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WOS with the WIFOM-bomb opening post
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On May 21 2014 06:09 jampidampi wrote:Show nested quote +On May 21 2014 06:08 Xatalos wrote:On May 21 2014 06:05 jampidampi wrote:On May 21 2014 06:04 Xatalos wrote: Oh yeah, there were multiple factions in this game. Should we agree on NK targets in-thread? How about we agree on killing you? By "we", do you mean the thread or your scum faction? Right back at you: who do you refer to by "we"? Your faction? All of us? Non-town factions?
I referred to every possible scum faction back there.
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On May 21 2014 06:20 Meapak_Ziphh wrote:Show nested quote +On May 21 2014 06:15 WaveofShadow wrote:On May 21 2014 06:12 Steveling wrote:On May 21 2014 06:09 WaveofShadow wrote: This is going to bed a very odd game with so many I don't know. In other news I'm getting real sick of rolling VT in massive theme-style games (or games in general). Really fucking boring. Gonna be the same basic formula: either I suck balls and get left alive forever and get demoralized and whatnot, or I get a flash of genius and play well and get killed earlyish. The latter means I gotta try though and even then there are no guarantees. Blehhhhhhhhhhh
K so first order of business: ##vote: holyflare Sold. ##vote: holyflare Lol now I'm honestly debating whether or not to seriously push this. If he's scum nobody's gonna lynch the guy so as much as I'd feel bad not letting him play, mebbe somebody shoot him or something just to remove all doubt?  I understand where the bolded logic comes from, in a normal game he wouldn't be lynched right away because scum wouldn't hop on the wagon. However in this game the same rules don't apply since there are more factions. I think it's very possible to see zero opposition wagons happen on scum.
That actually adds a pretty interesting element to the game. Connection speculation is less useful - or more precisely said more complicated.
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Koshi is the reason this game is happening at all. I'd feel bad lynching him D1.
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On May 21 2014 06:26 Meapak_Ziphh wrote:Show nested quote +On May 21 2014 06:23 Xatalos wrote:On May 21 2014 06:20 Meapak_Ziphh wrote:On May 21 2014 06:15 WaveofShadow wrote:On May 21 2014 06:12 Steveling wrote:On May 21 2014 06:09 WaveofShadow wrote: This is going to bed a very odd game with so many I don't know. In other news I'm getting real sick of rolling VT in massive theme-style games (or games in general). Really fucking boring. Gonna be the same basic formula: either I suck balls and get left alive forever and get demoralized and whatnot, or I get a flash of genius and play well and get killed earlyish. The latter means I gotta try though and even then there are no guarantees. Blehhhhhhhhhhh
K so first order of business: ##vote: holyflare Sold. ##vote: holyflare Lol now I'm honestly debating whether or not to seriously push this. If he's scum nobody's gonna lynch the guy so as much as I'd feel bad not letting him play, mebbe somebody shoot him or something just to remove all doubt?  I understand where the bolded logic comes from, in a normal game he wouldn't be lynched right away because scum wouldn't hop on the wagon. However in this game the same rules don't apply since there are more factions. I think it's very possible to see zero opposition wagons happen on scum. That actually adds a pretty interesting element to the game. Connection speculation is less useful - or more precisely said more complicated. I agree that's it's gonna be more complicated which is why I'd rather not use it as a heuristic for a D1 lynch, after we see a few flips we can start speculating again but right now I think it's more distracting than useful and we should focus on simple behavior based scum hunting.
Yeah, it's going to be very difficult to decide today's lynch based on voting patterns etc.
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On May 21 2014 06:31 marvellosity wrote:Show nested quote +On May 21 2014 06:30 Xatalos wrote:On May 21 2014 06:26 Meapak_Ziphh wrote:On May 21 2014 06:23 Xatalos wrote:On May 21 2014 06:20 Meapak_Ziphh wrote:On May 21 2014 06:15 WaveofShadow wrote:On May 21 2014 06:12 Steveling wrote:On May 21 2014 06:09 WaveofShadow wrote: This is going to bed a very odd game with so many I don't know. In other news I'm getting real sick of rolling VT in massive theme-style games (or games in general). Really fucking boring. Gonna be the same basic formula: either I suck balls and get left alive forever and get demoralized and whatnot, or I get a flash of genius and play well and get killed earlyish. The latter means I gotta try though and even then there are no guarantees. Blehhhhhhhhhhh
K so first order of business: ##vote: holyflare Sold. ##vote: holyflare Lol now I'm honestly debating whether or not to seriously push this. If he's scum nobody's gonna lynch the guy so as much as I'd feel bad not letting him play, mebbe somebody shoot him or something just to remove all doubt?  I understand where the bolded logic comes from, in a normal game he wouldn't be lynched right away because scum wouldn't hop on the wagon. However in this game the same rules don't apply since there are more factions. I think it's very possible to see zero opposition wagons happen on scum. That actually adds a pretty interesting element to the game. Connection speculation is less useful - or more precisely said more complicated. I agree that's it's gonna be more complicated which is why I'd rather not use it as a heuristic for a D1 lynch, after we see a few flips we can start speculating again but right now I think it's more distracting than useful and we should focus on simple behavior based scum hunting. Yeah, it's going to be very difficult to decide today's lynch based on voting patterns etc. Since when are Day 1 lynches ever decided on voting patterns? What is this nonsense?
For example, in a normal game it would be suspicious if everyone's votes just piled on one wagon. It's unlikely that he would be scum. With multiple factions things like that aren't as clear.
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On May 21 2014 06:37 Tehpoofter wrote:Show nested quote +On May 21 2014 06:33 Xatalos wrote:On May 21 2014 06:31 marvellosity wrote:On May 21 2014 06:30 Xatalos wrote:On May 21 2014 06:26 Meapak_Ziphh wrote:On May 21 2014 06:23 Xatalos wrote:On May 21 2014 06:20 Meapak_Ziphh wrote:On May 21 2014 06:15 WaveofShadow wrote:On May 21 2014 06:12 Steveling wrote:On May 21 2014 06:09 WaveofShadow wrote: This is going to bed a very odd game with so many I don't know. In other news I'm getting real sick of rolling VT in massive theme-style games (or games in general). Really fucking boring. Gonna be the same basic formula: either I suck balls and get left alive forever and get demoralized and whatnot, or I get a flash of genius and play well and get killed earlyish. The latter means I gotta try though and even then there are no guarantees. Blehhhhhhhhhhh
K so first order of business: ##vote: holyflare Sold. ##vote: holyflare Lol now I'm honestly debating whether or not to seriously push this. If he's scum nobody's gonna lynch the guy so as much as I'd feel bad not letting him play, mebbe somebody shoot him or something just to remove all doubt?  I understand where the bolded logic comes from, in a normal game he wouldn't be lynched right away because scum wouldn't hop on the wagon. However in this game the same rules don't apply since there are more factions. I think it's very possible to see zero opposition wagons happen on scum. That actually adds a pretty interesting element to the game. Connection speculation is less useful - or more precisely said more complicated. I agree that's it's gonna be more complicated which is why I'd rather not use it as a heuristic for a D1 lynch, after we see a few flips we can start speculating again but right now I think it's more distracting than useful and we should focus on simple behavior based scum hunting. Yeah, it's going to be very difficult to decide today's lynch based on voting patterns etc. Since when are Day 1 lynches ever decided on voting patterns? What is this nonsense? For example, in a normal game it would be suspicious if everyone's votes just piled on one wagon. It's unlikely that he would be scum. With multiple factions things like that aren't as clear. Just cause multiple factions doesn't mean scum still won't hop on a wagon. Anyone pushing this logic is silly. They may be less likely but still likely to do so their win con is still to lynch non-scum so they will gladly lynch any faction... Pushing this further is scummy.
Of course there will be scum on almost any wagon. It's just that connection speculation (bussing, speed of wagons forming, etc.) are a bit less reliable than they usually are. It should be more useful to focus on individual scumminess for now.
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On May 21 2014 06:46 Steveling wrote:Show nested quote +On May 21 2014 06:44 kushm4sta wrote:On May 21 2014 06:44 Steveling wrote: Why? because the game gets very big very fast. town stops reading. and separating lazy town from scum becomes very hard. The town that does that are not helping anyway.
This view is a bit cruel.
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marv, have you decided that you became a scum-Xatalos-detector after last time?
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On May 21 2014 06:50 marvellosity wrote:Show nested quote +On May 21 2014 06:49 Koshi wrote:On May 21 2014 06:46 marvellosity wrote: ##Vote: Xatalos AND SO IT BEGINS. Did he do the same thing like he did in the game we have banned out of our minds? ##Vote: Xatalos I don't know.
All I know is he's waffling repeatedly and nonsensically about the same stupid thing. That'll do for now.[/QUOTE]
What do you mean "I don't know"? You were very specific about your reasons last time. Please be more specific again.
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If most players randomed their votes separately, it would just end up with scum getting to choose their preferred lynch. LMAO
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On May 21 2014 06:57 marvellosity wrote:Show nested quote +On May 21 2014 06:54 Xatalos wrote:On May 21 2014 06:50 marvellosity wrote:On May 21 2014 06:49 Koshi wrote:On May 21 2014 06:46 marvellosity wrote: ##Vote: Xatalos AND SO IT BEGINS. Did he do the same thing like he did in the game we have banned out of our minds? ##Vote: Xatalos I don't know. All I know is he's waffling repeatedly and nonsensically about the same stupid thing. That'll do for now. What do you mean "I don't know"? You were very specific about your reasons last time. Please be more specific again. I've been perfectly specific, especially for a vote less than an hour into the game. Afraid you'll have to put up with it, dear.
It just felt like you didn't care too much about your vote. From my previous experience with you, you're very conservative and cautious at the start as town - carefully searching for a good lynch. On the other hand, you're more aggressive and lynch-happy as scum (I don't think I've ever played with you as being scum, but I went through your earlier games in one earlier game and came to that conclusion). That's why I'm afraid that you might have rolled scum this time.
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On May 21 2014 07:03 marvellosity wrote:Show nested quote +On May 21 2014 07:01 Xatalos wrote:On May 21 2014 06:57 marvellosity wrote:On May 21 2014 06:54 Xatalos wrote:On May 21 2014 06:50 marvellosity wrote:On May 21 2014 06:49 Koshi wrote:On May 21 2014 06:46 marvellosity wrote: ##Vote: Xatalos AND SO IT BEGINS. Did he do the same thing like he did in the game we have banned out of our minds? ##Vote: Xatalos I don't know. All I know is he's waffling repeatedly and nonsensically about the same stupid thing. That'll do for now. What do you mean "I don't know"? You were very specific about your reasons last time. Please be more specific again. I've been perfectly specific, especially for a vote less than an hour into the game. Afraid you'll have to put up with it, dear. It just felt like you didn't care too much about your vote. From my previous experience with you, you're very conservative and cautious at the start as town - carefully searching for a good lynch. On the other hand, you're more aggressive and lynch-happy as scum (I don't think I've ever played with you as being scum, but I went through your earlier games in one earlier game and came to that conclusion). That's why I'm afraid that you might have rolled scum this time. Actually historically I throw my vote around more as town, although it varies from game to game. Worry all you like dear. I'd worry more about not talking bollocks over multiple posts if I were you ^_^
Specify "bollocks". Nobody else seems to agree with that definition of my posts (at least I don't think so).
I've seen you start the game with a half-assed vote several times as scum. When you've been town, you're usually even overly passive/cautious to begin with. That's what I don't like here.
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On May 21 2014 07:04 Yell0w wrote:Show nested quote +On May 21 2014 06:57 Xatalos wrote: If most players randomed their votes separately, it would just end up with scum getting to choose their preferred lynch. LMAO I disagree, if most people randomed their votes, the ones who didn't would instantly look scummy and we could lynch them tomorrow. Everyone would RNG their votes if most people did it, because they'd know how bad it would make them look otherwise.
How can you ensure that everyone votes according to RNG?
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On May 21 2014 07:10 marvellosity wrote:Show nested quote +On May 21 2014 07:07 Xatalos wrote:On May 21 2014 07:03 marvellosity wrote:On May 21 2014 07:01 Xatalos wrote:On May 21 2014 06:57 marvellosity wrote:On May 21 2014 06:54 Xatalos wrote:On May 21 2014 06:50 marvellosity wrote:On May 21 2014 06:49 Koshi wrote:On May 21 2014 06:46 marvellosity wrote: ##Vote: Xatalos AND SO IT BEGINS. Did he do the same thing like he did in the game we have banned out of our minds? ##Vote: Xatalos I don't know. All I know is he's waffling repeatedly and nonsensically about the same stupid thing. That'll do for now. What do you mean "I don't know"? You were very specific about your reasons last time. Please be more specific again. I've been perfectly specific, especially for a vote less than an hour into the game. Afraid you'll have to put up with it, dear. It just felt like you didn't care too much about your vote. From my previous experience with you, you're very conservative and cautious at the start as town - carefully searching for a good lynch. On the other hand, you're more aggressive and lynch-happy as scum (I don't think I've ever played with you as being scum, but I went through your earlier games in one earlier game and came to that conclusion). That's why I'm afraid that you might have rolled scum this time. Actually historically I throw my vote around more as town, although it varies from game to game. Worry all you like dear. I'd worry more about not talking bollocks over multiple posts if I were you ^_^ Specify "bollocks". Nobody else seems to agree with that definition of my posts (at least I don't think so). I've seen you start the game with a half-assed vote several times as scum. When you've been town, you're usually even overly passive/cautious to begin with. That's what I don't like here. Find me someone who will vouch for your series of posts on voting patterns and crap deciding the Day 1 lynch actually being useful, and maybe we can talk again. Toddle along now ^_^
MZ and Tehpoofter I think mentioned that they liked what I said on the topic. Not that it was something über-useful, but definitely not "bollocks". Lol
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In fact, my meta argument wasn't solid. I could find both a town & scum game by marv where he starts the game similarly. Here's the first vote by scum-marv in Themed Game Mafia:
On February 14 2013 05:25 marvellosity wrote:Show nested quote +On February 14 2013 05:09 gonzaw wrote:On February 14 2013 05:02 marvellosity wrote:On February 14 2013 04:57 gonzaw wrote: Kay im back
I would like to kill randombum today. Stuff he posted seemed too "neutral" and shit, specially that "wall of text" about BH.
Other than that maybe kill BH, he's being his usual trolly scum self, specially with that bad case on Oats. I know you usually to be a gentleman of many words; the Captain of Debates (Cods). Yet your discourse thus far has been sadly limited, one might say you have given up your place and become the Captain of Rare Pronouncements (Carps). Is the gentleman not amiable to great discourse with his colleagues? I skimmed the game and those are my first impressions. Everything else is null and some pointless discussions. marv, is this thing of yours a post restriction or are you doing it intentionally? Truly this does not sound like the same gentleman excited to enter this establishment; the excitement is gone. What happened at the door, I wonder? ##Vote: gonzaw
Here's the first vote by town-marv in Les Mafia:
On May 18 2013 03:37 marvellosity wrote:Show nested quote +On May 18 2013 03:35 Blazinghand wrote:On May 18 2013 03:31 marvellosity wrote:On May 18 2013 03:29 Blazinghand wrote:On May 18 2013 03:25 marvellosity wrote:On May 18 2013 03:21 Blazinghand wrote:On May 18 2013 03:07 iamperfection wrote: alright im off to the gym you guys are boring me and bh is making me angry.
back in a few hours how am i making you angry when you're the one shitting up the thread How is he doing that, dear? flaming Looks like typical iamp aggression to me, wouldn't you say? nope Explain the difference then. I'm bored of how you're posting. ##Vote: BlazingHand
All in all, it seems like this opening is more nullish than scummy by marv.
marv, a question: When we last played together (town&town in the PYP game), and I played somewhat anti-town and scummy in the beginning, you hesitated to vote for me even though rayn was pushing for me to be lynched. Why this change of heart?
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On May 21 2014 07:38 Blazinghand wrote: So Marv, you gotta admit, these whole steveling/holyflare thing is pretty silly and not worth your attention. What do you think about the possibility of an rng lynch in this setup? Could be good, yes?
I actually laughed out loud at this post. GJ BH
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On May 21 2014 07:36 marvellosity wrote:Xatalos, I really have no idea, nor do I care, because I don't particularly strive to be consistent from game to game. Honestly the fact that you're beating away at this makes you look kinda better though, so maybe I'll unvote you if I'm feeling nice You do realise, though, that Steve's semi-ridiculous behaviour makes it less likely he's mafia though, yes? (or traditional mafia. I'm just gonna say town for town and mafia for all the other factions until something tells me otherwise)
It's just that your stance is opposite to your stance in the last game (where you were town). I did some suspicious stuff ("picked" my numbers right away, didn't contribute in any meaningful way and went AFK) yet you still felt very hesitant to vote for me. Now just BAM! I say something that you can't immediately see making sense, vote away. (Not to mention that this seems to be your habit as scum - voting quickly on weak reasons - but apparently you've also done it as town so not sure what to make of it)
About Steveling: indeed, he's somewhat likely town based on his weird push (that he seems to believe in himself too). Dunno about HF yet.
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On May 21 2014 07:42 kitaman27 wrote:Show nested quote +On May 21 2014 06:17 27ninjabunnies wrote: I'd lynch HF in a heartbeat if he aligned with mafia. Show nested quote +On May 21 2014 06:23 27ninjabunnies wrote: Oh I'd lynch tamburini in a heartbeat regardless of his alignment. Show nested quote +On May 21 2014 07:28 WaveofShadow wrote: Sorry HF you've broken my heart too many times. ![[image loading]](http://img3.wikia.nocookie.net/__cb20120309173425/goldensun/images/thumb/b/ba/GSHeart.jpg/240px-GSHeart.jpg) Chalis (ハート Heart) is an antagonist in Golden Sun: Dark Dawn. Together with Blados, she is one of the commanders of a secretive military nation named Tuaparang. All three are bad guys taunting us in the thread. I rest my case.
Game solved :D:D:D
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