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[Champion] Jax - Page 36

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Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-02-06 09:34:59
February 06 2013 09:34 GMT
#701
the problem with jungle jax mostly is that theres this champion called xin zhao
he clears pretty well, ganks well, but doesn't scale that well later as xin (or at least for low farm) and doesn't really gank any better than xin either
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 06 2013 14:37 GMT
#702
You also can't take tier lists too seriously. I like Stonewall well enough, but often times it looks like his "top tier" junglers just include the FotM ones and the ones he likes to play, so good/underplayed junglers just get shoved off, only to occasionally jump up to Tier 1 as soon as someone wins a couple games as them.
It's your boy Guzma!
Jaydosu
Profile Joined December 2012
22 Posts
February 08 2013 00:33 GMT
#703
On February 06 2013 23:37 Requizen wrote:
You also can't take tier lists too seriously. I like Stonewall well enough, but often times it looks like his "top tier" junglers just include the FotM ones and the ones he likes to play, so good/underplayed junglers just get shoved off, only to occasionally jump up to Tier 1 as soon as someone wins a couple games as them.



same i look up to stonewall and i learnt how to jungle through his videos, but his tier system is not too fair because jax was tier 2 in the Vi Era and he said that jax was pretty good
Jaydosu
Profile Joined December 2012
22 Posts
February 08 2013 00:34 GMT
#704
On February 06 2013 18:34 Slayer91 wrote:
the problem with jungle jax mostly is that theres this champion called xin zhao
he clears pretty well, ganks well, but doesn't scale that well later as xin (or at least for low farm) and doesn't really gank any better than xin either




jax will win 1v1 vs xin zhao anyday. just spam e as soon as it comes up and ult to troll haha.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
February 08 2013 00:42 GMT
#705
your point being?
Amarok
Profile Joined August 2010
Australia2003 Posts
February 08 2013 02:37 GMT
#706
1v1 me bro?
Fighting for peace is like screwing for virginity
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
Last Edited: 2013-02-08 03:44:08
February 08 2013 03:43 GMT
#707
On February 08 2013 09:34 Jaydosu wrote:
Show nested quote +
On February 06 2013 18:34 Slayer91 wrote:
the problem with jungle jax mostly is that theres this champion called xin zhao
he clears pretty well, ganks well, but doesn't scale that well later as xin (or at least for low farm) and doesn't really gank any better than xin either




jax will win 1v1 vs xin zhao anyday. just spam e as soon as it comes up and ult to troll haha.


what an awkward time to try and pull the "NUH UH my champ can beat your champ!" argument, rofl. what are you, 5?
next week on Everybody Loves HypnoToad:
LeeDawg
Profile Joined April 2012
United States1306 Posts
March 11 2013 21:57 GMT
#708
just started playing jax, I've owned him for a while but never really played him, as I was forced to go top last night, and not wanting to go garen, my usual top, since the nerfs, I threw caution to the wind and played some jax.

holy. fucking. shit.

I'm in love with him now. my scores in the 4 games i've played as him: 8/4/6 11/1/3 6/3/4 17/5/18

he's totally my style of champion, a tanky dps, but you don't need to build defensive stats on him with his ult and CRAZY amounts of health.

i've been going boots->gunblade->botrk->triforce to start and improvising from there.
:-)
Alaric
Profile Joined November 2009
France45622 Posts
March 12 2013 03:30 GMT
#709
How do people open with Jax? I tried picking him back up, but while I liked to rush cutlass in s2 if feels really, really weak right now. A bit more sustain but you do so much less damage that it balances out, while you, well, do less damage. The active feels weaker too, really.
I tried opening negatron against a Vlad but despite the 100+ MR I felt like I was taking much more damage than I was dealing too. And rushing triforce feels strange now, esp. with the higher cost sustain, the nerf to phage's cost, and stuff. Plus all those damn mass sustain openings make you run oom so fast if you everr have to trade pre-6 (and even post, it's just that you usually don't really wanna trade pre-6).
Cant take LMS hipsters serious.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
March 12 2013 16:40 GMT
#710
At this point, I'd be pretty tempted to just do a pots/ward opening, following up with 2 dorans blades and a flask a, then rush for BotRK (while getting enough resists to survive, as per the usual). Haven't been playing much lately though, so not sure if that's ideal by any means. I definitely agree the Bilgewater Cutlass nerfs are not cool from a Jax perspective.

Vlad is just a little prick tho, if you can't kill him early its usually miserable for quite a while.
Alaric
Profile Joined November 2009
France45622 Posts
March 12 2013 19:23 GMT
#711
Well I don't see Jax killing anyone with a brain pre-6 anyway, esp. with the flask and full consumables starts that run him oom (kinda the same for Wukong and Panth now, noone would die save for a level 2-3 all-in to burst before they can heal).
And yeah, I guess I'll fall back to dblades, vamp doesn't give enough damage and is still pretty shit sustain, I'll try building dblades before going for phage, sheen or cutlass depending on lane.
Cant take LMS hipsters serious.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-03-12 20:50:10
March 12 2013 20:49 GMT
#712
you only run oom because you waste your e and q too much early
jax has very strong kill potential at all points in the lane
Alaric
Profile Joined November 2009
France45622 Posts
April 11 2013 18:32 GMT
#713
Played against a Kayle and... I felt miserable. I've been playing extremely poorly this week though, so it certainly has a lot to do with me, but when trying to think about how to lane I ran out of ideas.
Ideally, I'd want to bait Kayle's E, or wait for her to push with it, and jump her as soon as it's finished (or about to), so I can actually out-dps her. And probably pop E is she tries to Q me, so I can stun her and get some more hits before the slow lets her run away.

However, it's still hard to fight because with her pushing power she'll almost always have the creep advantage, especially since she usually uses E either when she gets to Q you, or when the wave arrives, so by the time it's over she'll have a big creep advantage anyway.
She can also just W herself if you don't stun her when jumping, and she'll simply run away. On top of that the fact that she usually wants sorcs makes it not as detrimental item-wise for her to get early boots/boots2, so pre-phage it's excruciatingly hard to stick on her after Leap strike (baiting E is a thing, but Q only has 8s cd so it's much harder).
She can push the wave pretty fast, and as long as she has wards to avoid ganks she is also able to easily clear at tower without exposing herself using E, and harass you without drawing tower aggro using Q (the combo of range + slow projectile speed makes it pretty easy for her to play with the tower's range).

Jax's burst with Sheen should be much stronger, and his ability to stick to her with Phage if he can stun her through her Q's duration should be enough to force her ult whenever he manages to do it. But I found it very hard not to be outfarmed because of the tower shove (my shitty mechanics at work; I'm not a lover of Jax's animation but even if it's slower than most it's not bad either), and taking too much damage trying to farm because of her Q, and the random E swings if I get too close while trying to get exp when the wave isn't at tower yet.

I also probably shouldn't go full consumables then 2 dblades, it delays my core way too much. If I go full consumables, I should at least be able to last until 6 to start getting "true" items afterwards, rather than keep getting pots (and not have enough money when backing for a ward+flask).
Am I in that bad a form (Kayle wasn't doing anything intricate or big plays or stuff, if anything he spammed stuff on cd, including ult if I ever jumped him, just to run away without retaliating), or is it a Kayle lane and it's more important to focus on farming and stuff and wait a whole lot before trying to fight back (even with phage against sorcs+pick I lost trades because of her shoving)?
Cant take LMS hipsters serious.
TheLastRaven
Profile Joined April 2013
26 Posts
April 16 2013 06:13 GMT
#714
Hey does anyone else have a hard time in teamfights with Jax against high CC teams? Generally I pick him only because his post-6 laning phase is a piece of cake. I know that he becomes a 1v1 monster come late game, but as someone 100% reliant on autoattacks he feels incredibly easy to shut down in a full blown 5v5. In a typical teamfight I wait for someone to get initiated on, ulti, and w-q into whichever carry is more fed. Though this approach tears through teams in normal games, in ranked it feels awkward and completely reliant on farm. If I won laning phase hard enough, I kill the carry. If I lost laning phase, I die. It's not like Wukong for example, where no matter what I can make a difference. Or Irelia, who sticks to carries so much better than does Jax.
I believe that Hashinshin says that Jax is easy to consistently disrupt during teamfights. Does anyone have a lot of experience dealing with this? So far I've found a lot of success in flanking the enemy to cut straight into the backline, but it's not always a realistic option. Splitpushing is also pretty effective, but for that I'd rather pick Shen.

Also, a sidenote--it's probably been said, but Jax's post-6 auto attacks sound way too cool.
cLutZ
Profile Joined November 2010
United States19574 Posts
April 16 2013 06:26 GMT
#715
On April 16 2013 15:13 TheLastRaven wrote:
Hey does anyone else have a hard time in teamfights with Jax against high CC teams? Generally I pick him only because his post-6 laning phase is a piece of cake. I know that he becomes a 1v1 monster come late game, but as someone 100% reliant on autoattacks he feels incredibly easy to shut down in a full blown 5v5. In a typical teamfight I wait for someone to get initiated on, ulti, and w-q into whichever carry is more fed. Though this approach tears through teams in normal games, in ranked it feels awkward and completely reliant on farm. If I won laning phase hard enough, I kill the carry. If I lost laning phase, I die. It's not like Wukong for example, where no matter what I can make a difference. Or Irelia, who sticks to carries so much better than does Jax.
I believe that Hashinshin says that Jax is easy to consistently disrupt during teamfights. Does anyone have a lot of experience dealing with this? So far I've found a lot of success in flanking the enemy to cut straight into the backline, but it's not always a realistic option. Splitpushing is also pretty effective, but for that I'd rather pick Shen.

Also, a sidenote--it's probably been said, but Jax's post-6 auto attacks sound way too cool.


If you are afraid of being CC'd (and you should be sometimes) just stay in the middle of your team and serve as a scary deterrent to divers and save leap until after the first volley. Then you can kinda serve as the Bruiser version of a Ryze or an AD Carry and put out sustained damage. He is not a burst champ.
Freeeeeeedom
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
April 16 2013 06:56 GMT
#716
--- Nuked ---
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2013-04-16 17:47:01
April 16 2013 15:08 GMT
#717
I think AP jax is the stronger build these days. Lich bane is stupid strong and I tend to view free MR as being a better deal than free armor because of itemization. You're less impaired by CC because you are bursty but can still pump out absurd damage if left alone. Something like Revolver -> Lichbane -> Randuins -> Deathcap is a strong all-rounder with regards to burst, sustained damage, tankiness and utility.
TheLastRaven
Profile Joined April 2013
26 Posts
April 16 2013 16:11 GMT
#718
On April 16 2013 15:26 cLutZ wrote:
Show nested quote +
On April 16 2013 15:13 TheLastRaven wrote:
Hey does anyone else have a hard time in teamfights with Jax against high CC teams? Generally I pick him only because his post-6 laning phase is a piece of cake. I know that he becomes a 1v1 monster come late game, but as someone 100% reliant on autoattacks he feels incredibly easy to shut down in a full blown 5v5. In a typical teamfight I wait for someone to get initiated on, ulti, and w-q into whichever carry is more fed. Though this approach tears through teams in normal games, in ranked it feels awkward and completely reliant on farm. If I won laning phase hard enough, I kill the carry. If I lost laning phase, I die. It's not like Wukong for example, where no matter what I can make a difference. Or Irelia, who sticks to carries so much better than does Jax.
I believe that Hashinshin says that Jax is easy to consistently disrupt during teamfights. Does anyone have a lot of experience dealing with this? So far I've found a lot of success in flanking the enemy to cut straight into the backline, but it's not always a realistic option. Splitpushing is also pretty effective, but for that I'd rather pick Shen.

Also, a sidenote--it's probably been said, but Jax's post-6 auto attacks sound way too cool.


If you are afraid of being CC'd (and you should be sometimes) just stay in the middle of your team and serve as a scary deterrent to divers and save leap until after the first volley. Then you can kinda serve as the Bruiser version of a Ryze or an AD Carry and put out sustained damage. He is not a burst champ.


I've tried this approach too, but I end up becoming an easy target for the enemy backline. Jax isn't a burst champ, but he isn't a tank either. Even a sustained damage carry as tanky as Ryze tries to stay as far back as possible. Of course, I might not be doing it right. At what elo is your approach working?
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2013-04-16 16:16:10
April 16 2013 16:13 GMT
#719
When Jax loses lane he still retains pretty good dps through his passive and ult, I'd say just focus on building tanky and become a disruptor rather than a killer yourself. As long as you live, you'll end up being too dangerous to ignore for long, while your ability to just ignore most AD carries for 2s tends to make them run away when you turn E on. If your team is stronger but you're weak yourself, try to use yourself to zone/push away an enemy carry then immediatly run back to the safety of your teammates, who hopefully will deal better with the enemy bruiser/diver?

But yeah, like Irelia Jax is a diver/anticarry, but not an initiator by any teams (the AoE and duration of E are pretty light for this, though some champs with similar abilities can still pile up on top of you for 2nd rate initiation I guess), so you'd prefer to wait till the big stuff flies out and then go 1v1. I really like CDR as a defensive stat comes late game, because shorter CD on E is huge for your survivability against autoattack carries, and shorter CD on Q means you can also escape more easily/react to a turnaround faster, provided that you have a target to leap to.

And thanks for the opinion on the Kayle match-up.

As for AP Jax, starting revolver sounds like it'd make you get smashed by aggressive laners compared to cutlass (which I dislike personally) or phage with dblade(s). The sustain is also pretty weak since you only get it every 3rd auto unless you use your spells. How do you survive lanes like Renekton, Riven, Jayce?
Cant take LMS hipsters serious.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2013-04-16 16:31:25
April 16 2013 16:31 GMT
#720
Get some armor first, max W, and then revolver I guess. Those lanes are hard regardless >.>
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