Just practicing what I preach. Nothing worse than not remembering what page that votecount is on and filtering the host, but shit it's not here I guess the cohost posted that.... Okay where did the cohost first post. Page 2, okay go there, click his filter, go to the last page of his filter AHA there's the votecount.
On August 25 2013 21:44 BAdGer_ wrote: After looking through the guides on forum mafia it doesn't seem that lack of forum mafia experience should be such an impediment as long as I'm on the thread and contributing during the day/night times Unless this is an extremely serious game and the mod feels I'm completely out of mind
Nope you're fine. As dandel said as long as you're sure. Mafia takes a lot of time to play decently, and the first game is always a learning experience. If ya roll town post concisely and transparently and even if you're wrong about everything people should recognize that you are town, if you roll scum just ask your scumbuddies what to do :D
On October 26 2012 01:15 Dandel Ion wrote: As I get Ninja'd, a wild Clarity appears.
Will be active from now on, just didn't have it in the back of my head to check TL a lot. Now that the game has started I will basically be checking as much as possible.
Well, I'm sure you have more thoughts than just a FoS on debears for "advocating chaos"
So, how about you present those for now.
I think "advocating chaos" is actually a good argument on its own, however....
On October 25 2012 10:02 Inigmaticalism wrote: For lurking I think it seems even more of an issue in Newbie games than regular games because too many lurkers results in mafia wins most of the time in the Newbie games I looked at. That said, if we get any confirmed mafia I'll always vote confirmed mafias over suspicious lurkers.
Btw Im a noob ...
That goes without saying. Having a confirmed scum can be hard though.. And is next to impossible day 1 (since no possible DT checks) unless there is a serious slip.
That is why policy lynches day 1 can end up being a necessity.
That said, I'm going to sleep. See you in a few hours.
What are you saying here exactly? Policy lynches are by no means a necessity. If we are confident and push reads, like dp did last game, then the scum will show. Why do you lack the confidence of catching scum d1?
FOS dandel
Btw guys officially postjng from phone for rest of night. Tell me if something gets messes up and u can't read
On October 25 2012 11:39 debears wrote: I might be. But, consider this. How did that slip from kush come about? Darthpunks heavy pressure.....duh. policy lynches, on the other hand, are usually caused by passivity or something like a claim. Besides, its fairly easy to discuss policy lynches. Its not easy to be confident. I learned my mistake last game. I didn't stick to a read til the SDM case. I basically said screw it and went with it. Where did that confidence get me?
On October 25 2012 11:39 debears wrote: I might be. But, consider this. How did that slip from kush come about? Darthpunks heavy pressure.....duh. policy lynches, on the other hand, are usually caused by passivity or something like a claim. Besides, its fairly easy to discuss policy lynches. Its not easy to be confident. I learned my mistake last game. I didn't stick to a read til the SDM case. I basically said screw it and went with it. Where did that confidence get me?
You're being especially confusing right now, at least for me.
Dan basically said sure, if we have a confirmed mafia d1 (which he claims would be difficult without a major slip), lynch, otherwise it might be necessary to policy lynch. This seems reasonable.
Your statement, however, is extremely confusing. Without knowing your previous game in depth, none of what I quoted above means anything. Can you please explain more briefly/clearly "where your confidence got you"? Also, what does your previous confidence have to do with any potential scenario for a d1 lynch?
Ok this phone posting iw hard. Forgive th disorganization. Confidence has everything to do with d1. If everyone is confident and pushes cases, then scum will be forced to do the same. That is the key. We need to force scumcto contribute early My confidence led to me making a game winning case on arguably the most townie looking player (who was the last scum)
On October 25 2012 09:47 Mr. Cheesecake wrote: @ "Uncle" Dan
I am of the opinion that inactive players are a good candidate for lynching. There is too much mystery involved with someone whose only contribution to the thread is nonexistent.
In regards to the noobie-card policy: I have to say that claiming inexperience is a terrible defense against any accusation. Djo in the last newbie game made several references to him being a noob (and being town), and it only served to make him seem suspicious to other players.
You are sure taking lurker policy lynch seriously. Would you explain us at which point suspicious players become better lynch candidates than inactive players ?
Djo, why did you suddenly drop this after cheesecake responded?
Also, why did you interpret his post as taking lurker policy "so seriously" when he was respondjng to a question?
@debears
The part I've bolded in Cheese's post was a comment about dandel's post you have picked on. It was not related to the part where he was answering your questions.
He didn't mention any other good candidates for lynching than inactive players so I thought he wanted to lynch based on lurker policy lynch today. But he has clarified his position since then.
Very well djo. I found the wording of seriously strong for your post.
Can you clarify why you have a sudden 180 on confidence on day 1 from your last game as town?
On October 25 2012 13:24 debears wrote: Rad,
I understand what you're saying. However, you are misinterpretjng my words. I'm not saying go on a tunneling spree. I'm saying have the confidence to make a case on anyone and pursue that case until you find that person town or someone else more scummy
On October 25 2012 13:23 Djodref wrote: I've realized that in my last newbie game. Not being confident led me to write wish-washy posts and it is not good for general town mentality. Also I like DarthPunk style with his early heavy pressure. Pretty newbie scums can slip very easy, kush or not kush.
Plus I had some difficulties in my last mafia games to post properly when people where directly pressure me.
Why even think about artificial confidence though? Why is the concept of confidence even something to be considered beyond "if you're confident, push your case!" That's all confidence is good for. Artificial confidence does nothing.
I get the point of "try to be more confident in your reads" or something to that extent, but I don't understand what's good about having confidence in pushing for a d1 scum lynch instead of lynching a lurker. We should do whatever we think is best at that point, not necessarily 1 thing or the other.
Why are you so focused on lynching a lurker over a scumread right now imo lurker lynches are last resorts to scumreads. If a lurker has a scumread, that's a bonus. Why do you keep pressing this "artificial confidence" thing when newbie games are notorious for lurking (usually caused by fear/lack of confidence) and lack of confidence?
On October 25 2012 13:23 Djodref wrote: I've realized that in my last newbie game. Not being confident led me to write wish-washy posts and it is not good for general town mentality. Also I like DarthPunk style with his early heavy pressure. Pretty newbie scums can slip very easy, kush or not kush.
Plus I had some difficulties in my last mafia games to post properly when people where directly pressure me.
Why even think about artificial confidence though? Why is the concept of confidence even something to be considered beyond "if you're confident, push your case!" That's all confidence is good for. Artificial confidence does nothing.
I get the point of "try to be more confident in your reads" or something to that extent, but I don't understand what's good about having confidence in pushing for a d1 scum lynch instead of lynching a lurker. We should do whatever we think is best at that point, not necessarily 1 thing or the other.
That is the statement I'm talking about. Am i missing something here? Can someone help me out?
You don't understand having confidence to pusb d1 scum reads over lurkers?
What do scum want? Easy lynchs. Who are easy lynches? Lurkers.
FOS Rad
On October 25 2012 13:48 debears wrote: Actually, that's a scumslip
##Vote Rad
"If we are confident and push reads, like dp did last game, then the scum will show. Why do you lack the confidence of catching scum d1?" First mention of the term confident "Its not easy to be confident. I learned my mistake last game. I didn't stick to a read til the SDM case. I basically said screw it and went with it. Where did that confidence get me?" Second, trying to enforce that being confident is a good thing "My confidence led to me making a game winning case on arguably the most townie looking player (who was the last scum)" Same story "Can you clarify why you have a sudden 180 on confidence on day 1 from your last game as town?" Someone "lacks confidence", better ask insinuating questions "have the confidence to make a case on anyone and pursue that case until you find that person town or someone else more scummy" Yeah, confidence! "newbie games are notorious for lurking (usually caused by fear/lack of confidence) and lack of confidence?" Guys, you just don't get it, be confident!
"You don't understand having confidence to pusb d1 scum reads over lurkers?
What do scum want? Easy lynchs. Who are easy lynches? Lurkers.
Actually, that's a scumslip
##Vote Rad" Using backwards logic, followed by casting his vote, which he later withdrew without explaining It's easy to retort: What do townies want? Active town. What doesn't contribute to an active town? Lurkers.
We never see him use the word confident again after he casts his vote
On October 26 2012 01:21 debears wrote: Ok. But what individually makes us stand out as scum?
I'm going to reread the thread a couple of times tonight and figure this all out.
##Unvote
No explanation, nothing, just withdraws his vote that he so casually cast.
The whole confidence thing is weird to me. He has a thematic history of posting in this thread, as if it's planned out. If he planned it out as scum, his actions make sense. Trying to appeal to your emotions, trying to turn the word confidence into his own little buzzword. If he planned it out as town, actually trying to help the town think critically and relentless towards possible scum, why would he vote for Rad, who has made decent points and questioned people?
Let me ask everyone this: Who is more likely to plan out how they will behave day 1, town or scum?
God I was even more tryhard back then, and immediately got myself modkilled for sending a pm to Rad cause I thought it was allowed. Sadface Look at all that red I used. Clearly I was right
On August 28 2013 06:44 Dandel Ion wrote: I once told somebody lesotho is in south africa and he responded with "lol u r dumb south africa is a country, not an area. it's in south america!"
#lesothostories
Wat. It's in Africa, right? I could've sworn it was in Africa last time I checked (wasn't that long ago)
Neat fact: South African is remarkably similar to Dutch. Because colonies.
On September 06 2013 00:39 raynpelikoneet wrote: Let's say we have 4 votes on X and 2 votes on Y. If someone from X switches to Y making the vote 3-3, which one of X / Y would get lynched?
Player X would be lynched because he had 3 votes on him first.
Onegu the scum who nearly threw it all away has won! + Show Spoiler +
You are Azaria Horovitz, the Mafia Conditional Vigilante! You know the ancient ways of the one true god and his prophet. You own the Lance of Longinus, the spear that pierced the false prophet's side. Due to the spear's part in slaying a heretic you don't quite feel comfortable using it, so you will only consider it if the Water Level grows dangerously low thanks to the Desert Dogs' meddling. You can only use your power if the water level is at or below 250 at the start of the night. If the water level is adequate, you can submit a name to stick your spear into. That will make him dead.
debears the guy who posted his role pm has won! + Show Spoiler +
You are Shabouh, High Priest of Ahura Madhzo the River God! Your god demands the waters to flow, neither a dry riverbed or a vast lake will please him. Balance is the essence of Water, after all. So you've taken it onto yourself to shape the lands to His will. Your faith works as your shield, so you are able to survive 1 KP once in the game. As a bystander to the petty squabble for undesireable extremes, your death does not move the water level in any way, neither if you die during the night nor if you get lynched. Additionally, if you feel the situation tipping too far towards one side, you will be able to perform Ahura Madhzo's most sacred ritual, Blood Sacrifice: Flood/Drought. Performing it will deal 1 KP of damage to yourself (can be survived if BP is up) to change the point total by 100 in the opposing direction.You can only do this if the point total is below 250 or above 750, and only once in the game. Your victory condition is for the game to end WITHOUT a point win for either faction. So, the point total may never hit 0 or 1000. You do not need to survive to lategame to win. You can win with either faction, as long as it's a simple numbers win (= all mafia dead, OR Mafia outnumbers town or nothing can prevent this from happening) and, again, the points don't hit either treshold.
rainpelikan the guy who never actually got shot has been endgamed.
You are Kaniel Rah'man, the Veteran! As the last survivor of the Siddiqui people, who were slaughtered by the heathens that now try to flood the Great Desert, you have seen many a thing in your lifetime. Many a violent thing, that is. In your years of exile, you've trained your running legs and purchased an unholy pair of Sneakers from the dark and sinister place of Wallmart. You can escape death once by running away really fast, but after that, your sneakers (made in China) will be done for since they were of shitty quality.
On September 12 2013 19:16 raynpelikoneet wrote: gg Onegu. bg Sno and yamato.
?
Yamato turned the game around and you guys nearly lynched onegu, only to be stopped by sn0. Really don't understand why you think he played a bad game.
On September 12 2013 19:22 marvellosity wrote: When a mafia slips as hard as Onegu did in mylo, culpability rests with every townie alive, tbf.
Yeah, perhaps true.
If I had to make a list yamato would sit above sn0 and rayn though. Simply for at least trying to figure the game out rather than confirmation biasing his way to the finish line. Some good play from both sides.
Maybe we should have a discussions about the replacement and whether it was appropriate or ill-advised? I know marv's opinion and I think I know my own but I'd like to hear others. Is it okay to replace the main lynch candidate 8 hours before lynch? Or is that a no under every circumstance?
On September 12 2013 20:55 marvellosity wrote: Towns will lynch players like you on d1 for all eternity.
Which is why it's a townie's responsibility to not play badly.
Basically this. No one should play day 1 that way, and if it does happen it should be a policy lynch. We need to get over people playing that way before day 1s will improve.
So FT, you're part of the problem, not the people lynching you.
On September 12 2013 21:34 Aquanim wrote: Question: If somebody's day 1 play leaves them at about null in terms of alignment, and they are of about average skill, doesn't that make them at worst an average lynch? I mean, given that you have to lynch someone for the game to move forward, lynching somebody who has an average likelihood to flip scum doesn't seem that bad.
(By 'average likelihood' I mean a probability equal to the number of scum divided by the total number of players.)
(The other criteria is 'does lynching them tell you anything in the case they flip town', which I won't comment on.)
I think there is much to do on day 1, regardless of what others say. No one plays perfectly, and that includes scum. People who think day 1 is useless are sorely mistaken, I think it sets the tone for the rest of the game, regardless of town/scum getting lynched.
That said, an "average" lynch is pretty decent on day 1. At the very least, town should never lynch an outspoken (but wrong) player. A semi-lurker that doesn't look townie is a decent target.
I was actually very curious about the "I'm just looking at hapa and marv today" approach. People jumped on it as terrible straight away but I thought it had some merit to it.
townies have a hard time scumhunting when they have to wrap their head around fakeclaims. You draw all the attention to yourself and make it easy for scum to hide by calling you bad.
I never said you ruined the game. I'm just saying fakeclaims should be used sparingly. I'm saying you disrupted town flow and although I can't prove that it made things worse for town, it probably did. Just my opinion.
Here's the thing. In each case the fakeclaim wasn't really necessary and was very reckless. If Oats was scum (and don't tell me you were 100% sure) you would've lost the game for town. If you can't convince town to not lynch oats, a fakeclaim will delay it for a cycle but he'll likely get lynched anyway and you will be under more scrutiny as well. As for the vet claim, you could have simply claimed vet, rather than claiming to have been shot.
The sk claim was fine although not really believable, worth a shot.
I was saying if he was gonna claim vet there was no point in lying about the shot. Claiming vet in itself is almost never correct. Anyway rayn is just repeating himself and telling people they're not listening so I'm kinda done with the subject really.
On September 13 2013 10:03 raynpelikoneet wrote: Okay really, i am unable to explain myself. I see how fucking terrible my last post looks like. I have a game to play, i am learnign. Thanks for your input, especially people who said more than "you are fucking terrible, go home" :D
I liked the setup, it favored scumhunting over power role stuff. I imagine it makes games last longer on average due to the balancing nature of the water mechanic.