Incognito's TL Mafia XVI - Page 40
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DoctorHelvetica
United States15034 Posts
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meeple
Canada10211 Posts
On January 22 2010 12:53 Abenson wrote: As of now I think we'll need some blue coordination or gathering of some sorts. Right now the greens can only wait for the mafia to strike... About this, are there any suggestions as to how the blues should meet? | ||
Faronel
United States658 Posts
But yea I voted for t_co cause I liked the banner ![]() Just a warning... there is going to be a certain degree of "would would mafia do in this situation?" reasoning. But in the end, the chances of actually hitting a mafia like this is really small, and each time you do lynch on a wifom decision it thins out the town's #'s, more so in the beginning due to more density of townies per mafia. So, I'm kind of advocating a wait for better than "that's exactly what mafia would do" proof, or like a MustLynch situation to lynch. Also, isn't there logic in lynch the mayor due to the massive # of votes he gets. Mafia has better use for that power than town because town already has a majority # of votes. Especially in days where the lynch vote is split b/w 3 people, the mayor essentially has the decision in his hands. The power gained by mafia is the mayor were mafia is so much greater than the power gained by the town if the mayor is indeed town. Unless the mayor abstains from voting most of the days? | ||
789
United States959 Posts
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meeple
Canada10211 Posts
On January 22 2010 13:03 Faronel wrote: I'm kind of the inactive player. I'll post about like 1 post a day... mostly voting for who or what not. My activity is constant by small. But yea I voted for t_co cause I liked the banner ![]() Just a warning... there is going to be a certain degree of "would would mafia do in this situation?" reasoning. But in the end, the chances of actually hitting a mafia like this is really small, and each time you do lynch on a wifom decision it thins out the town's #'s, more so in the beginning due to more density of townies per mafia. So, I'm kind of advocating a wait for better than "that's exactly what mafia would do" proof, or like a MustLynch situation to lynch. Also, isn't there logic in lynch the mayor due to the massive # of votes he gets. Mafia has better use for that power than town because town already has a majority # of votes. Especially in days where the lynch vote is split b/w 3 people, the mayor essentially has the decision in his hands. The power gained by mafia is the mayor were mafia is so much greater than the power gained by the town if the mayor is indeed town. Unless the mayor abstains from voting most of the days? What did you edit... just because you're not really allowed to edit by the rules of the game | ||
DoctorHelvetica
United States15034 Posts
1) How are blues going to coordinate/communicate with the town? 2) How should myself as Sheriff and meeple as Mayor best use our powers to benefit the town? My role is basically useless, except as an impromptu medic. I will announce beforehand if I plan on incarcerating someone so medics can avoid covering that person, but it would also suck if I incarcerated a blue player : / As far as meeple's voting power, I think he really needs to justify his votes. | ||
Abenson
Canada4122 Posts
I'll wake up tomorrow hopefully alive ![]() G'night all :D | ||
789
United States959 Posts
Since we need to vote a day ahead for a double lynch, if we happen to figure out 2 mafia from 1 days worth of clues. Lynch one and incarcerate the other. Then we can vote for a double lynch and hope the next set of clues gives us another mafia so we can take 2 out at once. As for blue coordinating, for right now the announcing should be fine. It should give the blues a decent idea of what to do with their powers combined with the regular discussion. The worst possible thing we can do at this point is have our blue's too loose with announcing who they are and get killed off early. | ||
QuickStriker
United States3694 Posts
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789
United States959 Posts
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DoctorHelvetica
United States15034 Posts
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DoctorHelvetica
United States15034 Posts
On January 22 2010 13:16 QuickStriker wrote: Tsk tsk.... it seems you guys made a hugeeeeeeeeeeeeeee mistake voting off a falsely accused mafia.... so how are Town B going so far?? ^_^ Some people feel it was a mistake. Others (including myself) feel that it's best to get rid of someone causing that much confusion and pointless bickering regardless of their color. | ||
QuickStriker
United States3694 Posts
On January 22 2010 13:17 789 wrote: Well it should be returning to normal after a drama filled day 1, hopefully at least. How did your lynching end up (sorry I'm not really following your game). We're still voting and waiting to see who the upcoming mayor and sheriff will be. It's a slow yet heated battle right now in the last hour.... and one of them said he'll lynch me off.... =/ | ||
789
United States959 Posts
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DoctorHelvetica
United States15034 Posts
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QuickStriker
United States3694 Posts
On January 22 2010 13:20 789 wrote: Wouldn't lynching 1 and incarcerating 1 (2 mafia) reduce their KP by 1? Unless I'm confused as to when the lynching occurs. Just to answer that question (I'm still sight-seeing your town as a tourist! ^_^), since there's 7 mafias and KP is (current mafia / 2) and rounded up with max of 3, 7 - 2 = 5/2 = 2.5 = 3 KP.... so you gotta have the mafia to be reduced to 4 to have it 2 kills rather than 3. | ||
789
United States959 Posts
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meeple
Canada10211 Posts
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DoctorHelvetica
United States15034 Posts
One detective has roleclaimed to me in PM. I won't say who in public, obviously, to prevent the mafia from obtaining that information. | ||
DoctorHelvetica
United States15034 Posts
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