Active List of Mafia Games - Page 179
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Sylencia
Australia1057 Posts
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[UoN]Sentinel
United States11320 Posts
On August 07 2013 22:50 Sylencia wrote: Nah he means 50% or better, so 8 takes 4 to lynch, if there's 4-4 they're both outta there Exactly. And besides, sometimes you need two-thirds majority in politics. Doesn't mean it's a good idea in a mafia game. | ||
strongandbig
United States4858 Posts
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VayneAuthority
United States8983 Posts
could anyone make a case on why majority lynch would create better/more interesting gameplay? As I see it, it only limits options for both sides and funnels the game into a sort of one man team where everyone has to consolidate on one read regardless of their beliefs, or you look very scummy as a no lynch can easily occur. | ||
Dandel Ion
Austria17960 Posts
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Ace
United States16096 Posts
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WaveofShadow
Canada31494 Posts
On August 08 2013 05:26 Ace wrote: Because getting people to try and rally votes is infinitely more fun than shit "oh well he has most votes, let him die" stupidity. Voting analysis and persuasiveness are rewarded in Majority Lynch. You can also create roles that take advantage of voting mechanics better. I think the problem here (as I stated somewhere in the Titanic thread) is that towns really seem to suck balls these days (at least the ones I've been a part of lololol) and Majority lynch always seems to favour scum when towns are dumb and/or inactive. What kind of roles are you referring to that could take advantage of voting mechanics other than something like a listcheck? | ||
geript
10024 Posts
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HiroPro
United States2624 Posts
On August 08 2013 05:28 WaveofShadow wrote: I think the problem here (as I stated somewhere in the Titanic thread) is that towns really seem to suck balls these days (at least the ones I've been a part of lololol) and Majority lynch always seems to favour scum when towns are dumb and/or inactive. What kind of roles are you referring to that could take advantage of voting mechanics other than something like a listcheck? Roles like doublevoters/vote thiefs are much stronger in majority lynch. | ||
hzflank
United Kingdom2991 Posts
I just think that game setup should be adjusted accordingly if majority lynch is used. To be fair in Titanic it did not help that the Veteran claimed and the Doctor forgot that he was not a VT and did not use his role. | ||
VayneAuthority
United States8983 Posts
On August 08 2013 05:26 Ace wrote: Because getting people to try and rally votes is infinitely more fun than shit "oh well he has most votes, let him die" stupidity. Voting analysis and persuasiveness are rewarded in Majority Lynch. You can also create roles that take advantage of voting mechanics better. how is voting analysis rewarded when everyone is just on the same person? there's nothing to analyze. Seems like you are arguing against majority lynch here? All the things you said are problems with majority lynch. There is no persuading or any of that, it's just EVERYONE VOTE THIS GUY CUZ IM TOWN IF U DONT UR BAD/SCUM hu33u3u3 | ||
Dandel Ion
Austria17960 Posts
On August 08 2013 06:04 VayneAuthority wrote: There is no persuading or any of that, it's just EVERYONE VOTE THIS GUY CUZ IM TOWN IF U DONT UR BAD/SCUM hu33u3u3 A sentence also known as standard persuasion. | ||
VayneAuthority
United States8983 Posts
On August 08 2013 06:17 Dandel Ion wrote: A sentence also known as standard persuasion. except you have no choice regardless of persuasian or not, because if you don't vote with everyone else you are being anti-town due to the mechanics. As I said, there is no persuading that occurs. You are forced into voting with the group due to majority lynch. | ||
WaveofShadow
Canada31494 Posts
On August 08 2013 06:20 VayneAuthority wrote: except you have no choice regardless of persuasian or not, because if you don't vote with everyone else you are being anti-town due to the mechanics. As I said, there is no persuading that occurs. You are forced into voting with the group due to majority lynch. That's not true at all. I have been in majority lynch games where I have flat out refused to vote for the person the 'group' is going for. It's just that lately you're more likely to get a no-lynch (which for the most part is anti-town except in a few specific cases) when half of the players in a game lurk, or don't bother voting or contributing. You don't have the luxury of not voting for someone who you may not believe is scum because then you won't get any flips at all. If you don't think the person that everyone is voting for is scum, then you don't vote for them, simple as that. You'd just better be persuasive in your reasoning, which I believe fits to what Ace is saying. Edit: I'll make it clear---I don't mind majority lynch as an option, but LATELY I do because of the recent calibre of townplay. Instant majority solves that problem for the most part (unless people lurk for 3-4 straight days or whenever the host decides to just end the day in a no-lynch). The aforementioned voting mechanic roles would probably also mitigate this somewhat. | ||
VayneAuthority
United States8983 Posts
On August 08 2013 06:28 WaveofShadow wrote: That's not true at all. I have been in majority lynch games where I have flat out refused to vote for the person the 'group' is going for. It's just that lately you're more likely to get a no-lynch (which for the most part is anti-town except in a few specific cases) when half of the players in a game lurk, or don't bother voting or contributing. You don't have the luxury of not voting for someone who you may not believe is scum because then you won't get any flips at all. If you don't think the person that everyone is voting for is scum, then you don't vote for them, simple as that. You'd just better be persuasive in your reasoning, which I believe fits to what Ace is saying. Edit: I'll make it clear---I don't mind majority lynch as an option, but LATELY I do because of the recent calibre of townplay. Instant majority solves that problem for the most part (unless people lurk for 3-4 straight days or whenever the host decides to just end the day in a no-lynch). The aforementioned voting mechanic roles would probably also mitigate this somewhat. 0o its like we're playing mafia! you're scum! no but seriously I am not following with all the contradictions. The first bolded point is my point exactly, you can't not vote for people you don't think are scum as it results in a no lynch, which is incredibly asinine. | ||
WaveofShadow
Canada31494 Posts
I guess I should have added a 'generally' to the second bolded sentence? Reading comprehension though, man. | ||
Ace
United States16096 Posts
People that vote with the Majority just to get a lynch off - Vayne if you have a problem with this then you also have a problem with people throwing votes on a wagon that won't result in a lynch in MVW setups too then, correct? | ||
VayneAuthority
United States8983 Posts
On August 08 2013 06:58 Ace wrote: Voting for your Town reads just to secure a lynch is even more Anti-Town than No lynching. No lynch is NOT strictly Anti-Town. If it was we would be stupid to consider even using it during MYLO situations. People that vote with the Majority just to get a lynch off - Vayne if you have a problem with this then you also have a problem with people throwing votes on a wagon that won't result in a lynch in MVW setups too then, correct? No I have zero problem with that. I firmly believe in people having the right to vote for whatever they want without penalizing the town as a whole. It gets even stickier when you throw in time zones and shit. It is very hard to have every single player around for any deadline shenanigans and come to a conclusive lynch. I just don't see what's so fun about forcing people to consolidate as opposed to not having to do so. The only valid point I've seen is that you can make some roles around vote stealing but the only recent game I can see that in was yours Ace. Carnival Cruise. | ||
VayneAuthority
United States8983 Posts
On August 08 2013 06:53 WaveofShadow wrote: Only in recent games do you not have that luxury, hence the sentence before that. You don't have people saying "I don't want to vote for _____, I don't give a fuck about no lynch," you just have people not showing up at all and throwing their vote somewhere last second and fucking things up or getting modkilled/replaced. I guess I should have added a 'generally' to the second bolded sentence? Reading comprehension though, man. I don't see how my reading is bad. We are in the current, the future and past are not important. Hardly changes anything but if you wanna just ad hom me then go ahead. | ||
Ace
United States16096 Posts
I guess I just find it more fun to argue and persuade people to move votes and reach a consensus. I have to engage in discussion with multiple players, and once I know someone will not vote the way I want I've gotta go elsewhere. I prefer this as it forces interaction for consolidation and I get to see reasons for why people won't vote a certain way. Aids in Scumhunting as Town and helps me know who has reads on who as Scum so I can manipulate the voting easier next time around. When people don't have to consolidate on votes then you get stupidity like people dying with 6 votes in a 20 player game because other players do not have to vote at all for any competing wagons. Go look at how our Scum team gamed the Town in Nuclear Winter Mafia - once you guys dropped a Scum wagon we didn't even need to persuade you to vote the way we wanted. They got out of having the most votes? Whatever, let Town lynch who they want. Some of them will lurk anyway and MVW will take care of the rest. Somebody will always be lynched and it can be argued allowing for 100% lynch rate is as Anti-Town as it gets. If you feel that No lynching is Anti-Town then in ML you could even chastise the people not allowing the lynch to happen and call for Policy Vigi shots on them. Bottom line is the game of Mafia is about player interaction and I find Majority Lynch promotes it better than Most Vote Wins in most setups. Obviously the larger the player list is, the less impact ML has on the game because of clutter and logistics in dealing with so many people. Here MVW shines as its just practical. | ||
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