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[NA LCS] S4 Spring Week 1 - Page 85

Forum Index > LoL Tournaments
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justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
January 18 2014 02:58 GMT
#1681
lol EG and alliance.....i can see EG 0-4 too
Yezzus
Profile Blog Joined January 2014
United States2318 Posts
January 18 2014 02:58 GMT
#1682
I thought Leo ults are easier to hit than Nid spears...why did Kiwi miss so many?
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
January 18 2014 02:58 GMT
#1683
Cloud9 is going down tomorrow.
Hotshot will show his 4th champion.
#CLGSeason4Believe
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
beefhamburger
Profile Joined December 2007
United States3962 Posts
Last Edited: 2014-01-18 03:01:51
January 18 2014 02:59 GMT
#1684
On January 18 2014 11:58 Yezzus wrote:
I thought Leo ults are easier to hit than Nid spears...why did Kiwi miss so many?

Because when you're looking for the only engage that can hit the backline, it's a lot easier to just weave in and out of Leona's range baiting her ult.
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 18 2014 03:01 GMT
#1685
lack of engage from Dig hurt them. Leona's ult is awesome, but takes a lot of skills to use as the only initiation for a team.
liftlift > tsm
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
Last Edited: 2014-01-18 03:04:33
January 18 2014 03:04 GMT
#1686
On January 18 2014 12:01 wei2coolman wrote:
lack of engage from Dig hurt them. Leona's ult is awesome, but takes a lot of skills to use as the only initiation for a team.


He hit zero gamechangers.
At least could hit same which Xpecial hit in mid against EG, getting Pete and Snoopeh stunned and instagibbed.
Instead of it, he whiffed 3-4 probably.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-01-18 03:15:50
January 18 2014 03:10 GMT
#1687
On January 18 2014 12:04 oo_Wonderful_oo wrote:
Show nested quote +
On January 18 2014 12:01 wei2coolman wrote:
lack of engage from Dig hurt them. Leona's ult is awesome, but takes a lot of skills to use as the only initiation for a team.


He hit zero gamechangers.
At least could hit same which Xpecial hit in mid against EG, getting Pete and Snoopeh stunned and instagibbed.
Instead of it, he whiffed 3-4 probably.

It's easier to hit leona ult as a follow up engage, but not as a first ult out.
If Crumbz had landed his cocoon, or if Scarra played something with CC, the leona ulti becomes a lot easier to hit.

EDIT: watching tsm vs c9.
not understanding the adc pick with nunu.
I see why they chose nunu, cuz they want more map control without sacrificing objective control (early sightstone, but has such strong jungling ability (the q)). Lucian doesn't need that much AS, dunno why they don't run this with more AS based ADC, especially since they tried to force the 2v1 early game, they could have gotten away with something like Kogmaw or Vayne.
liftlift > tsm
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
Last Edited: 2014-01-18 03:19:31
January 18 2014 03:19 GMT
#1688
On January 18 2014 12:10 wei2coolman wrote:
Show nested quote +
On January 18 2014 12:04 oo_Wonderful_oo wrote:
On January 18 2014 12:01 wei2coolman wrote:
lack of engage from Dig hurt them. Leona's ult is awesome, but takes a lot of skills to use as the only initiation for a team.


He hit zero gamechangers.
At least could hit same which Xpecial hit in mid against EG, getting Pete and Snoopeh stunned and instagibbed.
Instead of it, he whiffed 3-4 probably.

It's easier to hit leona ult as a follow up engage, but not as a first ult out.
If Crumbz had landed his cocoon, or if Scarra played something with CC, the leona ulti becomes a lot easier to hit.

EDIT: watching tsm vs c9.
not understanding the adc pick with nunu.
I see why they chose nunu, cuz they want more map control without sacrificing objective control (early sightstone, but has such strong jungling ability (the q)). Lucian doesn't need that much AS, dunno why they don't run this with more AS based ADC, especially since they tried to force the 2v1 early game, they could have gotten away with something like Kogmaw or Vayne.


Crumbzz played bad, noone's denying it.
And i disagree about Leona being follow up, usually you start with it.
But Liftlift with cleanse, Nidalee, Kha'Zix and Zac aren't best targets to catch instantly.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
SagaZ
Profile Blog Joined May 2009
France3460 Posts
January 18 2014 03:23 GMT
#1689
On January 18 2014 12:10 wei2coolman wrote:
Show nested quote +
On January 18 2014 12:04 oo_Wonderful_oo wrote:
On January 18 2014 12:01 wei2coolman wrote:
lack of engage from Dig hurt them. Leona's ult is awesome, but takes a lot of skills to use as the only initiation for a team.


He hit zero gamechangers.
At least could hit same which Xpecial hit in mid against EG, getting Pete and Snoopeh stunned and instagibbed.
Instead of it, he whiffed 3-4 probably.

It's easier to hit leona ult as a follow up engage, but not as a first ult out.
If Crumbz had landed his cocoon, or if Scarra played something with CC, the leona ulti becomes a lot easier to hit.

EDIT: watching tsm vs c9.
not understanding the adc pick with nunu.
I see why they chose nunu, cuz they want more map control without sacrificing objective control (early sightstone, but has such strong jungling ability (the q)). Lucian doesn't need that much AS, dunno why they don't run this with more AS based ADC, especially since they tried to force the 2v1 early game, they could have gotten away with something like Kogmaw or Vayne.

I mean, what else can oddone play? jarvan maybe?
maybe TSM overates lucian a bot (so does the entire NA region) so it looks like they want to pick it whenever they get the chance,
lucian lost all matches today tho right?
Be nice, buy wards and don't feed double buff.
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-01-18 03:29:53
January 18 2014 03:28 GMT
#1690
On January 18 2014 12:23 SagaZ wrote:
Show nested quote +
On January 18 2014 12:10 wei2coolman wrote:
On January 18 2014 12:04 oo_Wonderful_oo wrote:
On January 18 2014 12:01 wei2coolman wrote:
lack of engage from Dig hurt them. Leona's ult is awesome, but takes a lot of skills to use as the only initiation for a team.


He hit zero gamechangers.
At least could hit same which Xpecial hit in mid against EG, getting Pete and Snoopeh stunned and instagibbed.
Instead of it, he whiffed 3-4 probably.

It's easier to hit leona ult as a follow up engage, but not as a first ult out.
If Crumbz had landed his cocoon, or if Scarra played something with CC, the leona ulti becomes a lot easier to hit.

EDIT: watching tsm vs c9.
not understanding the adc pick with nunu.
I see why they chose nunu, cuz they want more map control without sacrificing objective control (early sightstone, but has such strong jungling ability (the q)). Lucian doesn't need that much AS, dunno why they don't run this with more AS based ADC, especially since they tried to force the 2v1 early game, they could have gotten away with something like Kogmaw or Vayne.

I mean, what else can oddone play? jarvan maybe?
maybe TSM overates lucian a bot (so does the entire NA region) so it looks like they want to pick it whenever they get the chance,
lucian lost all matches today tho right?

I think TOO has more flexible jungle choices, I think the nunu choice is a team choice. They want the early vision without losing jungle pressure, so that's hwy there's that early sighstone, however C9's teemo choice was far superior for early vision. The ADC pick was a huge mistake imo, especially if you going for high utility jungler that gives so much free AS.


On January 18 2014 12:19 oo_Wonderful_oo wrote:
Show nested quote +
On January 18 2014 12:10 wei2coolman wrote:
On January 18 2014 12:04 oo_Wonderful_oo wrote:
On January 18 2014 12:01 wei2coolman wrote:
lack of engage from Dig hurt them. Leona's ult is awesome, but takes a lot of skills to use as the only initiation for a team.


He hit zero gamechangers.
At least could hit same which Xpecial hit in mid against EG, getting Pete and Snoopeh stunned and instagibbed.
Instead of it, he whiffed 3-4 probably.

It's easier to hit leona ult as a follow up engage, but not as a first ult out.
If Crumbz had landed his cocoon, or if Scarra played something with CC, the leona ulti becomes a lot easier to hit.

EDIT: watching tsm vs c9.
not understanding the adc pick with nunu.
I see why they chose nunu, cuz they want more map control without sacrificing objective control (early sightstone, but has such strong jungling ability (the q)). Lucian doesn't need that much AS, dunno why they don't run this with more AS based ADC, especially since they tried to force the 2v1 early game, they could have gotten away with something like Kogmaw or Vayne.


Crumbzz played bad, noone's denying it.
And i disagree about Leona being follow up, usually you start with it.
But Liftlift with cleanse, Nidalee, Kha'Zix and Zac aren't best targets to catch instantly.

And that's why it's not a great initiate CC, cuz of the wind up time, it's pretty easy to dodge.
liftlift > tsm
cLutZ
Profile Joined November 2010
United States19574 Posts
January 18 2014 03:31 GMT
#1691
So, with the C9 Teemo. I wonder if it would be worthwhile to put down some shrooms in your lanes right behind turrets if you are as ahead as they were vs. TSM in game 1.

This idea is basically the "anti-throw" idea (so perhaps if XD.GG used Teemo they could use it). But, since Teemo teams are probably the most likely of teams to get aced, why not just make pushing nearly impossible if you are 10k gold ahead?
Freeeeeeedom
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-01-18 03:33:31
January 18 2014 03:32 GMT
#1692
On January 18 2014 12:31 cLutZ wrote:
So, with the C9 Teemo. I wonder if it would be worthwhile to put down some shrooms in your lanes right behind turrets if you are as ahead as they were vs. TSM in game 1.

This idea is basically the "anti-throw" idea (so perhaps if XD.GG used Teemo they could use it). But, since Teemo teams are probably the most likely of teams to get aced, why not just make pushing nearly impossible if you are 10k gold ahead?

pointless imo, if you have crisp rotation, you shouldn't need that. And c9's rotations are usually pretty fucking crisp.
also, if your constantly tossing out shrooms, any lane shrooms would mean less map pressure.
liftlift > tsm
JBright
Profile Joined September 2010
Vancouver14381 Posts
January 18 2014 03:34 GMT
#1693
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
cLutZ
Profile Joined November 2010
United States19574 Posts
January 18 2014 03:37 GMT
#1694
On January 18 2014 12:32 wei2coolman wrote:
Show nested quote +
On January 18 2014 12:31 cLutZ wrote:
So, with the C9 Teemo. I wonder if it would be worthwhile to put down some shrooms in your lanes right behind turrets if you are as ahead as they were vs. TSM in game 1.

This idea is basically the "anti-throw" idea (so perhaps if XD.GG used Teemo they could use it). But, since Teemo teams are probably the most likely of teams to get aced, why not just make pushing nearly impossible if you are 10k gold ahead?

pointless imo, if you have crisp rotation, you shouldn't need that. And c9's rotations are usually pretty fucking crisp.
also, if your constantly tossing out shrooms, any lane shrooms would mean less map pressure.


Im saying, lets say you are not C9. Perhaps a less smart team. One that is likely to have your ADC (or jungler) get caught out randomly.

EH?
Freeeeeeedom
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 18 2014 03:39 GMT
#1695
On January 18 2014 12:37 cLutZ wrote:
Show nested quote +
On January 18 2014 12:32 wei2coolman wrote:
On January 18 2014 12:31 cLutZ wrote:
So, with the C9 Teemo. I wonder if it would be worthwhile to put down some shrooms in your lanes right behind turrets if you are as ahead as they were vs. TSM in game 1.

This idea is basically the "anti-throw" idea (so perhaps if XD.GG used Teemo they could use it). But, since Teemo teams are probably the most likely of teams to get aced, why not just make pushing nearly impossible if you are 10k gold ahead?

pointless imo, if you have crisp rotation, you shouldn't need that. And c9's rotations are usually pretty fucking crisp.
also, if your constantly tossing out shrooms, any lane shrooms would mean less map pressure.


Im saying, lets say you are not C9. Perhaps a less smart team. One that is likely to have your ADC (or jungler) get caught out randomly.

EH?

Yes, if you're CLG. you should put shrooms behind your push. #toxicdartsfired
liftlift > tsm
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
January 18 2014 03:42 GMT
#1696
On January 18 2014 12:10 wei2coolman wrote:
Show nested quote +
On January 18 2014 12:04 oo_Wonderful_oo wrote:
On January 18 2014 12:01 wei2coolman wrote:
lack of engage from Dig hurt them. Leona's ult is awesome, but takes a lot of skills to use as the only initiation for a team.


He hit zero gamechangers.
At least could hit same which Xpecial hit in mid against EG, getting Pete and Snoopeh stunned and instagibbed.
Instead of it, he whiffed 3-4 probably.

It's easier to hit leona ult as a follow up engage, but not as a first ult out.
If Crumbz had landed his cocoon, or if Scarra played something with CC, the leona ulti becomes a lot easier to hit.

EDIT: watching tsm vs c9.
not understanding the adc pick with nunu.
I see why they chose nunu, cuz they want more map control without sacrificing objective control (early sightstone, but has such strong jungling ability (the q)). Lucian doesn't need that much AS, dunno why they don't run this with more AS based ADC, especially since they tried to force the 2v1 early game, they could have gotten away with something like Kogmaw or Vayne.

Lucian ult scales off of AS so bloodboil actually makes his ult useful
I'm on GOLD CHAIN
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-01-18 03:47:37
January 18 2014 03:45 GMT
#1697
On January 18 2014 12:42 ZERG_RUSSIAN wrote:
Show nested quote +
On January 18 2014 12:10 wei2coolman wrote:
On January 18 2014 12:04 oo_Wonderful_oo wrote:
On January 18 2014 12:01 wei2coolman wrote:
lack of engage from Dig hurt them. Leona's ult is awesome, but takes a lot of skills to use as the only initiation for a team.


He hit zero gamechangers.
At least could hit same which Xpecial hit in mid against EG, getting Pete and Snoopeh stunned and instagibbed.
Instead of it, he whiffed 3-4 probably.

It's easier to hit leona ult as a follow up engage, but not as a first ult out.
If Crumbz had landed his cocoon, or if Scarra played something with CC, the leona ulti becomes a lot easier to hit.

EDIT: watching tsm vs c9.
not understanding the adc pick with nunu.
I see why they chose nunu, cuz they want more map control without sacrificing objective control (early sightstone, but has such strong jungling ability (the q)). Lucian doesn't need that much AS, dunno why they don't run this with more AS based ADC, especially since they tried to force the 2v1 early game, they could have gotten away with something like Kogmaw or Vayne.

Lucian ult scales off of AS so bloodboil actually makes his ult useful

Yes, because you should totally use Nunu's AS boost, for an ADC's ulti. /sarcasm
that's still a huge opportunity cost loss in damage in comparison to autoattack based ADC.
liftlift > tsm
cLutZ
Profile Joined November 2010
United States19574 Posts
January 18 2014 03:47 GMT
#1698
On January 18 2014 12:39 wei2coolman wrote:
Show nested quote +
On January 18 2014 12:37 cLutZ wrote:
On January 18 2014 12:32 wei2coolman wrote:
On January 18 2014 12:31 cLutZ wrote:
So, with the C9 Teemo. I wonder if it would be worthwhile to put down some shrooms in your lanes right behind turrets if you are as ahead as they were vs. TSM in game 1.

This idea is basically the "anti-throw" idea (so perhaps if XD.GG used Teemo they could use it). But, since Teemo teams are probably the most likely of teams to get aced, why not just make pushing nearly impossible if you are 10k gold ahead?

pointless imo, if you have crisp rotation, you shouldn't need that. And c9's rotations are usually pretty fucking crisp.
also, if your constantly tossing out shrooms, any lane shrooms would mean less map pressure.


Im saying, lets say you are not C9. Perhaps a less smart team. One that is likely to have your ADC (or jungler) get caught out randomly.

EH?

Yes, if you're CLG. you should put shrooms behind your push. #toxicdartsfired


Lol.

But really, it was my random YoloQueue thought extrapolated from a game.
Freeeeeeedom
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
Last Edited: 2014-01-18 03:47:50
January 18 2014 03:47 GMT
#1699
On January 18 2014 12:45 wei2coolman wrote:
Show nested quote +
On January 18 2014 12:42 ZERG_RUSSIAN wrote:
On January 18 2014 12:10 wei2coolman wrote:
On January 18 2014 12:04 oo_Wonderful_oo wrote:
On January 18 2014 12:01 wei2coolman wrote:
lack of engage from Dig hurt them. Leona's ult is awesome, but takes a lot of skills to use as the only initiation for a team.


He hit zero gamechangers.
At least could hit same which Xpecial hit in mid against EG, getting Pete and Snoopeh stunned and instagibbed.
Instead of it, he whiffed 3-4 probably.

It's easier to hit leona ult as a follow up engage, but not as a first ult out.
If Crumbz had landed his cocoon, or if Scarra played something with CC, the leona ulti becomes a lot easier to hit.

EDIT: watching tsm vs c9.
not understanding the adc pick with nunu.
I see why they chose nunu, cuz they want more map control without sacrificing objective control (early sightstone, but has such strong jungling ability (the q)). Lucian doesn't need that much AS, dunno why they don't run this with more AS based ADC, especially since they tried to force the 2v1 early game, they could have gotten away with something like Kogmaw or Vayne.

Lucian ult scales off of AS so bloodboil actually makes his ult useful

Yes, because you should totally use Nunu's AS boost, for an ADC's ulti.
that's still a huge opportunity cost loss in damage in comparison to autoattack based ADC.

All ADCs scale off of AS? Like literally the only difference between him and another ADC is that he has an extra ability which scales off of AS?

You're always bloodboiling the ADC anyway so like just having extra synergy is bad? I honestly don't understand what you're saying.
I'm on GOLD CHAIN
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-01-18 04:20:24
January 18 2014 03:49 GMT
#1700
On January 18 2014 12:47 ZERG_RUSSIAN wrote:
Show nested quote +
On January 18 2014 12:45 wei2coolman wrote:
On January 18 2014 12:42 ZERG_RUSSIAN wrote:
On January 18 2014 12:10 wei2coolman wrote:
On January 18 2014 12:04 oo_Wonderful_oo wrote:
On January 18 2014 12:01 wei2coolman wrote:
lack of engage from Dig hurt them. Leona's ult is awesome, but takes a lot of skills to use as the only initiation for a team.


He hit zero gamechangers.
At least could hit same which Xpecial hit in mid against EG, getting Pete and Snoopeh stunned and instagibbed.
Instead of it, he whiffed 3-4 probably.

It's easier to hit leona ult as a follow up engage, but not as a first ult out.
If Crumbz had landed his cocoon, or if Scarra played something with CC, the leona ulti becomes a lot easier to hit.

EDIT: watching tsm vs c9.
not understanding the adc pick with nunu.
I see why they chose nunu, cuz they want more map control without sacrificing objective control (early sightstone, but has such strong jungling ability (the q)). Lucian doesn't need that much AS, dunno why they don't run this with more AS based ADC, especially since they tried to force the 2v1 early game, they could have gotten away with something like Kogmaw or Vayne.

Lucian ult scales off of AS so bloodboil actually makes his ult useful

Yes, because you should totally use Nunu's AS boost, for an ADC's ulti.
that's still a huge opportunity cost loss in damage in comparison to autoattack based ADC.

All ADCs scale off of AS? Like literally the only difference between him and another ADC is that he has an extra ability which scales off of AS?

You're always bloodboiling the ADC anyway so like just having extra synergy is bad? I honestly don't understand what you're saying.

I'm saying, he doesn't make full use of the AS boost, the same reason why Lucian doesn't build AS outside of Triforce.
Majority of his combat time is spent using ability, and interweaving already 100% boosted AS due to passive, that means he's only using the AS boost off of A) his ulti, or B) the 2 seconds he has when all his abilities are on Cd, after going through full rotation.

As opposed onto something like Kogmaw, who is just auto attack for days using full AS boost while in combat.

that's not to say thats why TSM lost though. need strong initiate to deal with something like teemo. Nasus/nunu, not good initiate.


EDIT: holy shit, dis zuna jungle so fucking scary, like wtf, such solid play. after getting doublebuff he camps wraiths for snoopeh, very smart jungler move.
liftlift > tsm
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