|
On November 29 2012 04:03 Clarity_nl wrote:Show nested quote +On November 29 2012 03:59 CaveJohnson wrote:On November 29 2012 03:56 Clarity_nl wrote: We can scumhunt without flip info just fine. Plus if town kp is smart we might get a flip anyway. But if we direct it, the same way you would try to direct blue roles in standard mafia, it will help scum more than town. Scum won't risk protecting him with the huge likeliness of trackers / watchers in this game. Its not the safe move and they know it. Hmmm, perhaps a fair point but the only "tracking" we've seen so far was prome's seed thing, right? But that blocks everyone targeting him including town kp though. Syllo claimed to be roleblocker+tracker.
|
big]We have to try to kill Toad tonight! [/big]
Any other ideas are fucking retarded.
We don't know when the next lynch cycle is, and we can't risk leaving him alive forever. Furthermore, there's a good chance we can kill him - we don't know if he's at full heath or not, and there's a decent chance that we have enough collective damage to dispatch of Toad at full health.
Even if we get a lynch tomorrow (which we have no way of knowing), having toad potentially alive would be really bad. We would not get any discussion done.
|
As for Goodkarma's defense, I'm not satisfied, and I find his recent behavior pretty darn scummy. He tends to be obsessed with "scummy lurkers" in his scum games, as opposed to actually scum-hunting. That's what I remember from his scumgames in Newbie XXIII and Mafia LVII, and I'll do some meta stuffs later.
GK will have to do some overtime scumhunting over the next few days to convince me otherwise.
|
On November 29 2012 05:12 Hapahauli wrote:big]We have to try to kill Toad tonight! Any other ideas are fucking retarded. We don't know when the next lynch cycle is, and we can't risk leaving him alive forever. Furthermore, there's a good chance we can kill him - we don't know if he's at full heath or not, and there's a decent chance that we have enough collective damage to dispatch of Toad at full health. Even if we get a lynch tomorrow (which we have no way of knowing), having toad potentially alive would be really bad. We would not get any discussion done. [/big] Good god no. Don't be fucking stupid Hapa.
We already know that scum had a bus driver. H1 claimed an ability that makes him completely untargetable. We have no idea what kind of protective roles scum could have. By making that claim, you've basically guaranteed that they'll use everything at their disposal to keep him alive, and waste what...2? 3? 4-5? town abilities in the process.
It may have been a good idea if you didn't scream for everyone to do it, but now its just god awful retarded.
|
On November 29 2012 05:44 Keirathi wrote:Show nested quote +On November 29 2012 05:12 Hapahauli wrote:big]We have to try to kill Toad tonight! Any other ideas are fucking retarded. We don't know when the next lynch cycle is, and we can't risk leaving him alive forever. Furthermore, there's a good chance we can kill him - we don't know if he's at full heath or not, and there's a decent chance that we have enough collective damage to dispatch of Toad at full health. Even if we get a lynch tomorrow (which we have no way of knowing), having toad potentially alive would be really bad. We would not get any discussion done. Good god no. Don't be fucking stupid Hapa. We already know that scum had a bus driver. H1 claimed an ability that makes him completely untargetable. We have no idea what kind of protective roles scum could have. By making that claim, you've basically guaranteed that they'll use everything at their disposal to keep him alive, and waste what...2? 3? 4-5? town abilities in the process. It may have been a good idea if you didn't scream for everyone to do it, but now its just god awful retarded. [/big] But now that you've called it retarded, it's an amazing idea again. Wheeeeeeeefom!
|
Yeah targeting toad with everything we have is dumb. I'm sure there will be a lynch within the next two cycles. We know nothing of scum defensive capabilities.
|
On November 29 2012 05:44 Keirathi wrote:Show nested quote +On November 29 2012 05:12 Hapahauli wrote:big]We have to try to kill Toad tonight! Any other ideas are fucking retarded. We don't know when the next lynch cycle is, and we can't risk leaving him alive forever. Furthermore, there's a good chance we can kill him - we don't know if he's at full heath or not, and there's a decent chance that we have enough collective damage to dispatch of Toad at full health. Even if we get a lynch tomorrow (which we have no way of knowing), having toad potentially alive would be really bad. We would not get any discussion done. Good god no. Don't be fucking stupid Hapa. We already know that scum had a bus driver. H1 claimed an ability that makes him completely untargetable. We have no idea what kind of protective roles scum could have. By making that claim, you've basically guaranteed that they'll use everything at their disposal to keep him alive, and waste what...2? 3? 4-5? town abilities in the process. It may have been a good idea if you didn't scream for everyone to do it, but now its just god awful retarded. [/big]
Yes, let's live in fear of hypothetical scum abilities. We never know until we try, and frankly it's worth a shot.
|
Also, it's not as if it takes a rocket scientist to figure out that town wants Toad dead. I'm a bit surprised it didn't happen yesterday, to be honest. He claims he took damage and was roleblocked, which means he's either fucking with us, or was targeted by at least some person.
He was also weirdly upset about the whole needing a vote thingy. I'm still inclined to believe it. That could be some free damage.
|
I'm in a rather useless mason circle (completely unconfirmed obviously) with Risk and Goodkarma. I was invited there last night. Nothing in the mason QT really gives me a better feeling about Risk.
I'll hopefully be back in 9 hours or so
|
On November 29 2012 05:44 Keirathi wrote:Show nested quote +On November 29 2012 05:12 Hapahauli wrote:big]We have to try to kill Toad tonight! Any other ideas are fucking retarded. We don't know when the next lynch cycle is, and we can't risk leaving him alive forever. Furthermore, there's a good chance we can kill him - we don't know if he's at full heath or not, and there's a decent chance that we have enough collective damage to dispatch of Toad at full health. Even if we get a lynch tomorrow (which we have no way of knowing), having toad potentially alive would be really bad. We would not get any discussion done. Good god no. Don't be fucking stupid Hapa. We already know that scum had a bus driver. H1 claimed an ability that makes him completely untargetable. We have no idea what kind of protective roles scum could have. By making that claim, you've basically guaranteed that they'll use everything at their disposal to keep him alive, and waste what...2? 3? 4-5? town abilities in the process. It may have been a good idea if you didn't scream for everyone to do it, but now its just god awful retarded. [/big]
We have already gone through this its not smart play to keep toad alive.
|
On November 29 2012 05:49 Clarity_nl wrote: Yeah targeting toad with everything we have is dumb. I'm sure there will be a lynch within the next two cycles. We know nothing of scum defensive capabilities. I will happily throw my lot in with town and use something that looks like it could be offensive on Toad. You guys want that to happen?
|
Should be noted. Syllos own contributions to the mason circle was joining it. Contribute zero. Outing it. *Clap Clap*
|
On November 29 2012 05:54 risk.nuke wrote: Should be noted. Syllos own contributions to the mason circle was joining it. Contribute zero. Outing it. *Clap Clap* If he doesn't trust the circle then why would he keep it a secret? Also, good job on the lurk. Where's your answers to my questions?
|
|
On November 29 2012 03:11 Clarity_nl wrote: Just know that scum killed marv in a single night when he had 550 hp.
Could have been third party too, but true enough. >550 is a safe bet.
On November 29 2012 03:43 CaveJohnson wrote: Lynching toad is a wasted cycle
Wasted cycle = horrific for town
Even in a game as crazy as this that is still the case
that is true as well. Though, if we get the chance to lynch, Toad needs to be chopped. (Toad: thanks for not pulling a Hapa/Marv from LC, you are winning the sportsmanship award).
Acro: do you really think votes from Toad's scum buddies would do him any good? That seems pretty illogical to me but I don't know GreY as well as some. I guess we'll see with the flip.
Iamp: you asked about Healing/Protecting party members. You should feel free to do so, my prot will be on one of them but there are others who will need to be saved. Additionally there are other townies who could need healing/protecting too.
I'm really worried about this new move from GK, his reads and stances are not consistent, as Adam pointed out just recently. I'll give him[GK] a filter dive tonight and see what I think more specifically though.
|
On November 29 2012 05:57 Acrofales wrote: Also, inb4 cult. inb4 cult of the time traveler Cthulhu...
|
Because your question was useless. Kitaman accomplishments was a dubious troll campaign and you question why I was under the impression he was scummy.
|
On November 29 2012 05:51 CaveJohnson wrote:Show nested quote +On November 29 2012 05:44 Keirathi wrote:On November 29 2012 05:12 Hapahauli wrote:big]We have to try to kill Toad tonight! Any other ideas are fucking retarded. We don't know when the next lynch cycle is, and we can't risk leaving him alive forever. Furthermore, there's a good chance we can kill him - we don't know if he's at full heath or not, and there's a decent chance that we have enough collective damage to dispatch of Toad at full health. Even if we get a lynch tomorrow (which we have no way of knowing), having toad potentially alive would be really bad. We would not get any discussion done. Good god no. Don't be fucking stupid Hapa. We already know that scum had a bus driver. H1 claimed an ability that makes him completely untargetable. We have no idea what kind of protective roles scum could have. By making that claim, you've basically guaranteed that they'll use everything at their disposal to keep him alive, and waste what...2? 3? 4-5? town abilities in the process. It may have been a good idea if you didn't scream for everyone to do it, but now its just god awful retarded. We have already gone through this its not smart play to keep toad alive. [/big] I don't disagree with the theory. It would be nice if this was a normal game and we knew that we actually had a shot to kill him. But there are too many unknowns to use so many abilities on a CALLED TARGET. It gives mafia all the information to stop it.
Let's say he does end up surviving, and we use 4 abilities. Then we still waste the next lynch cycle, AND we're down 4 possibly 1 shot abilities. An even worse scenario is something like a reflection shield, so not only does he not die, but all the townies who shot him take damage too.
|
Anyway GK is very likely town. And syllo should go fall in a pit and die.
|
Can we have a votecount please?
Am I the only one who prefers the item to go to Keirathi? The whole Masamune thing sounds unlikely and Dienosore may have been healed, but still seems a likely target for scum to hit anyway, being one of the power roles and all. No need to make him likelier by giving him an item. I guess the advantage is that town prot roles also know where to aim.
As for watcher/trackers, Syllo claimed roleblocker/tracker. So there's a minimum of 1 in the game.
|
|
|
|