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TL Mafia XLVII - Page 16

Forum Index > TL Mafia
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Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
November 19 2011 16:12 GMT
#301
On November 19 2011 19:19 Erandorr wrote:
did you just call sinani a vet?

He's a lynch absorption specialist.
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
Pigsquirrel
Profile Joined August 2009
United States615 Posts
November 19 2011 19:09 GMT
#302
I'm still pretty newbie at Mafia. Who/how does the medic decide to save early nights?
Pigsquirrel
Profile Joined August 2009
United States615 Posts
November 19 2011 19:12 GMT
#303
EBWODP: Even later nights, after claims start coming in, should the (town) medic just protect the claimants anyway? Thinking about it, there are 3 ways for it to go:
a) claimant was lying but townie -> random townie protected, possible KP wasted, also likely to draw fire from scum
b) claimant was telling truth -> blue saved, likely to draw fire from scum
c) claimant was scum, medic wasted

Or should they just go to good players/vets/etc?
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
November 19 2011 19:16 GMT
#304
Medics should always be protecting the good players, the ones who are making the most sense.

If you have a believable claim you can prot them as well but be very wary if they are not shot.
tube
Profile Blog Joined February 2008
United States1475 Posts
November 19 2011 19:33 GMT
#305
/in
i pmed flamewheel he still hasnt taken me off but im not banned anymore
Two in harmony surpasses one in perfection.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
November 19 2011 20:20 GMT
#306
GM you might have to make over half of the players in this game AMERICA so the thread will be readable day1
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Jackal58
Profile Joined November 2010
United States4264 Posts
November 19 2011 20:35 GMT
#307
When are you planning to start this GM?
Life can only kill you once.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
November 19 2011 20:49 GMT
#308
On November 20 2011 05:20 GreYMisT wrote:
GM you might have to make over half of the players in this game AMERICA so the thread will be readable day1


wbg plan day 1:

get 30 people to nuke GreYMisT
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
November 19 2011 21:08 GMT
#309
On November 19 2011 04:51 Toadesstern wrote:
those elections are forever right? So let's say some crazy people are going to make me mayor, I'd be mayor until I'm dead right?
The mayor is kind of another *blue* (that is if he is a townie :p) for town right? So if he dies he's gone forever and no possibility to get a new one, right?

Never played with elections so I'm better off asking before the game starts :p

noone answered this one i think so I'm asking again :p
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
November 19 2011 21:13 GMT
#310
On November 20 2011 05:49 wherebugsgo wrote:
Show nested quote +
On November 20 2011 05:20 GreYMisT wrote:
GM you might have to make over half of the players in this game AMERICA so the thread will be readable day1


wbg plan day 1:

get 30 people to nuke GreYMisT


I'd get the other 30 polititians to redirect them to you <3
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Qatol
Profile Blog Joined November 2006
United States3165 Posts
Last Edited: 2011-11-19 21:25:42
November 19 2011 21:15 GMT
#311
On November 20 2011 06:08 Toadesstern wrote:
Show nested quote +
On November 19 2011 04:51 Toadesstern wrote:
those elections are forever right? So let's say some crazy people are going to make me mayor, I'd be mayor until I'm dead right?
The mayor is kind of another *blue* (that is if he is a townie :p) for town right? So if he dies he's gone forever and no possibility to get a new one, right?

Never played with elections so I'm better off asking before the game starts :p

noone answered this one i think so I'm asking again :p

Yes. There is one mayor and one sheriff elected per game. They are given that role in addition to whatever other roles they already have, regardless of their role or alignment. These roles do not expire if that's what you're asking. They are not replaced if they die. Just think of it as a special role given out after the game starts.

On November 20 2011 04:16 wherebugsgo wrote:
Medics should always be protecting the good players, the ones who are making the most sense.

If you have a believable claim you can prot them as well but be very wary if they are not shot.

No, the medics should always be protecting the people they think are likely to be hit by the mafia. These are usually the players who are the most dangerous to the mafia, however this does NOT mean it's always the "good" players or the players who are making the most sense. It can also mean people who are acting a little strange but are still acting pro-town (could be blue). Protecting people based upon reputation alone is often silly after night 1. Players need to earn that protection. And making sense is all relative. Medic is a very hard role because you have to figure out who is dangerous to the mafia.

You get nothing from them not being shot, especially if it is publicly assumed that the player is going to be protected.
Uff Da
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
November 19 2011 21:22 GMT
#312
On November 20 2011 06:08 Toadesstern wrote:
Show nested quote +
On November 19 2011 04:51 Toadesstern wrote:
those elections are forever right? So let's say some crazy people are going to make me mayor, I'd be mayor until I'm dead right?
The mayor is kind of another *blue* (that is if he is a townie :p) for town right? So if he dies he's gone forever and no possibility to get a new one, right?

Never played with elections so I'm better off asking before the game starts :p

noone answered this one i think so I'm asking again :p


Most recent game with the election mechanic: http://www.teamliquid.net/forum/viewmessage.php?topic_id=269956
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
November 19 2011 21:42 GMT
#313
On November 20 2011 06:15 Qatol wrote:
Show nested quote +
On November 20 2011 06:08 Toadesstern wrote:
On November 19 2011 04:51 Toadesstern wrote:
those elections are forever right? So let's say some crazy people are going to make me mayor, I'd be mayor until I'm dead right?
The mayor is kind of another *blue* (that is if he is a townie :p) for town right? So if he dies he's gone forever and no possibility to get a new one, right?

Never played with elections so I'm better off asking before the game starts :p

noone answered this one i think so I'm asking again :p

Yes. There is one mayor and one sheriff elected per game. They are given that role in addition to whatever other roles they already have, regardless of their role or alignment. These roles do not expire if that's what you're asking. They are not replaced if they die. Just think of it as a special role given out after the game starts.

Show nested quote +
On November 20 2011 04:16 wherebugsgo wrote:
Medics should always be protecting the good players, the ones who are making the most sense.

If you have a believable claim you can prot them as well but be very wary if they are not shot.

No, the medics should always be protecting the people they think are likely to be hit by the mafia. These are usually the players who are the most dangerous to the mafia, however this does NOT mean it's always the "good" players or the players who are making the most sense. It can also mean people who are acting a little strange but are still acting pro-town (could be blue). Protecting people based upon reputation alone is often silly after night 1. Players need to earn that protection. And making sense is all relative. Medic is a very hard role because you have to figure out who is dangerous to the mafia.

You get nothing from them not being shot, especially if it is publicly assumed that the player is going to be protected.


In my experience, the people making the most sense are the most likely to be shot. You could also blue hunt, but unless you're confident someone is blue, you run the risk of protting someone who is scum, since, to a lot of people, blues and scum look similar.

If scum aren't shooting the people making sense then scum are bad. (IMO)

And of course, the people who are making the most sense (what I meant by good) will be the biggest threat to scum. They may not be right at any given moment but once they are, they will be a huge threat and target for scum.
Jackal58
Profile Joined November 2010
United States4264 Posts
November 19 2011 23:24 GMT
#314
On November 20 2011 06:42 wherebugsgo wrote:
Show nested quote +
On November 20 2011 06:15 Qatol wrote:
On November 20 2011 06:08 Toadesstern wrote:
On November 19 2011 04:51 Toadesstern wrote:
those elections are forever right? So let's say some crazy people are going to make me mayor, I'd be mayor until I'm dead right?
The mayor is kind of another *blue* (that is if he is a townie :p) for town right? So if he dies he's gone forever and no possibility to get a new one, right?

Never played with elections so I'm better off asking before the game starts :p

noone answered this one i think so I'm asking again :p

Yes. There is one mayor and one sheriff elected per game. They are given that role in addition to whatever other roles they already have, regardless of their role or alignment. These roles do not expire if that's what you're asking. They are not replaced if they die. Just think of it as a special role given out after the game starts.

On November 20 2011 04:16 wherebugsgo wrote:
Medics should always be protecting the good players, the ones who are making the most sense.

If you have a believable claim you can prot them as well but be very wary if they are not shot.

No, the medics should always be protecting the people they think are likely to be hit by the mafia. These are usually the players who are the most dangerous to the mafia, however this does NOT mean it's always the "good" players or the players who are making the most sense. It can also mean people who are acting a little strange but are still acting pro-town (could be blue). Protecting people based upon reputation alone is often silly after night 1. Players need to earn that protection. And making sense is all relative. Medic is a very hard role because you have to figure out who is dangerous to the mafia.

You get nothing from them not being shot, especially if it is publicly assumed that the player is going to be protected.


In my experience, the people making the most sense are the most likely to be shot. You could also blue hunt, but unless you're confident someone is blue, you run the risk of protting someone who is scum, since, to a lot of people, blues and scum look similar.

If scum aren't shooting the people making sense then scum are bad. (IMO)

And of course, the people who are making the most sense (what I meant by good) will be the biggest threat to scum. They may not be right at any given moment but once they are, they will be a huge threat and target for scum.

Well that explains why I always get shot night 1 or 2. Makes sense.
Life can only kill you once.
Erandorr
Profile Blog Joined October 2010
2283 Posts
November 20 2011 00:00 GMT
#315
On November 20 2011 08:24 Jackal58 wrote:
Show nested quote +
On November 20 2011 06:42 wherebugsgo wrote:
On November 20 2011 06:15 Qatol wrote:
On November 20 2011 06:08 Toadesstern wrote:
On November 19 2011 04:51 Toadesstern wrote:
those elections are forever right? So let's say some crazy people are going to make me mayor, I'd be mayor until I'm dead right?
The mayor is kind of another *blue* (that is if he is a townie :p) for town right? So if he dies he's gone forever and no possibility to get a new one, right?

Never played with elections so I'm better off asking before the game starts :p

noone answered this one i think so I'm asking again :p

Yes. There is one mayor and one sheriff elected per game. They are given that role in addition to whatever other roles they already have, regardless of their role or alignment. These roles do not expire if that's what you're asking. They are not replaced if they die. Just think of it as a special role given out after the game starts.

On November 20 2011 04:16 wherebugsgo wrote:
Medics should always be protecting the good players, the ones who are making the most sense.

If you have a believable claim you can prot them as well but be very wary if they are not shot.

No, the medics should always be protecting the people they think are likely to be hit by the mafia. These are usually the players who are the most dangerous to the mafia, however this does NOT mean it's always the "good" players or the players who are making the most sense. It can also mean people who are acting a little strange but are still acting pro-town (could be blue). Protecting people based upon reputation alone is often silly after night 1. Players need to earn that protection. And making sense is all relative. Medic is a very hard role because you have to figure out who is dangerous to the mafia.

You get nothing from them not being shot, especially if it is publicly assumed that the player is going to be protected.


In my experience, the people making the most sense are the most likely to be shot. You could also blue hunt, but unless you're confident someone is blue, you run the risk of protting someone who is scum, since, to a lot of people, blues and scum look similar.

If scum aren't shooting the people making sense then scum are bad. (IMO)

And of course, the people who are making the most sense (what I meant by good) will be the biggest threat to scum. They may not be right at any given moment but once they are, they will be a huge threat and target for scum.

Well that explains why I always get shot night 1 or 2. Makes sense.

:D
Qatol
Profile Blog Joined November 2006
United States3165 Posts
Last Edited: 2011-11-20 02:34:29
November 20 2011 02:33 GMT
#316
On November 20 2011 06:42 wherebugsgo wrote:
Show nested quote +
On November 20 2011 06:15 Qatol wrote:
On November 20 2011 06:08 Toadesstern wrote:
On November 19 2011 04:51 Toadesstern wrote:
those elections are forever right? So let's say some crazy people are going to make me mayor, I'd be mayor until I'm dead right?
The mayor is kind of another *blue* (that is if he is a townie :p) for town right? So if he dies he's gone forever and no possibility to get a new one, right?

Never played with elections so I'm better off asking before the game starts :p

noone answered this one i think so I'm asking again :p

Yes. There is one mayor and one sheriff elected per game. They are given that role in addition to whatever other roles they already have, regardless of their role or alignment. These roles do not expire if that's what you're asking. They are not replaced if they die. Just think of it as a special role given out after the game starts.

On November 20 2011 04:16 wherebugsgo wrote:
Medics should always be protecting the good players, the ones who are making the most sense.

If you have a believable claim you can prot them as well but be very wary if they are not shot.

No, the medics should always be protecting the people they think are likely to be hit by the mafia. These are usually the players who are the most dangerous to the mafia, however this does NOT mean it's always the "good" players or the players who are making the most sense. It can also mean people who are acting a little strange but are still acting pro-town (could be blue). Protecting people based upon reputation alone is often silly after night 1. Players need to earn that protection. And making sense is all relative. Medic is a very hard role because you have to figure out who is dangerous to the mafia.

You get nothing from them not being shot, especially if it is publicly assumed that the player is going to be protected.


In my experience, the people making the most sense are the most likely to be shot. You could also blue hunt, but unless you're confident someone is blue, you run the risk of protting someone who is scum, since, to a lot of people, blues and scum look similar.

If scum aren't shooting the people making sense then scum are bad. (IMO)

And of course, the people who are making the most sense (what I meant by good) will be the biggest threat to scum. They may not be right at any given moment but once they are, they will be a huge threat and target for scum.

Blues and Reds shouldn't look THAT similar. Blues want the town to win. Reds do not. Just read between the lines. If they're lurking, you aren't looking to protect them anyways, so no biggie.

Once again, "making sense" is relative. What "makes sense" to you doesn't have the same effect on a different person. You're basically just telling people to trust their instincts, which isn't a very good idea until you've played enough that your instincts can tell you the right things. The people I think you want to talk about are the people who are establishing themselves as innocent by pushing a town agenda. However, this only makes sense if they are viable targets for the mafia. The most important people to protect are the people who are dangerous enough to the mafia to be a viable target while seeming unprotected enough that the mafia have a reasonable expectation that any hit will actually work.
Uff Da
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 20 2011 02:52 GMT
#317
On November 20 2011 08:24 Jackal58 wrote:
Show nested quote +
On November 20 2011 06:42 wherebugsgo wrote:
On November 20 2011 06:15 Qatol wrote:
On November 20 2011 06:08 Toadesstern wrote:
On November 19 2011 04:51 Toadesstern wrote:
those elections are forever right? So let's say some crazy people are going to make me mayor, I'd be mayor until I'm dead right?
The mayor is kind of another *blue* (that is if he is a townie :p) for town right? So if he dies he's gone forever and no possibility to get a new one, right?

Never played with elections so I'm better off asking before the game starts :p

noone answered this one i think so I'm asking again :p

Yes. There is one mayor and one sheriff elected per game. They are given that role in addition to whatever other roles they already have, regardless of their role or alignment. These roles do not expire if that's what you're asking. They are not replaced if they die. Just think of it as a special role given out after the game starts.

On November 20 2011 04:16 wherebugsgo wrote:
Medics should always be protecting the good players, the ones who are making the most sense.

If you have a believable claim you can prot them as well but be very wary if they are not shot.

No, the medics should always be protecting the people they think are likely to be hit by the mafia. These are usually the players who are the most dangerous to the mafia, however this does NOT mean it's always the "good" players or the players who are making the most sense. It can also mean people who are acting a little strange but are still acting pro-town (could be blue). Protecting people based upon reputation alone is often silly after night 1. Players need to earn that protection. And making sense is all relative. Medic is a very hard role because you have to figure out who is dangerous to the mafia.

You get nothing from them not being shot, especially if it is publicly assumed that the player is going to be protected.


In my experience, the people making the most sense are the most likely to be shot. You could also blue hunt, but unless you're confident someone is blue, you run the risk of protting someone who is scum, since, to a lot of people, blues and scum look similar.

If scum aren't shooting the people making sense then scum are bad. (IMO)

And of course, the people who are making the most sense (what I meant by good) will be the biggest threat to scum. They may not be right at any given moment but once they are, they will be a huge threat and target for scum.

Well that explains why I always get shot night 1 or 2. Makes sense.


Yeah.. sure.. thats it. Righto.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
November 20 2011 03:24 GMT
#318
On November 20 2011 11:33 Qatol wrote:
Show nested quote +
On November 20 2011 06:42 wherebugsgo wrote:
On November 20 2011 06:15 Qatol wrote:
On November 20 2011 06:08 Toadesstern wrote:
On November 19 2011 04:51 Toadesstern wrote:
those elections are forever right? So let's say some crazy people are going to make me mayor, I'd be mayor until I'm dead right?
The mayor is kind of another *blue* (that is if he is a townie :p) for town right? So if he dies he's gone forever and no possibility to get a new one, right?

Never played with elections so I'm better off asking before the game starts :p

noone answered this one i think so I'm asking again :p

Yes. There is one mayor and one sheriff elected per game. They are given that role in addition to whatever other roles they already have, regardless of their role or alignment. These roles do not expire if that's what you're asking. They are not replaced if they die. Just think of it as a special role given out after the game starts.

On November 20 2011 04:16 wherebugsgo wrote:
Medics should always be protecting the good players, the ones who are making the most sense.

If you have a believable claim you can prot them as well but be very wary if they are not shot.

No, the medics should always be protecting the people they think are likely to be hit by the mafia. These are usually the players who are the most dangerous to the mafia, however this does NOT mean it's always the "good" players or the players who are making the most sense. It can also mean people who are acting a little strange but are still acting pro-town (could be blue). Protecting people based upon reputation alone is often silly after night 1. Players need to earn that protection. And making sense is all relative. Medic is a very hard role because you have to figure out who is dangerous to the mafia.

You get nothing from them not being shot, especially if it is publicly assumed that the player is going to be protected.


In my experience, the people making the most sense are the most likely to be shot. You could also blue hunt, but unless you're confident someone is blue, you run the risk of protting someone who is scum, since, to a lot of people, blues and scum look similar.

If scum aren't shooting the people making sense then scum are bad. (IMO)

And of course, the people who are making the most sense (what I meant by good) will be the biggest threat to scum. They may not be right at any given moment but once they are, they will be a huge threat and target for scum.

Blues and Reds shouldn't look THAT similar. Blues want the town to win. Reds do not. Just read between the lines. If they're lurking, you aren't looking to protect them anyways, so no biggie.

Once again, "making sense" is relative. What "makes sense" to you doesn't have the same effect on a different person. You're basically just telling people to trust their instincts, which isn't a very good idea until you've played enough that your instincts can tell you the right things. The people I think you want to talk about are the people who are establishing themselves as innocent by pushing a town agenda. However, this only makes sense if they are viable targets for the mafia. The most important people to protect are the people who are dangerous enough to the mafia to be a viable target while seeming unprotected enough that the mafia have a reasonable expectation that any hit will actually work.


Yeah, I understand. But to a lot new players reds and blues look very similar :p

In terms of surviving they both have the same agenda, more or less. Survive as long as possible for the benefit of the team.

And yes, that was my shorthand of saying, people who are making sense and hunting scum, who are the biggest threat to scum.
redFF
Profile Blog Joined November 2010
United States3910 Posts
November 20 2011 05:49 GMT
#319
On November 20 2011 11:52 Coagulation wrote:
Show nested quote +
On November 20 2011 08:24 Jackal58 wrote:
On November 20 2011 06:42 wherebugsgo wrote:
On November 20 2011 06:15 Qatol wrote:
On November 20 2011 06:08 Toadesstern wrote:
On November 19 2011 04:51 Toadesstern wrote:
those elections are forever right? So let's say some crazy people are going to make me mayor, I'd be mayor until I'm dead right?
The mayor is kind of another *blue* (that is if he is a townie :p) for town right? So if he dies he's gone forever and no possibility to get a new one, right?

Never played with elections so I'm better off asking before the game starts :p

noone answered this one i think so I'm asking again :p

Yes. There is one mayor and one sheriff elected per game. They are given that role in addition to whatever other roles they already have, regardless of their role or alignment. These roles do not expire if that's what you're asking. They are not replaced if they die. Just think of it as a special role given out after the game starts.

On November 20 2011 04:16 wherebugsgo wrote:
Medics should always be protecting the good players, the ones who are making the most sense.

If you have a believable claim you can prot them as well but be very wary if they are not shot.

No, the medics should always be protecting the people they think are likely to be hit by the mafia. These are usually the players who are the most dangerous to the mafia, however this does NOT mean it's always the "good" players or the players who are making the most sense. It can also mean people who are acting a little strange but are still acting pro-town (could be blue). Protecting people based upon reputation alone is often silly after night 1. Players need to earn that protection. And making sense is all relative. Medic is a very hard role because you have to figure out who is dangerous to the mafia.

You get nothing from them not being shot, especially if it is publicly assumed that the player is going to be protected.


In my experience, the people making the most sense are the most likely to be shot. You could also blue hunt, but unless you're confident someone is blue, you run the risk of protting someone who is scum, since, to a lot of people, blues and scum look similar.

If scum aren't shooting the people making sense then scum are bad. (IMO)

And of course, the people who are making the most sense (what I meant by good) will be the biggest threat to scum. They may not be right at any given moment but once they are, they will be a huge threat and target for scum.

Well that explains why I always get shot night 1 or 2. Makes sense.


Yeah.. sure.. thats it. Righto.

he's senile
MrZentor
Profile Joined December 2010
United States1648 Posts
November 20 2011 17:19 GMT
#320
When is the game starting?
Falling’s just like flying, except there’s a more permanent destination.
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