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On September 27 2011 07:12 Ryuu314 wrote:Show nested quote +On September 27 2011 07:11 De4ngus wrote: lol @ everyone saying gunblade rush is bad and top players get rylais first. why dont you go check their match histories instead of making stuff up. gunblade gives everything akali needs. after that is all situational although most of the time you're gonna want rylai, lichbane, GA. match history doesn't tell you the order they get items in. gunblade is good on akali. no doubt about it. gunblade first is suboptimal. ...........................
ok i will hold your hand as we do this. lets take a look at voyboys match history. 2 akali games. both have gunblade and half built rylais. hmmmm.
i could do this with every other top akali player for you if you want
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Bearded Elder29903 Posts
I always go gunblade > rylais order and IMO it's the perfect order, coz it gives You EXTRA BURST <
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On September 27 2011 07:26 ArC_man wrote:Show nested quote +On September 27 2011 04:29 Ryuu314 wrote:On September 27 2011 04:26 Requizen wrote:On September 27 2011 04:23 Ryuu314 wrote:On September 27 2011 01:31 clickrush wrote: so many bad akali players lately in SR. obv everyone thinks he is an akali pro after raping faces with her in dominion. When someone firstpicks akali without knowing what to face in lane you can pretty much say he is one of them... Or when someone picks akali and builds revolver then immediately after revolver gets a fucking pickaxe. Lol, I rage so hard. "Alright, decent start, guess they needed some sustain. Good job, next will maybe be boots? Sheen? Ryali's? ...Oh shit." Also, I've been called a bad Akali by people because I don't rush Gunblade before even level 1 boots. ಠ_ಠ Gunblade first is just the dumbest thing ever. Gunblade first on anyone but Jax is just straight retarded imo. It's a amazing item in that it has really well rounded stats and gives insane sustain, but getting it first on 99% of champs means your super susceptible to burst and your damage isn't nearly as good as it could be since it doesn't give that much AD/AP. All you can do with gunblade is single-target slow and stay in lane forever, but by the time u get gunblade, laning's over or almost over. What are you talking about? Gunblade gives around 500 more damage worth of burst (for one combo, more damage the longer your combo goes) compared to Rylai's and has comparable cost. As an assassin, your #1 goal is to kill your target, Gunblade lets you do this better than Rylai's and Gunblade is a much better 1v1 item than Rylai's. The extra damage from Gunblade usually determines whether or not you kill them in one combo or you need to extend your combo and consume extra ult charges (which buys precious time for enemy help to show up or for their cooldowns to come up). Akali doesn't need to build any survivability unless she can't jump in on someone after initiation and get instantly melted. Edit: I'm pretty sure Reginald and Voyboy always go Gunblade first. I've seen Ocelote go Gunblade first as well as Deathcap first. It's definitely better 1v1 item, but the problem is most Akalis can't farm up a gunblade until liek 25 minutes. By the time the vast majority of teh Akalis I see get their gunblade, laning is over and teamfights are starting. If all you have are boots and gunblade you're gonna get instantly melted by w/e aoe the other team has.
I guess gunblade first can be really good since the stats on it are insane, but Regi Voyboy and the pros actually know how to farm and can get gunblade by >20 minutes and actually do something with it. In my experience, people generally can't accomplish that.
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On September 27 2011 07:26 ArC_man wrote:Show nested quote +On September 27 2011 04:29 Ryuu314 wrote:On September 27 2011 04:26 Requizen wrote:On September 27 2011 04:23 Ryuu314 wrote:On September 27 2011 01:31 clickrush wrote: so many bad akali players lately in SR. obv everyone thinks he is an akali pro after raping faces with her in dominion. When someone firstpicks akali without knowing what to face in lane you can pretty much say he is one of them... Or when someone picks akali and builds revolver then immediately after revolver gets a fucking pickaxe. Lol, I rage so hard. "Alright, decent start, guess they needed some sustain. Good job, next will maybe be boots? Sheen? Ryali's? ...Oh shit." Also, I've been called a bad Akali by people because I don't rush Gunblade before even level 1 boots. ಠ_ಠ Gunblade first is just the dumbest thing ever. Gunblade first on anyone but Jax is just straight retarded imo. It's a amazing item in that it has really well rounded stats and gives insane sustain, but getting it first on 99% of champs means your super susceptible to burst and your damage isn't nearly as good as it could be since it doesn't give that much AD/AP. All you can do with gunblade is single-target slow and stay in lane forever, but by the time u get gunblade, laning's over or almost over. What are you talking about? Gunblade gives around 500 more damage worth of burst (for one combo, more damage the longer your combo goes) compared to Rylai's and has comparable cost. As an assassin, your #1 goal is to kill your target, Gunblade lets you do this better than Rylai's and Gunblade is a much better 1v1 item than Rylai's. The extra damage from Gunblade usually determines whether or not you kill them in one combo or you need to extend your combo and consume extra ult charges (which buys precious time for enemy help to show up or for their cooldowns to come up). Akali doesn't need to build any survivability unless she can't jump in on someone after initiation and get instantly melted. Edit: I'm pretty sure Reginald and Voyboy always go Gunblade first. I've seen Ocelote go Gunblade first as well as Deathcap first.
I think the issue is that a lot of Akali players build Gunblade when they don't have the skills to do what Voyboy and others do, or when they're near-guaranteed to get focused and melted. It's generally considered a "terrible" starting item because you have to be very mindful of whether you might get focused/burst/killed when entering a fight, something most players aren't.
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On September 27 2011 07:50 Seuss wrote:Show nested quote +On September 27 2011 07:26 ArC_man wrote:On September 27 2011 04:29 Ryuu314 wrote:On September 27 2011 04:26 Requizen wrote:On September 27 2011 04:23 Ryuu314 wrote:On September 27 2011 01:31 clickrush wrote: so many bad akali players lately in SR. obv everyone thinks he is an akali pro after raping faces with her in dominion. When someone firstpicks akali without knowing what to face in lane you can pretty much say he is one of them... Or when someone picks akali and builds revolver then immediately after revolver gets a fucking pickaxe. Lol, I rage so hard. "Alright, decent start, guess they needed some sustain. Good job, next will maybe be boots? Sheen? Ryali's? ...Oh shit." Also, I've been called a bad Akali by people because I don't rush Gunblade before even level 1 boots. ಠ_ಠ Gunblade first is just the dumbest thing ever. Gunblade first on anyone but Jax is just straight retarded imo. It's a amazing item in that it has really well rounded stats and gives insane sustain, but getting it first on 99% of champs means your super susceptible to burst and your damage isn't nearly as good as it could be since it doesn't give that much AD/AP. All you can do with gunblade is single-target slow and stay in lane forever, but by the time u get gunblade, laning's over or almost over. What are you talking about? Gunblade gives around 500 more damage worth of burst (for one combo, more damage the longer your combo goes) compared to Rylai's and has comparable cost. As an assassin, your #1 goal is to kill your target, Gunblade lets you do this better than Rylai's and Gunblade is a much better 1v1 item than Rylai's. The extra damage from Gunblade usually determines whether or not you kill them in one combo or you need to extend your combo and consume extra ult charges (which buys precious time for enemy help to show up or for their cooldowns to come up). Akali doesn't need to build any survivability unless she can't jump in on someone after initiation and get instantly melted. Edit: I'm pretty sure Reginald and Voyboy always go Gunblade first. I've seen Ocelote go Gunblade first as well as Deathcap first. I think the issue is that a lot of Akali players build Gunblade when they don't have the skills to do what Voyboy and others do, or when they're near-guaranteed to get focused and melted. It's generally considered a "terrible" starting item because you have to be very mindful of whether you might get focused/burst/killed when entering a fight, something most players aren't. Exactly, for the most part. I'm halfway decent at Akali, and a fast Gunblade would be nice, but I can't farm enough to get one right off the bat. Much safer/easier to go Revolver/Scepter before rushing to Gunblade.
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On September 27 2011 11:57 Requizen wrote:Show nested quote +On September 27 2011 07:50 Seuss wrote:On September 27 2011 07:26 ArC_man wrote:On September 27 2011 04:29 Ryuu314 wrote:On September 27 2011 04:26 Requizen wrote:On September 27 2011 04:23 Ryuu314 wrote:On September 27 2011 01:31 clickrush wrote: so many bad akali players lately in SR. obv everyone thinks he is an akali pro after raping faces with her in dominion. When someone firstpicks akali without knowing what to face in lane you can pretty much say he is one of them... Or when someone picks akali and builds revolver then immediately after revolver gets a fucking pickaxe. Lol, I rage so hard. "Alright, decent start, guess they needed some sustain. Good job, next will maybe be boots? Sheen? Ryali's? ...Oh shit." Also, I've been called a bad Akali by people because I don't rush Gunblade before even level 1 boots. ಠ_ಠ Gunblade first is just the dumbest thing ever. Gunblade first on anyone but Jax is just straight retarded imo. It's a amazing item in that it has really well rounded stats and gives insane sustain, but getting it first on 99% of champs means your super susceptible to burst and your damage isn't nearly as good as it could be since it doesn't give that much AD/AP. All you can do with gunblade is single-target slow and stay in lane forever, but by the time u get gunblade, laning's over or almost over. What are you talking about? Gunblade gives around 500 more damage worth of burst (for one combo, more damage the longer your combo goes) compared to Rylai's and has comparable cost. As an assassin, your #1 goal is to kill your target, Gunblade lets you do this better than Rylai's and Gunblade is a much better 1v1 item than Rylai's. The extra damage from Gunblade usually determines whether or not you kill them in one combo or you need to extend your combo and consume extra ult charges (which buys precious time for enemy help to show up or for their cooldowns to come up). Akali doesn't need to build any survivability unless she can't jump in on someone after initiation and get instantly melted. Edit: I'm pretty sure Reginald and Voyboy always go Gunblade first. I've seen Ocelote go Gunblade first as well as Deathcap first. I think the issue is that a lot of Akali players build Gunblade when they don't have the skills to do what Voyboy and others do, or when they're near-guaranteed to get focused and melted. It's generally considered a "terrible" starting item because you have to be very mindful of whether you might get focused/burst/killed when entering a fight, something most players aren't. Exactly, for the most part. I'm halfway decent at Akali, and a fast Gunblade would be nice, but I can't farm enough to get one right off the bat. Much safer/easier to go Revolver/Scepter before rushing to Gunblade.
The starcraft player in me makes that sentence turn into "My macro isn't good enough so I practice going 13gate instead of 12gate when I want to 12gate."
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Changing the topic to counters again, just got fucking OWNED by malz mid. Is it me or did his aa range get buffed? got zoned out hard pre 6, and after 6 just suppress+DOT=deadlane.
can't harrass him with shroud because of his aoe spells...
I actually had fun counterpicking another team's firstpick akali as garen the game before. The poor bitch tried to switch lanes literally 5 times and I just followed. She ended up with 70cs after 35 mins lol. I found out that with 20ad from runes and going boots first, my qe combo literally left her with half a bar from full hp at level 2. So yeah, counterpicking akali is also real fun.
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On September 27 2011 19:29 BlackPaladin wrote:Show nested quote +On September 27 2011 11:57 Requizen wrote:On September 27 2011 07:50 Seuss wrote:On September 27 2011 07:26 ArC_man wrote:On September 27 2011 04:29 Ryuu314 wrote:On September 27 2011 04:26 Requizen wrote:On September 27 2011 04:23 Ryuu314 wrote:On September 27 2011 01:31 clickrush wrote: so many bad akali players lately in SR. obv everyone thinks he is an akali pro after raping faces with her in dominion. When someone firstpicks akali without knowing what to face in lane you can pretty much say he is one of them... Or when someone picks akali and builds revolver then immediately after revolver gets a fucking pickaxe. Lol, I rage so hard. "Alright, decent start, guess they needed some sustain. Good job, next will maybe be boots? Sheen? Ryali's? ...Oh shit." Also, I've been called a bad Akali by people because I don't rush Gunblade before even level 1 boots. ಠ_ಠ Gunblade first is just the dumbest thing ever. Gunblade first on anyone but Jax is just straight retarded imo. It's a amazing item in that it has really well rounded stats and gives insane sustain, but getting it first on 99% of champs means your super susceptible to burst and your damage isn't nearly as good as it could be since it doesn't give that much AD/AP. All you can do with gunblade is single-target slow and stay in lane forever, but by the time u get gunblade, laning's over or almost over. What are you talking about? Gunblade gives around 500 more damage worth of burst (for one combo, more damage the longer your combo goes) compared to Rylai's and has comparable cost. As an assassin, your #1 goal is to kill your target, Gunblade lets you do this better than Rylai's and Gunblade is a much better 1v1 item than Rylai's. The extra damage from Gunblade usually determines whether or not you kill them in one combo or you need to extend your combo and consume extra ult charges (which buys precious time for enemy help to show up or for their cooldowns to come up). Akali doesn't need to build any survivability unless she can't jump in on someone after initiation and get instantly melted. Edit: I'm pretty sure Reginald and Voyboy always go Gunblade first. I've seen Ocelote go Gunblade first as well as Deathcap first. I think the issue is that a lot of Akali players build Gunblade when they don't have the skills to do what Voyboy and others do, or when they're near-guaranteed to get focused and melted. It's generally considered a "terrible" starting item because you have to be very mindful of whether you might get focused/burst/killed when entering a fight, something most players aren't. Exactly, for the most part. I'm halfway decent at Akali, and a fast Gunblade would be nice, but I can't farm enough to get one right off the bat. Much safer/easier to go Revolver/Scepter before rushing to Gunblade. The starcraft player in me makes that sentence turn into "My macro isn't good enough so I practice going 13gate instead of 12gate when I want to 12gate."
gunblade is the 4gate rush and rilays is the 2gate robo expand. Gunblade is a high risk high reward opening that provides a chunk more damage and a snowballish mechanic with the spellvamp and lifesteal. If you manage to make use of it during the early midgame, letz say during a dragon fight, then you'll do more damage to your opponents with it if you manage to survive somehow, which is also reliant on your teammates ability to synergize with you. If your awareness and reaction time fools you then you invested 3.6k gold into being useless. You get gunblade around the time when supports/junglers are allready able to spam oracles/pinks, so don't fool yourself into thinking it's an easy task to do well with a 1.5k~ health melee champion. Even Their AD carries will have more health than you and can shoot you from a safe distance when your CC'ed. Even if your team manages a good initiation, you need to be able to quickly dispatch one of their targets without getting kited by their carries and disabled by their supports and tanks. If they have ignite up then your screwed for sure since spellvamp and lifesteal count as heals since a few patches.
rilays sets up a smoother, safer midgame. Some healpots are enough for sustain and cost nothing. The permaslow makes you unkiteable which easily makes up for the additional damage of gunblade and also helps your teammates to stick to a certain target as well. You cant as easily be countered by strong disables or ignite, and you are able to make more aggressive moves like towerdiving. The additional health synergizes very well with your merc treads and deny the option for an AP carry to 1shot you. Not to mention rilays costs a good chunk less than gunblade.
When some of the highly respected players choose to make gunblade over rilays, then they either trust in their skills and their teamcoordination enough to make use of the riskier opening or they simply are trying stuff out / are trolling or they just didn't think that much about it. Copying this stile without knowing what the thoughts behind are is foolish IMO.
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On September 27 2011 22:45 clickrush wrote:Show nested quote +On September 27 2011 19:29 BlackPaladin wrote:On September 27 2011 11:57 Requizen wrote:On September 27 2011 07:50 Seuss wrote:On September 27 2011 07:26 ArC_man wrote:On September 27 2011 04:29 Ryuu314 wrote:On September 27 2011 04:26 Requizen wrote:On September 27 2011 04:23 Ryuu314 wrote:On September 27 2011 01:31 clickrush wrote: so many bad akali players lately in SR. obv everyone thinks he is an akali pro after raping faces with her in dominion. When someone firstpicks akali without knowing what to face in lane you can pretty much say he is one of them... Or when someone picks akali and builds revolver then immediately after revolver gets a fucking pickaxe. Lol, I rage so hard. "Alright, decent start, guess they needed some sustain. Good job, next will maybe be boots? Sheen? Ryali's? ...Oh shit." Also, I've been called a bad Akali by people because I don't rush Gunblade before even level 1 boots. ಠ_ಠ Gunblade first is just the dumbest thing ever. Gunblade first on anyone but Jax is just straight retarded imo. It's a amazing item in that it has really well rounded stats and gives insane sustain, but getting it first on 99% of champs means your super susceptible to burst and your damage isn't nearly as good as it could be since it doesn't give that much AD/AP. All you can do with gunblade is single-target slow and stay in lane forever, but by the time u get gunblade, laning's over or almost over. What are you talking about? Gunblade gives around 500 more damage worth of burst (for one combo, more damage the longer your combo goes) compared to Rylai's and has comparable cost. As an assassin, your #1 goal is to kill your target, Gunblade lets you do this better than Rylai's and Gunblade is a much better 1v1 item than Rylai's. The extra damage from Gunblade usually determines whether or not you kill them in one combo or you need to extend your combo and consume extra ult charges (which buys precious time for enemy help to show up or for their cooldowns to come up). Akali doesn't need to build any survivability unless she can't jump in on someone after initiation and get instantly melted. Edit: I'm pretty sure Reginald and Voyboy always go Gunblade first. I've seen Ocelote go Gunblade first as well as Deathcap first. I think the issue is that a lot of Akali players build Gunblade when they don't have the skills to do what Voyboy and others do, or when they're near-guaranteed to get focused and melted. It's generally considered a "terrible" starting item because you have to be very mindful of whether you might get focused/burst/killed when entering a fight, something most players aren't. Exactly, for the most part. I'm halfway decent at Akali, and a fast Gunblade would be nice, but I can't farm enough to get one right off the bat. Much safer/easier to go Revolver/Scepter before rushing to Gunblade. The starcraft player in me makes that sentence turn into "My macro isn't good enough so I practice going 13gate instead of 12gate when I want to 12gate." gunblade is the 4gate rush and rilays is the 2gate robo expand. Gunblade is a high risk high reward opening that provides a chunk more damage and a snowballish mechanic with the spellvamp and lifesteal. If you manage to make use of it during the early midgame, letz say during a dragon fight, then you'll do more damage to your opponents with it if you manage to survive somehow, which is also reliant on your teammates ability to synergize with you. If your awareness and reaction time fools you then you invested 3.6k gold into being useless. You get gunblade around the time when supports/junglers are allready able to spam oracles/pinks, so don't fool yourself into thinking it's an easy task to do well with a 1.5k~ health melee champion. Even Their AD carries will have more health than you and can shoot you from a safe distance when your CC'ed. Even if your team manages a good initiation, you need to be able to quickly dispatch one of their targets without getting kited by their carries and disabled by their supports and tanks. If they have ignite up then your screwed for sure since spellvamp and lifesteal count as heals since a few patches. rilays sets up a smoother, safer midgame. Some healpots are enough for sustain and cost nothing. The permaslow makes you unkiteable which easily makes up for the additional damage of gunblade and also helps your teammates to stick to a certain target as well. You cant as easily be countered by strong disables or ignite, and you are able to make more aggressive moves like towerdiving. The additional health synergizes very well with your merc treads and deny the option for an AP carry to 1shot you. Not to mention rilays costs a good chunk less than gunblade. When some of the highly respected players choose to make gunblade over rilays, then they either trust in their skills and their teamcoordination enough to make use of the riskier opening or they simply are trying stuff out / are trolling or they just didn't think that much about it. Copying this stile without knowing what the thoughts behind are is foolish IMO. Rylais doesn't set up a smoother, safer midgame. You warding the map does that. The moment you get your giant's belt, your 'omg no hp' issue disappears. Good players aren't rushing gunblade because they're trolling. They're rushing it because it gives akali absolutely freakish lane sustain which lets her rice harder and subsequently snowball harder. Rylai's benefits are completely overshadowed by gunblade unless your team has poor ward coverage and you're prone to taking stupid risks.
But hey, most teams have poor ward coverage and most akali players are prone to taking stupid risks.
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On September 27 2011 22:55 L wrote:
Rylais doesn't set up a smoother, safer midgame. You warding the map does that. The moment you get your giant's belt, your 'omg no hp' issue disappears. Good players aren't rushing gunblade because they're trolling. They're rushing it because it gives akali absolutely freakish lane sustain which lets her rice harder and subsequently snowball harder. Rylai's benefits are completely overshadowed by gunblade unless your team has poor ward coverage and you're prone to taking stupid risks.
But hey, most teams have poor ward coverage and most akali players are prone to taking stupid risks.
What? what does wards have to do anything with it? He's talking about teamfights, not farming the lane. By the time you even get your gunblade, it's drag fight stage and teams are roaming for ganks. Akali is meant to thrive in teamfights, not from farming lanes all day. Having that rylais (or most of the components of it) by the first major team fight is much more useful for akali than having parts or the whole gunblade.
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On September 27 2011 19:29 BlackPaladin wrote:Show nested quote +On September 27 2011 11:57 Requizen wrote:On September 27 2011 07:50 Seuss wrote:On September 27 2011 07:26 ArC_man wrote:On September 27 2011 04:29 Ryuu314 wrote:On September 27 2011 04:26 Requizen wrote:On September 27 2011 04:23 Ryuu314 wrote:On September 27 2011 01:31 clickrush wrote: so many bad akali players lately in SR. obv everyone thinks he is an akali pro after raping faces with her in dominion. When someone firstpicks akali without knowing what to face in lane you can pretty much say he is one of them... Or when someone picks akali and builds revolver then immediately after revolver gets a fucking pickaxe. Lol, I rage so hard. "Alright, decent start, guess they needed some sustain. Good job, next will maybe be boots? Sheen? Ryali's? ...Oh shit." Also, I've been called a bad Akali by people because I don't rush Gunblade before even level 1 boots. ಠ_ಠ Gunblade first is just the dumbest thing ever. Gunblade first on anyone but Jax is just straight retarded imo. It's a amazing item in that it has really well rounded stats and gives insane sustain, but getting it first on 99% of champs means your super susceptible to burst and your damage isn't nearly as good as it could be since it doesn't give that much AD/AP. All you can do with gunblade is single-target slow and stay in lane forever, but by the time u get gunblade, laning's over or almost over. What are you talking about? Gunblade gives around 500 more damage worth of burst (for one combo, more damage the longer your combo goes) compared to Rylai's and has comparable cost. As an assassin, your #1 goal is to kill your target, Gunblade lets you do this better than Rylai's and Gunblade is a much better 1v1 item than Rylai's. The extra damage from Gunblade usually determines whether or not you kill them in one combo or you need to extend your combo and consume extra ult charges (which buys precious time for enemy help to show up or for their cooldowns to come up). Akali doesn't need to build any survivability unless she can't jump in on someone after initiation and get instantly melted. Edit: I'm pretty sure Reginald and Voyboy always go Gunblade first. I've seen Ocelote go Gunblade first as well as Deathcap first. I think the issue is that a lot of Akali players build Gunblade when they don't have the skills to do what Voyboy and others do, or when they're near-guaranteed to get focused and melted. It's generally considered a "terrible" starting item because you have to be very mindful of whether you might get focused/burst/killed when entering a fight, something most players aren't. Exactly, for the most part. I'm halfway decent at Akali, and a fast Gunblade would be nice, but I can't farm enough to get one right off the bat. Much safer/easier to go Revolver/Scepter before rushing to Gunblade. The starcraft player in me makes that sentence turn into "My macro isn't good enough so I practice going 13gate instead of 12gate when I want to 12gate." No, it's more "My micro isn't good enough, so I'm working on getting better at the game rather than practicing 3 simultaneous drops as Terran while expanding". I'm not consistent about last hitting, managing Shadow Dance, warding when necessary, and using my Smoke Bomb, so I'm not completely loaded by midgame. I generally won't have enough money to finish Gunblade. It costs 2325g for Gunblade after Revolver, and 3105 for Ryali's. However, I'll probably only have enough (after boots) for parts of those. So, for my money's worth, I can get Pickaxe and Vampiric Scepter, or Giant Belt for health. Heading into the mid game, I feel that the survivability is more useful.
tl;dr, I'm trying to optimize my usefulness given the constraint that I suck.
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On September 27 2011 23:06 spacemonkey4eve wrote:Show nested quote +On September 27 2011 22:55 L wrote:
Rylais doesn't set up a smoother, safer midgame. You warding the map does that. The moment you get your giant's belt, your 'omg no hp' issue disappears. Good players aren't rushing gunblade because they're trolling. They're rushing it because it gives akali absolutely freakish lane sustain which lets her rice harder and subsequently snowball harder. Rylai's benefits are completely overshadowed by gunblade unless your team has poor ward coverage and you're prone to taking stupid risks.
But hey, most teams have poor ward coverage and most akali players are prone to taking stupid risks. What? what does wards have to do anything with it? He's talking about teamfights, not farming the lane. By the time you even get your gunblade, it's drag fight stage and teams are roaming for ganks. Akali is meant to thrive in teamfights, not from farming lanes all day. Having that rylais (or most of the components of it) by the first major team fight is much more useful for akali than having parts or the whole gunblade.
he obv didnt read my post -.-
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I don't get the whole "I can't get a gunblade fast enough so I don't build it" reasoning. Akali isn't suppose to group up with her team and do the whole stand-off poke war. In fact, if the other team grouped up as 5 and pushed up to your tower and are actually capable of taking it, something went wrong. Otherwise, she's much stronger at pressuring lanes and insta-gibbing stragglers in transition. Having a good awareness of where the enemy team is and know how to make a distinction between an isolated target and a bait is pretty crucial for assassins.
Unless they run around in a ball of 5 and stay that way the entire teamfight you really needn't worry about being ineffective. I've tried rylais akali and gunblade akali. Frankly, her base burst is sufficiently high that both are equally effective in fighting but gunblade is just far more conducive to her playstyle because of the extra damage and sustain.
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So you think it's better going into battle with a Revolver and half a Cutlass than a Revolver and half a Rylai's? Honestly asking, I'm generally just kind of bad, so any help you can offer is great. Akali is one of my favorites to play, and I thought I was being efficient. Apparently not :\
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The trick is to farm harder and get better, instead of optimizing for bad play.
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Yeah, well, it's hard to farm harder solo top when I'm constantly against impossible to fight enemies for Akali :\ Gets frustrating: Galio, Maokai, Singed, Lee Sin. Yi was alright, unless Smoke Bomb was on CD, then he's kinda scary.
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Something's wrong here. Akali murders Singed and Galio (barring some full-MR page shenanigans on them) if she starts tossing that Q stuff early on. Yi should be fine for the most part if he gets mana sustain and at least 1 point in meditate so that you can't dive him, and then take whatever he can get with alpha strike.
But yeah, I`d much rather complete gunblade than have some half-rylai unless you are desperate. If you are going to build rylais, build rylais straight up. I go rylais in some hard matchups because for instance vs annie having giant`s belt is way more useful than a revolver unless you have a warwick ganking for you or something.
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United States47024 Posts
On September 28 2011 00:35 Requizen wrote: Yeah, well, it's hard to farm harder solo top when I'm constantly against impossible to fight enemies for Akali :\ Gets frustrating: Galio, Maokai, Singed, Lee Sin. Yi was alright, unless Smoke Bomb was on CD, then he's kinda scary. Akali has strong matchups against many melee laners. Certainly Galio, Singed, and Yi. Not sure about Maokai, and Lee Sin is a pain to deal with. But even the majority of bad matchups are not so bad that you should not be able to win them off playing better than your opponents.
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Bah, I probably just suck. Galio with his MR just kind of crapped all over me and could hit surprisingly hard. The Singed just played really aggressive, but that was probably just thanks to his team having a jungle and my top lane partner being a newbie (friend getting into LoL). I need to get better at this game T.T
How do I play in lane? I don't feel that Q hits hard enough by itself to dissuade melee from farming, and once I get in combat with one, well, without W up I don't feel that I can fight straight up and win at a consistent rate. Maybe Runes will help, but I dunno.
Edit: the hardest lane I played against was a Maokai and Talon duo with me and... I think it was Morde? So much poke, couldn't stand up to it.
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What are Voyboy et al building following Gunblade? Are they building Rylai's or something else like Lichbane/Deathcap?
On September 28 2011 01:27 Requizen wrote: Bah, I probably just suck. Galio with his MR just kind of crapped all over me and could hit surprisingly hard. The Singed just played really aggressive, but that was probably just thanks to his team having a jungle and my top lane partner being a newbie (friend getting into LoL). I need to get better at this game T.T
How do I play in lane? I don't feel that Q hits hard enough by itself to dissuade melee from farming, and once I get in combat with one, well, without W up I don't feel that I can fight straight up and win at a consistent rate. Maybe Runes will help, but I dunno.
Edit: the hardest lane I played against was a Maokai and Talon duo with me and... I think it was Morde? So much poke, couldn't stand up to it.
Do you not have AD runes? Proccing your passives without items makes a huge difference.
Q harass hinges around the fact your Q debuff lasts longer than its cooldown. This allows for back to back Q procs with timed right, making damage trades very hard to lose (especially with innate Spell Vamp).
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