• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:04
CET 21:04
KST 05:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival10TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Merivale 8 Open - LAN - Stellar Fest3Chinese SC2 server to reopen; live all-star event in Hangzhou22Weekly Cups (Oct 13-19): Clem Goes for Four3BSL Team A vs Koreans - Sat-Sun 16:00 CET10Weekly Cups (Oct 6-12): Four star herO8
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Could we add "Avoid Matchup" Feature for rankgame Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech! Weekly Cups (Oct 13-19): Clem Goes for Four
Tourneys
Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4 Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
ASL20 Pre-season Tier List ranking! [ASL20] Finals Preview: Arrival Is there anyway to get a private coach? BGH Auto Balance -> http://bghmmr.eu/ BSL Team A vs Koreans - Sat-Sun 16:00 CET
Tourneys
[ASL20] Grand Finals ASL final tickets help [ASL20] Semifinal A Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Roaring Currents ASL final Soma's 9 hatch build from ASL Game 2 Relatively freeroll strategies
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently... Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1572 users

Fruity Mafia - Page 83

Forum Index > TL Mafia
Post a Reply
Prev 1 81 82 83 84 85 90 Next
ObviousOne
Profile Joined April 2012
United States3704 Posts
February 18 2013 17:01 GMT
#1641
I don't know why I thought the scum were operating on a point-spending system. I usually just like to see everything displayed out in the OP. Not sure if that's something you would consider changing for people who are stupid such as myself.
Fear is the only darkness. ~Destiny Fan Club operator~
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2013-02-21 08:26:47
February 18 2013 17:01 GMT
#1642
On February 19 2013 02:00 HiroPro wrote:
I would have given gun dealer 1 shot personally. But I don't think it's a huge deal.


if he was roleblocked by scum it would have lasted for 72 hours, meaning he could be perpetually RBed.

However, he shot the scum RBer. Lol
HiroPro
Profile Joined March 2012
United States2624 Posts
Last Edited: 2013-02-18 17:04:13
February 18 2013 17:03 GMT
#1643
Oh, I didn't realize the rbs worked at day too. Ok that makes sense. 2 seems completely reasonable then.
Vivax
Profile Blog Joined April 2011
22079 Posts
February 18 2013 17:03 GMT
#1644
Sandro, you a vet?
sandroba
Profile Joined April 2006
Canada4998 Posts
February 18 2013 17:06 GMT
#1645
I was =P. I thought that if I posted that shit about medics on syllo I was pretty much guaranteed to get shot.
Vivax
Profile Blog Joined April 2011
22079 Posts
February 18 2013 17:07 GMT
#1646
Well I wanted to shoot syllo.
sandroba
Profile Joined April 2006
Canada4998 Posts
February 18 2013 17:07 GMT
#1647
that's some pretty baren QTs =( Do you guys have the chat convos still?
Zessionar
Profile Joined February 2013
Azerbaijan178 Posts
February 18 2013 17:10 GMT
#1648
wow vivax and toad, you completely fooled me... like seriously...
Vivax
Profile Blog Joined April 2011
22079 Posts
February 18 2013 17:10 GMT
#1649
What's a parity cop
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 18 2013 17:13 GMT
#1650
I think it's to hard for scum to pull of dayvigs. And even as such you can only really shoot people who're potential mislynches.
1 kp is not enough in this setup and I'm a bit dissapointed you didn't see that as obvious bugs. Gun dealer is a powerfull role and even if you could argue that scum have a chance to aquire it we're back to "dayvigs are hard to use"

I could probably have played better but I had a very important exam today and with visiting a friend saturday and studying all sunday in between traveling so it was just awefull timing that I couldn't be more active when I apparently needed to be to not get dayvigged (something I did not see coming) I was planning to get back today and get into the lynch discussion.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
ObviousOne
Profile Joined April 2012
United States3704 Posts
February 18 2013 17:14 GMT
#1651
Basically like this, don't know if I can share the PM post-game but it was used in British:

Each night you target someone, and you're told if the alignment of your target is the same or different as your previous target. Your N1 check doesn't return anything, but is necessary for your N2 check to work. You can't check yourself. Find and destroy the Rebels."

Doesn't tell you mafia/scum so you need at least two checks to know anything at all.
Fear is the only darkness. ~Destiny Fan Club operator~
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 18 2013 17:14 GMT
#1652
On February 19 2013 02:10 Vivax wrote:
What's a parity cop

he checks someone and then someone else, then he gets told if the second person have the same or different alignment from the first.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
syllogism
Profile Joined September 2010
Finland5948 Posts
February 18 2013 17:15 GMT
#1653
I think the main problem with the day vig is that once you see two different people with one, town will immediately start to suspect one of those is mafia. This is particularly the case after town realizes that mafia only has 1 night kp
Zessionar
Profile Joined February 2013
Azerbaijan178 Posts
February 18 2013 17:16 GMT
#1654
On February 19 2013 02:15 syllogism wrote:
I think the main problem with the day vig is that once you see two different people with one, town will immediately start to suspect one of those is mafia. This is particularly the case after town realizes that mafia only has 1 night kp


unless he shoots his teammate :D
Zessionar
Profile Joined February 2013
Azerbaijan178 Posts
Last Edited: 2013-02-18 17:19:07
February 18 2013 17:18 GMT
#1655
and toads play at the end of night1 was awesome. Really really awesome.
I was almost convinced that marv is town before that and i kept tunneling him to give us the guarantee to survive that night, since no scumteam shoots two townies that heavily fight each other.
Toads thing completely turned me around again... I mean marv recovered from that with his reasonable play during d2, but it was still an awesome move.
Zessionar
Profile Joined February 2013
Azerbaijan178 Posts
February 18 2013 17:19 GMT
#1656
On February 19 2013 02:18 Zessionar wrote:
and toads play at the end of night1 was awesome. Really really awesome.
I was almost convinced that marv is town before that and i kept tunneling him to give us the guarantee to survive that night, since no scumteam shoots two townies that heavily fight each other.
Toads thing completely turned me around again... I mean marv recovered from that with his reasonable play during d2, but it was still an awesome move.


best scummove i've seen so far.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
February 18 2013 17:20 GMT
#1657
On February 19 2013 02:13 risk.nuke wrote:
I think it's to hard for scum to pull of dayvigs. And even as such you can only really shoot people who're potential mislynches.
1 kp is not enough in this setup and I'm a bit dissapointed you didn't see that as obvious bugs. Gun dealer is a powerfull role and even if you could argue that scum have a chance to aquire it we're back to "dayvigs are hard to use"

I could probably have played better but I had a very important exam today and with visiting a friend saturday and studying all sunday in between traveling so it was just awefull timing that I couldn't be more active when I apparently needed to be to not get dayvigged (something I did not see coming) I was planning to get back today and get into the lynch discussion.


you speak from the perspective of fear.

Everything your team did was in fear of the potential ass raping you would get from town, so of course you ended up getting pummeled in the end.

The role distribution, the frame usage, the choice to delay the dayvig, the choice to let yamato die, basically everything reeked of "we're afraid of this town and we don't want to do anything too risky."

IMO it's a terrible way to play when you know you're up against capable town opponents. You need to stall and delay as long as possible so you can kill all of them.

On n1 you even lucked out a bit; it could have been worse. Imagine if grush had sent his action to me, or used it on sandro.

Also I highly disagree with you that dayvigis are hard for scum to use. I suggest you look up Some Mafia Game, in which GMarshal (I believe) on a smurf dayvigis someone d2 (I think it was iGrok) and just gets away with it like a boss.

The thing about dayvig KP is it has several key advantages, while obviously having the disadvantage of bringing attention to the user.

#1, it bypasses all protection except the vet role.
#2, it can be used at any time; so if you want to gamble you can simply shoot someone dead before they have any time to react. If Toad had been given the vig and shot marv on n1 I'm sure he would have gotten away with it.

A good mafia can even spin its use and the attention it draws into a plus. Townies will be more than willing to defend you on a shot that is even remotely reasonable, on the basis that no mafia is crazy enough to take such a ballsy risk.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2013-02-18 17:23:35
February 18 2013 17:22 GMT
#1658
On February 19 2013 02:15 syllogism wrote:
I think the main problem with the day vig is that once you see two different people with one, town will immediately start to suspect one of those is mafia. This is particularly the case after town realizes that mafia only has 1 night kp


certainly possible.

The RNG made it a bit weird but if one of you or syllo had rolled scum and the gun was passed to you, that could have made things much different.

Obviously that's not how it went this game.

e:

also worst case scenario was that scum lost d3 assuming they didn't shoot themselves. Worst case for town was d3 IIRC as well. I didn't actually envision either of those things happening but clearly I was wrong :p
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
February 18 2013 17:25 GMT
#1659
On February 19 2013 02:19 Zessionar wrote:
Show nested quote +
On February 19 2013 02:18 Zessionar wrote:
and toads play at the end of night1 was awesome. Really really awesome.
I was almost convinced that marv is town before that and i kept tunneling him to give us the guarantee to survive that night, since no scumteam shoots two townies that heavily fight each other.
Toads thing completely turned me around again... I mean marv recovered from that with his reasonable play during d2, but it was still an awesome move.


best scummove i've seen so far.


clearly not as he died the next day anyway
[15:15] <Palmar> and yes marv, you're a total hottie
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
February 18 2013 17:28 GMT
#1660
You say a good mafia can spin it's use but it's more accurately dependent on a town that tolerates dayvigging a townie without solid reasoning.

And yeah, if you disregard what i joked about in the mafiachat clearly I played this game as if I were shaking in my boots.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
Prev 1 81 82 83 84 85 90 Next
Please log in or register to reply.
Live Events Refresh
Next event in 15h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 522
White-Ra 292
DisKSc2 26
JuggernautJason21
MindelVK 20
StarCraft: Brood War
Dewaltoss 146
NaDa 10
Dota 2
Fuzer 305
monkeys_forever272
canceldota162
LuMiX1
Counter-Strike
fl0m1211
Stewie2K364
Super Smash Bros
Mew2King63
Heroes of the Storm
Liquid`Hasu720
Khaldor627
Other Games
Grubby2746
FrodaN1532
B2W.Neo1472
Dendi594
mouzStarbuck269
Skadoodle168
ArmadaUGS127
capcasts84
Organizations
Other Games
gamesdonequick1007
StarCraft 2
angryscii 39
Other Games
Algost 3
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Airneanach38
• Azhi_Dahaki13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• imaqtpie3170
• Nemesis3055
Upcoming Events
Wardi Open
15h 56m
CrankTV Team League
16h 56m
Streamerzone vs Shopify Rebellion
TBD vs Team Vitality
Monday Night Weeklies
20h 56m
Replay Cast
1d 13h
WardiTV Invitational
1d 15h
CrankTV Team League
1d 16h
BASILISK vs TBD
Team Liquid vs Team Falcon
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
3 days
The PondCast
3 days
[ Show More ]
CrankTV Team League
3 days
Replay Cast
4 days
WardiTV Invitational
4 days
CrankTV Team League
4 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
CSL 2025 AUTUMN (S18)
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
Eternal Conflict S1
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.