• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:19
CEST 16:19
KST 23:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy0[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) SC4ALL II: StarCraft 2 Player Announcement 8/8 The Death of Cheese: From a Professional Cheeser Yamato Cup Series StarCraft open world shooter announced at BlizzCon
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Bot on ladder [ASL22] Ro8 Preview: In A Tizzy BW General Discussion an AI researcher's take on the ladder bot Working 1v1, 2v2, 3v3 Ladder
Tourneys
[ASL22] Ro16 Group D [ASL22] Ro16 Group B [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread All you football fans (soccer)! Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8896 users

[Champion] Karthus - Page 10

Forum Index > LoL Strategy
Post a Reply
Prev 1 8 9 10 All
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
September 03 2012 22:57 GMT
#181
how do you play against mids with gap closer like kat/ahri/diana... cry and lose?
Remember, no matter where you go, there you are.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2012-09-04 03:27:33
September 03 2012 23:46 GMT
#182
Kartus's wall now reduce MR from 42 to 36. Meganerf too stronk.
https://twitter.com/SufficientStats
Lmui
Profile Joined November 2010
Canada6223 Posts
September 04 2012 00:36 GMT
#183
The amount of MR you need to make new karthus wall better than the old one is stupid

100/133/166/200/233

On September 04 2012 07:57 CeriseCherries wrote:
how do you play against mids with gap closer like kat/ahri/diana... cry and lose?


In general:
Don't wall offensively, ever, save your exhaust for an all-in and run MR blues+hp/level yellows if possible.

For katarina/diana where their gap closer only gets them onto you.

The moment they jump in, wall, turn on defile and spam Qs (This is one of the matchups where you want one point in wall and everything else into defile)

Against katarina, if she shunpos and starts her ulti, exhaust immediately.
Against Diana, you want to exhaust the moment she jumps onto you

You'll want to grab a catalyst starting with the ruby crystal ASAP so that they can't kill you with an all-in.

Against ahri.

One of the hardest matchups next to kassadin for karthus. Just farm and harass ahri pre-6 if possible. If she spirit rushes, your first priority is dodging the charm and second is exhaust+walling her. Try to use your Qs right when she lands somewhere since there's a cooldown on her spirit rush that's longer than the explode time on your Q. This matchup essentially revolves around whether or not she hits you with her charm when she uses her ultimate. It's dangerous as karthus to try outpushing ahri since that invites her to hit you with Q so focus on farming wraiths/wolves and assisting through your ultimate.
Decypher
Profile Joined January 2013
United States37 Posts
January 04 2013 22:06 GMT
#184
Where are all my Karthus players? I sure as hell hope they didn't disappear in Season 3. I can't contribute to any of the other champion discussions but for Karthus, I definitely can. How do you guys feel about Karthus in Season 3?

I, personally, think that Karthus has not changed one bit. He still is the same late-game beast that farms for pretty much the first half of a match. I don't feel any of the new items apply to him much. I guess Liandry's Torment could(?) work in synergy with his E but I haven't tried it myself but other than that, I don't think Season 3 has affected him too much. The only thing that I can think of is the fact that AD bruisers invading the mid lane and I have played my handful of them myself. However, in my opinion, I think you just play karthus as the very passive mid laner, like he is. Mid laners like Panth , Talon, Riven rely on getting in your face through gap closers and if you are just way back just spamming your Q, you should have no problem.
“I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times.”
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
Last Edited: 2013-01-04 22:23:21
January 04 2013 22:22 GMT
#185
I haven't played him much this season (played like 250 games in season 2) with him as I have been working on my supporting this season but so far this season I have built him similarly but he doesn't get as many easier/farmy lanes anymore. Plus this season I have sucked with him (lol down like 20% on my win rate with him).
Never Knows Best.
Decypher
Profile Joined January 2013
United States37 Posts
January 04 2013 22:28 GMT
#186
On January 05 2013 07:22 Slaughter wrote:
I haven't played him much this season (played like 250 games in season 2) with him as I have been working on my supporting this season but so far this season I have built him similarly but he doesn't get as many easier/farmy lanes anymore. Plus this season I have sucked with him (lol down like 20% on my win rate with him).

I completely read that wrong and I thought you said you were saying that you were starting to play Support Karthus and I had the biggest WTF face on.

Well the thing is, I know this sounds pretty weird, but I FORCE my lane to be a farm lane. I don't do any auto attack harass/no harassing with Q at all. I even tell my jungler to not gank my lane because I know how passive of a lane it is. I know it has many faults that could happen, like THEIR jungler coming to gank, but most of the time it should work!
“I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times.”
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
January 04 2013 22:52 GMT
#187
flash + clarity or flash + exhaust still the way to go IMO, scarlettdoom style.

With the new penetration masteries, you can forego sorcerer's boots and go merc treads + get liandri's. Basically what I like doing is this:

9/0/21 masteries. Spell pen, armor, magic resist runes with spell vamp quints.

Start boots + 3. On the first back, get a tear and a flask if you feel you need it (I personally like it in harder lanes, otherwise no point. I used to be a fan of buying more health pots as I came back to lane but not really a huge deal)

In a really sustainy lane just get RoA and hextech into WoTA, same as ever really.

If you can get kills go RoA or even just cata into the haunting guise.

Situational/lategame are deathcap, zhonya's, abyssal, voidstaff, twin shadows, athene's, rylai's and that spectral wraith thing - really any AP item works, they're all dependent on the situation IMO. Against a really bursty AP I sometimes will even start null mantle 2 pots into chalice + mercs or abyssal, or just get the RoA and build the MR items afterward. I find rod of ages is too hard to pass up a lot of the time, given how much it gives you.

In a really hard lane I wouldn't go tear. Against bursty champions I like exhaust over clarity, against sustain I like clarity.

I play very aggressively as karthus, and it's not hard to do at all. You can last hit with your auto and harass with your q really easily, since if you are in the right position near the wave you can do both simultaneously.
Decypher
Profile Joined January 2013
United States37 Posts
January 04 2013 23:13 GMT
#188
Never tried Flash Clarity but I ALWAYS go Flash and Exhaust. Best two spells you can have on a Karthus.

And I am going to have to disagree with your choice of going merc threads instead and mysteries. Why does a Karthus need merc threads? He doesn't need the tenacity and he doesn't need MR necessarily. Sorcerer's boots are good even if you already have penetration masteries. The more pentration the better . As for your runes, spell vamp quints? I don't find spell vamp very important because his goal in a team fight is to just stand in the middle with his E up, Q people around you, and ult after you die. I guess spell vamp could maybe give you an extra 1-2 seconds to live but I do not think that would do much. Regarding this spell vamp thing, I would also question your choice of WoTA and hextech. Karthus doesn't need THAT MUCH spell vamp, none at all in my opinion.
“I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times.”
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2013-01-05 01:05:02
January 05 2013 01:04 GMT
#189
Flash clarity is the old-school scarlett build. He had a 90% winrate with it. I find it better than flash + exhaust personally in a lot of situations because when you harass, you run low on mana a lot. It also helps you stay in lane forever, since you can just push the lane, farm wraiths, harass, clarity up and you're good to go. When I've run flash + exhaust there have been times where I dive a guy just to run out of mana, and if I had that last Q or if I had mana for ult I'd have killed the guy. Wall is generally good enough to root people in place so you don't really need exhaust for that; the real good part about exhaust is the damage reduction IMO. That's why I get it vs bursty champions.

spell vamp quints give 9% spell vamp with utility tree masteries. If you hit a single target with level 3 lay waste, it means you will leech ~15 health. That's pretty significant; it means that just by last hitting you can negate some harass. 10 last hits and you have a free health pot. I don't find AP quints or magic pen quints to be that useful, given that they don't allow you to stay in lane, and don't help you farm either. Karthus doesn't have damage problems, he has survivability problems. You have all the damage in the world and I have very very rarely wished for that 15 more AP. For the same reason, I find merc treads are better on him in the new season, because the magic resist and tenacity helps you live longer. %pen was buffed but sorcerer's shoes were accordingly nerfed. Paying 750 g for 15 spell pen is a bit much IMO. Also with merc treads you can survive ganks more easily, and I find myself being ganked quite a lot as karthus; unlike mid laners like Ahri, Anivia, LB, Kennen, Vlad or TF etc. your only reliable escapes are flash and a slow. You're also just as squishy as any of them.

Stuns and slows are pretty killer when it comes to your damage output too. Yeah, sure, the penetration helps with damage, but a lot of the times being stunned or slowed longer means that you won't be in range to get your damage off, or you'll be disabled when you could be hitting the guy with lay wastes. Also, the longer you live, the more damage you can do before you die. Sure, it's not a big deal if you die, but that doesn't mean you should simply aim to die in every fight.

Magic resist items and spell vamp help you basically stand in the fight and soak up damage for longer. If you live even 2-3 seconds longer in a fight you'll be taking much more damage and attention, while potentially dealing more too.

e: think about it, karthus is not a burst champion. He doesn't go in and just 100-0 people. He's supposed to stand in the middle of the fight and do damage over time; that's his strength. With that in mind, spell vamp is perfect for him. Also, WoTA is severely underrated since it benefits your whole team.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
January 05 2013 02:52 GMT
#190
I think Karthus isn't played a lot anymore because his base damage is sort of meh (meh compared to his AP ratio) and mpen builds are the rage right now. Also the wraiths nerf hurts him really bad.
https://twitter.com/SufficientStats
Decypher
Profile Joined January 2013
United States37 Posts
January 05 2013 08:04 GMT
#191
I see your argument now. Karthus is a sustain AP type of champion, much like Vlad or Swain, so the more sustain he has = the better. I never though it about that way. I will try it in a game soon!

I don't find anything wrong with his base damage, it's in a pretty good state. I agree with you on the wraiths though, they take a few more seconds to do but after you push your lane up, you use that time to do wraiths!
“I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times.”
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2013-02-07 15:55:01
February 07 2013 15:54 GMT
#192
I think a combination of things has made Karthus really strong again after the latest round of changes.

1. Health items cost more than they used to.
2. Negatron cloak magic resistance items are still not that good.
3. Seeker's armguard makes him able to cope with AD mids a lot more easily (if they're not named Kha'zix).

I find that the combination of the first two points means that midgame, almost no one has much magic resistance, because it substantially slows down the completion of warmogs. This means you can more easily go tear/catalyst (for maximum lategame AP) and still be really strong mid game.

Also, Seraph's and Zhonya's makes you a royal pain in the ass to kill if you use them well.
AnomalySC2
Profile Joined August 2012
United States2073 Posts
February 07 2013 17:17 GMT
#193
How are you building him early game zero?
arb
Profile Blog Joined April 2008
Noobville17922 Posts
February 07 2013 17:41 GMT
#194
On January 05 2013 11:52 Sufficiency wrote:
I think Karthus isn't played a lot anymore because his base damage is sort of meh (meh compared to his AP ratio) and mpen builds are the rage right now. Also the wraiths nerf hurts him really bad.

Double damage Q's his ult and defile still hurts even with Mpen being all the rage tbh.
Artillery spawned from the forges of Hell
RouaF
Profile Joined October 2010
France4121 Posts
February 07 2013 18:53 GMT
#195
With people stacking health left and right karthus killing potential is really nowhere near what it was in s2. Tbh I'm a 2400 s2 karthus player and I had troubles breaking 2K in s3 before the division patch, my winrate was like 55% when it used to be 65+ over hundred of games. Bruiser mid are not a big problem but I don't agree with the fact that karthus still is the late game monster he was before, I've lost a LOT of games (in s3) going into late game while completely fed simply because I wasn't able to 1v5 (putting everyone at 20% isn't enough). In season 2 this would never happen. New items simply aren't that good on Karthus and all AP items were nerfed (even if they cost less), this + the health stacking trend = bleh.

Also don't bother with the spellvamp/support build its awful, you deal 0 damage and still die instantly. I won't even talk about clarity l0l. The best build is still 21/0/9, mpen red, scaling ap yellow (or armor if bruiser mid), scaling ap blue, flat ap quint, roa, deathcap, zhonya<-> void staff, rilay. The only variation I can see is putting the new archangel somewhere but in most games you need catalyst asap, not tear.
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
February 07 2013 19:25 GMT
#196
I agree with the above post; you need the RoA rush for the health, mana, and sustain as fast as you can so you don't instantly blow up in a teamfight. Once you get to lv 13, you'll prolly do about 20-30% of the enemy team's health in a team fight with just the RoA and sorc boots.
The question here is about the next item to get after RoA; I've been thinking about putting deathcap after zhonya and maybe void staff (and maybe even a rylais just because of the extra health it gives you) simply because single-stat items like tear and deathcap aren't very good to rush for unless you somehow get a +1000 gold advantage 10 minutes into the game. Even if tear does upgrade into something better, it takes over 20+ minutes to get there, and that's 20+ minutes of investment towards an item that has little/no use for you if you have a RoA. Not to mention it puts you at -700 gold for a decent amount of time as well.
I've also replaced my AP mid seals with scaling health rather than mana regen or scaling AP because I feel like every bit of health, esp for squishes, is extremely important now. And with the rise of AD mids, I've found that taking tele/flash and making the lane super passive is the best way to go, using tele to gank bot or to get back to lane if you're doing poorly.


im deaf
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2013-02-07 21:40:42
February 07 2013 19:54 GMT
#197
I'm not saying he is as strong as he was at his peak (because he was absolutely nuts at his peak), but he's closer to where he was at the end of season 2.

I go flask/3 pots into tear/catalyst/sorc shoes/RoA/Deathcap/Archangel's (which is a Seraph's by the time you get there, usually). After that it depends, but I usually skip Rylai's because I don't feel like it helps that much unless its against a highly mobile team. Some combination of Zhonya's/Abyssal's Scepter/Liandry's/Void Staff usually rounds out the rest.

Aside from that, same masteries/runes that RouaF mentioned. I wouldn't underestimate an early tear though, once you get Seraph's you get a shield for ~750 health if you're at max mana, which increases your durability substantially.
RouaF
Profile Joined October 2010
France4121 Posts
February 07 2013 20:22 GMT
#198
Yeah I think seraph can be good but it's just a matter of whether you can get a tear or not. You can't get tear before catalyst even if you play super safe its way too dangerous. Getting tear after catalyst would be the way to go but that delays your RoA quite a lot, a bit less early/mid power but more late game power I guess.
Lmui
Profile Joined November 2010
Canada6223 Posts
Last Edited: 2013-06-10 09:57:34
June 10 2013 09:55 GMT
#199
Been playing karthus a bunch recently and just testing something I watched faker do in OGN. Against melee mids and non-gap closing mids, level 1-3 and as safety allows, he only autoattacks creeps to last hit them and zones out the other laner with Q's. ~42 AD at level 1 is difficult to last hit with (I can hit 5 of 6 pretty reliably with purely autoattacks after a bit of practice) but this frees you up to poke with a essentially free mana skill.

It applies incredible amounts of pressure in your lane against melees, allowing you to sit inside your creeps and play much more aggressively than most people expect a karthus to be able to.

Interesting way to play and completely worth it once you learn it. It's especially good against khazix, zed and jayce level 1 as I've found.
Prev 1 8 9 10 All
Please log in or register to reply.
Live Events Refresh
Next event in 41m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SHIN 500
ProTech142
MindelVK 39
StarCraft: Brood War
Shuttle 991
Soulkey 499
Snow 496
actioN 249
Last 135
Mong 82
Hyun 81
PianO 59
Aegong 51
Sexy 46
[ Show more ]
910 42
ToSsGirL 41
NaDa 39
Hm[arnc] 35
Sharp 23
soO 21
HiyA 16
scan(afreeca) 13
yabsab 13
zelot 12
JulyZerg 12
Noble 10
Icarus 6
Dota 2
Gorgc6665
qojqva1706
Dendi1032
febbydoto18
Counter-Strike
byalli1198
Heroes of the Storm
crisheroes318
Trikslyr63
Other Games
singsing1789
B2W.Neo779
Hui .253
Beastyqt200
XaKoH 196
DeMusliM189
KnowMe145
Railgan32
Chillindude20
Liquid`RaSZi0
Organizations
Dota 2
PGL Dota 2 - Main Stream10919
PGL Dota 2 - Secondary Stream4454
Other Games
gamesdonequick848
EGCTV634
StarCraft 2
WardiTV503
TaKeTV 225
StarCraft: Brood War
Kim Chul Min (afreeca) 4
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH214
• StrangeGG 36
• mYiSmile19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1729
League of Legends
• Jankos1096
Other Games
• WagamamaTV264
Upcoming Events
Shopify Rebellion Sundays
41m
Spirit vs Mixu
BSL
4h 41m
Ret vs TerrOr
DragOn vs StRyKeR
Replay Cast
9h 41m
Afreeca Starleague
19h 41m
Shine vs Rush
WardiTV Weekly
20h 41m
Monday Night Weeklies
1d 1h
Sparkling Tuna Cup
1d 19h
Afreeca Starleague
1d 19h
Light vs EffOrt
PiGosaur Cup
2 days
Kung Fu Cup
2 days
[ Show More ]
The PondCast
3 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
GSL
6 days
Liquipedia Results

Completed

K-JUNGMAN
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.