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Yeah I remember kerp playing olaf in soloq and would just get ghostblade active run in with ult and destroy this cass every teamfight she got so mad.
Kass isn't that bad for olaf, you just ignore him and his damage isn't a problem for you until he's fed You're more scared of someone who can rek you with damage like ahri or something gnar is op against everyone, irrelevant lissandra is weak against olaf because she relies almost exclusively on AoE CC to be effective in teamfights
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I'm kind of surprised at how good Olaf is in the jungle... top lane has been getting a lot more hostile for him with crap like Azir, Gnar, and Cass floating around (hard to lane against them effectively). I've been thinking lately that top lane Olaf is more of a liability than good (which a shame, because he had some patches where he was somewhat competent, then new champions/season jack that all up).
Think I'm going to switch to jungling him and see how that goes.
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On February 04 2015 05:55 Slayer91 wrote: Yeah I remember kerp playing olaf in soloq and would just get ghostblade active run in with ult and destroy this cass every teamfight she got so mad.
Kass isn't that bad for olaf, you just ignore him and his damage isn't a problem for you until he's fed You're more scared of someone who can rek you with damage like ahri or something gnar is op against everyone, irrelevant lissandra is weak against olaf because she relies almost exclusively on AoE CC to be effective in teamfights Oh I meant in lane, as in "I wouldn't pick up Olaf for top lane atm because the FotM stuff beats him and/or provides more" (kinda like as tanky as he can get, Maokai/pre-nerf Alistar/Gragas were at least as tanky and provided more cc/immediate impact on fights, same with Sion and Gnar now. Without all the mobility, pre-Olaf-ing Olaf would be prob up there though, since the meta is back to full tanks and that's part of what made him super popular. Now he's got less damage if he doesn't build an offensive item (and more if he does but he can't really afford it) so other picks are better than him at that particular thing.
TL;DR the idea is "if I wanted to pick Olaf top I'd have to struggle against the FotM, and other picks do what he does, but better and with a side dish, however if he does fine in the jungle then it's worth trying my hand at it".
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I'm a believer now. I played 2 games of jungle Olaf, second game the entire enemy team lined up for my axes and I landed like 3-4 4 man axes and just ran the train on them and got a quadra (would have been a penta, but someone finished off the 5th). Haven't had a game this good all season. Was surprisingly robust in the face of invade shenanigans in game 1 too (our support got dced for the first 8 minutes so their Blitz was basically being a dick to me the entire time). It feels so much better than top lane Olaf, it's not even funny.
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Yup, one of my concerns when posting wasn't "is his damage good?" but also "what happens if Lee or J4 decides to invade you or tries to countergank, are you robust enough to handle it?". Sure I play(ed) Nautilus but being resilient to this kind of things from currently popular jungler is important too.
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who cares if lee or j4 invades or counterganks
what is it with bad junglers and worrying about invades nearly all the time they lose more than you lose unless they get a kill those champs get low hp doing clears anyway so its not like they can easily steal jungle on your side of the map when your team can more easily collapse and you can farm somewhere else too if you want
dont' know what olaf has to worry about counterganks he's one of the best duelists and counterganks are mostly just you overextending or choosing obvious baits (but sometimes it happens legit)
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The new Cinderhulk is just too good not to jungle Olaf without it. However I'm torn between two jungle builds. The first is to just get Rangers/Cinder into Randuins for tanky HP synergy. But Stalkers/Cinder is much better for ganks and sticking to enemies. Olaf already clears fast enough and can sustain well enough that Rangers is not required but without some sort of regen he can't come out of the jungle all full HP. So in order to keep my HP full after clearing camps I've built warmogs as a 2nd item. The warmogs regen and synergy with Cinders feels so good between fights and in small ganks/skirmishes. I just worry about 5v5 fights happening before I can buy armor/resists.
So what are you opinions: Am I sacrificing too much by not getting armor/resist in my 2nd major item? Am I overvaluing the Stalkers smite on champions after the nerf?
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A completed warmogs is pretty far into the game to be worrying too much about taking damage while clearing, I can't imagine the regen being significantly more than the amount of damage reduced while clearing by the armour of, say, Randuins. If you're going for a flatHP item, I would recommend Righteous Glory over Warmogs on Olaf specifically.
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Why woul;dn't you build stalkers?
You still kill stuff faster with Stalkers than most Junglers do with rangers.
Also, if you can land a Stalkers before having to use Q, that guy is dead unless he can flash over a wall and you running ghost. Pretty cut and dry.
I also think you are worrying about your HP loss from camps too much. I feel like you straight up dont have to worry about it after these jangle monster nerfs. The Jungle sucks now. lol.
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When jungling Olaf do you build him full tank or do you take a damage item, and if so when?
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On March 19 2015 18:55 Osmoses wrote: When jungling Olaf do you build him full tank or do you take a damage item, and if so when?
I've tried Cinderhulk tank with Bork and Warrior with full tank, I still find that I get blown up late though
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ArPen/AD better because early game you do much more with Q spam than autos. You don't need Cinderhulk to clear fast so it'd be about the damage in fights and the %bonus HP passive. It means you scale better defensively, what with the ~160 bonus HP on Glory as second item and all, but you won't be as strong during the first skirmishes. I'd say it's not until your 3rd item (Cinderhulk -> Glory -> 3rd) that you really start being better.
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I've started building him full tank ever since Cinderhulk became a thing. If they only have one magic damage threat I'll grab Hexdrinker everytime. I didn't realize Glory also has decent sustain built into the item so I'll try building that.
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On March 19 2015 18:56 ShaLLoW[baY] wrote:Show nested quote +On March 19 2015 18:55 Osmoses wrote: When jungling Olaf do you build him full tank or do you take a damage item, and if so when? I've tried Cinderhulk tank with Bork and Warrior with full tank, I still find that I get blown up late though  Yeah, I'm asking because compared to when I jungle Sion I just never at any point in the game feel "tanky" with Olaf. With Sion I can just charge in, do W, do Q, do E, chase a bit and maybe then I'm low if they focused me, but with Olaf I'm near dead before I even get close enough to hit someone.
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Love the concept of Cinderhulk + Warmogs for the synergy. Might try it out.
I would definitely go Stalkers on Olaf.
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On March 19 2015 22:39 Osmoses wrote:Show nested quote +On March 19 2015 18:56 ShaLLoW[baY] wrote:On March 19 2015 18:55 Osmoses wrote: When jungling Olaf do you build him full tank or do you take a damage item, and if so when? I've tried Cinderhulk tank with Bork and Warrior with full tank, I still find that I get blown up late though  Yeah, I'm asking because compared to when I jungle Sion I just never at any point in the game feel "tanky" with Olaf. With Sion I can just charge in, do W, do Q, do E, chase a bit and maybe then I'm low if they focused me, but with Olaf I'm near dead before I even get close enough to hit someone. That's because you can press R with Sion, you need someone to go in with you (or initiate so you reach melee before they fight back) as Olaf.
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On March 19 2015 13:00 Ghost-z wrote: The new Cinderhulk is just too good not to jungle Olaf without it. However I'm torn between two jungle builds. The first is to just get Rangers/Cinder into Randuins for tanky HP synergy. But Stalkers/Cinder is much better for ganks and sticking to enemies. Olaf already clears fast enough and can sustain well enough that Rangers is not required but without some sort of regen he can't come out of the jungle all full HP. So in order to keep my HP full after clearing camps I've built warmogs as a 2nd item. The warmogs regen and synergy with Cinders feels so good between fights and in small ganks/skirmishes. I just worry about 5v5 fights happening before I can buy armor/resists.
So what are you opinions: Am I sacrificing too much by not getting armor/resist in my 2nd major item? Am I overvaluing the Stalkers smite on champions after the nerf?
you shouldn't be going rangers or warmogs righteous glory and stalkers are both massively better wtf just buy a potion or two if you are worried about hp
cinderhulk might be worse than warmogs doesn't seem like you get a lot of use out of the burn damage on him maybe thats why you are low hp you take too long to clear camps. warrior clears faster not sure if its better though
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MYM Horro just had a really good game on Olaf in the EU LCS today.
His build order (Ghost/Smite): Stalkers>>Cinderhulk>>NinjaTabi>>GiantsBelt>>Locket>>RightGlory>>Warmogs
I'm really liking this build however instead of sitting on a giants belt for most of the game I'm going to swap in a Sight Stone because the vision is just too important to let my solo q teammates do it. Olaf does get free resists from his ult before you pop it so HP stacking feels good on him.
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I liked sitting on the Giant's Belt because the Cinderhulk passive makes the Belt such an efficient purchase, but as was pointed out earlier, the Warmog's regen passive isn't such a big deal early on.
So get the Giant's Belt, but then complete a couple of other, more useful finished items first, and complete up to the Warmog's later.
Or if you're massively far ahead, troll the game a little and turn that Belt into a Frozen Mallet.
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I just played a game going Stalkers -> Warriors -> RG -> Locket -> Ohmwrecker. I think at some points their team was actually in more danger under their turrets than in the open :3
Cinderhulk seems quite strong with its current numbers, it definitely has arguments in its favor over Warrior.
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