feel free to waste your lynch on me.
Don't Lose Yo Mafia - Page 10
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Coagulation
United States9633 Posts
feel free to waste your lynch on me. | ||
LunarDestiny
United States4177 Posts
On January 17 2011 08:56 Hesmyrr wrote: ARRRGH I knew I was going to die unfortunately =/ (hence the double signup on the other threads). My buddies should know what to do. Good luck town! We know that hesmyrr was a mason and he wasn't recruited on night two (he tells us that he had the chance to discuss). So masons are using Hesmyrr's plan. Hesmyrr is the most experienced player in the game so mason's plan is optimum. I think there are two ways how masons can help town win. 1)Undying Weeds On January 12 2011 22:30 Hesmyrr wrote: Masons are like weeds; I suspect they'll be quite unkillable unless accidentally stumbling into big bad stalker Mason only have to maintain a group of 2 to survive. -The only chance of them dying is that one of them is lynched. (1 remains) -Mason convert occurs before Stalker Nightkill. (2 remain) -Stalker nightkill another mason. (1 remains) -And another get lynched next day. (dead) The chance that this happens is very small. This plan reduces the number of times that mason convert another and so it reduces the chance of converting the stalker. 2)Overwhelming Majority This plan requires masons to maintain a group of 3 or 4 (depending on the number of players). Even with the group of 3, they can influence the vote since last lynch only took 4 players. The drawback of this plan is that it puts all masons in danger because masons have to convert more times and therefore increasing the chance of them converting the stalker. But if they are able to maintain their numbers and get to the late game, they can easily win. It is hard to determine which plan the mason are using. But after today's vote, we will know from the role of the lynched. I also think they the rest of us are unlikely to be recruited because mason would not want to risk converting the stalker if they don't have to. They may also want to recruit a comfortable amount early on so they don't have to convert any more in the late game where the chance of converting the stalker is greatly increased. Traitors should play the game think they will be recruited later in the game because masons won't risk if they don't have to. I'll make my vote later after more thinking. | ||
Impervious
Canada4166 Posts
Although, like last time, I still might change my mind. | ||
SouthRawrea
Canada608 Posts
On January 17 2011 23:22 Impervious wrote: Your biggest post so far. Congrats! Especially considering one of your earlier ones was: Which is pretty interesting in itself. Maybe I wanted to get some discussion going? Especially since my post you quoted was full of shit at parts (If you don't see it, I feel sorry for you). I'm more concerned about your accusing tone against me. That's better than spamming up the thread. Maintaining a passive tone while inserting no thoughts of your own is not helpful. Of course I see your post was full of shit. That's why I quoted it. Why would you post shit in this game? Oh and excuse me for wanting to get somewhere as the "town" in this reverse mafia game. I was playing with WIFOM early on to establish some reliability as a mason while I was fishing from Hesmyrr. | ||
SouthRawrea
Canada608 Posts
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Impervious
Canada4166 Posts
On January 18 2011 05:49 SouthRawrea wrote: That's better than spamming up the thread. Maintaining a passive tone while inserting no thoughts of your own is not helpful. Of course I see your post was full of shit. That's why I quoted it. Why would you post shit in this game? Oh and excuse me for wanting to get somewhere as the "town" in this reverse mafia game. I was playing with WIFOM early on to establish some reliability as a mason while I was fishing from Hesmyrr. And, for all I know, your "fishing" that you claim to have done could be complete bullshit as well. And, clearly, the tracker would actually visit someone that told them what to do..... Brillaint move..... Didn't help anything either..... The fact is - there is no freaking discussions going on at all..... Without something, it's a bunch of blind guessing, by both sides. If the Stalker can get enough info he can eliminate the a mason or the Vigilante at night, and we can lynch the masons. Or we could trick the masons into going after the stalker by accident. That'd be pretty useful, don't you think? | ||
Coagulation
United States9633 Posts
i will win this for town | ||
Coagulation
United States9633 Posts
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SouthRawrea
Canada608 Posts
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Impervious
Canada4166 Posts
And ya, pretty much everyone is just hiding..... It's not gonna help, cause if the masons get to 3 members, there won't be much to stop them from eventually persuading everyone into lynching the wrong person..... | ||
Impervious
Canada4166 Posts
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deconduo
Ireland4122 Posts
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Mr. Wiggles
Canada5894 Posts
As it is: Tracker had a chance to check/contact one person. Chances are that no circle could have been formed from 1 check. There are two masons working together. (3-1=2) What do you think the chances are that the vig and the masons have come into contact already? The tracker probably could not have facilitated this, so it would have been done by PM fishing. I want to get some more thoughts/discussion going, because I'll have to vote tonight, and will probably only have a small time window to change it tommorrow morning if at all, so it may be final. Want to make an informed choice. | ||
OriginalName
Canada1140 Posts
However I will get behind a lynch if it seems reasonable as I will check posts fairly often until the lynch. ##Vote No Lynch | ||
OriginalName
Canada1140 Posts
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Coagulation
United States9633 Posts
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Impervious
Canada4166 Posts
On January 16 2011 03:36 LunarDestiny wrote: Got about 3 hours left... I am always uncomfortable voting without reason. Voting for lurkers is lame because they are going to get modkilled anyway. Anyway, can we have debate whether lynching Chaoser or OriginalName is better? Or should I just flip a coin or something? This post, and LunarDestiny's vote, is what made me change my vote. And here's the thought process: As the Vigilante, you'd want to have as many people left as possible, to draw hits instead of yourself. As a Stalker, you'd want to do the same. His vote + modkill mentality seems to indicate that he wants as few people left as possible. From that, I kinda threw those two roles off. As a Townie, you'd want to eliminate any masons, the Tracker, or the Vigilante. Which is why a coinflip would be a terrible idea (way more likely to hit a fellow townie than anything else at that point in the game). I figured it was possible, but less likely than the remaining roles. As a Tracker, you want to find the Stalker (possibly the Vigilante as well, but the key target is definitely the Stalker) and then be converted to a Mason (more useful role once you have the information you're looking for), so having as few people as possible left are what you'd want, to increase the chance of finding the Tracker (+ Vigilante) and a Mason. As a Mason, you'd want as few people involved as possible, so you can influence lynches to go your way. Because of that, and what LunarDestiny said and did, I figured it was likely he had one of those two roles. However, there was no way we'd get a vote on him at the time. He voted for OriginalName. As much as I find him very suspicious, because he has such an original name (yes, I am joking here), my thought was that if we had to lynch one of the two players (since the momentum was already there), the one he voted to lynch would be the best one to keep alive, and the one he wanted to keep alive was the best one to lynch (small chance of getting a fellow mason or tracker if the tracker had found the masons already). Changing my vote is what ended up getting the majority at the end of the day, which eliminated one of the roles that I figured chaoser might have had, if LunarDestiny had one. If it was just a fluke, it was just a fluke. However, if my thought process is right, LunarDestiny is a mason. His in-depth analysis of the two schools of thoughts that the Masons could be using seem harmless, but it really seems like a ploy to throw attention away from himself now. Alot like that "coin flip" comment he made before picking someone to vote for, rather than voting for no lynch. I wanted to wait another day before putting these thoughts out there, to see what LunarDestiny did, but if I'm gonna have some suspicion and votes thrown on me already, may as well put it out there before I die. | ||
SouthRawrea
Canada608 Posts
1) I'm impressed by Impervious's contribution in such a dull game especially since there was no reaction with my initial attack on him. 2) LunarDestiny's most recent post concentrates on the thought processes of the masons rather than anything useful to traitors. Now before you go on to say something along the lines of "Hey knowing what they might be doing is useful.", I'd like to state that the two options that he stated require the same actions from the masons. Both plans have the masons simply recruit people every night not to mention these seem more like possible outcomes rather than plans. He simply stated the obvious: masons want to win the game. If you view them as possible outcomes however, this seems very town-centric as there really isn't any mention of what we as the mafia might do. I'm not entirely sure if he mis-worded the last part either because he wants us to play as if we will be recruited masons later in the game. Either way depending on the intended wording of the post, this is blatantly town-favoured or not helpful to us at all and is under the guise of being productive. (It can be considered better in relation to everyone else but looks like a town slip to me). 3) We need some talk going on so pressure isn't bad. ##Vote LunarDestiny | ||
Impervious
Canada4166 Posts
## Unvote No Lynch ## Vote LunarDestiny | ||
GeorgeClooney
34 Posts
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