• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:14
CEST 05:14
KST 12:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
BGE Stara Zagora 2025: Info & Preview22Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL46Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30
Community News
[BSL20] ProLeague: Bracket Stage & Dates6GSL Ro4 and Finals moved to Sunday June 15th12Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results26Code S RO12 Results + RO8 Groups (2025 Season 2)3
StarCraft 2
General
BGE Stara Zagora 2025: Info & Preview Jim claims he and Firefly were involved in match-fixing Magnus Carlsen and Fabi review Clem's chess game. GSL Ro4 and Finals moved to Sunday June 15th Serious Question: Mech
Tourneys
Bellum Gens Elite: Stara Zagora 2025 SOOPer7s Showmatches 2025 Cheeseadelphia 2025 - Open Bracket LAN! $25,000+ WardiTV 2025 Series Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void
Brood War
General
BW General Discussion [BSL20] ProLeague: Bracket Stage & Dates Will foreigners ever be able to challenge Koreans? BGH auto balance -> http://bghmmr.eu/ I made an ASL quiz
Tourneys
[BSL 2v2] ProLeague Season 3 - Friday 21:00 CET [ASL19] Grand Finals [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Path of Exile Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Monster Hunter Wilds
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Heroes of the Storm 2.0 Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard
TL Community
The Automated Ban List
Blogs
Heero Yuy & the Tax…
KrillinFromwales
Research study on team perfo…
TrAiDoS
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
Customize Sidebar...

Website Feedback

Closed Threads



Active: 18497 users

TL Mafia Idea Factory - Page 47

Forum Index > TL Mafia
Post a Reply
Prev 1 45 46 47 48 49 51 Next
Half the Sky
Profile Joined May 2014
Germany9029 Posts
October 02 2015 16:11 GMT
#921
On October 03 2015 00:49 sicklucker wrote:
c++ is pretty good why dont you use it here?


It's not bad, but having played on mafiascum like way back in the day and a few other random sites, sometimes the result can be slightly too favoured town setups.

In fact NSM10 is a great example of this. I was coaching a couple of townies and when the town roleblocker issue came up, I was just thinking in terms of behaviour from some of the other people I personally thought were suspicious....and then I am thinking, absent fakeclaims, what if there really IS a fourth blue role? Under that system it'd be possible but no one in my history at TL really used that system for role selection. BH has taught me something completely different to balancing here anyways.

The way I see it is with too many blue roles, mafia become vulnerable to mass claiming. IDK.
The phoenix must burn to emerge. - Janet Fitch
yamato77
Profile Blog Joined October 2010
11589 Posts
October 02 2015 19:50 GMT
#922
Our towns broke C++ to the point that it was nearly impossible to play scum in them.
Writer@WriterYamato
sicklucker
Profile Blog Joined July 2011
Canada16987 Posts
October 04 2015 02:55 GMT
#923
maybe that makes sense since this sites player base is way too small to run solid games imo. Playing with the same people everygame is not the best for the mafia alignment or the game in general
yamato77
Profile Blog Joined October 2010
11589 Posts
October 04 2015 19:12 GMT
#924
I agree.
Writer@WriterYamato
raynpelikoneet
Profile Joined April 2007
Finland43268 Posts
October 04 2015 20:51 GMT
#925
On October 04 2015 11:55 sicklucker wrote:
maybe that makes sense since this sites player base is way too small to run solid games imo. Playing with the same people everygame is not the best for the mafia alignment or the game in general

People not playing at all is not the best thing for this game as a whole.
Which seems to be increasing trend here.

I am starting to avoid games with certain people because it's just useless to play when half of the players in the game don't even care to play the game they have signed up in.
table for two on a tv tray
justanothertownie
Profile Joined July 2013
16317 Posts
October 04 2015 22:39 GMT
#926
On October 05 2015 04:12 yamato77 wrote:
I agree.

Yeah, that's probably true.
sicklucker
Profile Blog Joined July 2011
Canada16987 Posts
October 04 2015 23:58 GMT
#927
On October 05 2015 07:39 justanothertownie wrote:
Show nested quote +
On October 05 2015 04:12 yamato77 wrote:
I agree.

Yeah, that's probably true.


i shed a small tear
kitaman27 *
Profile Blog Joined April 2009
United States9244 Posts
Last Edited: 2015-10-13 16:14:55
October 13 2015 16:14 GMT
#928
I've been thinking about possibly hosting a clue game since it has been quite a while since the last one was played, but I figured I'd gauge interest first. For those unfamiliar with clue games, everyone adds a bit of text or images to their TL profile and the day posts contain clues that point to the profile of the player who committed the kill. Here are a couple examples of past clue games. I figure that we would need around 15-20 players for it to work out. I'd probably need a couple of co-hosts who are actually capable of writing good flavor text too.

TL Mafia XXXVI
Haunted Mafia

Poll: Would you be interested in playing a clue game?

Yes, depending on availibility (7)
 
54%

No, I'm not interested in clue games (6)
 
46%

13 total votes

Your vote: Would you be interested in playing a clue game?

(Vote): Yes, depending on availibility
(Vote): No, I'm not interested in clue games



I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
October 13 2015 17:36 GMT
#929
That sounds pretty interesting actually. Though I'd probably lean more towards cohosting or just obsing it given I'm pretty inexperienced generally anyway and I think I'd be better off with a few more basic games under my belt before jumping in on something like that.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
Half the Sky
Profile Joined May 2014
Germany9029 Posts
Last Edited: 2015-10-13 17:58:42
October 13 2015 17:56 GMT
#930
I'd do a clue game barring schedule issues. It's a good change of pace in general.
Edit: if schedule screws me over, then I could cohost, I think I have decent flavour/writing skills, you can check out any of the games I've hosted.

My only question (this is aimed at Kita) is how you'd account for balance or allot clues in conjunction with balance - are clues solely town favoured here, or will mafia get clues that point towards townies with critical abilities to help with bluesniping?

Haunted game had 62 players...wow...
The phoenix must burn to emerge. - Janet Fitch
kitaman27 *
Profile Blog Joined April 2009
United States9244 Posts
Last Edited: 2015-10-13 18:06:20
October 13 2015 18:04 GMT
#931
On October 14 2015 02:56 Half the Sky wrote:
My only question (this is aimed at Kita) is how you'd account for balance or allot clues in conjunction with balance - are clues solely town favoured here, or will mafia get clues that point towards townies with critical abilities to help with bluesniping?


It is not completely town favored since mafia can take a line of flavor text and argue that it is a "clue". There tend to be a lot of coincidental red herrings that could get a townie mislynched. Town kp would also leave behind a clue and mafia could be granted a clue framer or some type of clue veto role to compensate. Having multiple mafia factions or a serial killer that leaves behind clues is also an option.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Rels
Profile Joined August 2008
France13467 Posts
Last Edited: 2015-11-18 08:37:18
November 18 2015 08:31 GMT
#932
yo folks
I discoverd this setup on mafia scum and it seems super interesting in addition to leading to a short game:
http://wiki.mafiascum.net/index.php?title=Assassin_in_the_Palace

1 Assassin
1 King
X Guards (X=4 is believed to be most balanced)

The guards knows the identity of the king.

So it's 5v1. Every 24 hours, someone is lynched. No night phase. Any time he wants, even after his lynch, the assassin can kill someone. If he kills the king (or if the king is lynched), he wins immediately; if he kills a guard, the king / guards win immediately.

Anyone played that before ? Is it balanced / interesting ? Tempting to host something like that to try it.
kitaman27 *
Profile Blog Joined April 2009
United States9244 Posts
November 18 2015 15:47 GMT
#933
The setup was run with nine players a while back and it was fairly interesting to follow. It's hard to imagine a game in 2015 with only 13 pages though

http://www.liquidlegends.net/forum/mafia/166527-assassin-in-the-palace
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Rels
Profile Joined August 2008
France13467 Posts
Last Edited: 2015-11-18 16:42:11
November 18 2015 16:41 GMT
#934
On November 19 2015 00:47 kitaman27 wrote:
The setup was run with nine players a while back and it was fairly interesting to follow. It's hard to imagine a game in 2015 with only 13 pages though

http://www.liquidlegends.net/forum/mafia/166527-assassin-in-the-palace

THIS GAME IS SWEETILY SHORT AND AMAZINGLY INTERESTING
MUST READ
So this setup really IS super interesting. I think I'll host one like that after one of the current game starts, so we don't have too many games open for sign up. I have no idea what number of guards it needs to be balanced though, I guess I'll just wait to see how many people are interested and have the boundary between 6 and 9 people.
raynpelikoneet
Profile Joined April 2007
Finland43268 Posts
November 20 2015 14:12 GMT
#935
Regarding the Ass in the plz game, in my opinion 13 players is way too much. The more people you get in to the game the easier it becomes for the assassin to win the game (obviously assuming they are smart enough to avoid getting lynched for like 4-5 days). We've played this alot in voice mafia past couple of years and at least in my opinion a smart assassin almost always wins.

I wouldn't play since i find the game boring and basically counter-logical, but i would say you are in the right direction with 6-9 ppl in total.
table for two on a tv tray
Rels
Profile Joined August 2008
France13467 Posts
November 20 2015 14:42 GMT
#936
I understand counter logical, why boring though ? I had a blast reading the game linked above.

And yeah, maybe even 9 players is a bit much; in the game above, the assassin (Node) blended in perfectly for a few days, then made a case on the king (youngmini); after that it was over since everyone was like "WP MATE GOOD CASE but I don't think YM is assassin LETS IGNORE THE CASE", lynched someone else, then ganged up on Node the following day for no reason. Hilarious. p: Maybe 6-7 is 50/50 with good players.
raynpelikoneet
Profile Joined April 2007
Finland43268 Posts
Last Edited: 2015-11-20 16:35:34
November 20 2015 16:20 GMT
#937
Well imo the closest strategy to "best" is to random two people every day and lynch one of them...
There is pretty much no need to talk about anything lol, because you can only give away the king.

EDIT:
the assassin (Node) blended in perfectly for a few days, then made a case on the king (youngmini); after that it was over since everyone was like "WP MATE GOOD CASE but I don't think YM is assassin LETS IGNORE THE CASE", lynched someone else, then ganged up on Node the following day for no reason.

this is basically the point.

ass in the plz is a game where the town actually has the information advantage. townies can "bus" their king, but they cannot possibly bus them to death. Assassin however can try to lynch the king, and if townies do not defend them, they lose -- or give away the king (which they do by defending aswell lol ).

so like:

if you are productive -- you give away information to the assassin.
if everyone is productive -- the above stacks
the assassin can also be productive -- the "correct play" basically is to "bus the king" or keep them as a suspect, but never actually try to lynch them.
smart assassin realizes the above.

basically that results in townies trying to cause chaos -- but every single word where people try to do something has a possibility of giving away the king. and assassin can easily join the "chaos", since he doesn't even care if he gets lynched for it, he just needs to have enough information before he dies.

I just think the whole game is stupid because there is just no point.... ^_^
table for two on a tv tray
Rels
Profile Joined August 2008
France13467 Posts
November 20 2015 19:16 GMT
#938
On November 21 2015 01:20 raynpelikoneet wrote:
Well imo the closest strategy to "best" is to random two people every day and lynch one of them...
There is pretty much no need to talk about anything lol, because you can only give away the king.

EDIT:
Show nested quote +
the assassin (Node) blended in perfectly for a few days, then made a case on the king (youngmini); after that it was over since everyone was like "WP MATE GOOD CASE but I don't think YM is assassin LETS IGNORE THE CASE", lynched someone else, then ganged up on Node the following day for no reason.

this is basically the point.

ass in the plz is a game where the town actually has the information advantage. townies can "bus" their king, but they cannot possibly bus them to death. Assassin however can try to lynch the king, and if townies do not defend them, they lose -- or give away the king (which they do by defending aswell lol ).

so like:

if you are productive -- you give away information to the assassin.
if everyone is productive -- the above stacks
the assassin can also be productive -- the "correct play" basically is to "bus the king" or keep them as a suspect, but never actually try to lynch them.
smart assassin realizes the above.

basically that results in townies trying to cause chaos -- but every single word where people try to do something has a possibility of giving away the king. and assassin can easily join the "chaos", since he doesn't even care if he gets lynched for it, he just needs to have enough information before he dies.

I just think the whole game is stupid because there is just no point.... ^_^

I don't know. Maybe it is the best strategy to shut up for town; but I think playing as town with more info you cannot reveal is an interesting experience, and it should be fun to try. And the flaw you point is definitely not what happened last game.
raynpelikoneet
Profile Joined April 2007
Finland43268 Posts
Last Edited: 2015-11-20 19:20:18
November 20 2015 19:17 GMT
#939
Wait did Node lose? How is it possible?

EDIT: ehh i just read the endgame and Node's post and what i posted is almost exactly what happened..
table for two on a tv tray
Rels
Profile Joined August 2008
France13467 Posts
November 20 2015 19:32 GMT
#940
No I mean, everybody didn't shut up just because it might be the best strategy :p and the game was super entertaining
Prev 1 45 46 47 48 49 51 Next
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #15
ArT vs ReBellioNLIVE!
xJustxJordanx8
Liquipedia
Replay Cast
00:00
StarCraft Evolution League #12
CranKy Ducklings137
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 169
StarCraft: Brood War
Dewaltoss 436
910 61
NaDa 50
Backho 31
Icarus 7
Dota 2
monkeys_forever474
NeuroSwarm127
League of Legends
JimRising 725
Counter-Strike
Fnx 1922
Stewie2K1152
taco 561
Super Smash Bros
C9.Mang0973
Other Games
summit1g10757
shahzam1019
ViBE263
Mew2King231
Organizations
Other Games
gamesdonequick1136
BasetradeTV122
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH306
• davetesta33
• practicex 19
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22137
League of Legends
• Doublelift4495
Other Games
• Scarra566
Upcoming Events
Bellum Gens Elite
6h 46m
WardiTV Invitational
10h 46m
BSL 2v2 ProLeague
15h 46m
Replay Cast
20h 46m
CranKy Ducklings
1d 6h
SC Evo League
1d 8h
Bellum Gens Elite
1d 9h
Fire Grow Cup
1d 11h
CSO Contender
1d 13h
BSL: ProLeague
1d 14h
StRyKeR vs MadiNho
Cross vs UltrA
TT1 vs JDConan
Bonyth vs Sziky
[ Show More ]
Replay Cast
1d 20h
SOOP Global
1d 23h
Creator vs Rogue
Cure vs Classic
SOOP
2 days
Classic vs GuMiho
Sparkling Tuna Cup
2 days
AllThingsProtoss
2 days
Fire Grow Cup
2 days
BSL: ProLeague
2 days
HBO vs Doodle
spx vs Tech
DragOn vs Hawk
Dewalt vs TerrOr
Replay Cast
2 days
Replay Cast
3 days
Replay Cast
4 days
WardiTV Invitational
4 days
WardiTV Invitational
4 days
GSL Code S
5 days
Rogue vs GuMiho
Maru vs Solar
Replay Cast
5 days
GSL Code S
6 days
herO vs TBD
Classic vs TBD
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 17: Qualifier 1
DreamHack Dallas 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 2
2025 GSL S2
BGE Stara Zagora 2025
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
NC Random Cup
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.