Merc Micro Mafia - Page 4
Forum Index > TL Mafia |
Node
United States2159 Posts
| ||
Kavdragon
United States1251 Posts
Is it a bad reason? Yes! Do I care? Not yet! Why? because I was planning on unvoting it. I just wanted to see what people thought of me voting without reason. LB-Lynch: Unvote Annul With that out of the way, I feel like the conversation has kind of dropped off, and I really don't like that. I'm not the best at finding scum, so I'm having a hard time working with the material that we have so far. I would like to see more discussion of items. To start, should we discuss items? How much information is it prudent to let out? I mean, theoretically, the mafia know a lot about two members (themselves) where town knows a lot about only one person (themselves). So would it be a good idea to have a mass reveal? The town would gain more information than the Mafia...Would it be worth it? Is it a good idea for the town to trade items? Should the town try to end the game today with all the KP it has? Or take it more slowly, and try to make the game last longer? These are all questions that I'm thinking about. I actually have answers to a lot of them, But I'd like to see someone other than me talking about this. Also, please remember that there really isn't anything like a LYLO this game. If there's one mafia, and one town, town can still win. It ends when only one party is standing. | ||
LSB
United States5171 Posts
![]() Now in Business We have contracted you, the seven mercenary groups. Last night, our perimeters were breached. Only you seven have the capabilities to coordinate an attack on the scale that occurred. We believe that two of you attacked us. We are contracting all seven of you to determine who were the attackers. In your accounts we have transfered 1,000,000 Kronos. Think of this as a sample of greater rewards to come. Let the games begin | ||
annul
United States2841 Posts
will read game and PMs now | ||
annul
United States2841 Posts
On January 07 2011 11:13 LSB wrote: Game to start in <48 Hours btw here is my "damn good reasoning" the game hasnt even technically begun yet | ||
annul
United States2841 Posts
| ||
annul
United States2841 Posts
right now we have a claim from lunar that he can day kill every day in addition to any lynching. be careful with this claim, as i assume (based on the language of my item(s)) that an ability like that costs significant money to use. it may, for example, cost 600k to use in which case he needs 200k from someone to shoot again, etc. it is unlikely to be just +1 day KP without drawback or restriction. in a game where money is such a factor, i assume probably every item has some monetary relevance to it. keep this in mind when contracting. LSB: do we have the ability to vote no lynch? | ||
Nemesis
Canada2568 Posts
On January 09 2011 04:51 Kavdragon wrote: Ok, so the reason I voted Annul was that he posted a bunch of questions, and then dissapeared. If you're going to be that active at the beginning, and being active is good for the town, why stop? Is it a bad reason? Yes! Do I care? Not yet! Why? because I was planning on unvoting it. I just wanted to see what people thought of me voting without reason. LB-Lynch: Unvote Annul With that out of the way, I feel like the conversation has kind of dropped off, and I really don't like that. I'm not the best at finding scum, so I'm having a hard time working with the material that we have so far. I would like to see more discussion of items. To start, should we discuss items? How much information is it prudent to let out? I mean, theoretically, the mafia know a lot about two members (themselves) where town knows a lot about only one person (themselves). So would it be a good idea to have a mass reveal? The town would gain more information than the Mafia...Would it be worth it? Is it a good idea for the town to trade items? Should the town try to end the game today with all the KP it has? Or take it more slowly, and try to make the game last longer? These are all questions that I'm thinking about. I actually have answers to a lot of them, But I'd like to see someone other than me talking about this. Also, please remember that there really isn't anything like a LYLO this game. If there's one mafia, and one town, town can still win. It ends when only one party is standing. I don't really like any sort of mass reveal strategies. For one, we don't know what sort of items people have, so we don't really whether the information is going to benefit mafia or not, or if we can even take advantage of the information that we would gain. For trading items, well I guess it would depend on the items. If the current holder cannot use the item, then obviously it would be more advantageous to trade items. And it was mentioned that some abilities require kronos, so it would be advantageous to those people for trading to be constantly going on for them to gather more kronos. But mafia could also have abilities that need kronos so it is a bit of a double edge sword. I still say trade though. It is usually advantageous for town, the longer the game last, so I would say use town KP it when you think there is a good chance of hitting scum. Don't use it for the sake of using it. But in LunarDestiny's case(if he is telling the truth), I would say he should use it as often as possible as he seems to be able to use it once per day. Well to get some more discussion going, why don't we start with the usual topic. First day lynch: Should we lynch inactive people? | ||
LSB
United States5171 Posts
On January 09 2011 11:33 annul wrote: LSB: do we have the ability to vote no lynch? Yes | ||
LunarDestiny
United States4177 Posts
On January 09 2011 11:33 annul wrote: ok hi right now we have a claim from lunar that he can day kill every day in addition to any lynching. be careful with this claim, as i assume (based on the language of my item(s)) that an ability like that costs significant money to use. it may, for example, cost 600k to use in which case he needs 200k from someone to shoot again, etc. it is unlikely to be just +1 day KP without drawback or restriction. in a game where money is such a factor, i assume probably every item has some monetary relevance to it. keep this in mind when contracting. LSB: do we have the ability to vote no lynch? First of all, my day kill requires no money. If I have to give up all money I have to persuade town, I am willing to do it. Think of it this way: If I am mafia, do you think mafia will be willing to give up half of their cash? Also, it would be stupid for LSB to give mafia an extra day kill because that would make the game so imbalanced. As of now, my priority is to choose a target and prove my claim. Then I will try desperately to get protection against mafia's KP. | ||
annul
United States2841 Posts
if he does, we need a DT to come out. | ||
Nemesis
Canada2568 Posts
On January 09 2011 11:46 LunarDestiny wrote: First of all, my day kill requires no money. If I have to give up all money I have to persuade town, I am willing to do it. Think of it this way: If I am mafia, do you think mafia will be willing to give up half of their cash? Also, it would be stupid for LSB to give mafia an extra day kill because that would make the game so imbalanced. As of now, my priority is to choose a target and prove my claim. Then I will try desperately to get protection against mafia's KP. Can you only kill during the day or can you also kill during the night? If you can kill during the night, then it would be more advantageous to use it during the night when we have more info to go with. | ||
Nemesis
Canada2568 Posts
| ||
Kavdragon
United States1251 Posts
| ||
Nemesis
Canada2568 Posts
Should we use it on inactives? So far, everyone seems to be present except for RoL and chipmonkey. | ||
Kavdragon
United States1251 Posts
| ||
annul
United States2841 Posts
| ||
chipmonkey
United States28 Posts
First of all, my day kill requires no money. If I have to give up all money I have to persuade town, I am willing to do it. Think of it this way: If I am mafia, do you think mafia will be willing to give up half of their cash? Also, it would be stupid for LSB to give mafia an extra day kill because that would make the game so imbalanced. As of now, my priority is to choose a target and prove my claim. Then I will try desperately to get protection against mafia's KP. A kill that requires no money? Something about that seems strange to me, but that's just a gut feeling. I would guess that only mafia would get an absolutely free kill, but, again, that's just a guess. Also, when you say "If I have to give up all money I have to persuade town, I am willing to do it. Think of it this way: If I am mafia, do you think mafia will be willing to give up half of their cash?" ...Do you know something about the mafia that we don't? How do you know if money is any more or less valuable to a mafia member than it is to a townie? I just think its odd that you are so quick to assume that mafia really need money. (Maybe I missed something in an earlier post?) Also, if you aren't a mafia member, how would killing someone during the day phase prove it? All it would prove is that you (or someone you are in contact with) has that ability. Mafia or not. | ||
LunarDestiny
United States4177 Posts
On January 09 2011 13:22 chipmonkey wrote: Fun sounding game. Definitely unique. A kill that requires no money? Something about that seems strange to me, but that's just a gut feeling. I would guess that only mafia would get an absolutely free kill, but, again, that's just a guess. Also, when you say "If I have to give up all money I have to persuade town, I am willing to do it. Think of it this way: If I am mafia, do you think mafia will be willing to give up half of their cash?" ...Do you know something about the mafia that we don't? How do you know if money is any more or less valuable to a mafia member than it is to a townie? I just think its odd that you are so quick to assume that mafia really need money. (Maybe I missed something in an earlier post?) Also, if you aren't a mafia member, how would killing someone during the day phase prove it? All it would prove is that you (or someone you are in contact with) has that ability. Mafia or not. I must say in a game where everyone is given money, mafia must have some use for it. That is my assumption. I said nothing about using my day kill to prove I am town. It will only prove that I can make a day shot. But if I somehow hit a mafia (2mafia/6targets=33%), that should be good evidence that I am town. With additional scumhunting and analysising, I can improve the 33% chance of hitting a mafia. | ||
chipmonkey
United States28 Posts
I don't really agree with your tactic of coming out right on the spot, because if you are telling the truth, the mafia can quickly pick off a townie kill role... but what's done is done. At least if you are a mafia, while you are alive at least, the town can control who you use your action on, and any failure to comply might be a nice indication that we hit your mafia buddy. Then we could take down two mafia in one! But I think I'm being a little too optimistic. | ||
| ||