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On February 09 2013 11:11 Zdrastochye wrote:Show nested quote +On February 09 2013 11:10 DragoonTT wrote: I really doubt it's worth it to completely starve your top lane in favour of your AD carry. I know it is Hotshot's style to play a more supportive role, but with his items, he was a non-factor, CLG forced themselves to basically play 4v5 for a good fifteen minutes.
A Cho with some gold can at least stall Olaf's pushing and is far more effective at keeping the carry safe. But Hotshot died 1v1 to Olaf even after getting free attacks onto him for at least ten to fifteen seconds and was completely negligible in teamights. It is then-CLG.EUs dilemma all over again - do we starve our 2 and 3 positions in favour of the 1? What? All CLG.EU starved out was Snoopeh, Wickd was always good in farm, and largely carries from his position. Wickd is very bad, what are you talking about? He only plays Rumble and Malphite and still somehow manages to throw games by himself. He has good farm because he demands it but he doesn't always deserve it, taking more farm than Yellowpete when you're malphite is imo just bad.
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On February 09 2013 11:10 Slaughter wrote:Show nested quote +On February 09 2013 11:09 DODswe4 wrote:On February 09 2013 11:06 OutlaW- wrote: Double played really well, Saint/Voy/Elementz carried Curse but everyone played pretty well. Hotshot is honestly just terrible, Chauster and Link had a bad game that happens but Hotshot always plays like this tbh hotshot was behind 100cs for quite a while. Double is by far the best player on clg Next season: Hotshot clears house because he can't admit hes a problem Benches DL and Chauster and Curse picks them up. Curse Wins season 4.
that seems to be the hotshot way. voyboy is leagues ahead of hotshot in skill. to often do we see hotshot doing bad games
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On February 09 2013 11:10 overt wrote:Show nested quote +On February 09 2013 11:08 Zdrastochye wrote:On February 09 2013 11:06 wei2coolman wrote:On February 09 2013 11:03 TheSinisterRed wrote: I believe Curse 2013. Despite Cop being behind Doublelift literally the entire game, Voy and Saint too strong. It's a result of different gameplay. Curse is far more mid/top centric carry than CLG is. So they'll be more likely to toss voyman into a lane that's pushing, than they are to send Cop. It's the same reason why Froggen always ends up with like 500 farm at like 30minutes, and yellowpete has like 20 farm at 30 minutes. Don't forget you could swap Froggen with Alex Ich and Yellowpete with Genja and you've described GG quite clearly. It's not a bad strategy. It's hardly a team strategy that they're doing simply based off team strategies. They're playing around their weakest players and to their strongest players. It's hardly a compliment to yellowpete/Cop to say, "well their team prioritizes their better players first."
I don't think Curse does this. I think they have a normal distribution honestly, it's CLG that favours double before everyone else so comparing Cops farm to Doubles without taking that into account is a bit misleading.
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On February 09 2013 11:08 Dandel Ion wrote:Show nested quote +On February 09 2013 11:06 Slusher wrote:On February 09 2013 11:05 Dandel Ion wrote:On February 09 2013 11:04 Sufficiency wrote: Elementz is hardly a progamer =\ hey, he played okay this game. we can bash him when he derps again (so their next game, keke) the teamfight they won at blue he ulted and only hit anivia egg, it just didn't matter because Voy and Saint had already entered their god mode codes. Yeah and the teamfight before he put dlift on lockdown really well and abused CLG's shitty positioning. He's not always bad. But most of the times. Show nested quote +On February 09 2013 11:07 Slaughter wrote:On February 09 2013 11:06 Slusher wrote:On February 09 2013 11:05 Dandel Ion wrote:On February 09 2013 11:04 Sufficiency wrote: Elementz is hardly a progamer =\ hey, he played okay this game. we can bash him when he derps again (so their next game, keke) the teamfight they won at blue he ulted and only hit anivia egg, it just didn't matter because Voy and Saint had already entered their god mode codes. I think he got 1 more with that ult as well. No I think Lee flashed it.
Definitely hit lee
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United States47024 Posts
CLG benches jiji, and gets Link. Link plays worse than jiji.
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On February 09 2013 11:14 TheYango wrote: CLG benches jiji, and gets Link. Link plays worse than jiji. Too bad Nyjacky is so good, else either of them could have had a spot on Curse.
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On February 09 2013 11:14 TheYango wrote: CLG benches jiji, and gets Link. Link plays worse than jiji.
He played really well on Syndra in their first game... His next 2 games were...less than effective.
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On February 09 2013 11:14 TheYango wrote: CLG benches jiji, and gets Link. Link plays worse than jiji.
Honestly jiji is not that much more stellar either.
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I don't just mean ults, that's not the only thing supports do. It just felt like Elementz overall played significantly better than Aphromoo.
I was watching Doublelift in every fight and I don't think he made many mistakes, he played really well considering how far behind his team was. I think that he could make the difference in many games if they enter something like midgame even. For example that lizard steal was awesome, as was the kill on Saint and most of his teamfight movement, even though later on he was completely helpless.
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The problem with Dlift having so much farm that game was three-fold.
1. He couldn't 1v1 Voyboy anyways, so he needed support. So CLG had no map pressure. 2. The only reason he didn't die in alot of the teamfights is because he flashed/90 cal'd over walls, making him useless. 3. He had no TP, and curse knows he loves to afk farm so they took advantage elsewhere.
This game was Curse executing "the book" on how to beat clg.
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On February 09 2013 11:13 OutlaW- wrote:Show nested quote +On February 09 2013 11:11 Zdrastochye wrote:On February 09 2013 11:10 DragoonTT wrote: I really doubt it's worth it to completely starve your top lane in favour of your AD carry. I know it is Hotshot's style to play a more supportive role, but with his items, he was a non-factor, CLG forced themselves to basically play 4v5 for a good fifteen minutes.
A Cho with some gold can at least stall Olaf's pushing and is far more effective at keeping the carry safe. But Hotshot died 1v1 to Olaf even after getting free attacks onto him for at least ten to fifteen seconds and was completely negligible in teamights. It is then-CLG.EUs dilemma all over again - do we starve our 2 and 3 positions in favour of the 1? What? All CLG.EU starved out was Snoopeh, Wickd was always good in farm, and largely carries from his position. Wickd is very bad, what are you talking about? He only plays Rumble and Malphite and still somehow manages to throw games by himself. He has good farm because he demands it but he doesn't always deserve it, taking more farm than Yellowpete when you're malphite is imo just bad. What a bad post, seriously. If you dont know anything about the players stop making such statements.
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On February 09 2013 11:14 TheYango wrote: CLG benches jiji, and gets Link. Link plays worse than jiji. This is just speculation, and I say this as a hardcore jiji fan. Link definitely played much better in the first 2 games than Jiji could have. There are many things wrong with CLG right now but replacing Link with Jiji isn't one of them.
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On February 09 2013 11:13 OutlaW- wrote:Show nested quote +On February 09 2013 11:11 Zdrastochye wrote:On February 09 2013 11:10 DragoonTT wrote: I really doubt it's worth it to completely starve your top lane in favour of your AD carry. I know it is Hotshot's style to play a more supportive role, but with his items, he was a non-factor, CLG forced themselves to basically play 4v5 for a good fifteen minutes.
A Cho with some gold can at least stall Olaf's pushing and is far more effective at keeping the carry safe. But Hotshot died 1v1 to Olaf even after getting free attacks onto him for at least ten to fifteen seconds and was completely negligible in teamights. It is then-CLG.EUs dilemma all over again - do we starve our 2 and 3 positions in favour of the 1? What? All CLG.EU starved out was Snoopeh, Wickd was always good in farm, and largely carries from his position. Wickd is very bad, what are you talking about? He only plays Rumble and Malphite and still somehow manages to throw games by himself. He has good farm because he demands it but he doesn't always deserve it, taking more farm than Yellowpete when you're malphite is imo just bad.
Do you watch the same game? I feel like responding to this but won't waste my time if you're just going to be blatantly wrong. You didn't mention Irelia who's Wickd's premiere champion. If he's "very bad" then Voyboy must be "very bad" because they're quite close in skill.
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On February 09 2013 11:11 AsmodeusXI wrote:+ Show Spoiler +On February 09 2013 11:09 Radnomize wrote: Just saw that only six teams are playing this week. Is it going to be the same in the future with two teams having the week off?
Yes, save two weeks, which are... 4 and 10 I believe. Those are marathon weeks where all play.
On February 09 2013 11:12 Jaksiel wrote:+ Show Spoiler +On February 09 2013 11:09 Radnomize wrote: Just saw that only six teams are playing this week. Is it going to be the same in the future with two teams having the week off?
I believe so. There are ten weeks in the season. Two of the weeks are mega-weeks with every team playing many games. In each of the other 8 weeks, two teams will have 'byes', meaning each team gets a 'bye' twice. I think.
All right, thanks.
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On February 09 2013 11:11 Sufficiency wrote:Show nested quote +On February 09 2013 11:10 discator wrote: Also Dorans Shield, Homeguards Dodge Boots and Runic Bulwark best Cho top build NA It's too hard for HSGG to press Q and W, so might as well just give auras to dlift. Easy plays yo. He also had 2 item slots filled with ward. Ahaha. How sad is that? "GUYS, I WARD FOR YOU AND EVERYTHING, BUT PLS CARRY ME!".
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Can 400 CS vayne 1v1 olaf?
can any ADC 1v1 olaf?
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On February 09 2013 11:14 TheYango wrote: CLG benches jiji, and gets Link. Link plays worse than jiji.
jijis benching I think was more to do with confidence than actual play. Jiji never played as bad as CLG said he played. It was only a matter of time he got fed up of being shat on perma for anything he does.
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Oh no I've insulted blindfolded fanboys. Wickd is terrible. Voyboy is much better. He's still better than Hotshot, I'll give you that. I'm pretty sure I know more about EG than both of you, too.
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On February 09 2013 11:15 Redox wrote:Show nested quote +On February 09 2013 11:13 OutlaW- wrote:On February 09 2013 11:11 Zdrastochye wrote:On February 09 2013 11:10 DragoonTT wrote: I really doubt it's worth it to completely starve your top lane in favour of your AD carry. I know it is Hotshot's style to play a more supportive role, but with his items, he was a non-factor, CLG forced themselves to basically play 4v5 for a good fifteen minutes.
A Cho with some gold can at least stall Olaf's pushing and is far more effective at keeping the carry safe. But Hotshot died 1v1 to Olaf even after getting free attacks onto him for at least ten to fifteen seconds and was completely negligible in teamights. It is then-CLG.EUs dilemma all over again - do we starve our 2 and 3 positions in favour of the 1? What? All CLG.EU starved out was Snoopeh, Wickd was always good in farm, and largely carries from his position. Wickd is very bad, what are you talking about? He only plays Rumble and Malphite and still somehow manages to throw games by himself. He has good farm because he demands it but he doesn't always deserve it, taking more farm than Yellowpete when you're malphite is imo just bad. What a bad post, seriously. If you dont know anything about the players stop making such statements. Its funny cause I actually agree with him on most of his points. Wickd can only play Irelia effectively. Every other of his champions from his limited champion pool is trash tier. lol
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Regarding the farm attribution, imo Curse is probably the NA team with the most even farm distribution, with even SV getting lane farm on a regular basis. The way I see it, it lets any of the 4 non-support champions the potential to get fed and carry the team, depending on who gets the kills
I think it makes them harder to neutralize or ban out
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