|
"I really enjoyed looking at that photo of you with your pants on your head."
LAUGH
okay seriously though. We have QBert and Risk as main suspects left. I highly doubt that one of them flips town. If one flips town, Katina is the choice.
I thought about the town-mole theory: The executives and the CEO had no information about any mole and they couldn't PM him. Since our reads on Qbert, Katina and Risk all are grounded on their PM traffic, there is no such mole, or at least their cases don't point to such a mole.
|
On July 31 2012 07:50 Probulous wrote: We are lynching Risk first right?
We know Gonzaw's message was genuine and he hasn't contributed at all this game. The case against him is the clearest in my mind so we lynch him first. The QBert thing relies on us correctly interpreting that crumb as him trying to out himself as a mole. I am most uncertain about Katina so the others go first.
aaah alright I didnt think of it from this angle yes. hmmm probably yes. it does make sense then, sure.
|
It's actually the best case for town, if a lot happens day1+2. You can see it this game. We can still use the informations from back then.
|
i didnt recieve anything... yet... go ahead and kill qbertZ please :-)
|
i am now a member of house chezinu, too! pretty pimp
|
alright then katina seems to be clear then clear
|
On August 01 2012 03:02 supersoft wrote: alright then katina seems to be clear then
stupid iphone. qbertz next.
|
Yo, we lynch syllo after the last mafiaflip ^_^ thank you
|
day1 and day2 were the best, when I still had my KP. Woa, i was so happy when i saw that i was the only one who shot foolish and my shot wasn't wasted
|
sorry VE, it's part of my play to provoke players. :-/ I hope you forgive me. + QbertZs reaction confirmed him to be scum for me. (asking for a modkill lol) And you should eat your hat now, btw. You played very well. happy birthday ;-o
|
On August 01 2012 05:34 VisceraEyes wrote:Show nested quote +On August 01 2012 05:32 supersoft wrote: sorry VE, it's part of my play to provoke players. :-/ I hope you forgive me. + QbertZs reaction confirmed him to be scum for me. (asking for a modkill lol) And you should eat your hat now, btw. You played very well. happy birthday ;-o It's cool, better players than you agree with you.  And yeah, I'll post a pic when I have time. A REAL pic...of me REALLY eating my hat. Unlike some imitators you might be familiar with.
WORD!
|
On August 01 2012 06:01 risk.nuke wrote: I did start out enjoying this game but it didn't last long. The problem was this game was to hard to play as scum. This game felt like the easiest walk in the park for town because scum needs to figure themselves out, so if they think someone is scum they can't push for their lycnhes unless you want to buss every day. So breaking the game... See who doesn't push scummy people. Kill those people. During day 1 I believed. Layabout, Foolishness, Bill Murray, Gonzaw, Meapak, GGQ, Q-bert-Z and Palmar was mafia. Which was 6/8 correct. The same thing goes with town. If you attacked scummy behavior you pretty much cleared yourself because scum couldn't do this. Supersoft, prob, vicera etc and more did this and was obv-town.
Though maybe we just played poorly. I'd like to hear more from the hosts how we should had played. And don't give me any you need to organise yourselves better nonsense or you were lazy. Speak specifics please, what should we had done. How should we had used our powers.
Looking at the powerroles. The scum powers sucked. We had 1 kp, 1 pardon a pm power and kp to kill the traitor. My own powers only usefullness I guess seemed to be if we lost all top communication. I planned on using it to claim 1-shot cop which reveals the alignment in the daypost. Though that failed when people started posting scum pm's all over the thread because apparently town had pm-cops. Against this the town had all sorts of stuff from promotion powers (double lynch) to BM's votestealer/cop role and this is what I really disliked and what absolutely ruined the whole setup for me. PM-spying powers that was good as hell. And worst of all we had no idea about roles like that existed so how the hell do we defend ourselves against that. It wasn't as if our communcation was crippled enough.
So as I said if I'm just wrong and dumb please tell me because right now I'm just feeling petty and angry because I don't feel this setup was fair.
well I agree with you that the setup was kind of imbalanced. I couldn't believe it until the end, that we have 2 kingmakers, 2 PM readerguys, 2 PM writerguys, a mole, one nuke and dreamflower. I didn't even know that syllo is hider - I was pretty sure that he rolled vet. + Compared to my role, the other roles seemed to be pretty strong. I also thought that BH role was bugged and he dies if he hits scum, is that correct? Was it a typo?
|
lol his role is completely useless. The only use was confirming me :D
|
On August 01 2012 12:21 gonzaw wrote: I don't get how that Palmar wagon just happened out of thin air. Like...BH died, and everybody was like "Yeah let's kill Palmar" and then other people were like "Okay" and that's it.
after foolishness flip, the game was solved. palmar had to be scum :D syllo was confirmed town for me from that point of time and we pushed palmar agressively while he was afk. there was nothing he could do against that lynch ^_^
|
"The situation that arose with supersoft is one that I had assumed would happen since I figured I couldn't play quasi scummy all game without getting called on it. However, it's remarkably easier to defend yourself when you know you're innocent so I was banking on that to get me through." - MZ
i am glad you played scummy on purpose btw. i was pretty disappointed that you were no executive ;-)
|
i dont want to brag about it, but if you want to know how to use a nuke/shot right, look what I did n2. (and VE d3 and prob d4)
|
|
|
|