On August 13 2012 05:43 overt wrote:
So apparently...
KR > NA > CN.
So apparently...
KR > NA > CN.
Don't forget EU

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Doctorbeat
Netherlands13241 Posts
On August 13 2012 05:43 overt wrote: So apparently... KR > NA > CN. Don't forget EU ![]() | ||
Sufficiency
Canada23833 Posts
On August 13 2012 05:46 Doctorbeat wrote: Don't forget EU ![]() KR > EU > NA > anywhere else | ||
zulu_nation8
China26351 Posts
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nojitosunrise
United States6188 Posts
shen ultiing a jumping trist was pretty cool | ||
beefhamburger
United States3962 Posts
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Azarkon
United States21060 Posts
On August 13 2012 05:47 Sufficiency wrote: Show nested quote + On August 13 2012 05:46 Doctorbeat wrote: On August 13 2012 05:43 overt wrote: So apparently... KR > NA > CN. Don't forget EU ![]() KR > EU > NA > anywhere else Forgive me, but isn't it M5 > every other team? ![]() Koreans haven't shown much in LoL yet, at least not outside of their own country. | ||
Doctorbeat
Netherlands13241 Posts
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AsnSensation
Germany24009 Posts
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Chiharu Harukaze
12112 Posts
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HazMat
United States17077 Posts
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AsnSensation
Germany24009 Posts
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Chiharu Harukaze
12112 Posts
On August 13 2012 05:46 ZeromuS wrote: Show nested quote + On August 13 2012 05:32 CeriseCherries wrote: boring game t.t not even dragon contest I am trying to learn a little bit of lol and this is for sure really boring for me That one hour long game earlier with the Spawn Ultimate by Reginald I think (the player not the champ idk what champ it is lol) was fun to watch. I guess you could make comparisons to SC2 where two player have gigantic deathballs and neither wants to be the first to engage (remember Happy v ToD?). Sometimes teams just don't want to fight. Not much to do about it. | ||
Sufficiency
Canada23833 Posts
On August 13 2012 05:53 AsnSensation wrote: Westrice doesnt look very good on "standard tournament play" top champs ut his akali is pretty beast hehe I think it was to punish the Soraka pick. | ||
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ZeromuS
Canada13389 Posts
On August 13 2012 05:55 Chiharu Harukaze wrote: Show nested quote + On August 13 2012 05:46 ZeromuS wrote: On August 13 2012 05:32 CeriseCherries wrote: boring game t.t not even dragon contest I am trying to learn a little bit of lol and this is for sure really boring for me That one hour long game earlier with the Spawn Ultimate by Reginald I think (the player not the champ idk what champ it is lol) was fun to watch. I guess you could make comparisons to SC2 where two player have gigantic deathballs and neither wants to be the first to engage (remember Happy v ToD?). Sometimes teams just don't want to fight. Not much to do about it. I understand that much but it seemed like there wasn't even poking. Most SC2 matches now have bits of pressure thrown in here and there and high level play is moving forward. In this though it just seems like indecision from both sides on where and when to engage ![]() In this game I should point out Im not trying to start a LoL debate -_- | ||
Chiharu Harukaze
12112 Posts
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GeorgeForeman
United States1746 Posts
On August 13 2012 05:53 HazMat wrote: Holy shit that binding on aphromoo. How did that even happen lol. I watch Shen intiate and then suddenly trist is stuck in dark binding with akali whacking on him G_G After Shen flash-taunted the support in the middle of 3 enemies, Morg flash-ulted everyone but Aphro then threw a binding on him. Everyone ran from the Morg ult, no one but Aphro was doing damage, and basically shit just blew up. Not really much too that fight besides Morg flash --> R + bind. Really nice play by Jacky. | ||
GeorgeForeman
United States1746 Posts
On August 13 2012 05:57 ZeromuS wrote: Show nested quote + On August 13 2012 05:55 Chiharu Harukaze wrote: On August 13 2012 05:46 ZeromuS wrote: On August 13 2012 05:32 CeriseCherries wrote: boring game t.t not even dragon contest I am trying to learn a little bit of lol and this is for sure really boring for me That one hour long game earlier with the Spawn Ultimate by Reginald I think (the player not the champ idk what champ it is lol) was fun to watch. I guess you could make comparisons to SC2 where two player have gigantic deathballs and neither wants to be the first to engage (remember Happy v ToD?). Sometimes teams just don't want to fight. Not much to do about it. I understand that much but it seemed like there wasn't even poking. Most SC2 matches now have bits of pressure thrown in here and there and high level play is moving forward. In this though it just seems like indecision from both sides on where and when to engage ![]() In this game I should point out Im not trying to start a LoL debate -_- It was literally the most passive early game of LoL I've seen in a month. But I watch TSM a lot, and I guess they're pretty aggressive. | ||
Chiharu Harukaze
12112 Posts
On August 13 2012 05:57 ZeromuS wrote: Show nested quote + On August 13 2012 05:55 Chiharu Harukaze wrote: On August 13 2012 05:46 ZeromuS wrote: On August 13 2012 05:32 CeriseCherries wrote: boring game t.t not even dragon contest I am trying to learn a little bit of lol and this is for sure really boring for me That one hour long game earlier with the Spawn Ultimate by Reginald I think (the player not the champ idk what champ it is lol) was fun to watch. I guess you could make comparisons to SC2 where two player have gigantic deathballs and neither wants to be the first to engage (remember Happy v ToD?). Sometimes teams just don't want to fight. Not much to do about it. I understand that much but it seemed like there wasn't even poking. Most SC2 matches now have bits of pressure thrown in here and there and high level play is moving forward. In this though it just seems like indecision from both sides on where and when to engage ![]() In this game I should point out Im not trying to start a LoL debate -_- Neither teams really have poke skills that let them shoot things at each other from a distance so that's a factor. In LoL, teams are sometimes more cautious about fighting because the respawn timers become rather long. Imagine if you weren't allowed to remacro your deathball until 50 sec after it dies. You'd play more cautiously as a result. If you like aggressive play, check out some of the Korean teams. Azubu Blaze is the current posterboy for this heh. | ||
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ZeromuS
Canada13389 Posts
On August 13 2012 05:59 Chiharu Harukaze wrote: Show nested quote + On August 13 2012 05:57 ZeromuS wrote: On August 13 2012 05:55 Chiharu Harukaze wrote: On August 13 2012 05:46 ZeromuS wrote: On August 13 2012 05:32 CeriseCherries wrote: boring game t.t not even dragon contest I am trying to learn a little bit of lol and this is for sure really boring for me That one hour long game earlier with the Spawn Ultimate by Reginald I think (the player not the champ idk what champ it is lol) was fun to watch. I guess you could make comparisons to SC2 where two player have gigantic deathballs and neither wants to be the first to engage (remember Happy v ToD?). Sometimes teams just don't want to fight. Not much to do about it. I understand that much but it seemed like there wasn't even poking. Most SC2 matches now have bits of pressure thrown in here and there and high level play is moving forward. In this though it just seems like indecision from both sides on where and when to engage ![]() In this game I should point out Im not trying to start a LoL debate -_- Neither teams really have poke skills that let them shoot things at each other from a distance so that's a factor. In LoL, teams are sometimes more cautious about fighting because the respawn timers become rather long. Imagine if you weren't allowed to remacro your deathball until 50 sec after it dies. You'd play more cautiously as a result. If you like aggressive play, check out some of the Korean teams. Azubu Blaze is the current posterboy for this heh. Thats fine, but in the same way super passive SC2 might not be fun to watch, super passive LoL is similarly not that fun to watch haha ![]() | ||
Chiharu Harukaze
12112 Posts
On August 13 2012 06:00 ZeromuS wrote: Show nested quote + On August 13 2012 05:59 Chiharu Harukaze wrote: On August 13 2012 05:57 ZeromuS wrote: On August 13 2012 05:55 Chiharu Harukaze wrote: On August 13 2012 05:46 ZeromuS wrote: On August 13 2012 05:32 CeriseCherries wrote: boring game t.t not even dragon contest I am trying to learn a little bit of lol and this is for sure really boring for me That one hour long game earlier with the Spawn Ultimate by Reginald I think (the player not the champ idk what champ it is lol) was fun to watch. I guess you could make comparisons to SC2 where two player have gigantic deathballs and neither wants to be the first to engage (remember Happy v ToD?). Sometimes teams just don't want to fight. Not much to do about it. I understand that much but it seemed like there wasn't even poking. Most SC2 matches now have bits of pressure thrown in here and there and high level play is moving forward. In this though it just seems like indecision from both sides on where and when to engage ![]() In this game I should point out Im not trying to start a LoL debate -_- Neither teams really have poke skills that let them shoot things at each other from a distance so that's a factor. In LoL, teams are sometimes more cautious about fighting because the respawn timers become rather long. Imagine if you weren't allowed to remacro your deathball until 50 sec after it dies. You'd play more cautiously as a result. If you like aggressive play, check out some of the Korean teams. Azubu Blaze is the current posterboy for this heh. Thats fine, but in the same way super passive SC2 might not be fun to watch, super passive LoL is similarly not that fun to watch haha ![]() I am sure many people agree with you heh. Although top level TvT in SC:BW was really good even if it looked like not much ever happened. The last few series of Flash v Fantasy were really great. | ||
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