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[S2] World Championships Discussion - Page 4

Forum Index > LoL Tournaments
Post a Reply
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Keep the rage to a minimum. This includes wait times between games, music, and balance.

Fair warning to all.
JDizz6688
Profile Blog Joined November 2007
United States177 Posts
October 03 2012 07:03 GMT
#61
On October 02 2012 07:17 FakeSteve[TPR] wrote:
Beautiful OP, JBright


^ JBright ur awesome, thank you for taking the time to do this.
JDizzPANiC.806 Diamond Z NA Let's SC 2
Redox
Profile Joined October 2010
Germany24794 Posts
October 03 2012 14:52 GMT
#62
On October 03 2012 12:46 Abenson wrote:
TPA

THEY'RE SEEDED IN TOP 4, THAT MUST MEAN SOMETHING
I BELIEVE

Yeah, that the tournament format is very bad.
Off-season = best season
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
October 03 2012 15:00 GMT
#63
But they aren't seeded into the top 4

If they seeded 4 teams
Into the top 4
Can you tell me
Why the hell they'd even bother with those other teams?

Food for thought.
A backwards poet writes inverse.
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
October 03 2012 15:17 GMT
#64
On October 02 2012 04:01 GeorgeForeman wrote:
Any word on how the teams from groups will be matched up with the seeded teams? 'Cause if it's already something like, "Top seed from Pool A faces M5, second seed faces SK", you could definitely see a scenario where the final game in a pool is between two teams that are both 2-0, and both want to lose. (Just using SK and M5 as examples; I don't mean to imply that one is better than the other necessarily.)

Has Riot done anything to address this possibility?

Was thinking that too, the difference in facing M5 and SK is night and day, not saying SK couldn't pull off the upset but they are definitely a massive underdog to 8 of the 12 teams while M5 is the obvious front runners. Wouldn't be surprised to see a bad time baron called making one team get "caught" and lose.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Gorsameth
Profile Joined April 2010
Netherlands22485 Posts
October 03 2012 15:29 GMT
#65
On October 04 2012 00:17 NotSorry wrote:
Show nested quote +
On October 02 2012 04:01 GeorgeForeman wrote:
Any word on how the teams from groups will be matched up with the seeded teams? 'Cause if it's already something like, "Top seed from Pool A faces M5, second seed faces SK", you could definitely see a scenario where the final game in a pool is between two teams that are both 2-0, and both want to lose. (Just using SK and M5 as examples; I don't mean to imply that one is better than the other necessarily.)

Has Riot done anything to address this possibility?

Was thinking that too, the difference in facing M5 and SK is night and day, not saying SK couldn't pull off the upset but they are definitely a massive underdog to 8 of the 12 teams while M5 is the obvious front runners. Wouldn't be surprised to see a bad time baron called making one team get "caught" and lose.


Read up. Top 2 gets randomly put into the bracket so there is nothing to game.
Just useless matches once 2 teams are through. (which tbh is the lesser of 2 evils)
It ignores such insignificant forces as time, entropy, and death
cLutZ
Profile Joined November 2010
United States19574 Posts
October 03 2012 16:20 GMT
#66
Why did Riot have 5 regionals in the first place? Can someone explain that decision?
Freeeeeeedom
Sermokala
Profile Blog Joined November 2010
United States14160 Posts
Last Edited: 2012-10-03 16:27:13
October 03 2012 16:24 GMT
#67
On October 04 2012 01:20 cLutZ wrote:
Why did Riot have 5 regionals in the first place? Can someone explain that decision?


they divided the world into 5 pieces. NA (3 spots) EU(3 spots) SEA(2 spots)China(2 spots) and Korea(2 spots). then they decided to have 4 Byes past the group stage. Korea got the odd man out.

On October 04 2012 00:29 Gorsameth wrote:
Show nested quote +
On October 04 2012 00:17 NotSorry wrote:
On October 02 2012 04:01 GeorgeForeman wrote:
Any word on how the teams from groups will be matched up with the seeded teams? 'Cause if it's already something like, "Top seed from Pool A faces M5, second seed faces SK", you could definitely see a scenario where the final game in a pool is between two teams that are both 2-0, and both want to lose. (Just using SK and M5 as examples; I don't mean to imply that one is better than the other necessarily.)

Has Riot done anything to address this possibility?

Was thinking that too, the difference in facing M5 and SK is night and day, not saying SK couldn't pull off the upset but they are definitely a massive underdog to 8 of the 12 teams while M5 is the obvious front runners. Wouldn't be surprised to see a bad time baron called making one team get "caught" and lose.


Read up. Top 2 gets randomly put into the bracket so there is nothing to game.
Just useless matches once 2 teams are through. (which tbh is the lesser of 2 evils)


Riot is going to pay the people who place in the last 2 spots different money so its going to matter for them. One of the better things they did then other events even if its a simple thing.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
XenOmega
Profile Blog Joined December 2010
Canada2822 Posts
October 03 2012 17:17 GMT
#68
I think in order to stabilize LOL, they should make it so that the big FLAG events (like regionals or something?) are all played on 1 patch. So basically, you have "different" stable period before every major tournaments. Teams get to practice on the same patch, without having to figure out things after every patch and after every champion release, and without the risk of a suddenly NEW op champion.

By doing so, we get to see "stability and creativity" inside 1 patch tournament. Things will be figured out, but it will also leave room to people who will want to break the meta. I believe every MAJOR sports do not change rules during a season. Maybe a game like LOL would gain something from this.

TL;DR : by keeping 1 patch for a long time, things can be figured out and we will get to see better, refined plays. At the same time, because its the same patch, we can expect a sub-Meta to take form, and we can expect some teams to try counter the meta.

And after one major tournament, BAM, all the newest patches apply, including all the new champions that came out. And team have to work hard to learn the new things.

Of course, realistically, it would be hard... Players usually practice on the regular client. A solution to this would be limiting the RANKED games on the desired patch note, and leaving normals + customs on the newest patch.
OR, by allowing custom games to decide which patch it will be played on (kind of like how in Warcraft 3, when you create a DOTA game, you can choose what patch you want to play).
TheYango
Profile Joined September 2008
United States47024 Posts
October 03 2012 17:30 GMT
#69
Or they could just not patch the game every 2-3 weeks and slow down.
Moderator
JBright
Profile Joined September 2010
Vancouver14381 Posts
October 03 2012 17:32 GMT
#70
On October 04 2012 02:17 XenOmega wrote:
I think in order to stabilize LOL, they should make it so that the big FLAG events (like regionals or something?) are all played on 1 patch. So basically, you have "different" stable period before every major tournaments. Teams get to practice on the same patch, without having to figure out things after every patch and after every champion release, and without the risk of a suddenly NEW op champion.

By doing so, we get to see "stability and creativity" inside 1 patch tournament. Things will be figured out, but it will also leave room to people who will want to break the meta. I believe every MAJOR sports do not change rules during a season. Maybe a game like LOL would gain something from this.

TL;DR : by keeping 1 patch for a long time, things can be figured out and we will get to see better, refined plays. At the same time, because its the same patch, we can expect a sub-Meta to take form, and we can expect some teams to try counter the meta.

And after one major tournament, BAM, all the newest patches apply, including all the new champions that came out. And team have to work hard to learn the new things.

Of course, realistically, it would be hard... Players usually practice on the regular client. A solution to this would be limiting the RANKED games on the desired patch note, and leaving normals + customs on the newest patch.
OR, by allowing custom games to decide which patch it will be played on (kind of like how in Warcraft 3, when you create a DOTA game, you can choose what patch you want to play).


Riot has been leaning towards something like this but not completely just yet. They've made the patches around major competitions fairly minor so the live patch feels very similar to the tournament patch.
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
3 Lions
Profile Blog Joined October 2007
United States3705 Posts
October 03 2012 17:51 GMT
#71
lolz apparently hotshotgg lost 3 coin tosses in a row and so CLG.na is purple side all three games tomorrow
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
October 03 2012 17:57 GMT
#72
On October 04 2012 02:51 3 Lions wrote:
lolz apparently hotshotgg lost 3 coin tosses in a row and so CLG.na is purple side all three games tomorrow

OP
A backwards poet writes inverse.
SlayerS_Jigglypuff
Profile Joined September 2012
7 Posts
October 03 2012 18:43 GMT
#73
What is the time for Europe? :O
little fancy
Profile Joined August 2011
Germany2504 Posts
October 03 2012 18:51 GMT
#74
On October 04 2012 03:43 SlayerS_Jigglypuff wrote:
What is the time for Europe? :O


Times from the schedule + 9h = CEST.
JBright
Profile Joined September 2010
Vancouver14381 Posts
October 03 2012 19:03 GMT
#75
On October 04 2012 03:43 SlayerS_Jigglypuff wrote:
What is the time for Europe? :O


If you set the timezone in your TL profile, the schedule in the OP will show up for your local time.
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
qtiehunter
Profile Joined August 2012
1088 Posts
October 03 2012 19:34 GMT
#76
On October 04 2012 04:03 JBright wrote:
Show nested quote +
On October 04 2012 03:43 SlayerS_Jigglypuff wrote:
What is the time for Europe? :O


If you set the timezone in your TL profile, the schedule in the OP will show up for your local time.


magic :D
RIP KT.Violet
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
October 03 2012 20:50 GMT
#77
On October 04 2012 02:51 3 Lions wrote:
lolz apparently hotshotgg lost 3 coin tosses in a row and so CLG.na is purple side all three games tomorrow


Riot nerf plz
Moderator<:3-/-<
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-10-03 21:03:33
October 03 2012 21:00 GMT
#78
On October 04 2012 02:51 3 Lions wrote:
lolz apparently hotshotgg lost 3 coin tosses in a row and so CLG.na is purple side all three games tomorrow


That seems really weird. Why would you do a coin toss for each game rather than one coin toss and then alternate sides? The probability of losing three coin tosses in a row is 12.5%, or 1 in 8. That's fairly frequent, so if the goal is to have as even a distribution of sides as possible this isn't exactly the best way to go about it.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Hakanfrog
Profile Joined October 2011
Sweden690 Posts
Last Edited: 2012-10-03 21:14:23
October 03 2012 21:14 GMT
#79
On October 04 2012 06:00 Seuss wrote:
Show nested quote +
On October 04 2012 02:51 3 Lions wrote:
lolz apparently hotshotgg lost 3 coin tosses in a row and so CLG.na is purple side all three games tomorrow


That seems really weird. Why would you do a coin toss for each game rather than one coin toss and then alternate sides? The probability of losing three coin tosses in a row is 12.5%, or 1 in 8. That's fairly frequent, so if the goal is to have as even a distribution of sides as possible this isn't exactly the best way to go about it.


It´s not a B03 it´s 3 BO1s. Probablly lost vs all 3 opponents.
ChaosShadow
Profile Joined April 2010
United States79 Posts
October 03 2012 21:16 GMT
#80
On October 04 2012 06:00 Seuss wrote:
Show nested quote +
On October 04 2012 02:51 3 Lions wrote:
lolz apparently hotshotgg lost 3 coin tosses in a row and so CLG.na is purple side all three games tomorrow


That seems really weird. Why would you do a coin toss for each game rather than one coin toss and then alternate sides? The probability of losing three coin tosses in a row is 12.5%, or 1 in 8. That's fairly frequent, so if the goal is to have as even a distribution of sides as possible this isn't exactly the best way to go about it.


Its for the group stages, so its versus 3 different teams, alternating would work for a BoX series, but this is for 3 different teams.
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