|
But I like 1v2/3ing ppl and forcing an early gg..
I get what you mean though. As trundle I find myself just saving my teammates with pillar and delaying tower pushes.
If our team is losing though I feel kinda helpless. 
Not a confident beast that can 1v3 lategame..
Also trundles ult doesnt seem to last very long.
Edit: I might just need more practice. Time to trollolol again
|
On February 10 2011 09:22 Slayer91 wrote: What you're saying is that WW is a bigger threat and initiates better and therefore dies faster.
No. It isn't what he's saying.
|
Marshall Islands3404 Posts
On February 10 2011 10:39 Juicyfruit wrote: and then beat off the rest of their team
what trundle does best
|
On February 10 2011 11:46 L wrote:Show nested quote +On February 10 2011 09:22 Slayer91 wrote: What you're saying is that WW is a bigger threat and initiates better and therefore dies faster.
No. It isn't what he's saying. WW ult disables one of the members of the team and with huge lifesteal and more survival items a focused WW takes a lot less damage than a focused trundle. Trundle however, usually doesn't get into the situation where the whole team is focusing him and he's in the middle of it.
I guess you could claim contaminate is enough to get away but I'm not sure I believe that.
|
Hmmm need to buy 3 ad mark and 3 ad quints for this char i guess
|
On February 10 2011 18:58 Slayer91 wrote:Show nested quote +On February 10 2011 11:46 L wrote:On February 10 2011 09:22 Slayer91 wrote: What you're saying is that WW is a bigger threat and initiates better and therefore dies faster.
No. It isn't what he's saying. WW ult disables one of the members of the team and with huge lifesteal and more survival items a focused WW takes a lot less damage than a focused trundle. Trundle however, usually doesn't get into the situation where the whole team is focusing him and he's in the middle of it. I guess you could claim contaminate is enough to get away but I'm not sure I believe that.
Thats it right there... If im playing with friends on vent, usually if a WW ult initiates a team fight, some1 will yell "jump on that fucking dog" and boom, down goes WW.
Trundle cannot just initiate like that, so the chances of him getting focused by the whole team (or at least their damage champions) are quite low, however if im carrying, they do realize trundle as a threat, it's just much harder to lock him down and melt him. If i feel like im getting focused, Pillar contaminate, run, let fight progress, jump the fuck back in and start Qing bitches. Normally they will just forget about you. Also, once you get that GA (like i said, i get it early, after phage/boots2/wriggles) That big halo over your head seems to strike fear into opponents, no1 will try to engage with me, they will just run, and if it's a teamfight, they will usually let me do my thing, while they try to focus the other damage champions.
As far as Contaminate goes, its not the best when it comes down to anti-cc (see morgana's black shield or Sivrs SS.). But I recently played lane trundle in 2v1 vs a morgana and sion, that combo would wreck most people, but with trundle, I can eat both stuns and still have time to get away from sions shield explosion. I could never take that combo with WW.
I guess if we're arguing semantics and trying to decide who is the better champion, it all comes down to team comp, and how the game progresses.
I guess if i had to pick 1 reason why I play trundle over WW now, it would be that Life Steal is WW's crutch, Ignite, Kat and MF all counter that crutch, and it's been driving me nuts as of late.
|
On February 10 2011 19:44 emucxg wrote: Hmmm need to buy 3 ad mark and 3 ad quints for this char i guess
AD runes are only essential if you want to jungle, if your just planning on laning or trying him out, stack Arpen.
|
On February 10 2011 18:58 Slayer91 wrote:Show nested quote +On February 10 2011 11:46 L wrote:On February 10 2011 09:22 Slayer91 wrote: What you're saying is that WW is a bigger threat and initiates better and therefore dies faster.
No. It isn't what he's saying. I guess you could claim contaminate is enough to get away but I'm not sure I believe that. It really is. Trundle is by far the easiest character to flee on that I have played. There have been plenty of times where I taunt a 1v3 fight, throw down contaminate and keep acting like I'm going to fully run away but then attacking them as they don't all give up chase at once and managing to take one or two. He is truly a troll character.
|
So, since im using trundle as my main DPS jungler. I'm going to buy a skin, Junkyard or Slugger?
Slugger is pretty cool, and while it should be a 975 skin, its only 520, and junyard is 975..
yet, junkyard only has 1 shoe and wears a pot for a helmet...
Edit. Also last 3 wins as trundle. Using my go-to cookie cutter build:
Edit #2: why the hell is the image so big?
|
On February 10 2011 23:42 EnrageD wrote: So, since im using trundle as my main DPS jungler. I'm going to buy a skin, Junkyard or Slugger?
Junkyard all the way. There's a POT on his HEAD!
|
Ok im convinced. Time to chain WW back to the basement and let the troll outa the cage
|
Im the only one who uses the wriggles, boots1, hog x2, black cleaver, swiftness, banshees build?
cleaver just does so much damage on him, and I guess you can add a starks on him later
|
On February 12 2011 19:25 Iplaythings wrote: Im the only one who uses the wriggles, boots1, hog x2, black cleaver, swiftness, banshees build?
cleaver just does so much damage on him, and I guess you can add a starks on him later
ive been staying away from banshee's on trundle, contaminate is enough anti cc you really don't need it's passive, and force of nature is a much better item if you need magic resist. also HoG seems like a waste of gold.. don't ask me why (it's my core for WW). I get the HP i need from phage, and the armor i need from GA (usually i buy chain armor after phage). Phage and HoG are relatively the same price, you just get so much more out of phage, also, i dont need gold/sec as trundle cuz its not like im playing assist heavy jungler like amumu, shen, or nunu. I do get black cleaver more often now, but not untill after GA and last whisper.
|
double post im so bad at this.
|
On February 12 2011 20:05 EnrageD wrote:Show nested quote +On February 12 2011 19:25 Iplaythings wrote: Im the only one who uses the wriggles, boots1, hog x2, black cleaver, swiftness, banshees build?
cleaver just does so much damage on him, and I guess you can add a starks on him later ive been staying away from banshee's on trundle, contaminate is enough anti cc you really don't need it's passive, and force of nature is a much better item if you need magic resist. also HoG seems like a waste of gold.. don't ask me why (it's my core for WW). I get the HP i need from phage, and the armor i need from GA (usually i buy chain armor after phage). Phage and HoG are relatively the same price, you just get so much more out of phage, also, i dont need gold/sec as trundle cuz its not like im playing assist heavy jungler like amumu, shen, or nunu. I do get black cleaver more often now, but not untill after GA and last whisper. I allways get a but ton assists while on trundle, HoG is suprisingly good, id keep those.
Also I wouldnt blindly get LW, only if they are stacking armor, if not, cleaver will allways do WAY more. I dont build mallet because I feel like I can easily catch people with contaminate / pillar of filfth.
|
I tried Trundle for the first time last night and gravitated toward Wriggle's/Merc's/Trinity/GA with APen Quints/Marks, Armor Seals and CDR Glyphs. I hadn't read this thread at the time.
I'm somewhat surprised there's been no mention of Trinity here. It seemed an obvious choice due to his Q spamming. I take it you all generally cease keeping it on cooldown later in the game and rely more on straight auto-attacking?
|
On February 15 2011 00:58 Seuss wrote: I tried Trundle for the first time last night and gravitated toward Wriggle's/Merc's/Trinity/GA with APen Quints/Marks, Armor Seals and CDR Glyphs. I hadn't read this thread at the time.
I'm somewhat surprised there's been no mention of Trinity here. It seemed an obvious choice due to his Q spamming. I take it you all generally cease keeping it on cooldown later in the game and rely more on straight auto-attacking?
it's been mentioned, the main problem with trinity (or sheen), is trundle benefits very little from AP or even mana for that matter. he may play alot like nasus, but he doesn't build like him. bottom line, trundle benefits very little from sheen, but trin is a solid item, however, you need to look at cost to benefit ratio, trinity is just way too damn expensive. especially if the only reason your buying it is for the proc.
phage is part of my core, normally i would turn phage into a mallet, however, if it's late game and i have the gold sometimes i will get trinity force. but, there is much better items to "rush" other than trinity force.
you get more damage out of items like last whisper, ghostblade, black cleaver, etc. (keep in mind, black cleaver +q is a instant 2 stacks of arpen, which is alot more beneficial than an extra 200 damage from sheen proc)
|
If you can consistently proc Sheen/Triforce, it deals huge damage for its cost. Just because you have little use for AP/Mana it doesn't mean Sheen/Triforce is bad on a champ.
|
The thing is trundle doesn't even need the damage. I usually get wriggles, lvl 2 boots (berserkers or merc treads if they have a lot of casters and/or cc), and then banshee's veil. You can literally just Q people to death and abuse red/blue buff for the rest of your damage output. Once you knock down a few towers it's pretty safe for trundle to steal buffs because he can block people from chasing him with contaminate and pillar of filth in escape paths.
I really don't think there is any reason to get any really dps items on him because it seems counter productive. Really all you need to do is live longer than the first person that dies and you shouldn't die.
|
I'm not sure how I managed to overlook the mentions of Trinity Force in the first page. Shame on me.
I think a crucial difference at play here is that I've been going QWQEQR -> R>Q>E>W. I chose to prioritize Pillar over Contaminate due to the relative power gains of each in a Trinity Force build. You gain one-fourth as much movement speed and crowd control reduction per point in Contaminate past the first, and with Trinity Force your focus isn't on attack speed.
Meanwhile leveling Pillar compounds its effectiveness. While you only gain one-fifth as much slow per point after the first, the more slow you have the greater an obstacle the Pillar itself becomes. More importantly leveling Pillar increases its frequency of use to the point where you can effectively have a Pillar on the battlefield at all times. Being able to continuously separate the enemy team from one another, disrupt their cohesion, and slow runners seems immensely more valuable than being slightly faster and harder to CC.
If nothing else I find the playstyle this build excessively enjoyable.
|
|
|
|