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Miscellaneous/Multi-Purpose Mafia I - Page 40

Forum Index > TL Mafia
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Radfield
Profile Joined September 2009
Canada2720 Posts
June 07 2012 22:30 GMT
#781
On June 08 2012 00:45 Bluelightz wrote:
I think I'll ask the (not so big) question now,

Am I Man enough to be considered a vet >.>?



It's funny, people have been talking about 'vets' lately as if being a vet means being a strong player. I don't think that's the case. Lots of people play a lot of games, yet don't put in enough time to any of them. Other players make an impact directly out of the gate. It all depends on how much time you're willing to spend.
Qatol
Profile Blog Joined November 2006
United States3165 Posts
June 07 2012 22:45 GMT
#782
On June 08 2012 07:30 Radfield wrote:
Show nested quote +
On June 08 2012 00:45 Bluelightz wrote:
I think I'll ask the (not so big) question now,

Am I Man enough to be considered a vet >.>?



It's funny, people have been talking about 'vets' lately as if being a vet means being a strong player. I don't think that's the case. Lots of people play a lot of games, yet don't put in enough time to any of them. Other players make an impact directly out of the gate. It all depends on how much time you're willing to spend.

I agree. The term is generally not a very good indicator of who will be a factor in any given game. (Though I disagree that this is a recent trend, this has been going on for at least as long as I've been playing mafia here.) I've found that the only real way to determine if someone is a strong player is by making that determination yourself, or by listening to someone you trust to have done their research. "Veteran" lists are definitely not a very accurate way to determine dangerous players.
Uff Da
Ace
Profile Blog Joined October 2002
United States16096 Posts
June 07 2012 22:59 GMT
#783
Follow the Cop is a major problem. Saying the Mafia has a 40% chance to kill a medic should pretty much tell you why it should always be the #1 balance concern. A claimed Cop on Day 1 that lives to Day 3 is game over for the Scum. Literally, the game comes down to whether the Mafia team can crapshoot their way into a lucky Night 1 kill. And even if they succeed the Cop gets off 2 investigations anyway. That's just an absurdly ridiculous game to play as the game turns into a 40% chance of winning for the Scum team when a "balanced" game needs to be better than that.
Math me up, scumboi. - Acrofales
Probulous
Profile Blog Joined March 2011
Australia3894 Posts
June 08 2012 00:13 GMT
#784
On June 08 2012 07:45 Qatol wrote:
Show nested quote +
On June 08 2012 07:30 Radfield wrote:
On June 08 2012 00:45 Bluelightz wrote:
I think I'll ask the (not so big) question now,

Am I Man enough to be considered a vet >.>?



It's funny, people have been talking about 'vets' lately as if being a vet means being a strong player. I don't think that's the case. Lots of people play a lot of games, yet don't put in enough time to any of them. Other players make an impact directly out of the gate. It all depends on how much time you're willing to spend.

I agree. The term is generally not a very good indicator of who will be a factor in any given game. (Though I disagree that this is a recent trend, this has been going on for at least as long as I've been playing mafia here.) I've found that the only real way to determine if someone is a strong player is by making that determination yourself, or by listening to someone you trust to have done their research. "Veteran" lists are definitely not a very accurate way to determine dangerous players.


Case in point: Snarfs, that guy is beast and he has only played a few games.

Anyway, thanks for the info guys.

@GM, I don't know why you mention mafiascum, those numbers were from the TL Library. They include all of your newbie games.

One of the things I am trying to do is update the stats section with some useful information. The problem is that the library isn't being kept up to date because no-one is contributing.

So what about expecting hosts to post their games in the library as a condition of hosting?

It doesn't take much time and they are usually supplying most of the information anyway (in their OPs and Day/Night Posts). The only thing missing is the summary and analysis which good hosts should be providing as well. I think this is especially useful for Newbie games. Personally, if I get feedback on what I could do better, I am more likely to try and improve.

Thoughts?
"Dude has some really interesting midgame switches that I wouldn't have expected. "I violated your house" into "HIHO THE DAIRY OH!" really threw me. You don't usually expect children's poetry harass as a follow up " - AmericanUmlaut
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 08 2012 00:40 GMT
#785
On June 08 2012 09:13 Probulous wrote:
Show nested quote +
On June 08 2012 07:45 Qatol wrote:
On June 08 2012 07:30 Radfield wrote:
On June 08 2012 00:45 Bluelightz wrote:
I think I'll ask the (not so big) question now,

Am I Man enough to be considered a vet >.>?



It's funny, people have been talking about 'vets' lately as if being a vet means being a strong player. I don't think that's the case. Lots of people play a lot of games, yet don't put in enough time to any of them. Other players make an impact directly out of the gate. It all depends on how much time you're willing to spend.

I agree. The term is generally not a very good indicator of who will be a factor in any given game. (Though I disagree that this is a recent trend, this has been going on for at least as long as I've been playing mafia here.) I've found that the only real way to determine if someone is a strong player is by making that determination yourself, or by listening to someone you trust to have done their research. "Veteran" lists are definitely not a very accurate way to determine dangerous players.


Case in point: Snarfs, that guy is beast and he has only played a few games.

Anyway, thanks for the info guys.

@GM, I don't know why you mention mafiascum, those numbers were from the TL Library. They include all of your newbie games.

One of the things I am trying to do is update the stats section with some useful information. The problem is that the library isn't being kept up to date because no-one is contributing.

So what about expecting hosts to post their games in the library as a condition of hosting?

It doesn't take much time and they are usually supplying most of the information anyway (in their OPs and Day/Night Posts). The only thing missing is the summary and analysis which good hosts should be providing as well. I think this is especially useful for Newbie games. Personally, if I get feedback on what I could do better, I am more likely to try and improve.

Thoughts?
The mafiascum numbers were from a tangent in PM land, I just included it because I'm lazy.

The library doesn't matter as far as newbie games go because newbies are hardly reading the guides anyway. I'm adverse to putting any more stress on hosts than necessary, but as long as I can delegate it to a cohost it should be fine.
Moderator
EchelonTee
Profile Joined February 2011
United States5245 Posts
June 08 2012 01:43 GMT
#786
I was thinking that someone (or a team) could shoulder the burden of updating the TL Library. Perhaps have someone else start a new post to record games of some type, and then it is hotlinked from the OP? It would be a little less clean, but not the horrendous mess it currently is to update the posts.

I also think more bit strategy guides could be helpful. There are a lot of little tidbits that I've learned over these months that are essential, but not completely obvious/articulated, such as "don't lynch just cus someone's bad", "don't post laundry lists of reads", "state why you want to vote people", etc. etc.

all in all, our library could use some revamping xp I'd be down to help.
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2012-06-08 01:57:29
June 08 2012 01:56 GMT
#787
On June 08 2012 07:59 Ace wrote:
Follow the Cop is a major problem. Saying the Mafia has a 40% chance to kill a medic should pretty much tell you why it should always be the #1 balance concern. A claimed Cop on Day 1 that lives to Day 3 is game over for the Scum. Literally, the game comes down to whether the Mafia team can crapshoot their way into a lucky Night 1 kill. And even if they succeed the Cop gets off 2 investigations anyway. That's just an absurdly ridiculous game to play as the game turns into a 40% chance of winning for the Scum team when a "balanced" game needs to be better than that.


Agreed with this.

It's the reason I don't allow the cop + doctor possibility in the normals I run. If I were to ever include it, it'd probably only be with limited use roles (such as a 1 shot cop or 1-2 shot doctor).

The only way really to counteract a claimed cop on d1 is with a roleblocker of sorts. In setups without a mafia roleblocker the only thing that works is having a jailkeeper instead of a medic or a strongman shot (which I've never seen on TL)

obviously the other alternative is to weaken the cop, but that's not even half the issue. Part of the problem is the fact that a doctor claim that can't be killed, even if it nets no results in terms of checks, results in a confirmed townie.
EchelonTee
Profile Joined February 2011
United States5245 Posts
June 12 2012 07:39 GMT
#788
Meapak is playing in this BW tourny:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=344183

aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Dirkzor
Profile Blog Joined June 2011
Denmark1944 Posts
June 12 2012 16:38 GMT
#789
Bad luck hitting Morrow in the first round Artanis? =)
"HOW THE FUCK ARE YOU ON TOP AGAIN???? HOW DO YOU KEEP DOING THIS????" -Julmust (also, thats what she said)
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 12 2012 16:52 GMT
#790
On June 08 2012 10:56 wherebugsgo wrote:
Show nested quote +
On June 08 2012 07:59 Ace wrote:
Follow the Cop is a major problem. Saying the Mafia has a 40% chance to kill a medic should pretty much tell you why it should always be the #1 balance concern. A claimed Cop on Day 1 that lives to Day 3 is game over for the Scum. Literally, the game comes down to whether the Mafia team can crapshoot their way into a lucky Night 1 kill. And even if they succeed the Cop gets off 2 investigations anyway. That's just an absurdly ridiculous game to play as the game turns into a 40% chance of winning for the Scum team when a "balanced" game needs to be better than that.


Agreed with this.

It's the reason I don't allow the cop + doctor possibility in the normals I run. If I were to ever include it, it'd probably only be with limited use roles (such as a 1 shot cop or 1-2 shot doctor).

The only way really to counteract a claimed cop on d1 is with a roleblocker of sorts. In setups without a mafia roleblocker the only thing that works is having a jailkeeper instead of a medic or a strongman shot (which I've never seen on TL)

obviously the other alternative is to weaken the cop, but that's not even half the issue. Part of the problem is the fact that a doctor claim that can't be killed, even if it nets no results in terms of checks, results in a confirmed townie.

I've used strongman shots before. They help balance things out, but definitely the better idea is to just fix the base setup
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 13 2012 14:23 GMT
#791
Poll: Hmm?

My Little Pony Mafia 2? (19)
 
53%

Epic Role Mafia? (13)
 
36%

Warhammer 40k Mafia? (4)
 
11%

Fantasy Mafia? (0)
 
0%

36 total votes

Your vote: Hmm?

(Vote): My Little Pony Mafia 2?
(Vote): Warhammer 40k Mafia?
(Vote): Fantasy Mafia?
(Vote): Epic Role Mafia?

Moderator
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 13 2012 15:24 GMT
#792
God its so tempting to keep playing mafia. I wrote up Samurai Champloo Mafia yesterday.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
EchelonTee
Profile Joined February 2011
United States5245 Posts
June 13 2012 18:13 GMT
#793
What does epic role mafia / fantasy mafia mean?
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2012-06-13 18:57:06
June 13 2012 18:19 GMT
#794
On June 14 2012 03:13 EchelonTee wrote:
What does epic role mafia / fantasy mafia mean?

Epic role has roles like Time Traveling Dragon of Rebirth and Guardian at the Passage of Eternity. Everyone has a role with at least two abilities in that setup, and it hinges around every action swinging the balance. Its balance is questionable however, as its a little too over the top to balance properly at all, also it has a bunch of really different/hard winconditions. Also includes items and events.

Fantasy mafia is a high fantasy theme setup, so expect wizards, dragons, knights, peasants, legendary weapons, potions, charms and the whole deal. Its a traditional mafia vs town setup with a bunch of factions running around with additional win conditions. Includes items, no events.

WH40k is a 30 player, 2 mafia team, multiple third party, role heavy and kill heavy setup. Probably includes items, might include events (1 or 2 at most though)

MLP is the most "standard" 30 player, 1 mafia team, possible third party, but it includes items and possibly events.

Sample role from Epic role

+ Show Spoiler [Time Traveling Dragon of Rebirth] +

Welcome to Epic Role Mafia, you are the Time Traveling Dragon of Rebirth! You win with the town. In order to win you must also outlive the Dread Necromancer and the Keeper of the Bell of Ages. Bad things will happen to you if you are responsible for the death of the Timetraveler as you and he are inextricably bound. To aid you you have the following powers

1.) Memories of the Past - You have been sent from the future! Every night you will remember the role names of two players still left in the game, determined at random
*mod note, actually determined by the Timetraveler, if he dies the power is lost*

2.) Major Draconian Blood - You are a freaking dragon, at the begining of the game you may pick from one of the following bloodlines
    Blood of Flames - You gain the consuming fire ability, which lets you kill one player once during the game, by typing ##Burn: Playername in the thread. He will be consumed regardless of protection and the game will go on.

    Blood of Magic - You gain the Touch of Magic ability, which allows you to target a player every night and either roleblock them or empower them (your choice at the time you use the power) and empowered player will notifed, as will a roleblocked player. Empower allows the player to use his power even if roleblocked, if not roleblocked then it will have additional effects (e.g. a alignment only dt might return role as well)

    Blood of Warding - You gain the Wall of Power ability, this ability can be activated up to two times during the game and makes you immune to all night actions by roleblocking anyone who targets you with any powers. This ability cannot be roleblocked, and cannot be used on consecutive nights. You also gain an extra night life for the duration of the game


3.)Minor Draconian Blood, at the start of the game you may choose between one of these three powers
    1.) Seers bloodline- Once during the game, at night you may peer into the mind of a player, finding out their alignment.
    2.) Healer's Bloodline- Twice during the game you may cast a protective charm on any player (including yourself) and stop the first kp aimed at them that night. You will be notified of successful saves
    3.) Psychic bloodline - Once during the game, at night, you may choose to mason a player of your choice for one full cycle, however long that lasts.


*Mod Note* if the Time Traveler dies, he gains the following power
4.) Avenger - you are frenezied by the death of your timetraveling partner, you lose you Memories of the Past power and instead gain two night vigilante shots. If you do not kill the person responsible for the time travelers death by the end of the game, you lose.
Moderator
Nisani201
Profile Joined September 2010
United States1400 Posts
June 13 2012 19:03 GMT
#795
Question: if a Naive DT checks a townie that has been framed, what is the result?
Enjoy your day.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 13 2012 19:04 GMT
#796
On June 14 2012 04:03 Nisani201 wrote:
Question: if a Naive DT checks a townie that has been framed, what is the result?

Depends on the host, but usually it will come back town as naive supersedes everything else.
Moderator
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 13 2012 20:49 GMT
#797
Samurai Champloo Mafia has a combat system GMarshal
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
iGrok
Profile Blog Joined October 2010
United States5142 Posts
June 15 2012 07:10 GMT
#798
God its so tempting to keep hosting. I'm actually enjoying my current game (though no talking about that!).

If I were to host another game, its going to be an "Epic Role Game", to borrow GMarshal's terms. Pretty heavy powers by players, and of course my personal touch of having ridiculous and confusing lynch mechanics. I've written four so far (its fun to do when you have some free time); which would you rather play?

Poll: Which Mafia game would you rather play?

Dragon Ball Z Mafia (3)
 
43%

Dune Mafia (2)
 
29%

Samurai Champloo Mafia (1)
 
14%

None of the above, write something else! (1)
 
14%

Nights Dawn Mafia by Peter F. Hamilton (0)
 
0%

7 total votes

Your vote: Which Mafia game would you rather play?

(Vote): Samurai Champloo Mafia
(Vote): Dragon Ball Z Mafia
(Vote): Nights Dawn Mafia by Peter F. Hamilton
(Vote): Dune Mafia
(Vote): None of the above, write something else!



For those of you who don't know what some or any of the above are, here's some summaries pulled from the internet:

Samurai Champloo is set during a fictional version of Japan in the Edo period with an anachronistic, predominantly hip-hop, setting. It follows Mugen and Jin, two vagrant swordsmen, who are rescued from execution by Fuu, a young ditzy barmaid, who then recruits them to accompany her in her quest across Japan to find the "samurai who smells of sunflowers". Plus you get excellent music like the opening and closing themes (very different from each other, but both produced by the greatest producer to ever live, Nujabes). One of my favorite shows of all time.

Dragon Ball Z is... if you don't know what Dragon Ball Z is I don't really want to talk to you. Dragon Ball Z follows the adventures of the adult Goku who, along with his companions, defends the earth against an assortment of villains ranging from intergalactic space fighters and conquerors, unnaturally powerful androids and near indestructible magical creatures. While the original Dragon Ball anime followed Goku through childhood into adulthood, Dragon Ball Z is a continuation of his adulthood life, but at the same time parallels the maturation of his son, Gohan, as well as characters from Dragon Ball and more.

The Night's Dawn trilogy by Peter F. Hamilton is an incredible space opera, one of my favorite operas of all time. The sprawling narrative deals with a far future where humanity struggles and wages war against past souls flooding back into the land of the living via possession (Al Capone and Fletcher Christian are among the returnees). Hamilton's future is expansive and primarily optimistic, with huge sentient space-cities that can closely resemble a natural Eden. He extrapolates on current trends concerning the blurring of technology with biology, and environmental devastation. But Hamilton pulls no punches on humanity's darker side. Poverty, sexual exploitation and cruelty still dog our civilizations in Night's Dawn, and the coalition opposing the Possessed are faced with a particularly cruel moral conundrum; they cannot destroy them without also killing their host bodies.

Dune is dune. Set in the far future amidst a feudal interstellar society in which noble houses, in control of individual planets, owe allegiance to the imperial House Corrino, Dune tells the story of young Paul Atreides, the heir apparent to Duke Leto Atreides as his family accepts control of the desert planet Arrakis, the only source of the "spice" melange. Melange is the most important and valuable substance in the universe, increasing Arrakis's value as a fief. The story explores the multi-layered interactions of politics, religion, ecology, technology, and human emotion, as the forces of the empire confront each other in a struggle for the control of Arrakis and its "spice".
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
June 15 2012 07:19 GMT
#799
Dragon Ball Z all the way.


...I pity the guy who gets the Krillin role though
HiroPro
Profile Joined March 2012
United States2624 Posts
June 15 2012 07:33 GMT
#800
Samurai Champloo, DBZ, or Dune.... So hard to choose. Eh, I think Dune has the best kind of setting for mafia.

But Krillin is definitely the best role. Destructo disk and everyone dies
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