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On February 16 2012 09:34 TheYango wrote:Show nested quote +On February 16 2012 05:55 Requizen wrote:On February 16 2012 05:45 ZERG_RUSSIAN wrote:I think you should be running 12 arp in that mix, but I guess I'm not the boss jungler I was a year ago  . I feel that AS works a lot better with his passive now. I considered speccing 9/21/0 for the arpen bonuses to make up for it, but I really like the utility stuff. I think 5hit means running 3xArPen quints, rather than MS quints. Given that Shen's gap closer is a dash, and not a movement-based skill like Udyr or Shyvana, I can understand why 12 ArPen could be more worthwhile than 4.5% MS. Have to test more with both to say for certain. Ah, that would make more sense.
I still would rather have the MS. You don't use Dash unless you really need to, since it's so energy restrictive now. I save it for peels or good initiates rather than movement. To be honest, I clear stupidly fast without the arpen quints, and you don't really focus on AD damage later on anyway (you don't really focus on doing damage at all).
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Fun fact #2: When nocturne uses his ult, as long as the darkness is up you can't cast shen ult, even by clicking on the side portraits of your teammates.
It's seriously been that long since I've played shen for me to not know that.
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On February 16 2012 15:28 Lancer723 wrote: Fun fact #2: When nocturne uses his ult, as long as the darkness is up you can't cast shen ult, even by clicking on the side portraits of your teammates.
It's seriously been that long since I've played shen for me to not know that. you also can't teleport to anything you don't have direct vision of. in that sense nocturne prevents cross-map teleports and counters teleport summoner to a certain extent.
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So what are people opening itemwise with Shen top?
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Valhalla18444 Posts
ive been going cloth or null into hog, merc, wits end, and phage core, then i finish mallet and truck kids all day while buying the appropriate defensive items (randuins, aegis, atma, GA, FoN, whatever)
don't really like wriggles or warmog's on him. sticking to people in teamfights with wits+FM is fucking strong though.
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I'm not sure what to think of wits end+phage versus trinity. I feel like shen still doesn't have the energy to use taunt as a chasing skill and feel likey you need that trinity. I've tried AS+hp ki strike builds but it just didn't seem that effective when you don't have anything but taunt to get in range.
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Saw a hextech + phage shen shit on a ww top =o
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I tried a standard aspd/arp mix with armor/mr per level and it felt about the same as full aspd reds with move speed quints. Ruby Crystal definitely works as an opener. I had a pretty bad leash and still finished my first clear at full hp.
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What masteries do you guys use for jungle and top respectively on the new shen?
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On February 16 2012 21:43 Craton wrote: I tried a standard aspd/arp mix with armor/mr per level and it felt about the same as full aspd reds with move speed quints. Ruby Crystal definitely works as an opener. I had a pretty bad leash and still finished my first clear at full hp. Yeah, I more or less just prefer the MS quints for the reasons I listed earlier. Honestly, Shen can put on whatever the hell he wants and clear the jungle with full health no problem.
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I think i have played maybe 7 games with Shen now, and i have died 4 times, and 2 of those were in the first game. So tanky, so lethal.
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I've seen him 3 times with or against me and played him once. He seems a bit too strong, jungler + the top can't really 2v1 shen without losing at least one it seems.
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On February 15 2012 19:35 gtrsrs wrote: oh my god new shen's energy management is straight up crisis mode i didn't have enough for a single spell most of the time in the late-game in my last game ridiculous
Mucking up a Shadow Dash is fairly brutal late-game, ugh. Anyone experimenting w/nu-Shen that has flat energy or energy regen runes lying around, and if so, do they make enough of a difference? There's the flat 10 energy at the bottom of the utility tree, too.
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On February 16 2012 20:52 Slayer91 wrote: I'm not sure what to think of wits end+phage versus trinity. I feel like shen still doesn't have the energy to use taunt as a chasing skill and feel likey you need that trinity. I've tried AS+hp ki strike builds but it just didn't seem that effective when you don't have anything but taunt to get in range. I tried wit's end+phage into atmogs. game was over by then but would've tried to get triforce from phage. it worked out pretty well, but I doubt it's a very good/realistic build considering how fed i was :\
are you doing straight triforce rush? then follow up with what? atmogs? wit's end?
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Warmog's is actually just stupid on him. Getting it farmed is a pain if your enemies are competent in the least, but even without it you just stop giving a fuck about diving 3 champs under a tower. And if you do get some stacks, it basically just wins the game.
Is it practical? Prrrrrobably not. Is it hilarious? Yes.
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On February 17 2012 03:53 Requizen wrote: Warmog's is actually just stupid on him. Getting it farmed is a pain if your enemies are competent in the least, but even without it you just stop giving a fuck about diving 3 champs under a tower. And if you do get some stacks, it basically just wins the game.
Is it practical? Prrrrrobably not. Is it hilarious? Yes. You have problems farming with new shen? what the??
After wits end, farming is amazingly easy. And it's not as though whoever you're laning against can bully you off the creeps...
I've been running boots3/cloth 5 -> phage -> wits, and then this like aegis / FM if I'm tping to fights alot, or other shit if I'm just split pushing.
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On February 17 2012 04:15 Dgiese wrote:Show nested quote +On February 17 2012 03:53 Requizen wrote: Warmog's is actually just stupid on him. Getting it farmed is a pain if your enemies are competent in the least, but even without it you just stop giving a fuck about diving 3 champs under a tower. And if you do get some stacks, it basically just wins the game.
Is it practical? Prrrrrobably not. Is it hilarious? Yes. You have problems farming with new shen? what the?? After wits end, farming is amazingly easy. And it's not as though whoever you're laning against can bully you off the creeps... I've been running boots3/cloth 5 -> phage -> wits, and then this like aegis / FM if I'm tping to fights alot, or other shit if I'm just split pushing. Oh lol, I derped and thought it only gave stacks on champs for a second. Iiiiiii'm a moron.
Still, it's probably not super practical to rush, even though it turns Ki strike into a damned nuke.
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You don't even need to rush it. HoG first, cause there's no reason not to. Then phage or wits end depending on what you're doing, then the other one that you didn't build. Wit's is like standard 2nd item on a bunch of bruisers / junglers nowadays, its not impractical in the slightest to get it early.
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I was saying impractical to rush Warmog's. Wit's is a super good item to get early, it has everything Shen wants for a reasonable price. I get it on like 90% of my jungle games no matter who I'm playing, it's just one of the best items in the game pound for pound.
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Oh, yeah warmogs rush doesn't sound good. I haven't even built it on him yet, but i've been going mallet.
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