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[Champion] Ahri - Page 6

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Gaslo
Profile Joined February 2011
Finland951 Posts
March 15 2012 13:43 GMT
#101
Thank you for this guide. Bought Ahri some time ago, but she just did not feel right for me. Started practicing her as my main AP, and i am now 13/3 in ranked games. She is so fun, and works so well as a pub stomper. Punishes for bad play so harsh. And for a bad player like me, her ult is priceless. Cant catch that fox.
Shiv.
Profile Joined January 2011
3534 Posts
March 16 2012 01:38 GMT
#102
So Ahri has seen a lot of play lately and it got me thinking. Riot's been ''tweaking'' (read: nerfing) her for a while now and they have yet to successfully remove the amount of picks she sees in high level play. I really think that her numbers aren't the real issue, it's just that her laning is absurdly strong if you double up a creepwave pre 6 and kill your enemy laner or at LEAST force him out of lane, and while she's able to put out LeBlanc-esque burst, she scales really hard into late game because of her relatively reliable hard CC, true damabe, absurd burst and sustained DPS and the ability to kite really well. Her kit is just sooooo freaking good, I don't think tweaking her numbers will do all that much. I hope they don't remake her though, she's LOADS of fun to play, like Ziggs/Orianna levels of fun.
currently rooting for myself.
Flummie
Profile Joined August 2010
Netherlands417 Posts
March 19 2012 17:35 GMT
#103
Ahri is my main too
ผมพยายามหาคำตอบอยู่ตลอดเวลา
Sabin010
Profile Joined September 2010
United States1892 Posts
March 21 2012 14:39 GMT
#104
I'm a little confused as to why everybody is going rylai's, WotA, death cap.

I feel getting 2x dorans, Sorc shoes, Deathcap, Lichbanes is very strong. I get Rylai's, WotA, Voidstaff/whatever after but I feel Hat and Lichbanes should be the core in any game where you have any kind of advantage.

W is on such a short CD you can keep procing lichbanes every 2 seconds. Your base attack damage is actually fairly high so sheen isn't as much of a waste as one might think.

Once you get Lichbanes you're able to split push any team not running a TF or Kass, and it makes your 1v1 burst to be stronger than with Rylai's. You shouldn't have to rely on Rylai's slow to secure kills, as you should be going for kills with ultimate, flash, and ignite off cd. This also allows your damage to be spread fairly evenly across Physical, Magical, and True damage so your damage can't be completely mitigated by just one type of resistance. I'm just not convinced the health and utility of Rylai's is worth it when you can add an extra 1000 damage when you use all your cd's and weave in auto attacks. This build allows Ahri to out damage the opponents and take down turrets like a boss.

TL;DR Try out 2x Dorans, Hat, Lichbanes build. You're going to do more damage and play the anti-carry role better than a WotA, Rylai's build.
Shiv.
Profile Joined January 2011
3534 Posts
March 21 2012 15:40 GMT
#105
Basically, she deals a fuckton of damage with Rylai's and WotA, and while she would deal even more damage with DC+Lichbane, she'd drop like a fly once her ult is down. Both Rylai's and WotA are REALLY good in teamfights and offer just a lot more utility than other items, sans maybe Abyssal. With Ahri, it's a little bit like with Cassio: you want as much damage as needed while grabbing as much survivability and utility as possible on the way.

Also, I don't exactly understand why you'd ever have your AP splitpush, except it's TF or maybe Galio with TP.
currently rooting for myself.
Schwopzi
Profile Joined August 2010
Netherlands954 Posts
March 21 2012 15:58 GMT
#106
Her kit forces her into semi-vulnerable positions to unleash her potential. This means you have to build some survivability/sustain to not be forced back/die easily so you can use multiple spell rotations. Yes, lich+cap does more damage in a single rotation. But wota+rylais allows you to get multiple rotations off easier/safer. therefore increasing your damage over the course of a fight.
Only the dead have seen the end of war
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
March 21 2012 16:10 GMT
#107
She has long range spells and hard cc. I'm really skeptic about needing to build survivability, with some exceptions, depending (mostly) on the enemy ap.
BlueLaguna on West, msg for game.
imperfect
Profile Blog Joined July 2008
Canada1652 Posts
March 21 2012 16:45 GMT
#108
lol i just saw your post cloud a page back; thanks, it definitely helps a lot

a lot of it seems to make sense, probably because i've played more. i dont have specific problems with malz which is good haha

but any thoughts on kassadin? i seem to having a hard time against him with all his teleport and silence. i've had to rely on my jungler giving me ganks to pick off kills in the few times i've played against him; which i don't really mind since league is a team game after all, but when i played a kass with shaco as their jungler that was a nightmarish game for me
blind bisu free and anytime fanboy.
Sabin010
Profile Joined September 2010
United States1892 Posts
March 21 2012 17:11 GMT
#109
If your AP can single handedly take out a tower in 10-15 seconds, and is as slippery as a Shaco why not have her split push?

for 2k extra gold you get 135 more ap (not including death cap/masteries to masteries/runes), and a 400 physical damage (about the amount of AP I have at this stage of the game) proc every 2 seconds, the movement speed to be able to connect with the auto's and back off before you get completely blown up, a little MR, 350 mana, 500 less health and no slow or 20% spell vamp.

I only suggest going this route when you're completely dominating the lane. You have to have a large lead to justify the extra 2k spent on damage, but if you're ahead get further ahead. If you're unable to gank the side lanes, and they're getting scarey, dont use this build, get the extra survivability. There is a lapse in power after you have hat but before you finish lichbanes, this time is best spent farming minions over champions. Once you have the hat and lichbanes, there aren't many champions that can survive after they get hit by an e, ignite, auto, w, q, auto and you didn't even get to use the ult auto auto ult auto auto ult auto auto.

This build trys to 100-0 guys in a single rotation effectively ending the fight before you need to worry about a second set of cd's. With 190 ap from Rylai's and WotA and 2 d-rings a q is doing 405 damage and w is doing max 465 e is at 250 and r is doing 711 max. Compared to 325 AP from Hat and lichbanes q is doing 495 and w is going to do max of 567 e is at 293 and r is 832 plus you get these 325 procs.

You're not going to get the same damage from 3 w's 2 q's an e and an R with rylai's and WotA (3,166) as you would from one q w e and the full r with only 3 lichbane procs (3,262) instead of the potential 6 procs (4,237).

As for dying when ult is down look at a weqw combo with 2 procs (2,572 damage, with no ult or ignite) It's a pretty decent chunk, and could potentially 100-0 somebody.
spacemonkey4eve
Profile Blog Joined July 2011
United States267 Posts
Last Edited: 2012-03-21 17:39:35
March 21 2012 17:35 GMT
#110
In teamfights it's not easy to put all of that damage onto 1 target. Plus I highly doubt you will get more than 2 lichbane procs from your autos during a 5v5, especially without the slow from the rylais, and more than likely if you're in auto attack range you'll probably be focus fired/cc'ed to death.

If you look at most pro AP players (jiji/regi/froggen etc) play ahri they ALWAYS go wota ryalis (or abyssal in a few cases) as their first 2 items. Even when you're fed and haev the extra gold for deathcap, I don't see why you would forego the utility/sustain for some extra AP on a champ with horrible AP ratios
Sabin010
Profile Joined September 2010
United States1892 Posts
Last Edited: 2012-03-21 17:56:27
March 21 2012 17:52 GMT
#111

Here's a link to Regi playing Ahri with Mejai's and Hat. Don't piss on my back and tell me its raining with this ALWAYS go wota rylai's crap.

Edit: It's probably the pro teams are running a dual WotA comp, which is why they don't deviate from the game plan before the match. Makes even more sense considering you're saying abyssal scepter as a 2nd item.
eagle
Profile Joined April 2009
United States693 Posts
March 21 2012 18:13 GMT
#112
he was kinda fed
spacemonkey4eve
Profile Blog Joined July 2011
United States267 Posts
Last Edited: 2012-03-21 18:26:38
March 21 2012 18:19 GMT
#113
On March 22 2012 02:52 Sabin010 wrote:
http://www.youtube.com/watch?v=2KVlEjWCaog&feature=related
Here's a link to Regi playing Ahri with Mejai's and Hat. Don't piss on my back and tell me its raining with this ALWAYS go wota rylai's crap.

Edit: It's probably the pro teams are running a dual WotA comp, which is why they don't deviate from the game plan before the match. Makes even more sense considering you're saying abyssal scepter as a 2nd item.


lol are you really taking his build seriously? there's a difference between troll and competitive builds, and when I was referencing the pro players, I was refering to their play during scrims/actual tourneys and not some soloQ troll build. Compare his build with that during yesterday's scrim vs 4NOT/dan dinh, where he builds wota straight away followed by rylais although you are right in that they were running dual AP solos. So rushing wota was even more beneficial in that regard.

If you can link me to a scrim/tourney game where the ahri player goes deathcap first, I will forever hang my head in shame
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
March 21 2012 19:17 GMT
#114
On March 22 2012 01:45 imperfect wrote:
lol i just saw your post cloud a page back; thanks, it definitely helps a lot

a lot of it seems to make sense, probably because i've played more. i dont have specific problems with malz which is good haha

but any thoughts on kassadin? i seem to having a hard time against him with all his teleport and silence. i've had to rely on my jungler giving me ganks to pick off kills in the few times i've played against him; which i don't really mind since league is a team game after all, but when i played a kass with shaco as their jungler that was a nightmarish game for me


Kass: Extremely weak levels 1-5, use W (get it at level one and level it up over Q for the first 6 levels) and autoattack to harass him into oblivion. After level 6 he becomes an unkillable pain in the ass but by this time you are levelling Q to clear waves faster than him and are sufficiently ahead of him so he isn't really looking forward to trading hits with you. After level 6, start levelling Q and focus on clearing waves and ganking other lanes. Using W and autos instead of Q early on will also help in keeping the lane static.
BlueLaguna on West, msg for game.
Sabin010
Profile Joined September 2010
United States1892 Posts
March 21 2012 19:31 GMT
#115
http://www.twitch.tv/national_esl1/b/310833797

In this game from IEM M runs Ahri AD... They almost beat CLG with it too. How is my build not viable, if AD Ahri with just Wriggles and Dblade for sustain is viable at the highest level? I think you should at least try the lichbanes build before you dismiss it as a troll/ineffective build.
Shiv.
Profile Joined January 2011
3534 Posts
March 21 2012 20:09 GMT
#116
You don't want your AP to splitpush because he is, in the vast majority of cases, the biggest asset trying to hold 4v5. I'm not saying your build isn't viable, all I'm saying is it's not optimal.

I mean yeah, if you dominate your lane enough to 100-0 everyone on the map, sure, why not. If you're a competent player, you will probably win those games regardless of your build. If you are going about even, though, this is not an optimal or safe build to use in my opinion.
currently rooting for myself.
Perplex
Profile Joined March 2011
United States1693 Posts
Last Edited: 2012-04-16 14:13:06
April 16 2012 14:12 GMT
#117
So with the somewhat recent WoTA sustain nerf, would you guys still take wota in a non-double wota comp? I'm considering just grabbing a revolver and rushing rylai's from there. The extra gold just doesn't seem worth it, especially with Ahri's passive vamp on top of the revolver.

On an unrelated note: great job with this guide. One of the best and most comprehensive on TL! Are all the matchup sections still current though?
http://www.lolking.net/summoner/na/24238059
kuresuti
Profile Blog Joined December 2009
1393 Posts
April 16 2012 14:28 GMT
#118
On April 16 2012 23:12 Perplex wrote:
So with the somewhat recent WoTA sustain nerf, would you guys still take wota in a non-double wota comp? I'm considering just grabbing a revolver and rushing rylai's from there. The extra gold just doesn't seem worth it, especially with Ahri's passive vamp on top of the revolver.

On an unrelated note: great job with this guide. One of the best and most comprehensive on TL! Are all the matchup sections still current though?


I wouldn't, then again I didn't before either. I'd much rather run a revolver + blasting wand instead of WoTA almost always. If you were to die, the extra sustain from the WoTA wouldn't have saved you anyway, the extra AP from the wand will help you burst down enemies much easier though. You barely even need the revolver if you just use the passive carefully. My playstyle is kinda passive though, I just wait for mistakes.
Soloside
Profile Joined May 2010
United States1238 Posts
Last Edited: 2012-04-16 16:44:02
April 16 2012 16:40 GMT
#119
On March 22 2012 03:19 spacemonkey4eve wrote:
Show nested quote +
On March 22 2012 02:52 Sabin010 wrote:
http://www.youtube.com/watch?v=2KVlEjWCaog&feature=related
Here's a link to Regi playing Ahri with Mejai's and Hat. Don't piss on my back and tell me its raining with this ALWAYS go wota rylai's crap.

Edit: It's probably the pro teams are running a dual WotA comp, which is why they don't deviate from the game plan before the match. Makes even more sense considering you're saying abyssal scepter as a 2nd item.


lol are you really taking his build seriously? there's a difference between troll and competitive builds, and when I was referencing the pro players, I was refering to their play during scrims/actual tourneys and not some soloQ troll build. Compare his build with that during yesterday's scrim vs 4NOT/dan dinh, where he builds wota straight away followed by rylais although you are right in that they were running dual AP solos. So rushing wota was even more beneficial in that regard.

If you can link me to a scrim/tourney game where the ahri player goes deathcap first, I will forever hang my head in shame


[image loading]

I did well against xpeke's sion by rushing Dcap. Especially after I was constantly denied blue.

IMO Rylais gimps too much damage, you're better off getting abyssal since the only thing you should be worried about is getting cc'd and bursted by the enemy AP during your early-mid game phase.

kennen bullshit champ. gets raped 0-3 and comes into team fight and press R.

total team rape.
LoL: Taylor Swift | King Kayle
Shiv.
Profile Joined January 2011
3534 Posts
Last Edited: 2012-06-01 09:43:58
June 01 2012 09:32 GMT
#120
So considering the buff to her AP ratios and all, I've been thinking about how to build Ahri.
My current build depends on a couple of variables, but usually I've been going:

Boots 3 Pots -> 1 Doran's -> Kage's lucky pick. I have found that the GP10 is nice because I usually get DFG relatively late, unless the enemy AD Carry is fed in which case I rush it.

After that, it's usually Rylai's -> Deathcap -> DFG -> WotA. In case I have problems laning or they run double AP, I rush Abyssal before Rylai's. If our team has a second AP, I rush WotA. This route works perfectly well for me if I snowball, and since I tend to start doing stupid shit once I'm really far ahead, the utility and HP Rylai's offers is really nice to have. I have found that in an even lane, I tend to gimp my damage by going Rylai's.

So considering the AP ratios of Foxfire and Spirit Rush are getting buffed by .05 each, I was considering going Deathcap -> Rylai's -> DFG. I dunno, I just really really like the slow and it feels like a key mechanic to kite after your ultimate is down.

Any thoughts?
currently rooting for myself.
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