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About me: I've been playing league of legends for a little under two years now and have always had an affinity for hard-carry type champions and solo-lane play. Yasuo in my eyes is currently a top tier pick and can carry harder than most champions and is an all around excellent solo lane pick.
Yasuo, The Unforgiven
Why should I play Yasuo?
Yasuo is a champion that excels in the mid and lategame stages of the game, with one (arguably) one of the strongest scaling passives in the game that gives up to 50% bonus crit chance. He synergizes extremely well with hard initiation champions with knockups to instantly dash to one or multiple enemy champions to do massive amounts of burst damage followed up by his insane sustained damage. He is for players who love playing high skill cap and high risk/reward champions.
What runes and masteries should I use? Runes:
+ Show Spoiler + These are pretty standard on Yasuo, the only other real variations you should consider are 3 lifesteal quints as opposed to two, and 1 crit chance blue instead of yellow. These runes synergize well with Yasuo's core build.
Masteries
+ Show Spoiler + Personally I like the weaving masteries on Yasuo but you could easily just take out both of the points and take the extra creep damage mastery and one more into bonus AD or into Dangerous game, but these last couple of points are simply preference.
What should I buy on him?
Opening build: + Show Spoiler +
+ Show Spoiler +
Not a whole lot to say here, start d-blade vs lanes like ziggs/gragas/ori because you can easily make an advantage for yourself early game (or that you need to get ahead early versus, such as akali/jax/trynd, otherwise you will flat-out lose), start d-shield vs hard lanes that you can't fight early like Riven/Xin/Renekton.
Skill order
Straightforward, just maxing your primary nukes first R>Q>E>W; QEWQQR
General Playstyle
Early game, I always start Q to shove and hit level 2 and go deep with a primed up tornado Steel Temptest. If done correctly your opponent will have to burn all their potions if starting with a dorans item. Yasuo's laning isn't the strongest (overall), but his levels 1 and 2 are really insane.
Mid-Late game, you should have your IE and Shiv before you decide to group and for objectives. Your primary goal is to jump on to any important target(s) and kill them before they can kill you. This is usually the enemy AD carry or some other squishy high damage threat. When you hit level 11 and you see the opportunity to ult for a pick-off/solo kill, you should go for it. Your ult's CC and damage is high and the cooldown is very short at only 55 seconds, so I like to use it as often as possible
Common Matchups
Midlane:
Nidalee- Free - just kill her, she cant fight you at any point in the game
Gragas- Easy - In lane you can just shit on him levels 1 and 2 and he's out of it for a good while. Just make sure to react to when he ults or you are a free kill if their jungler is near. Put windwall facing in his general direction in teamfights and he is going to do nothing.
Ziggs- Easy - Just jump on him whenever you can, he has no good way to react to your aggression
Orianna- Easy - See Ziggs
Leblanc- Easy - Almost completely projectile reliant, Windwall wrecks her
Kayle- Medium - Honestly, I don't think that Kayle is very good vs Yasuo until the teamfight phase, in which case you must make sure that she is the one initiated on or else your effectiveness is crushed into the ground
Riven- Medium - She's very scary in melee range but you can kite her around using creeps, and you have good opportunity to poke her. Losing a lead/advantage is a sure loss.
Syndra- Medium - Block her stuns or you will get fucked by her ult burst before you can react with windwall. Merc treads are key
Katarina- Hard - You don't have immediate CC for her ulti so she can just jump on you off cooldown, but you can windwall her ult so theres that.
Akali- Impossible - If you do not deny her from level 2 to 5 and create a huge advantage (levels, kills, big CS lead) she will get 6, go back, buy items and fuck you up. Only way to beat her that I know is to have a good Lee Sin jungler.
Toplane:
Shyvana - Medium - Don't all in without starting with a knockup ult combo, and have your shiv/ie then too. Easily bullied early.
Jax - Medium - Bully him early and get a lead, or else you will get destroyed 1v1 for the rest of the game. If their jungler ganks you, you are fucked.
Singed - Medium - You need to snowball early (not too hard IMO) but later on you can't fight him without running through his poison for over 15 seconds.
Tryndamere - Hard - You can kite him in a big creep wave but if he just spins and mocking shouts you, you can't really run away from him. Becomes even harder when he get's bork. You pretty much lose after level 4-5
Renekton - Hard - The croc dominates all, need I say more?
Trundle - Hard - AD reduction, decent sustain, extremely potent all in.
Dr. Mundo - Hard - He just builds tanky and has a ton of regen and huge base damage.
Kha'Zix - Hard - He does way more damage than you early-mid game but you outscale him pretty hard. However, he can be taken out easily 2v1 because of how squishy he is.
Olaf - Impossible - The definition of a hard counter, you can't knock him up, he builds full tank and has insane base damage, has infinite chase potential, and has sustain.
If there's anything to take away from the matchup section, it's that you don't go top-lane as Yasuo unless you have a dependable jungler or you are feeling very confident/strong in your Yasuo play.
Final Words:
This is my first guide, so please leave some feedback! I hope that I have made an informative guide.
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Pick Mordekaiser against Yasuo and go huehuehue!
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Or vs Akali just buy a pink ward and suddenly she dies to any jungler.
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Why Bloodthirster instead of the typically superior for melee hydra?
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I'd put Shyvana at impossible level too, she comes back with chainvest and lols at you. you arent gonna outtrade her while eating burnout either, jax will get 6 and make you mayor of sad town also
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On January 31 2014 12:45 Sufficiency wrote: Pick Mordekaiser against Yasuo and go huehuehue!
Have not played the matchup because nobody plays Morde but it seems like it would be easy for Yasuo, if Yasuo just fights him I don't think there is much that Morde can do to win it. Also, of course, very easily ganked with the tornado/ult combo.
On January 31 2014 12:57 ShaLLoW[baY] wrote: Or vs Akali just buy a pink ward and suddenly she dies to any jungler. Eh, if she just has wards around midlane and her jungler is near there is zero chance of you winning that 2v2 unless your jungler is a fed Vi or Lee or something. It's not the fact that Akali can stealth it's more that Yasuo is squishy and does no damage in comparison to Akali.
On January 31 2014 17:49 Goumindong wrote: Why Bloodthirster instead of the typically superior for melee hydra?
I wouldn't really call hydra superior for Melee champions, except maybe as a first item since the build path is so much easier for a first item. Yasuo already has the ability to clear waves very fast with his shiv/ie combo he only takes a couple of seconds to clear the wave regardless, and of course having high AD with high crit is amazing.
On January 31 2014 18:21 arb wrote: I'd put Shyvana at impossible level too, she comes back with chainvest and lols at you. you arent gonna outtrade her while eating burnout either, jax will get 6 and make you mayor of sad town also
I put her at medium because she just shoves into you and you just farm and she doesn't have a way of killing you and you can just sustain all her harass under tower with getting an early vamp or double d-blades.
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Yeah Yasuo will win lane really easily unless he is bad. But it doesn't matter though... Mordekaiser just need to hide in the corner in the teamfight, press R on Yasuo, and win.
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Well vs. Morde you need QSS if you are a carry and he has enough damage to get you low enough where you becoming his ghost is a hazard, assuming there is no way to initiate on to him easily. And it does matter if Yasuo crushes Morde in lane, because how are you going to be able to focus down a fed Yasuo who lifesteals 200 health per auto because he crits for 750?
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Its impossible to lose with Shyvana vs Yasuo unless you get ganked hard and he gets like 3 kills early
should mention that Yorick shits all over him too
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On February 01 2014 02:03 Pulimuli wrote: Its impossible to lose with Shyvana vs Yasuo unless you get ganked hard and he gets like 3 kills early
should mention that Yorick shits all over him too
Shyvana definitely wins in the sense that she will almost always get the tower and a CS lead however if Yasuo keeps up in CS and doesn't die IMO he contributes way more to a teamfight.
I would have put Yorick but I have not seen him in a ranked game in the past 500 or so games, probably more, but yeah I could see him losing vs Yorick.
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How is the match up vs khazix? In my experience kha shits over him, but i wonder how it is at high elo
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Dusty: hydra is generally superior to BT because the active means that even with no backing items you both have to have a large number of creep kills post BT and have a total ad ratio on your combo/engage to beat it in damage unless you already have a hydra.
So take your total ad and divide by 25 this is how many auto attacks/total ad ratio you have to have in 10 seconds to make BT better than hydra. When yasuo gets it he will have around 250 ad (base + ie + hydra + masteries) so you've got to get 10(4 if hydra active can't crit) attacks in before the bonus attack reset from hydra is less damage than the extra ad from BT. The AOE and AOE lifesteal are just icing in the cake.
I was just wondering if there was any specific math that made things different for yasuo.
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On February 01 2014 05:34 Goumindong wrote: Dusty: hydra is generally superior to BT because the active means that even with no backing items you both have to have a large number of creep kills post BT and have a total ad ratio on your combo/engage to beat it in damage unless you already have a hydra.
So take your total ad and divide by 25 this is how many auto attacks/total ad ratio you have to have in 10 seconds to make BT better than hydra. When yasuo gets it he will have around 250 ad (base + ie + hydra + masteries) so you've got to get 10(4 if hydra active can't crit) attacks in before the bonus attack reset from hydra is less damage than the extra ad from BT. The AOE and AOE lifesteal are just icing in the cake.
I was just wondering if there was any specific math that made things different for yasuo.
Yasuo's passive makes crit a very cost efficient stat to build on him, and similar to how you build BT instead of BotRK on carries due to it scaling better with crit, on Yasuo a BT is almost always superior to a Hydra. Also, its usually your third item which means that the better build path of Hydra is less relevant (you're teamfighting, getting much more gold before going B)
EDIT:
Here I'll throw out some (very suspect) numbers, I don't have the time to do in-depth calculations but hopefully I can clarify.
By this point in the game, Yasuo has 100% crit chance with 2.5x damage crits (5% crit runes, 20% shiv, 25% IE x 2) Building a Hydra means he gets 60ad and an active every 10 seconds along with an aoe Building a BT means he gets 70-100ad and more lifesteal
Also consider that Yasuo's Q is an autoattack for all intents and purposes, and by now with the Shiv you will have pretty high attack speed.
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On February 01 2014 04:01 SagaZ wrote: How is the match up vs khazix? In my experience kha shits over him, but i wonder how it is at high elo
Oh yeah, forgot about that matchup. Khazix wins without trying, pretty much impossible for Yasuo, but unlike Olaf at least you can ult him and he doesn't do more damage while being tankier early on.
Also YoureFired pretty much explained my view (numbers are a bit off though, hydra is 75 AD and Yasuo crits for 190% and 240% after IE). The extra ~50 damage on autos and Steel Tempest and higher lifesteal is what makes me want BT over Hydra.
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Has anyone tried a tankier build, going towards something like triforce, ie, atmas and tank items? Obviously you lose the early power spikes of shiv, and then shiv/ie, but maybe against an all ad team or something you'd end up being pretty tanky if you added randuims and sunfire or something.
Also, if you are in a hard lane, being able to open with a chain vest and phage might help make the laning phase a lot more stable then with the typical shiv build, where you're sort of screwed if you fall behind. (Dunno how useful spellblade is for him, but i'd imagine it goes nicely with his q poke.)
Also you'd get to run flat pen/damage in your marks if thats worth anything.
Probably a terrible idea, but i'm just so bored of always going the same two items :p
Also another random idea, crit damage runes on yas? Given that after 2 items every auto is a crit, the +critical damage quints are 13.5% extra crit damage, or effectively a straight up ~7% damage boost to all his q's and autos. If you could survive the early without ls/damage runes, that's not too shabby.
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How do you lane Yasuo against Fizz? I assume it's a skill matchup where you have to dodge his trickster damage by jumping away to minions and then going aggressive?
I play both so I kinda wanna get an idea of how the lane goes before I play it, on either side.
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I think "tank" yasuo with those items is not worth it at all considering with one or two defensive items you become insanely tanky due to your passive + your W passive. And that's not even factoring in Wind Wall's ability to mitigate damage.
For Yasuo vs. Fizz, as the Yasuo I have not felt that the matchup was very difficult, easy to snowball pre-6 but post 6 it becomes insanely annoying because in lane, Fizz can jump onto you and then ult and it's basically impossible to dodge it. Same thing could happen if there are wards spotting you and Fizz gets a jump on you in the jungle or moving to another lane/objective. If Fizz snowballs with a kill or two, either on you or via roaming I can see it being a huge pain for Yasuo but that's basically every Fizz matchup, so yeah.
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Can you dodge fizz ult with your ult?
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It'll fall to the ground at the foot of your wall, so don't walk over it or don't stand too close to your wall when this happens otherwise you'll get tagged by the ult regardless.
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This is my first guide, so please leave some feedback! I hope that I have made an informative guide. you didnt even include the lore otherwise, you would know that yasou counters + Show Spoiler +riven, cause she killed his master
btw, do you have an opinion on the matchup vs rengar? or vs zed?
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Never played vs Rengar or Zed, but I can't imagine either of those are easy to win. Rengar is just really high damage and gets in your face somewhat easily in lane, and then later on with ult. Both Rengar and Zed have ways to catch you with your pants down, and Yasuo is not a champion that can deal with being hard-engaged 1v1, because of the nature of Steel Tempest requiring stacks.
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On February 18 2014 23:03 Alaric wrote: It'll fall to the ground at the foot of your wall, so don't walk over it or don't stand too close to your wall when this happens otherwise you'll get tagged by the ult regardless.
What if you are mid ult when the shark comes out?
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On February 19 2014 09:32 DiracMonopole wrote:Show nested quote +On February 18 2014 23:03 Alaric wrote: It'll fall to the ground at the foot of your wall, so don't walk over it or don't stand too close to your wall when this happens otherwise you'll get tagged by the ult regardless. What if you are mid ult when the shark comes out? honestly i feel like his ult is so fast in its travel time you wont have to worry about shark till you land. like when you get knocked up he is on your ass faster than you can blink if he can kill you tbh
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On February 01 2014 04:01 SagaZ wrote: How is the match up vs khazix? In my experience kha shits over him, but i wonder how it is at high elo
Kha'Zix shits all over everything in high challenger soloQ.
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On February 22 2014 06:36 oZe wrote:Show nested quote +On February 01 2014 04:01 SagaZ wrote: How is the match up vs khazix? In my experience kha shits over him, but i wonder how it is at high elo Kha'Zix shits all over everything in high challenger soloQ.
yeah very balanced champ ^^
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http://www.solomid.net/guide/view/128858-yasuo-build-guide-apc-jungle-by-nocx
It's been a long time since the last update to this, and Yasuo has changed a lot. Adjusted to the new, weakened Yasuo can be very hard, and I found this guide to be invaluable in doing so. Nocx may not be the best Yasuo player, but he's (in my opinion), one of the smartest and easiest to learn from. He has great in-depth calculations for the slightly different build, runes and masteries and explains everything in a way that is very simple. He has great examples for skill usage in both text and video, and even has a section on Yasuo jungle, unlikely as it may seem. Overall, I think this is an insanely valuable resource for Yasuo players.
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On February 18 2014 22:27 DiracMonopole wrote: Can you dodge fizz ult with your ult?
If you are talking about dodging Fizz's ult damage with your ult, then the answer is no, you will still take damage.
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On January 09 2015 19:06 DCStar wrote:Show nested quote +On February 18 2014 22:27 DiracMonopole wrote: Can you dodge fizz ult with your ult? If you are talking about dodging Fizz's ult damage with your ult, then the answer is no, you will still take damage. To add on to this, you can windwall his ult, but it won't disappear (it will stay floating near the wall), so you must be careful not to let it latch on to you.
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