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Purgatory Mafia - Page 63

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layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
January 10 2012 19:12 GMT
#1241
On January 11 2012 04:08 Blazinghand wrote:
Show nested quote +
On January 11 2012 04:03 Dirkzor wrote:
We can discuss other things then the actual lynch target. RoL's allignment seems in question at the moment.


There's no question he's obvious scum

Your analysis sucks balls
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
January 10 2012 19:13 GMT
#1242
On January 11 2012 02:43 layabout wrote:
Show nested quote +
On January 10 2012 08:55 Mr. Wiggles wrote:
Wow, Blazinghand, you beat me to it. (Also sorry for not being around, University just started back up)

I was basically going to post something like:
RoL:
  • Makes excuses for inactivity all of day 1, promising to contribute, but never doing it.
  • Shows up at the end of the day to cast his vote, when the lynch is already decided
  • Is active during the night, pushing a plan that is arguably anti-town
  • Disappears again once day starts, and has yet to contribute a single read to the game
##Vote: RebirthOfLeGenD


On January 10 2012 08:29 layabout wrote:
Essentially, If he believes his plan is good for town then regardless of whether it is good or bad it is not scummy to suggest the plan.
If he believes his plan is bad for town, then it follows that it is scummy.

This is a very weak criticism, as RoL will always say that he thought his plan was good for town, especially if he is scum. What you're saying only holds under the assumption he is town, and we can all know he is town, which we obviously don't. Pushing a bad plan doesn't automatically make you scum, but you have to look at the plan, the player, and how they're pushing it. There's also the difference between a bad plan, and an anti-town plan. A bad plan just won't work, an anti-town plan will hurt the town.

I like the way you criticise a simplification of my point and then say my point in another form.
I never said we ask him, so that is not a valid criticism of my criticism.

If we want to analyse the plan we need to do the following:
We need to look a the player and look at what he is saying.
We need to make a judgements on:
  • What does the player suggesting the plan think the consequences of suggesting or following the plan will be
  • How they want us to perceive their plan
  • How they tell us it will work in practice
  • How we think it will work in practice+ Show Spoiler +

    -is it good/bad?
    -is it pro/anti town?
    -we do this by asking questions and exploring possibilities "what will happen if..." "or what if..."
    -we also do this by looking at consequences etc..

  • how do they defend the plan?
  • do they often suggest plans?
  • how does this look compared to their other plans?


we can also look at possible motivations for suggesting the plan, and how these might change with different alignments etc...

We have to look at a lot of different things in order to decide upon whether his plan makes him more likely to be scum.
jumping from
Show nested quote +
Is active during the night, pushing a plan that is arguably anti-town
to
Show nested quote +
##Vote: RebirthOfLeGenD

is logically unsound.
What is more important is whether RoL beleived it was anti-town when he suggested it (if he didn't then it is null). If you think he did believe it was anti-town we then have to look at his actions more closely to find evidence to support that ideas and ways in which RoL tries to push an anti-town plan.


The judgements that i have made about his plan (i haven't shared them) have lead me to the conclusion that is is not scummy.

+i might post about risk later or tomorrow if i feel like it




On January 10 2012 06:57 layabout wrote:
I think you missed out one of the major crticisms of the plan ...



When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
January 10 2012 19:14 GMT
#1243
Does that summarize your thoughts on my analysis accurately?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
January 10 2012 19:18 GMT
#1244
It summarises things that you have not made allowances for when reaching your verdict.
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
January 10 2012 19:24 GMT
#1245
So you think it's reasonable that
  • RoL was completely inactive Day 1 except to tell us he was reading the thread
  • RoL pushes a plan that YOU THINK is a terrible idea Night 1
  • RoL has yet to contribute substantive analysis or doing anything useful besides offering this bad plan and defending it
  • RoL is town


Does this accurately represent your views? Please elaborate if this is not the case.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
January 10 2012 19:52 GMT
#1246
We need to move on soon.but...

You also have not sufficiently shown how his plan is anti town.

Before RoL suggested his plan I:
-Was suspicious of him for not doing anything to help day 1
-.and i felt that his "voting mistake" and support of the erandor lynch after it had been decided were not things that were in his favour.
-I was enjoying the game and i did not really wish to adapt a plan that could radically change the way the game was playing out, in a negative way.

The first time I read though
-I did not have a particularly open mind when i read through his post.
-I thought it would take the fun out of the setup
-I thought it was a bad plan and that it was anti-town and that by trying to push it RoL was trying to mislead and hurt town.
-I immediately began to criticise it and voiced my initial concerns

-I also thought back to the things syllogism said to me when he was my coach in sudent mafia (i posted the relevant bit)
When i joined that game a lot had happened. I caught one scum and i was trying to find the other. My mindset was very much a case of, he has said X in this post this specific thing could be scummy IF... . I was looking for small things and trying to make them scummy rather than taking an objective approach and using processes such as elimination or trying to look at general behavioural patterns. I had a hard time discriminating between bad, anti-town and scummy

Syllogisms responses essentially changed my approach

I had been looking for reasons that would people scum, i was forcing my analysis. But then i realised that Tunkeg's proposing his anti-town plan was not a scummy action and his subsequent behaviour seemed green. I then turned my full attention back to xtfftc and velinath and BH voted him with me and BL the goon surrendered and we won and there was hip hop.


-I decided to reread, ask for an instance of RoL suggesting a plan in the past, i tried to ask more pertinent questions and i looked closely at what RoL was saying in response to the thread.
-I became increasingly convinced that the plan might work and that it could actually have a good outcome.

-Then as i was brushing my teeth, i thought of a way for scum to "break" the plan
-I tried to articulate this and posted it.
-I also do not believe that RoL has acted in a way that is scummy, based on what i have read.

So, i opposed it at first, I tried to look at his posts from an objective standpoint, it made more sense, i thought of a criticism that was strong and made it.

I feel like you had made your mind up before you began to analyse what RoL was doing and that you did not really explore his plan or his actions enough to conclude that he is scum. You definately have not done enough to justify 5 4 vote on him, nor warrant the confidence in your analysis that you are showing.

Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
January 10 2012 19:52 GMT
#1247
EBWOP that was meant to be a spoiler not a quote-tag
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
Tyrran
Profile Blog Joined January 2010
France777 Posts
January 10 2012 20:26 GMT
#1248
My comment in bold.

On January 11 2012 03:38 Dirkzor wrote:
Tyrran is the one I want to lynch most at the moment. I think he is on palmars team due to this:
+ Show Spoiler +
On January 04 2012 23:32 Tyrran wrote:
Show nested quote +
On December 29 2011 22:23 Palmar wrote:
yo

##Signup

If I get the angel with a wraithcannon, I'll make syllo disappear n1. that's a promise.



Show nested quote +
On January 04 2012 21:07 syllogism wrote:
We should probably lynch palmar today, he appears to be some sort of scum and hating his life right now


I dunno what's going on between these two, but we should just ignore this for now.


Was trying to avoid the same shitstorm that happenned day 1, when a seemingly harmless claim led us to lynch 2 blue on day 1. This is only my second game here, I wanted it to go off a better start than day 1.

On January 06 2012 19:04 Tyrran wrote:
Show nested quote +
On January 06 2012 11:14 Refallen wrote:
I'm thinking Jackal is town this game. At least, he appears to be taking a different route than on TLXLVIII when he was scum. Plus I don't think any scum would risk trying to outright lynch Palmar without a really detailed case.


I disagree with you here. From the few games I've read Palmar seems to be a efficient scum hunter.Bussing Palmar is therefore an good scum strat. Almost EVERY SINGLE one of Jackal post were attacking palmar. And he NEVER had more than 1 line of justification. He did not even refer to MrWiggles case. That is scummy play for me.

Also note that as there is 2 scum faction, they can perfectly both be scum, one angel and one demon. I'll be looking at both of them today. Palmar need to step up his game, and Jackal needs to start become useful.


He is defending palmar when there is no real reason to defend him. The first post compares a post pre-game to a post made in-game. In both posts he defends Palmar without really appearing to defend him. I'm attacking Jackal on his over agression, which i still dont like (see my post earlier). I'm also attacking out for attacking you the same way.

He later changes his opinion on palmar. and in the same post call jackal scum and votes for erandorr Notice how i also call palmar and Erandorr scum. Voting for Erandorr was the obvious thing to do here since we were obviously not going to lynch palmar nor Jackal. Combine this with palmars change of opinion on Wiggles a few hours earlier it appears suspicious. I don't think its unlikely that demonteam realized that palmar will get lynched/killed at some point soon. Palmar gives up lynching wiggles (no support at that time) and his teammates start bussing him. So everyone that voted vor Erandorr and said palmar was likely scum is Demon ? That's only like half the players of this game.

In the end I'll just quote how Tyrran have taken no stance on anybody he have written a case on. Note: These quotes are cut, but they are all the last part of Posts by Tyrran.

Show nested quote +
So reffallen, can you please explain why you thought it is not optimal for angels to kill demons ? I dont see much drawback for them doing this. Also it's your turn to step and and post. Who do you think is most scum rigth now ?
Show nested quote +
You seems to hold a grudge against him because he called you fishy early day 1. Why do you focus so much on him, and not on Blazinghand who actually voted against you ?

On the other hand, i would also like to see you post more Cwave. You seems to have an excel file where you write your read on us. Tell me, who do you think we should lynch today, why ?
Show nested quote +
Cwave, you are someone who seems towns, but in reality you did not help much at all until now. While you migth be a timid town, I also think it is likely you are scum player. Please answer this : Is there anyone you really think is scum ? Someone you would be fine pushing for lynch ? Who ? Why ? You seem to spend a lot of time analysing people. Please prove us that you are town by trying to get scummy people lynched.


I've said it several time now, I'm mostly suspicious about Cwave, on which i made a case earlier, and i spend several post trying to pressure him, and Risk.nuke, which i explained when Syllo asked me to give my thougth on him.

I've also explained day 1, that I'm not a fan of casting votes early, which creates the risk of scum hammering someone, ending the day and reducing the discution time we have.




So rigth now, the two most popular cases are risk.nuke and RoL. If we rephrase the main critisism against him, it can be summarized by :

* He is inactive
* He pushed for a bad plan.

I dont think he realized his plan was bad. A scum woudnt have insisted as much when it became clear that it was not going to be adopted by town. His action are more like the one of some people that had worked hard on a plan, and was too obsessed with it that he couldnt see its flaws. I also agree with layabout that his plan was not blatantly anti town (see post above mine).

So as you ask me to take a stance, I will be voting for Risk.nuke. At this point he is more likely to flip scum than Cwave IHMO. I'm waiting for tomorrow to ensure we enjoy another 24 hour of discussions.
Against stupidity the gods themselves contend in vain.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
January 10 2012 23:04 GMT
#1249
When I get home I will post my comprehensive case against risk.nuke as well. If it turns out we can't get a majority onto RoL, I'll gladly help bury risk.nuke-- I'm less sure about him, but he's #2 on my list. I'll also address criticisms of my RoL case, and demonstrate in an irreproachable fashion that he is obvious scum.

Side note: Anyone who's like "quick let's hammer risk.nuke without a full discussion" is either a fool or a knave. The more discussion people post before a flip, the more knowledge we gain after the flip.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
January 10 2012 23:05 GMT
#1250
RoL, who do you want to lynch, why?
you gotta dance
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
January 10 2012 23:09 GMT
#1251
Looks like he wants to lynch risk.nuke, probably because he's trying to keep a non-him wagon rolling.

On December 28 2011 15:42 ZBot wrote:
risk.nuke (5): Bluelightz, Refallen, -Bluelightz, syllogism, Bluelightz, Zephirdd, RebirthOfLeGenD
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Jackal58
Profile Joined November 2010
United States4264 Posts
January 10 2012 23:16 GMT
#1252
On January 11 2012 08:05 Mr. Wiggles wrote:
RoL, who do you want to lynch, why?

I'd assume risk.nuke since his vote is on him.

I'm leaving my vote on diz for the moment because he is apparently not going to get hammered anytime soon. Also because he's scum. We have 5 scum left. More than enough to kill either risk or RoL atm. As that hasn't happened yet it's possible we have 1 from each team hanging there. I'm leaving for the evening so please refrain from doing anything stupid for the next couple of hours. Like a massive vote switch. Unless you all want to switch to diz cause like he is scum and all.
Life can only kill you once.
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
January 10 2012 23:55 GMT
#1253
On January 11 2012 08:09 Blazinghand wrote:
Looks like he wants to lynch risk.nuke, probably because he's trying to keep a non-him wagon rolling.

Show nested quote +
On December 28 2011 15:42 ZBot wrote:
risk.nuke (5): Bluelightz, Refallen, -Bluelightz, syllogism, Bluelightz, Zephirdd, RebirthOfLeGenD

Alright guy who insists on interpreting every single thing I do as scum. Let's look at it this way. I know I am town, I can be 100% certain of that. I don't know risk.nukes alignment, but I can be sure it is less than 100% likely because I am not risk.nuke. Why would I ever support my own lynch, or not support the opposing lynch if I know for certain that I am a bad lynch?

Combine that with Risk.nuke's shitty Seer comment and you have my vote on him.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
January 10 2012 23:58 GMT
#1254
On January 11 2012 08:55 RebirthOfLeGenD wrote:
Show nested quote +
On January 11 2012 08:09 Blazinghand wrote:
Looks like he wants to lynch risk.nuke, probably because he's trying to keep a non-him wagon rolling.

On December 28 2011 15:42 ZBot wrote:
risk.nuke (5): Bluelightz, Refallen, -Bluelightz, syllogism, Bluelightz, Zephirdd, RebirthOfLeGenD

Alright guy who insists on interpreting every single thing I do as scum. Let's look at it this way. I know I am town, I can be 100% certain of that. I don't know risk.nukes alignment, but I can be sure it is less than 100% likely because I am not risk.nuke. Why would I ever support my own lynch, or not support the opposing lynch if I know for certain that I am a bad lynch?

Combine that with Risk.nuke's shitty Seer comment and you have my vote on him.


Yeah I guess that's fair, a hypothetical town version of RoL would do the same thing. I retract that point.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
January 11 2012 00:04 GMT
#1255
On January 11 2012 02:22 Dirkzor wrote:
FUUUUUUUUUUUUUUUUUUCK

I had a really long post about RoL, Tyrran and Risk, then i closed the tab it was in on mistake =/. I don't want to write it again now.

The short version. RoL is a bad lynch, Risk is a good lynch, Tyrran is the best lynch.

I'm going to eat now and then i'll try to rewrite it.

@Lay want me to answer your antitown behaviour case? Just seems like we moved on to someelse and an answer to that would disrupt this discussion. I will if you, or others, want me to.

I had this happen more than once before. If you are every doing something truly massive it can be more worth it to write it in word or something then copy and paste it into a post and hit preview. It fucking sucks rewriting 20+ minutes of analysis.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
Last Edited: 2012-01-11 00:39:00
January 11 2012 00:37 GMT
#1256
On January 10 2012 06:46 Blazinghand wrote:
Show nested quote +
On January 09 2012 03:29 RebirthOfLeGenD wrote:
Most of the posts I read don't fully understand the game set up when attacking the plan. Secondly, from what I can tell at the time risk.nuke looked like the switch, not the initial. That could be my fault though. Either way in a two faction game assuming the initial is scum then the switch would be supported by one and neutral by the other still giving a switch a higher risk of being town. I explained how a switch tell was weaker in two faction vs one but still valid. I can't type much more because I'm on my shitty cell phone and my breaks almost over but read the rules and under how the acolyte works. He CAN'T kill townies, just townie with power, corrupt townie, or demon. Therefore KNOWN blues are a high priority target since they are a confirmed voting power which is the only threat to angels since they can't die through night actions.


Some people being dumb about the acolyte. Which posts are he talking about? certainly not this one:

[spoiler]
Show nested quote +
On January 09 2012 00:37 Tyrran wrote:
On January 08 2012 23:40 RebirthOfLeGenD wrote:
Alright so I said I had a plan and I aim to flesh it out. I will like to section this into three areas, Intro, Mechanics, and Discussion. I feel that is the most direct and simplest way in which to understand this plan. All criticisms are welcome, but I am sure I have thought of most concerns and justified them somehow.


Mechanics


This is the part that takes more to understand and was a lot more effort to think around (hopefully) all the possibilities. One of the biggest is obviously the Angelic Acolyte who gets an extra KP if he correctly guesses townie with dark powers, corrupted townie, or Demon when performing his stalk action. This only really affects a minority of townies, namely our blues and those minority who become corrupted. I think we can counter this by using banish amongst the claimed blues as a form of protection, and at the same time the Demon's will be given incentive to also use their transport as a form of protection and a dual threat. Firstly, it increases the chance of blocking an Angel KP which the Demons want to do, secondly it takes a blue power out of action for the night. This is fine because it still maintains our voting power in the day time. This causes there to only be a 50% success rate of the angels target into the blue circle. At the same time if the demons wish to corrupt a blue and jack their vote, they have a 66% chance of not hitting a jailor block.

At the same time regular townies can be corrupted and they should claim. The longer the game draws out for the angels the more they NEED to kill corrupted townies/demons before the lynch against them is completely controlled. We can further increase this problem by having several people claim corrupt every day so the Angels can't be sure if they are going to use their extra KP effectively. The more dire the corrupted situation becomes the less they can focus on blues, and that gives us more confirmed townies with less players alive, further shrinking the town player pool narrowing down the angel/demons in the townie section of the group.



What makes you think that angels will want to target the blues ? They are pretty much immune to blues, appart from the seer which will be desintegrated by the Angel of Death if he ever claim ( or i guess you could banish him, but then he would be pretty useless). So angel will just randomly shoot into townies, who knows, they migth even get a lucky shot on a demon, they migth also kill townies with dark power if they are not banished.

Secondly you suppose that Demons are going to want to use their banish defensively. If they want to do this, then Demons will just banish the Demon Hunter ( which will NEVER EVER be targeted by angels, because he basically works for them). If they have corrupted someone, they can also banish the sage, and just enjoy they extra vote ! They are not going to banish someone in order to 'protect' him.

I responded to this in full in a previous post when I got home, but I suppose I can try to clarify this again. The Angels aren't immune to blues. No scum team is immune to confirmed townies. But to further elaborate, 3 roles threaten scum just as 3 threaten the Demons.
The Demon Hunter makes a hit, if his hit fails he knows one of two things happened. His target was in Purgatory which is publicly announced, or his target was an Angel. This means when targeting it acts as a kill/check depending if they are an Angel/Demon.

How you can't see Purgatory affecting Angel powers is beyond me, but I suppose as part of my plan it's used defensively to conserve the voting block. So we can pretend that doesn't count, although its more the threat of purgatory in the blue circle that should scare away the Angels KP I will concede slightly on that point.

Lastly the only one you cared to note, the Seer or whoever checks Angels. I don't need to explain this at all.

He then assumes a bad unlikely scenario, that a mass RC is forced from our blues for a counterclaim. Our demon hunter stays alive because he's in purgatory, fine we get an extra vote that's safe. The demons are still facing the role checking threat from the other blue in this worst case scenario. Constantly RBing the Demon Hunter could also be bad though because if none of them are suspect chances are hes going to kill townies. But either way, this is talking the worst case scenario which involves the demons counter claiming and losing a member anyway. Assuming they do it to RB the demon Hunter and force a claim they are still sacrificing the Twister or Concealer which are both really strong roles.

I obviously couldn't know this at the time and it's not a valid defense, but the Demons now no longer have the Transporter so this can't even work and they can't counterclaim in their current position. If we no lynch or the Demons don't conceal the lynch then my plan has just become that much more viable, but I digress.


Your plan gives HUGE information to both scum faction, and town actually gains very little from it. I dont like it. I think it favors Demons way too much ( because they can protect themself way more easely using their power knowing who the blues are), it also helps angels a bit ( they can kill the seer, they do not risk killing the demon hunter by mistake). But town is definitively the big loser in your plan.



Now tyrran, he is not my boy, and he's played like dick this game, but the man has a point. Whether he's an Angel or Demon that doesn't like this plan, or a town player who's figured out that it's like totes anti-town, he laid out legitimate arguments and RoL just ignored them. These aren't misunderstandings of the acolyte's powers-- this is legitimate criticism.

He never elaborated here on how their defense powers protect the Demons, but it really doesn't. He ignores voting block, zero chance of hitting blues after the claim is complete, or a lower player pool to choose scum from. So in short, his complaints were minor at best.


Show nested quote +
On January 09 2012 03:30 RebirthOfLeGenD wrote:
Also, no one except scum has an incentive to fake claim blue so whoever said that is an idiot. Any lie is inherently antitown and should be treated as such. No blue would hide in greens because that would be antitown and stupid.

Show nested quote +
On January 09 2012 03:32 RebirthOfLeGenD wrote:
Oh and blues DON'T claim role unless there are 5 of them. And the mafia can only feasibly claim two of them, the seer and the sage or w/e the two that check alignment which would still 50/50 our demon hunter.

Show nested quote +
On January 09 2012 06:41 RebirthOfLeGenD wrote:
On January 09 2012 05:29 Spaackle wrote:
@RofL While I agree that we need a plan for day 2, yours is not the one I would go with. Mass claiming like that will only paint a target on our blues for the scumteams. We'll lose our blue powers so fast that we'll get almost no use out of them, and where will we be then?

This game isn't about blues, its about killing scum. Our blues can help with that, but any plan around them is stupid. I view them as confirmable voting power in this game which is MUCH more important than anything else. This game is about scumhunting, or blues are actually relatively weak. We have a jailer, two detectives that can only detect half the scum, so if they see someone scummy they may be right and not even get an answer, and a vigilante who can't kill half the scum but can shoot everyday. The vig is good, but rest of the power roles are relatively weak. The stronger element is their threat as a voting entity.


So a couple clarifications here, but basically RoL is willing to give up the Blue roles in return for some confirmed voting power.

As explained, our blues roles are relatively weak. Confirmed townies are a way stronger asset. Once again, now that a Purgatory threat has left the game its doubled edged, one less purgatory for the Angels to avoid, but also increases potential blue efficiency.


Show nested quote +
On January 09 2012 07:20 RebirthOfLeGenD wrote:
On January 09 2012 00:37 Tyrran wrote:
On January 08 2012 23:40 RebirthOfLeGenD wrote:
Alright so I said I had a plan and I aim to flesh it out. I will like to section this into three areas, Intro, Mechanics, and Discussion. I feel that is the most direct and simplest way in which to understand this plan. All criticisms are welcome, but I am sure I have thought of most concerns and justified them somehow.


Mechanics


This is the part that takes more to understand and was a lot more effort to think around (hopefully) all the possibilities. One of the biggest is obviously the Angelic Acolyte who gets an extra KP if he correctly guesses townie with dark powers, corrupted townie, or Demon when performing his stalk action. This only really affects a minority of townies, namely our blues and those minority who become corrupted. I think we can counter this by using banish amongst the claimed blues as a form of protection, and at the same time the Demon's will be given incentive to also use their transport as a form of protection and a dual threat. Firstly, it increases the chance of blocking an Angel KP which the Demons want to do, secondly it takes a blue power out of action for the night. This is fine because it still maintains our voting power in the day time. This causes there to only be a 50% success rate of the angels target into the blue circle. At the same time if the demons wish to corrupt a blue and jack their vote, they have a 66% chance of not hitting a jailor block.

At the same time regular townies can be corrupted and they should claim. The longer the game draws out for the angels the more they NEED to kill corrupted townies/demons before the lynch against them is completely controlled. We can further increase this problem by having several people claim corrupt every day so the Angels can't be sure if they are going to use their extra KP effectively. The more dire the corrupted situation becomes the less they can focus on blues, and that gives us more confirmed townies with less players alive, further shrinking the town player pool narrowing down the angel/demons in the townie section of the group.



What makes you think that angels will want to target the blues ? They are pretty much immune to blues, appart from the seer which will be desintegrated by the Angel of Death if he ever claim ( or i guess you could banish him, but then he would be pretty useless). So angel will just randomly shoot into townies, who knows, they migth even get a lucky shot on a demon, they migth also kill townies with dark power if they are not banished.

Secondly you suppose that Demons are going to want to use their banish defensively. If they want to do this, then Demons will just banish the Demon Hunter ( which will NEVER EVER be targeted by angels, because he basically works for them). If they have corrupted someone, they can also banish the sage, and just enjoy they extra vote ! They are not going to banish someone in order to 'protect' him.

Your plan gives HUGE information to both scum faction, and town actually gains very little from it. I dont like it. I think it favors Demons way too much ( because they can protect themself way more easely using their power knowing who the blues are), it also helps angels a bit ( they can kill the seer, they do not risk killing the demon hunter by mistake). But town is definitively the big loser in your plan.




Once again, issues arise from illiteracy. As I said earlier, the blue roles NEVER claim their role, just their color. This prevents effective use of banishment/Transport and turns it into just a guessing game. The angels need to kill a confirmed voting black because they can't let four confirmed fucking townies sit around all game and hope for the best.

Point two, demons won't know who the demon hunter is to properly banish him on top of which as stated earlier, he acts as a permanent town aligned voting block. The goal of the demons is to eventually control the vote, and that's how they win. They have no KP. The angels need to prevent a solid voting block from forming. I don't know what about this comes off as that complex.

The scum teams get huge information regardless. They KNOW who they kill, this way we also know who they kill. This comes back to the annihilate mechanic. We open ourselves up to fakeclaims by not mass claiming before fake claims are possible. I don't think you get how a no flip mechanic works in this game, or in any game. When the mafia knows the information and we don't, we are at a disadvantage. When the Mafia can't fake claim, the town is at an advantage. When we confirm players as absolutely innocent, guess what? We win again. After today the mafia can safely fake claim and nothing is confirmable, my plan preempts this issue.


The idea that fake claim is the problem here is, well, a problem. Blues just shouldn't claim ._.

He makes some good points as to why this is bad for angels, but it continues to look like this plan just helps demon.

When I am saying why the plan is bad for Angels its becuase that is what I am being questioned on. Personally when I thought about the plan and was considering implications I thought it screwed both factions, but screwed the Demons a fair bit more because it focuses Angel KP toward them more, while their only real choice is hope their corruption can give them an edge, but every town member they corrupt essentially becomes confirmed.



Show nested quote +
On January 09 2012 07:35 RebirthOfLeGenD wrote:
On January 09 2012 00:43 layabout wrote:
RoL's plan:
How do the angels react to the colour claim?
They probably target blues as they wish to kill town blues
They could hide amongst the blues for protection or the sea of greens for anonymity

No, any more than 4 blue claims we have everyone claim and kill the contradictions.

And if the scum decide to jetisson one likely-to-be-killed scum player? ._.

They would have to KNOW someone was going to die, and somehow be willing to sacrifice them. This is stupid, scum teams especially in small numbers will try to play conservative, especially on TL, and more so when they ALL have power roles.


Show nested quote +
On January 09 2012 07:35 RebirthOfLeGenD wrote:

therefore how do demons react to this plan?
they claim green to reduce the chance of being killed by angels
they take a massive risk and claim blue increasing their chances of being killed

No mafia has the opportunity to claim a blue role without instantly getting caught and killed. There is a counter claim, we will figure it out, and the scum faction loses a player and all we lose is 1 confirmed townie and a voting block in the worst case scenario for us, but regardless they lose the mafia.

We also lose the anonymity withing the blues that your plan relies on to be safe.

True, we can do a slow reveal though, for example force the seer/channeler to claim and see which CC happens first. On top of this, this scenario is ignoring just how detrimental is is for either scum faction to fake claim which hurts them even if it hurts our blues a little bit. I believe if they choose to use a CC strategy it works to our benefit in the long run.


Show nested quote +
On January 09 2012 07:35 RebirthOfLeGenD wrote:

Why would the demons want to protect non-demon claiming blue?
after all they need to kill two blues as part of their win condition.

A voting block threatens angels more than blues. But more importantly it doesn't matter. Its a double edged sword, they are shutting down blue powers which threaten them while also inadvertently protecting them which preserves there voting power.

The issue here is that this helps the demons find the blue that threatens them, the demon hunter, while upping the ante on the angels. It's a good for demons, bad for angels sort of thing.

I explained how this is a fallacy already, and how there is equal threat from power roles to both Demons and Angels, the Angel threat is slightly more indirect.


Show nested quote +
On January 09 2012 07:35 RebirthOfLeGenD wrote:

Why would the demons wish to corrupt a blue when then need to kill 2/4 town blue and when town blues are getting banished and demons only get corrupt every other night?

Because their goal is to control voting power, and controlling voting power that the town and the angels will hesitate to kill is beneficial to them.

._. or they could just corrupt towns and be substantially better off.

Corrupting town (Demons only chance at victory) also tightens the noose around their neck by confirming each corrupted townie. Hypothetically on D5 we could have corrupted players claim which would narrow the pool further. There only chance to kind of work it is to not corrupt one day and use it to try to confirm themselves, which is, once again, a double edged sword.


Show nested quote +
On January 09 2012 07:35 RebirthOfLeGenD wrote:

I think it is very likely that some people will not like this plan and that some town aligned people will fake-claim if it goes ahead, wouldn't this ruin the whole plan?

Feasibly yes, but as soon as you guys realize its beneficial and the blues claim then every town aligned player should understand how detrimental lying is and therefore not do it.

this is a fair point. town aligned players should not lie.



Show nested quote +
On January 09 2012 07:35 RebirthOfLeGenD wrote:

If no vanilla town fake-claim then then angels will be killing a demon or blue every night, the only way to stop this is with the channeller. If the channeller dies and the demons do not protect blues town could lose all blues town could lose 4 blues in two nights, whilst that is an extreme scenario the plan is over reliant on the channeller +demon help AND we might not even know if the channeller is killed.

It's called analysis. We have a smaller pool (-4 confirmed townies from suspects) to choose from and we can figure out the rest with skilled analysis. In the worst case scenario, it is possible that we could lose all the blues in two nights, but that still gives us AT LEAST one day of confirmed townies. If even one hit fails due to purgatory they are fucked. The angels have to maintain a status quo among Corrupted townies and eliminate demons, a blue circle should be a second priority for them. by day 3 in your perfect 4/4 blue dead scenario the demons have +3 corrupted townies and effectively control the lynch winning the game. If the Angels intend on winning they can't let that happen.

we should be able to analyze without using this dumb roleclaim strat.

It enhances analysis, while giving a tactical advantage of controlling the flower of the game. I don't see why you are against two pronged rape, but whatever.



Show nested quote +
On January 09 2012 07:35 RebirthOfLeGenD wrote:

Doesn't this plan give scum more information than it gives to town because they will know some of the fakers for certain?

They know if someone is faking if they are faking it, and they will lose that player instantly or after taking one blue, either way a fair exchange.

Remember that this point RoL doesn't know Palmar is gonna get shot and flip scum, even though Palmar is likely D2 lynch-- he would have been a fine sacrifice for the demon/angel team, since he's dead anyways, to force claims.

I would say that there is an extremely low chance of Palmar getting D2'd. Palmar is good and townies hate lynching other beneficial townies, especially if its only a *MIGHT* on them being scum. Palmar as a good player in a two faction game would serve as a scum hunting threat against the other faction. He would also get support from his scum team against his lynch should he need it, as well as townies who don't want to kill a perceived "good" player.

In short, you are wrong and a CC strategy is bad to begin with.


Show nested quote +
On January 09 2012 07:35 RebirthOfLeGenD wrote:

the more honest town is the better off the angels are.
the less honest town is the less information town has but the better off they are in terms of living blues.
it potentially put angels in a good position and demons in a manageable decision whilst it could put town in an okay-really bad position
...
bad plan
perhaps it can be adjusted but i think that currently it would do far more harm than good.

You're wrong.
._.




Lastly, as the tide turns against him:

Show nested quote +
On January 09 2012 08:31 RebirthOfLeGenD wrote:
I am heading out for the night.

Show nested quote +
On January 09 2012 08:59 RebirthOfLeGenD wrote:
On January 09 2012 08:41 syllogism wrote:
We aren't mass claiming and regardless of how good you think your plan is, you shouldn't try to get people to claim individually as that's just awful.

It starts with one person, but if no one takes that step then it doesn't matter. No one bother claiming now there isn't enough time and we can't guarantee all the blues are active now.

Show nested quote +
On January 09 2012 09:48 RebirthOfLeGenD wrote:
On January 09 2012 09:06 Zephirdd wrote:
RoL, there is a main problem with your strategy in that it is highly dependent on an excellent town that can scumhunt effectively and identify scum easily with the claims.

The problem is when nobody fake claims blue. We essentially go back to beginning, except our blues are exposed. You are relying in a unreliable resource - Town - by making a bet where you kill/expose a reliable resource - our Power Roles. Right now, scum PRs have a ~1/17 chance of hitting their wanted target, where when you make our blues expose themselves, it falls down to 1/4.

No, your plan is crazy as fuck. No matter what, this just looks like a scum plan, even given the setup.

With townies like you, who needs mafia.


Zeph knows what's up. RoL doesn't actually leave, then proceeds to bail afterwards, saying nothing and disappearing into the mist whence he came.

RoL has made no contributions and pushed a pro-scum plan. He even got a couple of morons to claim vt ._.

He's lurking, and was hustling us pretty hard D1.

I think he's a great D2 lynch. He's never been helpful and he has actively tried to hurt us.

##Vote: RebirthOfLeGenD

You are insane. I was getting dressed and went out after F5ing the thread. Sorry I wasn't immediately walking out the door, but I knew I wasn't contributing anything substantive. Stop reaching, its transparent as shit.
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RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
January 11 2012 00:40 GMT
#1257
Sorry about the edit, it won't happen again. I fucked up formatting and it was all written as a quote from Blazing, I used preview and thought I did it correctly. Posted it realized I was wrong. I was in the edit screen and hit submit instead of preview which thanks to Cable Internet and the 21st century happened immediately before I could cancel the command.
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RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
January 11 2012 01:34 GMT
#1258
I could of sworn this morning it said we had like 8 hours until lynch or something, did the day get extended?
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Grackaroni
Profile Joined July 2011
United States9846 Posts
January 11 2012 04:13 GMT
#1259
I feel that between risk.nuke and RoL, Risk.nuke is the better lynch.

RoL seems to truly believe that the voting block and confirmed townies would be more helpful than the blues themselves and seems to have spent a lot of time considering the implications of the mass roleclaim. I get the feeling that he legitimately believes his plan is good for town, and he stands by it even after the town declared it anti-town.

The largest flaw in the plan is not the theory itself but the actual application. If only a portion of the town comes in to claim the whole plan falls apart, letting a portion of townies make claims is bad. Besides it's possible that we have a couple derp townies who would lie about their roles in order to save themselves or draw hits.

risk.nuke mentioned a plan that consisted of sitting back and observing posts and got pissed off at Syllo for ruining it. I think he has been overreacting to accusations. He also is using meta on other people yet when it's used against himself meta is worthless. The only thing I agree with is that Palmar's flip does make me think that you are less likely to be a demon, still though if you were an Angel of course you're going to ask to be checked in order to prolong your life.

With 20 hours to go we need to start consolidating our votes. I think risk.nuke is more likely scum than RoL but either one is preferable to a no-lynch.

##Vote: risk.nuke
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
January 11 2012 04:52 GMT
#1260
Last thing I'm going to say. We can assume no scum will honestly claim scum. So once the blues claim everything else doesn't matter. I don't think town stupidity matters nearly as much as you all pretend it does. But I'm done beating this horse and tomorrow I'm doing analysis.
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