• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:05
CET 15:05
KST 23:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Clem wins HomeStory Cup 282HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
HomeStory Cup 28 - Info & Preview Clem wins HomeStory Cup 28 Stellar Fest "01" Jersey Charity Auction StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win
Tourneys
HomeStory Cup 28 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly) $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Can someone share very abbreviated BW cliffnotes? 2024 BoxeR's birthday message Liquipedia.net NEEDS editors for Brood War BSL Season 21 - Complete Results Bleak Future After Failed ProGaming Career
Tourneys
Escore Tournament StarCraft Season 1 KCM Race Survival 2026 Season 1 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
EVE Corporation Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Path of Exile Mobile Legends: Bang Bang
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Quickbooks Payroll Service Official Guide Quickbooks Customer Service Official Guide
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1284 users

TL Mafia Idea Factory - Page 47

Forum Index > TL Mafia
Post a Reply
Prev 1 45 46 47 48 49 51 Next
Half the Sky
Profile Joined May 2014
Germany9029 Posts
October 02 2015 16:11 GMT
#921
On October 03 2015 00:49 sicklucker wrote:
c++ is pretty good why dont you use it here?


It's not bad, but having played on mafiascum like way back in the day and a few other random sites, sometimes the result can be slightly too favoured town setups.

In fact NSM10 is a great example of this. I was coaching a couple of townies and when the town roleblocker issue came up, I was just thinking in terms of behaviour from some of the other people I personally thought were suspicious....and then I am thinking, absent fakeclaims, what if there really IS a fourth blue role? Under that system it'd be possible but no one in my history at TL really used that system for role selection. BH has taught me something completely different to balancing here anyways.

The way I see it is with too many blue roles, mafia become vulnerable to mass claiming. IDK.
The phoenix must burn to emerge. - Janet Fitch
yamato77
Profile Blog Joined October 2010
11589 Posts
October 02 2015 19:50 GMT
#922
Our towns broke C++ to the point that it was nearly impossible to play scum in them.
Writer@WriterYamato
sicklucker
Profile Blog Joined July 2011
Canada16987 Posts
October 04 2015 02:55 GMT
#923
maybe that makes sense since this sites player base is way too small to run solid games imo. Playing with the same people everygame is not the best for the mafia alignment or the game in general
yamato77
Profile Blog Joined October 2010
11589 Posts
October 04 2015 19:12 GMT
#924
I agree.
Writer@WriterYamato
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
October 04 2015 20:51 GMT
#925
On October 04 2015 11:55 sicklucker wrote:
maybe that makes sense since this sites player base is way too small to run solid games imo. Playing with the same people everygame is not the best for the mafia alignment or the game in general

People not playing at all is not the best thing for this game as a whole.
Which seems to be increasing trend here.

I am starting to avoid games with certain people because it's just useless to play when half of the players in the game don't even care to play the game they have signed up in.
table for two on a tv tray
justanothertownie
Profile Joined July 2013
16322 Posts
October 04 2015 22:39 GMT
#926
On October 05 2015 04:12 yamato77 wrote:
I agree.

Yeah, that's probably true.
sicklucker
Profile Blog Joined July 2011
Canada16987 Posts
October 04 2015 23:58 GMT
#927
On October 05 2015 07:39 justanothertownie wrote:
Show nested quote +
On October 05 2015 04:12 yamato77 wrote:
I agree.

Yeah, that's probably true.


i shed a small tear
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
Last Edited: 2015-10-13 16:14:55
October 13 2015 16:14 GMT
#928
I've been thinking about possibly hosting a clue game since it has been quite a while since the last one was played, but I figured I'd gauge interest first. For those unfamiliar with clue games, everyone adds a bit of text or images to their TL profile and the day posts contain clues that point to the profile of the player who committed the kill. Here are a couple examples of past clue games. I figure that we would need around 15-20 players for it to work out. I'd probably need a couple of co-hosts who are actually capable of writing good flavor text too.

TL Mafia XXXVI
Haunted Mafia

Poll: Would you be interested in playing a clue game?

Yes, depending on availibility (7)
 
54%

No, I'm not interested in clue games (6)
 
46%

13 total votes

Your vote: Would you be interested in playing a clue game?

(Vote): Yes, depending on availibility
(Vote): No, I'm not interested in clue games



I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
October 13 2015 17:36 GMT
#929
That sounds pretty interesting actually. Though I'd probably lean more towards cohosting or just obsing it given I'm pretty inexperienced generally anyway and I think I'd be better off with a few more basic games under my belt before jumping in on something like that.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
Half the Sky
Profile Joined May 2014
Germany9029 Posts
Last Edited: 2015-10-13 17:58:42
October 13 2015 17:56 GMT
#930
I'd do a clue game barring schedule issues. It's a good change of pace in general.
Edit: if schedule screws me over, then I could cohost, I think I have decent flavour/writing skills, you can check out any of the games I've hosted.

My only question (this is aimed at Kita) is how you'd account for balance or allot clues in conjunction with balance - are clues solely town favoured here, or will mafia get clues that point towards townies with critical abilities to help with bluesniping?

Haunted game had 62 players...wow...
The phoenix must burn to emerge. - Janet Fitch
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
Last Edited: 2015-10-13 18:06:20
October 13 2015 18:04 GMT
#931
On October 14 2015 02:56 Half the Sky wrote:
My only question (this is aimed at Kita) is how you'd account for balance or allot clues in conjunction with balance - are clues solely town favoured here, or will mafia get clues that point towards townies with critical abilities to help with bluesniping?


It is not completely town favored since mafia can take a line of flavor text and argue that it is a "clue". There tend to be a lot of coincidental red herrings that could get a townie mislynched. Town kp would also leave behind a clue and mafia could be granted a clue framer or some type of clue veto role to compensate. Having multiple mafia factions or a serial killer that leaves behind clues is also an option.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Rels
Profile Joined August 2008
France13467 Posts
Last Edited: 2015-11-18 08:37:18
November 18 2015 08:31 GMT
#932
yo folks
I discoverd this setup on mafia scum and it seems super interesting in addition to leading to a short game:
http://wiki.mafiascum.net/index.php?title=Assassin_in_the_Palace

1 Assassin
1 King
X Guards (X=4 is believed to be most balanced)

The guards knows the identity of the king.

So it's 5v1. Every 24 hours, someone is lynched. No night phase. Any time he wants, even after his lynch, the assassin can kill someone. If he kills the king (or if the king is lynched), he wins immediately; if he kills a guard, the king / guards win immediately.

Anyone played that before ? Is it balanced / interesting ? Tempting to host something like that to try it.
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
November 18 2015 15:47 GMT
#933
The setup was run with nine players a while back and it was fairly interesting to follow. It's hard to imagine a game in 2015 with only 13 pages though

http://www.liquidlegends.net/forum/mafia/166527-assassin-in-the-palace
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Rels
Profile Joined August 2008
France13467 Posts
Last Edited: 2015-11-18 16:42:11
November 18 2015 16:41 GMT
#934
On November 19 2015 00:47 kitaman27 wrote:
The setup was run with nine players a while back and it was fairly interesting to follow. It's hard to imagine a game in 2015 with only 13 pages though

http://www.liquidlegends.net/forum/mafia/166527-assassin-in-the-palace

THIS GAME IS SWEETILY SHORT AND AMAZINGLY INTERESTING
MUST READ
So this setup really IS super interesting. I think I'll host one like that after one of the current game starts, so we don't have too many games open for sign up. I have no idea what number of guards it needs to be balanced though, I guess I'll just wait to see how many people are interested and have the boundary between 6 and 9 people.
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
November 20 2015 14:12 GMT
#935
Regarding the Ass in the plz game, in my opinion 13 players is way too much. The more people you get in to the game the easier it becomes for the assassin to win the game (obviously assuming they are smart enough to avoid getting lynched for like 4-5 days). We've played this alot in voice mafia past couple of years and at least in my opinion a smart assassin almost always wins.

I wouldn't play since i find the game boring and basically counter-logical, but i would say you are in the right direction with 6-9 ppl in total.
table for two on a tv tray
Rels
Profile Joined August 2008
France13467 Posts
November 20 2015 14:42 GMT
#936
I understand counter logical, why boring though ? I had a blast reading the game linked above.

And yeah, maybe even 9 players is a bit much; in the game above, the assassin (Node) blended in perfectly for a few days, then made a case on the king (youngmini); after that it was over since everyone was like "WP MATE GOOD CASE but I don't think YM is assassin LETS IGNORE THE CASE", lynched someone else, then ganged up on Node the following day for no reason. Hilarious. p: Maybe 6-7 is 50/50 with good players.
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
Last Edited: 2015-11-20 16:35:34
November 20 2015 16:20 GMT
#937
Well imo the closest strategy to "best" is to random two people every day and lynch one of them...
There is pretty much no need to talk about anything lol, because you can only give away the king.

EDIT:
the assassin (Node) blended in perfectly for a few days, then made a case on the king (youngmini); after that it was over since everyone was like "WP MATE GOOD CASE but I don't think YM is assassin LETS IGNORE THE CASE", lynched someone else, then ganged up on Node the following day for no reason.

this is basically the point.

ass in the plz is a game where the town actually has the information advantage. townies can "bus" their king, but they cannot possibly bus them to death. Assassin however can try to lynch the king, and if townies do not defend them, they lose -- or give away the king (which they do by defending aswell lol ).

so like:

if you are productive -- you give away information to the assassin.
if everyone is productive -- the above stacks
the assassin can also be productive -- the "correct play" basically is to "bus the king" or keep them as a suspect, but never actually try to lynch them.
smart assassin realizes the above.

basically that results in townies trying to cause chaos -- but every single word where people try to do something has a possibility of giving away the king. and assassin can easily join the "chaos", since he doesn't even care if he gets lynched for it, he just needs to have enough information before he dies.

I just think the whole game is stupid because there is just no point.... ^_^
table for two on a tv tray
Rels
Profile Joined August 2008
France13467 Posts
November 20 2015 19:16 GMT
#938
On November 21 2015 01:20 raynpelikoneet wrote:
Well imo the closest strategy to "best" is to random two people every day and lynch one of them...
There is pretty much no need to talk about anything lol, because you can only give away the king.

EDIT:
Show nested quote +
the assassin (Node) blended in perfectly for a few days, then made a case on the king (youngmini); after that it was over since everyone was like "WP MATE GOOD CASE but I don't think YM is assassin LETS IGNORE THE CASE", lynched someone else, then ganged up on Node the following day for no reason.

this is basically the point.

ass in the plz is a game where the town actually has the information advantage. townies can "bus" their king, but they cannot possibly bus them to death. Assassin however can try to lynch the king, and if townies do not defend them, they lose -- or give away the king (which they do by defending aswell lol ).

so like:

if you are productive -- you give away information to the assassin.
if everyone is productive -- the above stacks
the assassin can also be productive -- the "correct play" basically is to "bus the king" or keep them as a suspect, but never actually try to lynch them.
smart assassin realizes the above.

basically that results in townies trying to cause chaos -- but every single word where people try to do something has a possibility of giving away the king. and assassin can easily join the "chaos", since he doesn't even care if he gets lynched for it, he just needs to have enough information before he dies.

I just think the whole game is stupid because there is just no point.... ^_^

I don't know. Maybe it is the best strategy to shut up for town; but I think playing as town with more info you cannot reveal is an interesting experience, and it should be fun to try. And the flaw you point is definitely not what happened last game.
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
Last Edited: 2015-11-20 19:20:18
November 20 2015 19:17 GMT
#939
Wait did Node lose? How is it possible?

EDIT: ehh i just read the endgame and Node's post and what i posted is almost exactly what happened..
table for two on a tv tray
Rels
Profile Joined August 2008
France13467 Posts
November 20 2015 19:32 GMT
#940
No I mean, everybody didn't shut up just because it might be the best strategy :p and the game was super entertaining
Prev 1 45 46 47 48 49 51 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
12:00
Playoffs
SHIN vs ClassicLIVE!
Creator vs Cure
MaxPax vs TBD
WardiTV878
IndyStarCraft 239
Rex137
IntoTheiNu 11
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 239
Rex 137
SortOf 127
ProTech121
trigger 27
StarCraft: Brood War
Britney 46777
Killer 5195
Hyuk 2531
Sea 2422
BeSt 1860
Bisu 1770
Rain 1754
Horang2 1154
Flash 881
Jaedong 783
[ Show more ]
Larva 389
Stork 349
Shuttle 319
Leta 262
Soma 256
actioN 255
firebathero 244
Snow 180
Mini 147
Soulkey 112
Hyun 94
Rush 89
JYJ 86
Mind 84
ToSsGirL 72
JulyZerg 72
Sharp 64
Aegong 62
Backho 55
Liquid`Ret 44
NotJumperer 44
[sc1f]eonzerg 35
sSak 30
IntoTheRainbow 24
Free 23
sorry 20
zelot 16
Yoon 14
GoRush 13
NaDa 12
910 10
SilentControl 10
Purpose 9
Terrorterran 8
HiyA 7
Dota 2
singsing2646
qojqva1194
Dendi396
XcaliburYe123
League of Legends
Reynor40
Counter-Strike
zeus1315
Super Smash Bros
Mew2King337
Heroes of the Storm
Khaldor203
Other Games
B2W.Neo1356
hiko480
Hui .227
crisheroes220
RotterdaM181
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 50
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos4397
• TFBlade1450
• Stunt923
Upcoming Events
Replay Cast
9h 55m
RongYI Cup
1d 20h
herO vs Maru
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
4 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-02-04
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.