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Bang Bang Mafia! - Page 25

Forum Index > TL Mafia
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Prev 1 23 24 25 26 27 33 Next All
Vivi57
Profile Blog Joined September 2007
United States6599 Posts
June 01 2010 18:24 GMT
#481
I'm also completely convinced that all the arguments so far have been town v town. So we need to pile all the inactives up to this point. Mafia's plan was to just sit back and let us kill each other and it worked.
Flash hwaiting! Nal_rA forever!
~OpZ~
Profile Blog Joined May 2005
United States3652 Posts
June 01 2010 18:31 GMT
#482
Spazz seems like a very likely mafia candidate. But I gotta be heading to work again. If I'm still alive when I get back from work I'll post some decent analysis on every living player. Thread isn't that big, shouldn't take too long. Have enough information to make a decent credible post now.

I'd like for the detective to speak up to tell you the truth though. He should have some pretty good info now.
Maybe I could teach Osama that using a plane as a wraith or dropship would be 10x better than using it as a scourge..... ^^; -Flex
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 01 2010 19:06 GMT
#483
Man this game moves too fast. I slept through night 2 and has an early class. Can this game switch to 24 hours night and some hours day?
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 01 2010 19:09 GMT
#484
Update from treehugger's list:

# Amber[LighT]
# tree.hugger
# johnnyspazz
# Iaaan
# BrownBear
# Vivi57
# citi.zen
# ~OpZ~
# motbob
# LunarDestiny
# ohN
# TwoToneTerran
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
June 01 2010 19:14 GMT
#485
On June 02 2010 04:06 LunarDestiny wrote:
Man this game moves too fast. I slept through night 2 and has an early class. Can this game switch to 24 hours night and some hours day?

That takes all the bang bang out of it :S
These games are meant to be... hectic. It's what you get from Caller/Ace games.
Writerdamn, i was two days from retirement
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
June 01 2010 19:19 GMT
#486
On June 02 2010 00:08 XeliN wrote:
There are 3 people who we ought to be discussing to shoot tommorrow.

They are Darth, L and Amber

Amber for the obvious reason of jump killing on someone L named with no argument whatsoever beyong him being inactive.

Darth for the dichotomous nature of his both avoiding being asked to Shoot L, yet jumping at the opportunity for a Nikon kill. His attitude recently has been suspect in my eyes although his role is one that is more determinable if we kill L and as such might be better to leave for now.

L hopefully for obvious reasons, but let me just say he has been given close to free reign this game in what he's been allowed to get away with, and so far every day kill has been picked by him.


There's an old saying where I come from, it's..
Kill me once, shame on.. shame on you... Kill me can'tgetkilledagain.
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
Last Edited: 2010-06-01 19:41:31
June 01 2010 19:32 GMT
#487
Bang bang some mafia up guys. It can't be that hard xD
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 01 2010 19:34 GMT
#488
Here is my take:
1st night death: LuDwig (inactive), Radfield (active)
2nd night death:DarthThienAn (inactive), Chezinu (active)
3rd night death: L (active), Xelin (active)

It would be much more clear if the death follows a trend so we can pinpoint the kill by mafia and the kill by the SK.
From mafia's stand point, they want to cause confusion to town and make them shoot each other. The SK also want to kill the townie first because he can only be killed by the day kill (well, godfather can day kill too).

Now take a look at who is for L's plan and who is against L's plan.
LuDwig - very inactive. Not for or against.
Radfield - For L's plan.
DarthThienAn - For L's plan.
Chezinu - For L's plan.
L - AH...
Xelin - Against L's plan.

So except LuDwig's death, the target definitely are those who are for or against L's plan. Because L's plan calls for role claim and target those who are AFK. I would say LuDwig is an obstacle to L's plan so I will now classify him as against L's plan for analyzing.

Now lets combine both characteristic of each person above:
1st night
LuDwig - Inactive, obstacle to L's plan
Radfield - Active, for L's plan

2nd night
DarthThienAn - Inactive, for L's plan
Chezinu - active, for L's plan

3rd night
L - active, for HIS plan
Xelin - active, against L's plan

Now i start to see some similar death trait.
For every night: a person who is active and for L's plan died (Radfield, Chezinu, and L)
The other death are
LuDwig - Inactive and obstacle to L's plan
DarthTheinAn - For L's plan, but Inactive.
Xelin - Active, but against L's plan

I want to remind you that L's plan requires the person being active so I see two different sets of death targets.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 01 2010 19:35 GMT
#489
On June 02 2010 04:14 flamewheel wrote:
Show nested quote +
On June 02 2010 04:06 LunarDestiny wrote:
Man this game moves too fast. I slept through night 2 and has an early class. Can this game switch to 24 hours night and some hours day?

That takes all the bang bang out of it :S
These games are meant to be... hectic. It's what you get from Caller/Ace games.

It sucks when I slept through a day. i haven't absorb the two townies and watcher blow then waking up to another 2 townies death.
Ace
Profile Blog Joined October 2002
United States16096 Posts
June 01 2010 20:00 GMT
#490
Blame people for shooting so fast ^_^. Next game I might take it into consideration though. Having a 24 hour night cycle and 12 hour day.
Math me up, scumboi. - Acrofales
motbob
Profile Blog Joined July 2008
United States12546 Posts
June 01 2010 20:00 GMT
#491
johnnyspazz, please kill someone, roleclaim, or I will kill you. I looked through your posts and you are as good of a target as anyone.
ModeratorGood content always wins.
XeliN
Profile Joined June 2009
United Kingdom1755 Posts
June 01 2010 20:00 GMT
#492
I've been in the foetal position holding my head in my hands for the last 5 hours. GL town!
Adonai bless
BrownBear
Profile Joined March 2010
United States6894 Posts
June 01 2010 20:03 GMT
#493
Ugh. I blame everyone for this. The reason I haven't been posting is because we are so screwed anyway, it's not like it matters.

I will kill someone today if people want.
SUNSFANNED
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 01 2010 20:12 GMT
#494
On June 02 2010 05:00 Ace wrote:
Blame people for shooting so fast ^_^. Next game I might take it into consideration though. Having a 24 hour night cycle and 12 hour day.

Next game should be unlimited ammos, 3 lives per person, 10 townies, 10 mafia, only day no night.. Please make that game.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 01 2010 20:13 GMT
#495
Wait, ditch the idea of 10 townies and 10 mafia...

do 15 townies 3 mafia. All can shoot too.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
June 01 2010 20:15 GMT
#496
On June 02 2010 05:00 Ace wrote:
Blame people for shooting so fast ^_^. Next game I might take it into consideration though. Having a 24 hour night cycle and 12 hour day.


lol i totally had the wrong strategy
"We have unfinished business, I and he."
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 01 2010 20:17 GMT
#497
No, Amber. As I said before, you did the absolute correct thing. We missed the fact that if our shooter is killed, we need a backup shooter. Heck we might even need 2 backup shooters.
citi.zen
Profile Joined April 2009
2509 Posts
June 01 2010 20:27 GMT
#498
On June 02 2010 05:03 BrownBear wrote:
Ugh. I blame everyone for this. The reason I haven't been posting is because we are so screwed anyway, it's not like it matters.

I will kill someone today if people want.

Now, now, remember this bit from L:

The OP post has no information on win conditions for the mafia team, I'm going to assume they're fucked if they lose their GF because they can't kill the SK/bomber. If that's mafia will lose if they take shots at our shooters, because we won't be able to murder the sk. If they want to win, the easiest method is for them to try and ping the sk, realize there was a bulletproof event during the night and out a goon to tell us. Or they could just miss their shot, then have their GF shoot, but that would get him day-shot the next day and bomber would win.


There is still hope. The SK and GF will try hard to kill each-other, the town is a secon-dary goal as long as they are both alive. It would thus be dumb for the town to kill a confirmed shooter right now.

Shooting JohnnyS, Ohn or some other non-confirmed / inactive player is fine.
Aut viam inveniam, aut faciam.
Vivi57
Profile Blog Joined September 2007
United States6599 Posts
June 01 2010 21:57 GMT
#499
Time to group the people still alive into "can shoot" and "can't shoot"

On June 01 2010 12:34 L wrote:
AFK people:

Amber[LighT]
tree.hugger
Nikon
Vivi57
motbob
ohN
TwoToneTerran


List of claimed Shooters

DarthThienAn
L(shot)
BrownBear
Motbob
OhN
Vivi57
XeliN
Chezinu
LunarDestiny

I say Darth shoots Nikon.


can shoot:
# Amber[LighT]
# tree.hugger
# BrownBear
# Vivi57
# motbob
# LunarDestiny
# ohN

can't shoot:
# johnnyspazz
# Iaaan
# citi.zen
# ~OpZ~
# TwoToneTerran

At this point, there should be 5-6 people who can't shoot, so unless someone is lying, the "can't shoot" list is starting to look really juicy.
Flash hwaiting! Nal_rA forever!
Vivi57
Profile Blog Joined September 2007
United States6599 Posts
June 01 2010 22:24 GMT
#500
Noone seems to be posting, so unless anyone objects, I nominate brownbear to shoot johnny.

Also, citizen, can you shoot?
Flash hwaiting! Nal_rA forever!
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