[Champion] Ryze - Page 24
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nosliw
United States2716 Posts
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Craton
United States17250 Posts
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Lmui
Canada6213 Posts
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Sufficiency
Canada23833 Posts
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AsnSensation
Germany24009 Posts
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nosliw
United States2716 Posts
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BlasiuS
United States2405 Posts
On July 13 2012 02:00 AsnSensation wrote: I recently picked up Ryze and read a few guides on solomid and one thing i dont understand is that the recommended combo is QWQEQ-R-combo again, why does it more dmg that activating R and facerolling your whole combo? Q does the biggest damage, so you have to arrange your combo such that you are always Q'ing. You do this by abusing your passive, and always using an ability while Q is on CD. At 40% CDR, Q has CD of 2.1 seconds. -1 for using 1 ability while on CD = 1.1 seconds, this is almost continual Q after factoring in cast animation time. So just repeat the pattern of: Q -> use 1 ability for the biggest damage combo. | ||
AsnSensation
Germany24009 Posts
thx again. | ||
Lmui
Canada6213 Posts
Against a single target, the highest sustained damage combo is QWQEQRQWQEQ but using this combo isn't efficient until you have 40% cdr. From levels 1-3, you should just be throwing out Q's. At level 4, you can do QWEQ. In a teamfight, You generally want frontloaded AoE burst instead of sustained damage, therefore going QR(activating R before the Q lands)QWQEQ,QWQEQ is actually slightly better overall for your team than doing the long combo. Before you have 40% cdr, you will do more damage going QRWQE,Q and then using skills as they come off cooldown rather than trying to do a full combo. | ||
nosliw
United States2716 Posts
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Lmui
Canada6213 Posts
first 4 points in offense are up to preference. 2 points in butcher + wrath + 1 point in AD does pretty much the same damage as 3 points into mental force. The other 5 points are standard. Flat mana, movespeed, buff duration, gp10, experience, 6% cdr. Essentially, go down the middle column and then put all the other points anywhere you want. | ||
h3r1n6
Iceland2039 Posts
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AsnSensation
Germany24009 Posts
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101toss
3232 Posts
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wei2coolman
United States60033 Posts
On July 13 2012 17:38 101toss wrote: Do you guys like warmog's on ryze? I feel it's kinda good with all the resists you're buying Why? RoA gives 630 health, not to mention a buttload of mana + AP. RoA is like Frozen Mallet on steroid for Ryze. If you're worried about lack of health, buy another RoA. | ||
brolaf
291 Posts
About the rotation though, http://na.leagueoflegends.com/board/showthread.php?t=2068053 makes an articulated case that "QWEQQ" is the optimal rotation rather than "QRQWQEQ", even in the long run. | ||
Kavas
Australia3421 Posts
I've tried 9-21-0 and sorry to say but if you get camped mid for the first 5 minutes you will just get rolled over if the enemy mid is any competent. Also,that CD reduction on Flash is HUGE for teamfights. | ||
Requizen
United States33802 Posts
Then again, could have changed since I haven't played Ryze in a while. | ||
brolaf
291 Posts
On July 13 2012 23:28 Kavas wrote: I would say 0-21-9 (Misaya and Bigfatjiji prefers this) if you are just starting and 9-0-21 after you feel like you have gotten used to how to lane him. Feel free to go straight to 9-0-21, I feel that is the best and more aggressive masteries to take (endorsed by scarra, nyjacky, Alex Ich, Paradoxical). I've tried 9-21-0 and sorry to say but if you get camped mid for the first 5 minutes you will just get rolled over if the enemy mid is any competent. Also,that CD reduction on Flash is HUGE for teamfights. how does the utlity tree prevent from being rolledover in lane? Harass is more mana limited than cdr limited in lane so the extra 5 cdr from utility at start wouldnt help that much. | ||
Kavas
Australia3421 Posts
On July 14 2012 02:30 brolaf wrote: how does the utlity tree prevent from being rolledover in lane? Harass is more mana limited than cdr limited in lane so the extra 5 cdr from utility at start wouldnt help that much. ? Get the mana mastery in the utility tree? Plus the extra rune affinity for extended blue buff? Trades are more based on CDR anyway. What I particularly like is the summoner flash cd reduction. Having it up allows for so much plays. | ||
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