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[Champion] Karthus - Page 6

Forum Index > LoL Strategy
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BordZ
Profile Blog Joined November 2010
Australia118 Posts
September 01 2011 03:17 GMT
#101
On September 01 2011 05:49 nosliw wrote:
Is there a way to not smart cast his Q? I have trouble with the AOE of the Q, so I always miss or hit multiple targets. He is hard to play...


afraid not, its just something you have to get used to, but when you do it is very usefull and funny, especially when you own the uber agressive mid ashes.
Neon_Monkey
Profile Joined February 2008
United States270 Posts
September 01 2011 04:28 GMT
#102
On September 01 2011 04:51 Slaughter wrote:
Ouch I just got raped hard vs a kass in mid T_T could not deal with his teleport at all past lvl 2. 1st fight we both die 2nd fight he lives and manages to live with 30 hp. Then we just owned the fuck out of me :[ How should you play vs an aggressive kass player?


I haven't played against a kass, but against leblanc I usually just go double null magic mantle on my first buy around the time she gets lvl 6 then go for merc treads+chalice with them. Gets you about 95 MR early (I use MR/level glyphs) so you can survive their burst and farm.
alokin
Profile Joined March 2011
Canada269 Posts
Last Edited: 2011-10-25 10:32:13
October 25 2011 10:31 GMT
#103
first time playing as karthus. i just went 16/0/19...

play like a pussy and stack that soulstealer early

its so stupid how gay this champion is. god i hate playing against him but it's like free wins when he is on your team X_X
twitch.tv/alokin1 come join me!
sob3k
Profile Blog Joined August 2009
United States7572 Posts
October 25 2011 11:05 GMT
#104
On September 01 2011 13:28 Neon_Monkey wrote:
Show nested quote +
On September 01 2011 04:51 Slaughter wrote:
Ouch I just got raped hard vs a kass in mid T_T could not deal with his teleport at all past lvl 2. 1st fight we both die 2nd fight he lives and manages to live with 30 hp. Then we just owned the fuck out of me :[ How should you play vs an aggressive kass player?


I haven't played against a kass, but against leblanc I usually just go double null magic mantle on my first buy around the time she gets lvl 6 then go for merc treads+chalice with them. Gets you about 95 MR early (I use MR/level glyphs) so you can survive their burst and farm.


As someone who plays kass, I have no idea how a karthus could possibly deal with you mid past lvl 6. Its a brutal hard counter.

Kass has his passive reducing your damage 15%, gets his slow wave up every 2 seconds from you spamming blisters, silences you, and can easily tele over the wall and aura and blisters.

Up to lvl 6 karthus can do very well but once tele comes up the kass just teles in and out every 20 seconds dealing a full combo, theres no way you are going to hit him with anything and its like half health each time he does it.

I really can't see any way for karthus to be successful against kass.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Hakker
Profile Blog Joined May 2010
United States1360 Posts
October 25 2011 13:24 GMT
#105
I dont even bother picking karthus in solo q unless talon/kass are banned. Its such a hard counter its ridiculous, and you can hardly rely on soloq to switch lanes with you every 2 minutes.
topoulo
Profile Joined September 2011
253 Posts
October 25 2011 19:33 GMT
#106
just want to add that karthus late game is shitty , imo/

Hes q is a joke and doesnt scale well at all , his pbaoe is crap - any warmongs combo will outlive the dmg - plus the mana consuption is hilarious.

the only good thing is his r which even with 600+ ap does like 800 something dmg with a long cooldown and when most bruizers can reach 3300+ hp idnt a big deal.

TheYango
Profile Joined September 2008
United States47024 Posts
October 25 2011 19:35 GMT
#107
On October 26 2011 04:33 topoulo wrote:
just want to add that karthus late game is shitty , imo/

Hes q is a joke and doesnt scale well at all , his pbaoe is crap - any warmongs combo will outlive the dmg - plus the mana consuption is hilarious.

the only good thing is his r which even with 600+ ap does like 800 something dmg with a long cooldown and when most bruizers can reach 3300+ hp idnt a big deal.


What? How does his Q not scale well at all? The base damage and AP ratio are comparable to nukes with 4-5 times its CD.
Moderator
Tooplark
Profile Joined October 2008
United States3977 Posts
October 25 2011 19:36 GMT
#108
On October 26 2011 04:33 topoulo wrote:
just want to add that karthus late game is shitty , imo/

Hes q is a joke and doesnt scale well at all , his pbaoe is crap - any warmongs combo will outlive the dmg - plus the mana consuption is hilarious.

the only good thing is his r which even with 600+ ap does like 800 something dmg with a long cooldown and when most bruizers can reach 3300+ hp idnt a big deal.



that is pretty much the opposite of how it works, R falls off lategame but Q and E do so much sustained damage. Obviously you aren't gonna 1v1 any bruisers, but you make it horribly uncomfortable to fight anywhere near you, even if you get focused down.
The most skill based part of Karthus is dying somewhere useful.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
October 25 2011 20:50 GMT
#109
On October 26 2011 04:33 topoulo wrote:
just want to add that karthus late game is shitty , imo/

Hes q is a joke and doesnt scale well at all , his pbaoe is crap - any warmongs combo will outlive the dmg - plus the mana consuption is hilarious.

the only good thing is his r which even with 600+ ap does like 800 something dmg with a long cooldown and when most bruizers can reach 3300+ hp idnt a big deal.



I don't think this is true at all unless your team is waaay behind and the other team is farmed and your not. Defile does a shit ton of dmg to everyone near you and Q when it hits solo targets does awesome damage. Plus his wall fucks movement speed and MR up highly. I play Karthus a lot and the whole point is them bursting you down while your team rofl rolls them because you continue to output good damage after you die. A lot of team fights yes you die but your team trade your life for 2-4 kills on the other team because you do so much damage. Plus if your tanky with like Rylais+RoA+GA/zohnyas or AS or something you take a pretty decent amount of time to kill which just makes them waste even more time killing you while your team has their way with them (all the while your still doing good dmg)
Never Knows Best.
RouaF
Profile Joined October 2010
France4120 Posts
October 25 2011 21:05 GMT
#110
What remains true is that is that the best item counter to karthus is warmog, building mrez won't save you against a roa->rabaddon->void staff build but warmog definitely will save you often from ulti. I remember a game where I was so freaking fed but couldn't deal with a smart vayne who, instead of going IE PD BT banshee went like IE PD warmog atma and never died in team fights while still doing good damage.
TheYango
Profile Joined September 2008
United States47024 Posts
October 25 2011 21:14 GMT
#111
On October 26 2011 06:05 RouaF wrote:
What remains true is that is that the best item counter to karthus is warmog, building mrez won't save you against a roa->rabaddon->void staff build but warmog definitely will save you often from ulti. I remember a game where I was so freaking fed but couldn't deal with a smart vayne who, instead of going IE PD BT banshee went like IE PD warmog atma and never died in team fights while still doing good damage.

Uhh, no.

Karthus has a flat MR shred spell. If you don't buy MR against him, he's going to be doing true damage to you from the -35 MR on Wall of Pain.
Moderator
topoulo
Profile Joined September 2011
253 Posts
October 25 2011 21:16 GMT
#112
First of all end game is usually team fights so gl getting single laying waste.

Talking bout lay waste he does 120*0,3 wich is laghable low if not single target and any good player with high apm will dodge it every time. So yea pretty sueless i dont see how it scales well with 0.3 ability per ratio which is one of the lowest .

Defile requires karthus to be melee range , any bruizer will kill karthus in 2 sec unless hourglass.

Also defile does 110*0.25 which is good but not great to kill everyone with this.

Considering bruizers with 3500 hp wil lbe first to jump with lots of lifesteal and health regen i dont see how it kills anyone unless well fed ( which obviously vs noobs then )

So again i havent see how karhtus late game scales any good compare to other ap carries which have % dmg or much better burst.

419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2011-10-25 21:51:33
October 25 2011 21:48 GMT
#113
On October 26 2011 06:16 topoulo wrote:
First of all end game is usually team fights so gl getting single laying waste.

Talking bout lay waste he does 120*0,3 wich is laghable low if not single target and any good player with high apm will dodge it every time. So yea pretty sueless i dont see how it scales well with 0.3 ability per ratio which is one of the lowest .

Defile requires karthus to be melee range , any bruizer will kill karthus in 2 sec unless hourglass.

Also defile does 110*0.25 which is good but not great to kill everyone with this.

Considering bruizers with 3500 hp wil lbe first to jump with lots of lifesteal and health regen i dont see how it kills anyone unless well fed ( which obviously vs noobs then )

So again i havent see how karhtus late game scales any good compare to other ap carries which have % dmg or much better burst.


Lay Waste cooldown is like, what, 1 second? I also believe that the Defile AP ratio applies to a per second tick so its effective CD is 1 second.

Compare that to Annie Q, which is .7 AP ratio for a 4 second cooldown spell.

While its true that you'll be casting only a finite amount of spells in a fight before dying in a fire (and thus front loaded damage is better), over a period of time the AP scaling of Lay Waste/Defile is actually better.

There's also the not trivial thing that Karthus still deals damage after dying.
?
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
October 25 2011 22:10 GMT
#114
The thing is you can build karthus tanky and he won't get wtf raped bursted at all, you say 3500 hpp bruisers? Well almost 3k hp karthus will stay alive to aoe the fuck out of a lot your team by just standing there and q people face off (esp if your qing some range char he will be solo) oh then you die? Defile continues on anyway doing dmg and then a nuke that hits everyone and can't be interuppted. That's a lot of dmg, even if your not at super duper ap lvls with a tanky build he can melt your face quite well.
Never Knows Best.
WaveofShadow
Profile Blog Joined April 2010
Canada31494 Posts
October 26 2011 00:41 GMT
#115
There is definitely a lot of misinformation floating around these last few posts.
Endgame Karthus's job is to get in the enemy team's face as much as skeleton-ly possible dealing tons of damage with defile/lay waste and shredding MR/MS with wall. (Also a good initiator if your team is positioned well.)

Eventually Karthus will die....if you die in a good spot then you create a positional advantage for your team because the enemy team will not fight in that lingering defile. You can also pop your ult and take away a good chunk of the team's remaining health if you haven't used it already. (If you're running tele/revive you want to die real early and then get right back into that fight!) Karthus isn't about the burst, he deals insane sustained damage even after he is killed.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
October 26 2011 04:20 GMT
#116
Which is why he is a boss. Also if you use wall early as an initiator you can cast a second wall when your dead ^_^ Really fucks up a team with his damage to multiple targets which is usually high as hell.
Never Knows Best.
101toss
Profile Blog Joined April 2010
3232 Posts
October 26 2011 05:38 GMT
#117
So I hear revive/tp karthus is FotM these days
Math doesn't kill champions and neither do wards
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
October 26 2011 05:41 GMT
#118
So why is revive/tp on Karthus good, but not on any other champion?
101toss
Profile Blog Joined April 2010
3232 Posts
October 26 2011 05:50 GMT
#119
On October 26 2011 14:41 Chairman Ray wrote:
So why is revive/tp on Karthus good, but not on any other champion?

It's okay on Yi, because it allows for decent bd'ing and the 6v5 option

Also seen it on Shen, but that's about it

Karthus seems strong with it due to his passive (he dies, passive, defile/spam lay waste, revive, tp, die, passive, defile/spam lay waste/requiem)
Math doesn't kill champions and neither do wards
Hakker
Profile Blog Joined May 2010
United States1360 Posts
October 26 2011 12:48 GMT
#120
It also works on pantheon, but yeah its amazing on karthus mostly because of his passive but also because of the move speed boost, so you can get in to a good position to die again.
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