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Active List of Mafia Games - Page 180

Forum Index > TL Mafia
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WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
August 07 2013 22:19 GMT
#3581
You're still talking about ideal situations, Ace. In my experience ML doesn't often come down to playing the way you describe due to player inactivity and other shit play. I wish it did.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
Last Edited: 2013-08-07 22:31:19
August 07 2013 22:31 GMT
#3582
Majority lynch also tends to slightly favor mafia, which is sometimes needed with certain setups.

But i propose we move this to the misc mafia thread.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
VayneAuthority
Profile Joined October 2012
United States8983 Posts
Last Edited: 2013-08-07 22:39:13
August 07 2013 22:36 GMT
#3583
On August 08 2013 07:14 Ace wrote:
You've got 48 hours to debate on a lynch - how much more time do you really need to argue and fight over who are worthy candidates? :/

I guess I just find it more fun to argue and persuade people to move votes and reach a consensus. I have to engage in discussion with multiple players, and once I know someone will not vote the way I want I've gotta go elsewhere. I prefer this as it forces interaction for consolidation and I get to see reasons for why people won't vote a certain way. Aids in Scumhunting as Town and helps me know who has reads on who as Scum so I can manipulate the voting easier next time around.

When people don't have to consolidate on votes then you get stupidity like people dying with 6 votes in a 20 player game because other players do not have to vote at all for any competing wagons. Go look at how our Scum team gamed the Town in Nuclear Winter Mafia - once you guys dropped a Scum wagon we didn't even need to persuade you to vote the way we wanted. They got out of having the most votes? Whatever, let Town lynch who they want. Some of them will lurk anyway and MVW will take care of the rest. Somebody will always be lynched and it can be argued allowing for 100% lynch rate is as Anti-Town as it gets. If you feel that No lynching is Anti-Town then in ML you could even chastise the people not allowing the lynch to happen and call for Policy Vigi shots on them.

Bottom line is the game of Mafia is about player interaction and I find Majority Lynch promotes it better than Most Vote Wins in most setups. Obviously the larger the player list is, the less impact ML has on the game because of clutter and logistics in dealing with so many people. Here MVW shines as its just practical.


I loved NWM, it was very interesting what happened in hindsight on that game. I prefer the reads part of the game as opposed to the persuasion part so you can see why I dislike majority heavily. Im just glad I was able to have this conversation because I won't feel bad now for not voting with the majority in majority lynch. I felt like a dick in titanic for not wanting to consolidate after learning the rules.

For a recent example, Ideally I find stuff like what happened in sicilian mafia day 1 to be the most interesting. 3 Different bandwagons and it was very close until the end and no one had any idea who was going to get lynched. Kind of kills any suspense or fun part of the flip if its just

Ace : durp 1, durp 2, durp 3, etc
I come in for the scraps
Ace
Profile Blog Joined October 2002
United States16096 Posts
Last Edited: 2013-08-07 22:42:22
August 07 2013 22:39 GMT
#3584
Yea don't feel bad about going against the grain. If you think people are lynching the wrong guy then just argue about it and try to get a new wagon going or at least derail that one. One of the most Anti-Town thing you can do is vote for a Town read barring Mad Hatters or scenarios where it results in a sure fire Scum loss.

Vayne you probably would prefer Instant Majority Lynch then. If your wagon ever hits Majority you get lynched. If no one has reached Majority by deadline then Most Votes Wins at the end of the day. This way you still get the option of tons of wagons back and forth which is what I think you like.
Math me up, scumboi. - Acrofales
geript
Profile Joined February 2013
10024 Posts
August 07 2013 23:49 GMT
#3585
On August 08 2013 07:14 Ace wrote:When people don't have to consolidate on votes then you get stupidity like people dying with 6 votes in a 20 player game because other players do not have to vote at all for any competing wagons. Go look at how our Scum team gamed the Town in Nuclear Winter Mafia - once you guys dropped a Scum wagon we didn't even need to persuade you to vote the way we wanted. They got out of having the most votes? Whatever, let Town lynch who they want. Some of them will lurk anyway and MVW will take care of the rest. Somebody will always be lynched and it can be argued allowing for 100% lynch rate is as Anti-Town as it gets. If you feel that No lynching is Anti-Town then in ML you could even chastise the people not allowing the lynch to happen and call for Policy Vigi shots on them.

Not quite fair. Half the town lurked hardcore in that game and only a handful of players were reasonably active. The setup I think was probably ok, but not for majority lynch. The fact that the fucking dumbasses you left alive decided to believe your nuke on Maju was retarded. You won the game because of complete bullshit dumbassery and 'pretty words.' If I could convince people half as well as you could town wins that game easy. Voting system doesn't matter when 50% of town is inactive. Scum wins that hands down unless they all out and out scum claim.

The real problem is that town doesn't get enough vigs and/or that vigs go to bad players.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
August 07 2013 23:55 GMT
#3586
On August 08 2013 08:49 geript wrote:
Show nested quote +
On August 08 2013 07:14 Ace wrote:When people don't have to consolidate on votes then you get stupidity like people dying with 6 votes in a 20 player game because other players do not have to vote at all for any competing wagons. Go look at how our Scum team gamed the Town in Nuclear Winter Mafia - once you guys dropped a Scum wagon we didn't even need to persuade you to vote the way we wanted. They got out of having the most votes? Whatever, let Town lynch who they want. Some of them will lurk anyway and MVW will take care of the rest. Somebody will always be lynched and it can be argued allowing for 100% lynch rate is as Anti-Town as it gets. If you feel that No lynching is Anti-Town then in ML you could even chastise the people not allowing the lynch to happen and call for Policy Vigi shots on them.

Not quite fair. Half the town lurked hardcore in that game and only a handful of players were reasonably active. The setup I think was probably ok, but not for majority lynch. The fact that the fucking dumbasses you left alive decided to believe your nuke on Maju was retarded. You won the game because of complete bullshit dumbassery and 'pretty words.' If I could convince people half as well as you could town wins that game easy. Voting system doesn't matter when 50% of town is inactive. Scum wins that hands down unless they all out and out scum claim.

The real problem is that town doesn't get enough vigs and/or that vigs go to bad players.

I don't know if you can say town diidnt get enough vigs in a nuke game.
I've already suggested I think posting minimum needs to be raised.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
DarthPunk
Profile Blog Joined July 2010
Australia10857 Posts
August 08 2013 00:01 GMT
#3587
Majority Lynch is fine. You just need to make sure you consolidate the vote at some point.
"If I wanted your opinion, I'd have told you what it was."
Mocsta
Profile Joined December 2012
Australia9389 Posts
August 08 2013 06:25 GMT
#3588
How does adding minimum post restriction fix the core problem? It's a bandaid fix.nothing more and leads to additional workload for the hosts.

Ppl afk for several reasons, some unforseen. I still think it's crap ppl sign up for multiple games and then afk. That's an example of a forseen reason but if u ban ppl for this, 3/4 of the forum will be banned.

I dont know a solution other than perhaps more protection so the powerhouses are auto killed and can influence end game, this allowing town to actually purge lurkers naturally.
Blazinghand *
Profile Blog Joined December 2010
United States25560 Posts
August 08 2013 07:00 GMT
#3589
A simple solution to people signing up for multiple games is just have hosts not let in people who are in other games.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Sylencia
Profile Joined November 2012
Australia1057 Posts
August 08 2013 07:31 GMT
#3590
This is really the wrong thread for this discussion =(
Mocsta
Profile Joined December 2012
Australia9389 Posts
August 08 2013 07:50 GMT
#3591
On August 08 2013 16:00 Blazinghand wrote:
A simple solution to people signing up for multiple games is just have hosts not let in people who are in other games.

But it's so fine line.

As mafia time lengths are unpredictable. Some finish literally in 3 days and then u have to wait sometimes 2 weeks for sign ups for a new game.

marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
August 08 2013 09:15 GMT
#3592
Shit happens really, adding restrictions seems like a pretty bad idea in general.
[15:15] <Palmar> and yes marv, you're a total hottie
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
Last Edited: 2013-08-08 22:07:14
August 08 2013 21:46 GMT
#3593
I believe there's room now, please add [M][T]Schrödinger's Mini Mafia to the queue
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
August 08 2013 22:07 GMT
#3594
EBWOP: Actually my numbers aren't adding up for Schrödinger so instead [M][T]Thug Life Mini Mafia to the queue
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
August 08 2013 22:18 GMT
#3595
lulz how many setups do you have planned?
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
August 08 2013 22:53 GMT
#3596
On August 09 2013 07:18 WaveofShadow wrote:
lulz how many setups do you have planned?


Four.

I also have plans for TL Mafia LXVI and a currently unflavored mega mafia.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
Last Edited: 2013-08-09 01:14:36
August 09 2013 01:13 GMT
#3597
Make that five, another mafia game related to having three characters in the Titanic flavor named [UoN]Sentinel. That's going to be a very fun setup
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Blazinghand *
Profile Blog Joined December 2010
United States25560 Posts
August 10 2013 20:04 GMT
#3598
[W][N][M] Newbie Mini Mafia XLV has ended in a scum victory!
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Alakaslam
Profile Blog Joined September 2011
United States17336 Posts
Last Edited: 2013-08-11 00:26:25
August 11 2013 00:25 GMT
#3599
On August 08 2013 16:00 Blazinghand wrote:
A simple solution to people signing up for multiple games is just have hosts not let in people who are in other games.

+1

If I was booted on these grounds I wouldn't mind for one.

Sees this right below


On August 08 2013 16:31 Sylencia wrote:
This is really the wrong thread for this discussion =(

I facepalm upon my own tomfoolery
If you think Elon Musk is a Nazi, it is because YOU radicalized him!
Sylencia
Profile Joined November 2012
Australia1057 Posts
August 11 2013 13:23 GMT
#3600
I'll still be needing cohosts for my game, PM me ^-^
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