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On February 10 2010 09:18 Ace wrote: I tried to run a game like this once, but it failed. I do remember it being very hard for ANY side to just "win" easily. Remember that everyone has a 1 vs 2 scenario so it's not like the Town is any more fucked than the Mafia families. Hell I even remember the families figuring each other out and there was a "truce" of some sort that was about to be broken.
haha I remember the one game where we had two families and some tard didn't realize there were two battling families and gave away all the names of one family...
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On February 10 2010 12:39 Amber[LighT] wrote:Show nested quote +On February 10 2010 09:18 Ace wrote: I tried to run a game like this once, but it failed. I do remember it being very hard for ANY side to just "win" easily. Remember that everyone has a 1 vs 2 scenario so it's not like the Town is any more fucked than the Mafia families. Hell I even remember the families figuring each other out and there was a "truce" of some sort that was about to be broken. haha I remember the one game where we had two families and some tard didn't realize there were two battling families and gave away all the names of one family... Actually, he did know it was a two family game, he just decided he "was bored" and gave away the mafia list anyways. Also Ace, the difference is that this game doesn't have 10 KP per family, so one family won't lose half of their members on night 1
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Apparently, I'm not in.
GL
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Sign me up for this
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All done spicing up my profile!
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I hope decaf plays now
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On February 10 2010 12:48 bEsT[Alive] wrote: Apparently, I'm not in.
GL just pm incognito
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On February 10 2010 16:33 johnnyspazz wrote:just pm incognito
He is correct, hes not in.
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On February 10 2010 09:58 Incognito wrote: 48 hours have been standard for games as large as these. People need some time to read through the posts, and not everyone can be constantly checking. The 48 hour days is also to accommodate for the difference time zones.
If the town is eliminated, then yes, it is true that the mafia with more members automatically wins. However, it is unlikely that all the townies will die before the mafia because the KP is under the mafia's control. The mafia do not know all the roles, so it is difficult for them to target only townspeople.
Probably for big games like these... and I understand that the other game was blessed with unprecedented activity, it just seemed like the days took too long, and we had all mostly made up our minds by the end of the first day. So yeah I agree with the 48 hour day...
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On February 10 2010 21:29 Phrujbaz wrote: What? I'm not in?!
I think at the moment they're giving priority to players that were active in past games and you weren't especially active. Unless I'm wrong, there still might be a chance for you to get in once most of the other spots are filled.
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but.. but.. My profile is filled though!
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How about total and partial victories?
Town Total Victory - eliminate all mafia Town Partial Victory - eliminate at least 15 mafia of any family (and then town dies off) Mafia Family Victory - eliminate all of the other family, AND dominate the town Mafia Partial Victory - eliminate all of the other family (and then die to the town)
Then unless factions mutually kill each other off at the same night, only one faction can win a total victory (and at most one other faction may possibly get a partial victory), the game continues until the regular mafia conclusion (living mafia members always have a chance, and the town dies as usual if one mafia family has enough vote power and killing power so that the town cannot succeed.)
Still, overall, with 20 mafia out of 50 players, I wouldn't be particularly happy being a town member in this game. Although I do see that the mafia family win conditions are designed so that they hunt the other family first, this actually leaves the town as a sideshow, in a way. And it's so much harder to find and then convince your fellow townies that you both are on the same team, since almost half the players aren't pro-town at all.
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the town has to survive for a Total Victory, of course.
To elaborate on why I think it sucks being a town member in this game, in most mafia games, the only town advantage is that despite being uninformed, a significant majority of your fellow players are town, so you try to convince each other to vote as a group to lynch mafia. But you work with your fellow town members to win.
In this game, while it's true that the mafia information advantage is much reduced, it's almost impossible to assemble a team of fellow town members so that lynching can win them the game. The town must rely on or work with mafia families in order to win or even survive, by voting with other mafia or by pointing out mafia for the other mafia family to kill. This is the main reason why I don't foresee it being as fun being a town member, not only do you not know who is on your team, but even if you eventually figure out a good number of them you still need to rely on the mafia to eliminate some of each other in order to have a chance. While as a mafia member you still primarily work only with your team. The town seems more like a backdrop for the fight between the two mafia teams, rather than one side of a big struggle.
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I think the idea is that you could assemble a lynch team of town members AND other mafia guys.
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FREEAGLELAND26780 Posts
Oh dude, unfortunately incog... I'm a "him" not a her haha.
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On February 11 2010 00:33 flamewheel91 wrote: Oh dude, unfortunately incog... I'm a "him" not a her haha.
Quiet "free". + Show Spoiler +Kidding, sorry about the spelling last game. I kept it up for a while too!
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Yes, I do get the idea the town needs to work with both mafia groups to get the other lynched, but that doesn't take away from my opinion that the town really is far less influential to the game than in the usual case. Normally, it's a game where town vs mafia struggle against each other. Sure the town has less killing power but they have buffer numbers, and the town needs to rally each other to lynch mafia.
This game is mafia vs mafia, with some townies to the side. The only concern each mafia family have about town members is to redirect their lynch away from their own members, and perhaps score an extra kill on their enemy, but their main tool is their own nightkill against the other mafia family, which isn't fickle like the lynch vote and for most of the game, kills more per night than the lynch does. Town members, however, simply try to not get killed. Unlike a usual game where the lynch is the primary tool to kill mafia, this game is just standing aside/pointing fingers and hoping the mafia kill each other, and perhaps killing a few mafia with the lynch as well. Mafia killing power per day/night cycle is just so much more than the town lynch and there aren't even any vigilantes to augment that, just mad hatters.
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