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[Champion] Jax - Page 28

Forum Index > LoL Strategy
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obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
November 08 2012 02:27 GMT
#541
On November 08 2012 04:06 Sermokala wrote:
Show nested quote +
On November 08 2012 04:00 rhs408 wrote:
Why does the team with Jax always win? ;o

I think he's the most imba hero from what I've seen in my first couple weeks of playing... the jump attack along with the rest of his kit seems so strong. What champs counter him best?


nunu, malphite, irelia with good skill, vlad can as well as jax will run out of mana probably before vlad runs out of sustain.

I've seen jaxes beat irelias and vlads all the time on stream. It looks fairly even or in jax's favor.

I've done well against jax as kayle but those times I got matched against a good jax, and they were only slightly behind at a higher level, the lane became a lot tougher. I've had troubles as jax vs gangplank. The idea with both I think is just to kite him and wait for his E to wear off while your minions help you whittle him down.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Sandster
Profile Joined November 2006
United States4054 Posts
November 08 2012 08:26 GMT
#542
I'm about to play my 5th jax game. Played vs 2 darius, 2 teemo's. FML.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
November 08 2012 08:49 GMT
#543
teemo only bad early
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
King_Snake
Profile Blog Joined February 2012
United States33 Posts
November 08 2012 14:19 GMT
#544
Has anybody ever tried using lich bane on Jax? I used it in a 3v3 a few months ago before new 3v3 items so I don't know if they still have it on 3v3s, but getting an ult proc + Q + W + lich bane proc just 100-0 every squishy ever.
"I wouldn't play terran cuz I have self respect." - Grak
Alaric
Profile Joined November 2009
France45622 Posts
November 08 2012 14:31 GMT
#545
You need quite some AP to make it better than Sheen (read: going from base AD to 80 + whatever other AP you have, considering the second part also took ~2k gold), while triforce gives AS/MS, useful to chase and increase your dps, and the phage proc, which does the same.
Cant take LMS hipsters serious.
shadymmj
Profile Joined June 2010
1906 Posts
November 08 2012 14:41 GMT
#546
only malphite, yorick and possibly urgot (but weird position) can beat him assuming you solo top

olaf teemo possibly manages a draw. the rest will get owned.

remember you're not playing to "draw" with jax. you've got to beat him. that's because he scales much better than you do and is practically a god after 2 major items.
There is no such thing is "e-sports". There is Brood War, and then there is crap for nerds.
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
November 08 2012 20:27 GMT
#547
On November 08 2012 23:41 shadymmj wrote:
only malphite, yorick and possibly urgot (but weird position) can beat him assuming you solo top

olaf teemo possibly manages a draw. the rest will get owned.

remember you're not playing to "draw" with jax. you've got to beat him. that's because he scales much better than you do and is practically a god after 2 major items.


Unless you are singed and then you scale like a bitch too. You would definitely try to draw in that case.
Jaedong :3
cDgCornpops
Profile Joined April 2011
62 Posts
November 10 2012 13:46 GMT
#548
What's a good standard rune page for Jax top?
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
November 10 2012 15:35 GMT
#549
Guys after making the new Amumu thread we could make a new Jax thread. Who is pretty good and plays Jax here? I am obviously not good enough but I can give some input on jungle Jax so yeah.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Complete
Profile Joined October 2009
United States1864 Posts
November 10 2012 16:46 GMT
#550
On November 10 2012 22:46 cDgCornpops wrote:
What's a good standard rune page for Jax top?


flat AD marks/quints, flat armor seals flat mr glyphs

can take movement speed quints.
xDaunt
Profile Joined March 2010
United States17988 Posts
November 10 2012 20:36 GMT
#551
On November 11 2012 01:46 Complete wrote:
Show nested quote +
On November 10 2012 22:46 cDgCornpops wrote:
What's a good standard rune page for Jax top?


flat AD marks/quints, flat armor seals flat mr glyphs

can take movement speed quints.

Is it even a good idea to run AD runes anymore on Jax? Jax isn't early game monster that he used to be. If anything, I find that the goal is to get to 6 while avoiding too much confrontation early and then just take over the lane with superior scaling. I'd think that Jax would do better with AS or penetration runes.
Filter
Profile Blog Joined November 2010
Canada620 Posts
November 10 2012 20:48 GMT
#552
On November 11 2012 05:36 xDaunt wrote:
Show nested quote +
On November 11 2012 01:46 Complete wrote:
On November 10 2012 22:46 cDgCornpops wrote:
What's a good standard rune page for Jax top?


flat AD marks/quints, flat armor seals flat mr glyphs

can take movement speed quints.

Is it even a good idea to run AD runes anymore on Jax? Jax isn't early game monster that he used to be. If anything, I find that the goal is to get to 6 while avoiding too much confrontation early and then just take over the lane with superior scaling. I'd think that Jax would do better with AS or penetration runes.


Jax scales better off AD than penetration runes because his skills do magic damage not physical, the ad is better for trading in lane/last hitting. Attack speed scales better but can make the laning phase much more difficult so it's personal choice. Movement speed is great against certain champs like Yorick, Jayce and Cho because you need to be very mobile against them to avoid their crap. Movespeed is more of a survival choice. It's great against Darius for example because most Darius players use movespeed and it lets you get away from him after you leap onto him.
Live hard, live free.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
November 10 2012 20:50 GMT
#553
On November 11 2012 05:36 xDaunt wrote:
Show nested quote +
On November 11 2012 01:46 Complete wrote:
On November 10 2012 22:46 cDgCornpops wrote:
What's a good standard rune page for Jax top?


flat AD marks/quints, flat armor seals flat mr glyphs

can take movement speed quints.

Is it even a good idea to run AD runes anymore on Jax? Jax isn't early game monster that he used to be. If anything, I find that the goal is to get to 6 while avoiding too much confrontation early and then just take over the lane with superior scaling. I'd think that Jax would do better with AS or penetration runes.


Flat AD -> easier to last hit -> better early game.
https://twitter.com/SufficientStats
LazyFailKid
Profile Joined September 2011
Canada750 Posts
Last Edited: 2012-11-10 20:54:56
November 10 2012 20:54 GMT
#554
On November 11 2012 05:50 Sufficiency wrote:
Show nested quote +
On November 11 2012 05:36 xDaunt wrote:
On November 11 2012 01:46 Complete wrote:
On November 10 2012 22:46 cDgCornpops wrote:
What's a good standard rune page for Jax top?


flat AD marks/quints, flat armor seals flat mr glyphs

can take movement speed quints.

Is it even a good idea to run AD runes anymore on Jax? Jax isn't early game monster that he used to be. If anything, I find that the goal is to get to 6 while avoiding too much confrontation early and then just take over the lane with superior scaling. I'd think that Jax would do better with AS or penetration runes.


Flat AD -> easier to last hit -> better early game.

If your depending on AD runes for good last hitting you should improve your last hitting skills.I would think penetration runes are better unless you have a tough matchup where you need the AD runes to not get destroyed in lane

Edit:engrish too hard
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
November 10 2012 20:59 GMT
#555
On November 11 2012 05:54 LazyFailKid wrote:
Show nested quote +
On November 11 2012 05:50 Sufficiency wrote:
On November 11 2012 05:36 xDaunt wrote:
On November 11 2012 01:46 Complete wrote:
On November 10 2012 22:46 cDgCornpops wrote:
What's a good standard rune page for Jax top?


flat AD marks/quints, flat armor seals flat mr glyphs

can take movement speed quints.

Is it even a good idea to run AD runes anymore on Jax? Jax isn't early game monster that he used to be. If anything, I find that the goal is to get to 6 while avoiding too much confrontation early and then just take over the lane with superior scaling. I'd think that Jax would do better with AS or penetration runes.


Flat AD -> easier to last hit -> better early game.

If your depending on AD runes for good last hitting you should improve your last hitting skills.I would think penetration runes are better unless you have a tough matchup where you need the AD runes to not get destroyed in lane

Edit:engrish too hard


If I have no lane opponent, of course.

With higher AD, you have a broader window to last hit a minion. It's extremely helpful esp when you are against a hard match up.
https://twitter.com/SufficientStats
Alaric
Profile Joined November 2009
France45622 Posts
November 10 2012 21:11 GMT
#556
Also when pushed to tower (often happens to me as I play very defensively on Jax, basic outline "farm as much as I can till 6 while taking as little damage as possible and with no ganks opportunity for the enemy jungler") having AD runes is never a bad thing, at least until you get your first AD items.
Cant take LMS hipsters serious.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
November 24 2012 08:34 GMT
#557
woiwowow
turns out i love jax
just had such a fun lane vs a skilled singed
i kinda lost the lane(close though but id have to give the edge to him) but still helped bring out the victory
BreakfastBurrito
Profile Joined November 2011
United States893 Posts
November 24 2012 09:18 GMT
#558
Dat feel when you hit someone with a Q, W and proc the R on the same hit + red buff with a perfectly timed E for the stun so you can wail on em some more
twitch.tv/jaytherey | Yapper891 if you are reading this, PM me. its Twisty.
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
November 24 2012 12:06 GMT
#559
So has anyone on the PBE tried out frozen fist + ravenous hydra jax? seems to me that could make him comp-breakingly scary when used in some of the modern ori/lulu/zil jaxbomb comps.
Poisonous Sheep counter Hydras
arb
Profile Blog Joined April 2008
Noobville17922 Posts
November 24 2012 12:15 GMT
#560
On November 11 2012 05:54 LazyFailKid wrote:
Show nested quote +
On November 11 2012 05:50 Sufficiency wrote:
On November 11 2012 05:36 xDaunt wrote:
On November 11 2012 01:46 Complete wrote:
On November 10 2012 22:46 cDgCornpops wrote:
What's a good standard rune page for Jax top?


flat AD marks/quints, flat armor seals flat mr glyphs

can take movement speed quints.

Is it even a good idea to run AD runes anymore on Jax? Jax isn't early game monster that he used to be. If anything, I find that the goal is to get to 6 while avoiding too much confrontation early and then just take over the lane with superior scaling. I'd think that Jax would do better with AS or penetration runes.


Flat AD -> easier to last hit -> better early game.

If your depending on AD runes for good last hitting you should improve your last hitting skills.I would think penetration runes are better unless you have a tough matchup where you need the AD runes to not get destroyed in lane

Edit:engrish too hard

Yeah.. and when the turrets targeting the minion you arent going to be able to kill it when its on its last hit? If you have no one in lane i could maybe see it working but yeah.

Seen a stream recommend AD Marks/Quints Armor Yellows and AP/L Blues(since he has good ap scaling too) dunno how much merit to that though.
Artillery spawned from the forges of Hell
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