Golden Sun: The Lost Age Mafia Djinn Edition - Page 13
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On May 26 2014 03:08 Steveling wrote: Yes I was recruited and am now blindly defending him because that's smart. ![]() | ||
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On May 26 2014 03:03 marvellosity wrote: why on earth would we not kill austin? he singlehandedly can take out 2 townies per night. Indeed that's what he did last night. He's as dangerous as all the other factions put together probably. Plus after he talked about how amusing he finds the thought of lynching me, he obviously has to swing. The difference is, though, that (apparently) austin's faction can with with town and needs to reach endgame with one of the other factions dead. So it's at least a somewhat pro-town faction. | ||
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On May 26 2014 03:21 Steveling wrote: Or to put it in perspective, austin *could* purge 1 scum's role and kill another. It's like magic init? But you won't see djinni marv saying anything about that. marv = Mercury It is known ![]() | ||
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This is a perfect logical conclusion. | ||
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On May 26 2014 03:23 austinmcc wrote: Well I recruit. Permanently. I don't think you can unrecruit (see stuff about QTs). Therefore, you're either lying about something OR you're involved in something else As far as I know, if you're town I would recruit you, you'd lose your powers but gain better ones, you'd become cooler, you'd get to hang out in a cool QT, be nice and warm, etc. etc. Notice how all those are positive. If you're mafia, I would burn all yo powers off, because my powers are awesome and I've decided they're better than whatever scum powers you would have. Which is to say I don't think I become a vanilla me. Well, the wording is about this: "You can remove an attached Djinn and restore it to your control." Does that help? | ||
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On May 26 2014 03:32 jampidampi wrote: Wait, if the djinni is returned to be under your control, doesn't that mean you controlled it orginally? I think it means that I remove a Djinn from a player and that player returns to our control (Adepts of Weyard instead of Mercury/Mars/etc.). | ||
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On May 26 2014 03:36 Steveling wrote: Don't think it's possible to swap factions 2nd time. Like, what, someone goes town-djinni-town and then he's like "yo guys, I was just talking to them lot in the djinni qt, they are x-z and y", lol. ROFL yeah, that's what I've been wondering about... | ||
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On May 26 2014 03:34 austinmcc wrote: It makes me think you're town and that you shouldn't have revealed this ![]() I have some thoughts but I don't want to reveal them because I don't think it would be helpful. Yes. Each djinn is a specific power, I choose what to try and assign to someone. As far as what power? I dunno, how 'bout the power of flight? That do anything for ya? That's levitation, homes. Please share those thoughts. If you do, I'll do everything in my power to save you. | ||
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On May 26 2014 03:42 Steveling wrote: Marv and HF earth djinnis. ? | ||
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