
[Champion] Ahri - Page 6
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Gaslo
Finland951 Posts
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Shiv.
3534 Posts
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Flummie
Netherlands417 Posts
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Sabin010
United States1892 Posts
I feel getting 2x dorans, Sorc shoes, Deathcap, Lichbanes is very strong. I get Rylai's, WotA, Voidstaff/whatever after but I feel Hat and Lichbanes should be the core in any game where you have any kind of advantage. W is on such a short CD you can keep procing lichbanes every 2 seconds. Your base attack damage is actually fairly high so sheen isn't as much of a waste as one might think. Once you get Lichbanes you're able to split push any team not running a TF or Kass, and it makes your 1v1 burst to be stronger than with Rylai's. You shouldn't have to rely on Rylai's slow to secure kills, as you should be going for kills with ultimate, flash, and ignite off cd. This also allows your damage to be spread fairly evenly across Physical, Magical, and True damage so your damage can't be completely mitigated by just one type of resistance. I'm just not convinced the health and utility of Rylai's is worth it when you can add an extra 1000 damage when you use all your cd's and weave in auto attacks. This build allows Ahri to out damage the opponents and take down turrets like a boss. TL;DR Try out 2x Dorans, Hat, Lichbanes build. You're going to do more damage and play the anti-carry role better than a WotA, Rylai's build. | ||
Shiv.
3534 Posts
Also, I don't exactly understand why you'd ever have your AP splitpush, except it's TF or maybe Galio with TP. | ||
Schwopzi
Netherlands954 Posts
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Cloud
Sexico5880 Posts
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imperfect
Canada1652 Posts
a lot of it seems to make sense, probably because i've played more. i dont have specific problems with malz which is good haha but any thoughts on kassadin? i seem to having a hard time against him with all his teleport and silence. i've had to rely on my jungler giving me ganks to pick off kills in the few times i've played against him; which i don't really mind since league is a team game after all, but when i played a kass with shaco as their jungler that was a nightmarish game for me | ||
Sabin010
United States1892 Posts
for 2k extra gold you get 135 more ap (not including death cap/masteries to masteries/runes), and a 400 physical damage (about the amount of AP I have at this stage of the game) proc every 2 seconds, the movement speed to be able to connect with the auto's and back off before you get completely blown up, a little MR, 350 mana, 500 less health and no slow or 20% spell vamp. I only suggest going this route when you're completely dominating the lane. You have to have a large lead to justify the extra 2k spent on damage, but if you're ahead get further ahead. If you're unable to gank the side lanes, and they're getting scarey, dont use this build, get the extra survivability. There is a lapse in power after you have hat but before you finish lichbanes, this time is best spent farming minions over champions. Once you have the hat and lichbanes, there aren't many champions that can survive after they get hit by an e, ignite, auto, w, q, auto and you didn't even get to use the ult auto auto ult auto auto ult auto auto. This build trys to 100-0 guys in a single rotation effectively ending the fight before you need to worry about a second set of cd's. With 190 ap from Rylai's and WotA and 2 d-rings a q is doing 405 damage and w is doing max 465 e is at 250 and r is doing 711 max. Compared to 325 AP from Hat and lichbanes q is doing 495 and w is going to do max of 567 e is at 293 and r is 832 plus you get these 325 procs. You're not going to get the same damage from 3 w's 2 q's an e and an R with rylai's and WotA (3,166) as you would from one q w e and the full r with only 3 lichbane procs (3,262) instead of the potential 6 procs (4,237). As for dying when ult is down look at a weqw combo with 2 procs (2,572 damage, with no ult or ignite) It's a pretty decent chunk, and could potentially 100-0 somebody. | ||
spacemonkey4eve
United States267 Posts
If you look at most pro AP players (jiji/regi/froggen etc) play ahri they ALWAYS go wota ryalis (or abyssal in a few cases) as their first 2 items. Even when you're fed and haev the extra gold for deathcap, I don't see why you would forego the utility/sustain for some extra AP on a champ with horrible AP ratios | ||
Sabin010
United States1892 Posts
Here's a link to Regi playing Ahri with Mejai's and Hat. Don't piss on my back and tell me its raining with this ALWAYS go wota rylai's crap. Edit: It's probably the pro teams are running a dual WotA comp, which is why they don't deviate from the game plan before the match. Makes even more sense considering you're saying abyssal scepter as a 2nd item. | ||
eagle
United States693 Posts
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spacemonkey4eve
United States267 Posts
On March 22 2012 02:52 Sabin010 wrote: http://www.youtube.com/watch?v=2KVlEjWCaog&feature=related Here's a link to Regi playing Ahri with Mejai's and Hat. Don't piss on my back and tell me its raining with this ALWAYS go wota rylai's crap. Edit: It's probably the pro teams are running a dual WotA comp, which is why they don't deviate from the game plan before the match. Makes even more sense considering you're saying abyssal scepter as a 2nd item. lol are you really taking his build seriously? there's a difference between troll and competitive builds, and when I was referencing the pro players, I was refering to their play during scrims/actual tourneys and not some soloQ troll build. Compare his build with that during yesterday's scrim vs 4NOT/dan dinh, where he builds wota straight away followed by rylais although you are right in that they were running dual AP solos. So rushing wota was even more beneficial in that regard. If you can link me to a scrim/tourney game where the ahri player goes deathcap first, I will forever hang my head in shame ![]() | ||
Cloud
Sexico5880 Posts
On March 22 2012 01:45 imperfect wrote: lol i just saw your post cloud a page back; thanks, it definitely helps a lot a lot of it seems to make sense, probably because i've played more. i dont have specific problems with malz which is good haha but any thoughts on kassadin? i seem to having a hard time against him with all his teleport and silence. i've had to rely on my jungler giving me ganks to pick off kills in the few times i've played against him; which i don't really mind since league is a team game after all, but when i played a kass with shaco as their jungler that was a nightmarish game for me Kass: Extremely weak levels 1-5, use W (get it at level one and level it up over Q for the first 6 levels) and autoattack to harass him into oblivion. After level 6 he becomes an unkillable pain in the ass but by this time you are levelling Q to clear waves faster than him and are sufficiently ahead of him so he isn't really looking forward to trading hits with you. After level 6, start levelling Q and focus on clearing waves and ganking other lanes. Using W and autos instead of Q early on will also help in keeping the lane static. | ||
Sabin010
United States1892 Posts
In this game from IEM M runs Ahri AD... They almost beat CLG with it too. How is my build not viable, if AD Ahri with just Wriggles and Dblade for sustain is viable at the highest level? I think you should at least try the lichbanes build before you dismiss it as a troll/ineffective build. | ||
Shiv.
3534 Posts
I mean yeah, if you dominate your lane enough to 100-0 everyone on the map, sure, why not. If you're a competent player, you will probably win those games regardless of your build. If you are going about even, though, this is not an optimal or safe build to use in my opinion. | ||
Perplex
United States1693 Posts
On an unrelated note: great job with this guide. One of the best and most comprehensive on TL! Are all the matchup sections still current though? | ||
kuresuti
1393 Posts
On April 16 2012 23:12 Perplex wrote: So with the somewhat recent WoTA sustain nerf, would you guys still take wota in a non-double wota comp? I'm considering just grabbing a revolver and rushing rylai's from there. The extra gold just doesn't seem worth it, especially with Ahri's passive vamp on top of the revolver. On an unrelated note: great job with this guide. One of the best and most comprehensive on TL! Are all the matchup sections still current though? I wouldn't, then again I didn't before either. I'd much rather run a revolver + blasting wand instead of WoTA almost always. If you were to die, the extra sustain from the WoTA wouldn't have saved you anyway, the extra AP from the wand will help you burst down enemies much easier though. You barely even need the revolver if you just use the passive carefully. My playstyle is kinda passive though, I just wait for mistakes. | ||
Soloside
United States1238 Posts
On March 22 2012 03:19 spacemonkey4eve wrote: lol are you really taking his build seriously? there's a difference between troll and competitive builds, and when I was referencing the pro players, I was refering to their play during scrims/actual tourneys and not some soloQ troll build. Compare his build with that during yesterday's scrim vs 4NOT/dan dinh, where he builds wota straight away followed by rylais although you are right in that they were running dual AP solos. So rushing wota was even more beneficial in that regard. If you can link me to a scrim/tourney game where the ahri player goes deathcap first, I will forever hang my head in shame ![]() ![]() I did well against xpeke's sion by rushing Dcap. Especially after I was constantly denied blue. IMO Rylais gimps too much damage, you're better off getting abyssal since the only thing you should be worried about is getting cc'd and bursted by the enemy AP during your early-mid game phase. kennen bullshit champ. gets raped 0-3 and comes into team fight and press R. total team rape. | ||
Shiv.
3534 Posts
My current build depends on a couple of variables, but usually I've been going: Boots 3 Pots -> 1 Doran's -> Kage's lucky pick. I have found that the GP10 is nice because I usually get DFG relatively late, unless the enemy AD Carry is fed in which case I rush it. After that, it's usually Rylai's -> Deathcap -> DFG -> WotA. In case I have problems laning or they run double AP, I rush Abyssal before Rylai's. If our team has a second AP, I rush WotA. This route works perfectly well for me if I snowball, and since I tend to start doing stupid shit once I'm really far ahead, the utility and HP Rylai's offers is really nice to have. I have found that in an even lane, I tend to gimp my damage by going Rylai's. So considering the AP ratios of Foxfire and Spirit Rush are getting buffed by .05 each, I was considering going Deathcap -> Rylai's -> DFG. I dunno, I just really really like the slow and it feels like a key mechanic to kite after your ultimate is down. Any thoughts? | ||
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