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[Champion] Evelynn - Page 16

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ShowBitz
Profile Joined July 2013
16 Posts
Last Edited: 2013-07-05 16:38:52
July 05 2013 16:38 GMT
#301
Yea try it, you wont regret it
Btw in lategame you should have both Zhonya and Seraph's

NpG)Explosive
Profile Joined January 2003
France994 Posts
July 05 2013 22:14 GMT
#302
On July 05 2013 22:22 ShowBitz wrote:
I show you the 2 item (my example is with Evelynn lvl 18 when your RoA is 100% full of his passive and you probably have a Seraph with full mana):

Rod of Ages:
450 Hp
450 Mana
80 AP


Fully stacked RoA gives 650 Hp and 650 mana.

On July 05 2013 22:22 ShowBitz wrote:

Seraph's Embrace:
1000 Mana
+10 Mana Reg.
almost 120 AP ( 60 AP from item and 30 AP each 1k Mana stacked, Evelyn at lvl 18 has 936 Mana so almost 2k mana)


And now why Seraph is better:
- 40 more AP ( Much burst damage)
- Mana reg. (I know maybe you say that is not so important in late game but we have to count anyway)
- You dont need 3k mana to beat RoA HP in fact if you start fight with Seraph passive you will have:
20% of your current mana (if you have 2k mana its like 400 shield) + 150= 500-550 Shield in total > 450 Hp



Seraph gives more AP, I can't argue here. I missed the fact that the shield had a flat 150 hp. Unless with both missed something else, it means RoA will always give more survavibility. Your maths say you'll get 550 in the best case (and using the shield before any other spells is beyond stupid) which is less than RoA.
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
July 05 2013 23:32 GMT
#303
You have no window in lane to get a RoA with Evelynn because you need guise and zhonyas. Seraphs is something you can finish up as soon as the tears is stacked and it gives you a huge boost at once. On top of that, Eve is already really good at converting mana to damage.
ShowBitz
Profile Joined July 2013
16 Posts
July 05 2013 23:45 GMT
#304
On July 06 2013 07:14 NpG)Explosive wrote:

Seraph gives more AP, I can't argue here. I missed the fact that the shield had a flat 150 hp. Unless with both missed something else, it means RoA will always give more survavibility. Your maths say you'll get 550 in the best case (and using the shield before any other spells is beyond stupid) which is less than RoA.


99% of the time when you reveal in a fight all enemy team (if they arent stupid) start to focus you so probably you can take the max advantage of the Seraph's passive cause you will use it immediately.
Anyway in most case you shield yourself with a 500 shield, not bad uh? Also you have to remember that my example is with Evelyn at lvl 18.
Try take a Catalyst (1200 gold) or a Tear (700) and see which one is the more usefull during the early-mid game

Maybe you are right, im not a pro so its only my opinion; i just say that in my experience Seraph's is a more suitable item for Eve.
Good luck! :D
Blyf
Profile Blog Joined December 2007
Denmark408 Posts
Last Edited: 2013-07-08 11:00:09
July 08 2013 10:59 GMT
#305
Funny with all this talk about mana regen and health items on Eve. I see how mana can help, but generally if I am low on mana I am also low on health, which means I have to back anyways.

If the game has a lot of action early I usually go for a really early pair of homeguard boots, as in first item after flask. That will get you back to mid lane so fast after a gank and with full hp/mana. In that case, I find any kind of regen a waste and just rush pure dmg (dfg, dcap, lich bane) for fast wave clear and high kill potential.
"ignorance more frequently begets confidence than does knowledge" - Charles Darwin --- wtf? begets isn't a word. quit trying to make up words, fuckface. - Some idiot --- D3 Evelynn main with a side of Ashe/Tristana
mordek
Profile Blog Joined December 2010
United States12705 Posts
July 09 2013 23:49 GMT
#306
Just ran eve jungle without 9 in utility instead of defense. It was horrible lol.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
upperbound
Profile Joined September 2011
United States2300 Posts
July 10 2013 04:23 GMT
#307
On July 10 2013 08:49 mordek wrote:
Just ran eve jungle without 9 in utility instead of defense. It was horrible lol.

Why did you feel it was so bad? I find that staying safer in my first clear with the defense tree is way better when every game has a Nunu/Lee Sin/Elise/Jarvan on the other team and I get counterjungled nonstop.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
July 10 2013 04:54 GMT
#308
I don't think that's what he means with the sentence. I can be interpreted both ways
either it is "Just ran eve jungle with 9 in utility instead of defense" OR
"Just ran even jungle without 9 in utility taking defense instead"
w/ and w/o can get confused quite easily.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
mordek
Profile Blog Joined December 2010
United States12705 Posts
July 10 2013 11:46 GMT
#309
Wow, sorry guys, lost my train of focus when making that post. Thanks for clarifying Scip. I totally meant I used 9 in utility on accident and I was so low the entire first clear. There was no way I could make any plays without going back to base before getting enough for spirit stone even. I was inspired by Scip's posts and trying to get the hang of jungle eve and felt like sharing my folly
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2013-07-10 19:46:20
July 10 2013 18:35 GMT
#310
Skeleton for new Eve guide:

Reasons to play Eve:
Can farm very fast, although not that safely
Can still play aggressively if the lanes are prone to ganks
Stealth = sex
Scales pretty well into the lategame if you play properly
The only top tier assassiny jungle atm
She wears only her underwear

ok that's enough. When to pick Eve:
Currently one of the strongest junglers, a viable first pick
Comboes especially well with AoE comps that she does amazingly with in teamfights
Also works in splitpush comps where she can work kinda like nocturne, constantly threaten an engage on either side.
Due to being super strong it is a fine idea to pick her first and then building a teamcomp around her depending on what the enemy picks.
She has problems against hard CC, especially long lasting stuff like Rammus+Fiddle. Remains a viable fp, though if you see those picks you might (or might not) reconsider, she is still fine against them.
Skills (I will include all relevant info like mana cost/cd/range/way it works in the finished guide):
Passive:
Q: Mash that button for sweet sweet dmg. High mana cost. Nothing special here to say I think except explaining how it chooses its target? Maxed 1st.
W: Using this reveals you to, so wait to use it until you're up close. Save it up if you expect to get slowed. Maxed 2nd because you don't get to autoattack that much really so levels in E aren't really awesome.
E: dmg+attack speed, maxed last, used alongside autoattacks. Nothing special to say I think, use it at the start of a fight and then again whenever it goes off cd.
R: Your only CC. The slow is pretty pathetic at lvl1, so be careful about that. Use in ganks for that CC or save it up if you think you can get a kill without using it (the cd is long) or expect a countergank you can defeat with it. Use it to initiate teamfights from basically out of vision, works if enemy is clumped up or someone is out of position. Comboes well with other AoEs.

Setup:

Masteries: 21/9/0 (exactly what Diamondprox uses, with an option for bladed armor instead of +2armor I guess, but meh. +2armor probably better). Don't think anything else is useable?
Runes: AD reds, Armor Yellows, Mres/Flat AP Blues (depending on circumstance, though I vastly prefer the latter Diamondprox seems to favour the former), flat AP quints (don't think you can even use anything else here)
Summoners: Flash+Smite, no gimmicks. It's not like flash is bad in fights if you use it to dodge skillshots.

Skill order: QEWQQR R>Q>W>E, no compromises or reasons to ever do anything different here.

Items:
Machete+5 start. Spirit Stone+Boots1 on first back if possible. Buy pots liberally (you have no sustain in hp department). First item is definitely Elder Lizard. Then it can get a bit diverse.
Boots can be Sorcs (the default ones), Ninja/Mercs in case of overwhelming amount of dmg on either spectrum, Mobo boots (does anyone ever buy those? I Don't want to include them because they seem a bit retarded but meh.. if they are widely popular why not I guess). Items can be gotten next or delayed depending on circumstances.
The most usual 2nd item is Haunting Guise, for maximum dmg output. Evelynn doesn't really have very good AP ratios so Mpen suits her way better.

If you find yourself needing a tank, perhaps because you didn't pick correctly (or you planned to do this from the very start, hey, Eve isn't bad when built tanky either) you should probably forego Haunting guise and have Elder Lizard as your sole dmg item. The best tanky items for Eve are Aegis and Locket. both provide nice amounts of hp (that remains very useful despite your ultimate) while providing aura for your teammates (and hell, everyone knows these items are OP). Then you can build the standard stuff. Randuins, Bulwark, all that stuff.

If you don't find yourself needing a tank, building more damage is just fine. After Lizard and Haunting Guise, Sorc boots are the natural follow up. Then you are faced with 2 choices: either Zhonyas or Rylais next. All depends on how teamfights are going, if you expect to be able to do anything after coming back from gold Zhonyas is the preffered choice, but if you just don't seem to be able to save up that 1600 for NLR or you are doing just fine picking off people without being overly focused on Rylais it is. You WILL need that tankiness from either item, you can trust me that. After getting either, getting the other one is generally the way to go.
Other dmg choices: Abyssal (VERY VERY rarely, only if their magic dmg is super overwhelming, you have a lot of other magic dmg on your team and you arent getting focused on all that much), Locket/Aegis (surviving=more dmg), Guardian Angel (a fine last item if the game is that long. Also, wtf is the game that long?). Since Eve doesn't have very good AP ratios and there aren't really any great AD items on her (lifesteal is useless so no-go for BT, her dmg is still mostly magic so LW is dumb) building damage after Haunting/Lizard/Rylais/Zhonyas is really awkward, with the exception of Void staff, which is quite situational (only when enemies have a ton of mres).

Jungling: Start at either buff, then get the other one. Press E, autoattack, keep pressing Q. Easy game easy life.
Ganking: Creativity gogogo. You can walk up behind them and then reveal yourself if they dont have pinks. Watch closely where pinks go. If you don't think a gnak will succeed, just keep farming, Eve is really good at farming. I guess I'd point out all the different paths you can take while ganking.
Counterganks: Getting counterganked sucks on Eve, because you are squishy early game and enemy can easily focus you down. Generally, if there is a threat of countergank, don't gank. A successful countergank is about 3 times as devastating as a successful gank.
The scenario is different if you are the one doing the counterganking. As Eve you can get unusually good positions for counterganking and you can't get focused down since you come into the fight a bit later, after a few cds are used up. Counterganking is a good idea on Eve if you are fairly sure the enemy jungler is going to gank a place (or even better, if you are completely sure)

Midgame:
Due to being squishy, you don't do dragon nor baron very well. Also, you can easily run out of mana doing them spamming Q every second or 2, so that's another concern. Evelynn ganks with your ultimate on bottom lane should be strong enough to send the enemy back to base, giving you the time to do dragon, so that's your main focus from lvls 6-8 (depending on your strenght).
If the enemy is stronger and the enemy jungler is playing it well, focusing on bottom lane around the same period of time as you are, it might be wise to trade dragon for top tower. You might very well find enemy top laner being overaggresive around this time and easily kill him+net a tower. You will probably get a kill and top tower, they will get dragon and bottom tower, but hey, when you are behind it's probably better than dicking around bottom doing bollocksall.

After drake is down, chaos ensues. Incredible plays, epic fights and stupid shit happens because all objectives are evenly spread out around the map now. Do your best to keep up with the enemy and focus on lanes where enemy outer towers haven't fallen yet.

Lategame:
If you were wise and went alongside AoE comp just as I told you to, your lategame plan is pretty simple. Get control around baron, have your support buy oracles (and maybe get a few wards of your own you greedy bastard) and start baiting. The good time to start doing that is at AROUND 12 (roughly) when all enemy outer towers are down. If all enemy outer towers fall before that, it's probably better to keep farming and doing things aorund towers because baron will still cave your skull in at lvl9 or so. Jungle is tight so forcing a fight around there with an AoE teamcomp is brutal. Easy game easy life.
If you went with the splitpush comp you just stay off the enemy map. Splitpushing mid+something is especially good with Eve since you can travel between lanes then. Enemy can't really engage on either person unless they want to coinflip. Sometimes you can dive the enemy solo, if you can do that and tell your 3 to fall back as fast as they can, sometimes you can fight 4v4 and sometimes you can collapse on fools who travel between lanes. I trust you can use your own judgment when splitpushing, it's not that Eve specific after all.
If you went with any other teamcomp, there isn't any cookie cutter strat I can offer you just USE YOUR OWN JUDGMENT GOD FKIN DAMMIT it's not that hard. You can bait baron without an AoE comp just fine and you can push lanes without splitpushing just fine etc.
If you are behind, and can't be aggresive in any of these ways: Well, you have no waveclear and no poke. Whether they are sieging or baiting nash, you can't do jack except for engaging. So stay back unless you think a time for engage has come, and dear god make sure to dodge poke (ITS YOUR ONLY JOB AS OF NOW). Whether time for engage has come is up to you. Press R, press W and hope you chose the right time.

Teamfights: use your ult at the VERY VERY start of the teamfight. No use saving it up for 2+ seconds. If you don't have Zhonyas AND they don't have an AoE comp, you probably want to just focus the target everyone else is focusing and pick up your W reset asap. If it is an AoE comp, it is probably a good idea to spread them out not just sideways, but deep; you won't help your teammates survive by staying close to them, so heroic charge it probably is (OR waiting in the back for prolonger amount of time. Can be appropriate sometimes). If you have Zhonyas AND you know you can chase off the enemy carry and still have your team close enough after 2s of gold to help you out, go for it. If not, do the same as above.

Teammates and Enemies: AoE and splitpush works well as I mentioned, anything else works well too though, it's just less cookie cutter and more thought. Enemies are hard CC that can be focused on you, but it's not that bad. AoE kinda sucks to go against too but it's workable. No super strong enemies and versatility make you a viable first pick.

any comments/questions/criticisms

NOTE: THIS IS JUNGLE EVE GUIDE. Idc is Tear is legit on lane Eve or not because it doesn't concern this guide.



"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
wei2coolman
Profile Joined November 2010
United States60033 Posts
July 10 2013 18:43 GMT
#311
No Venn Diagram; not convinced.
liftlift > tsm
Slayer91
Profile Joined February 2006
Ireland23335 Posts
July 10 2013 18:45 GMT
#312
surprised you didnt mentino the level 2 gank which is one of the most dangerous weapons in any eves arsenal
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
July 10 2013 19:07 GMT
#313
OH FUCKKKK I wanted to make a rule that you musn't mention the lvl2 sidelane gank after doing blue buff but completely forgot aobut it
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2013-07-10 19:21:25
July 10 2013 19:18 GMT
#314
Skill order: QEWQQR Q>W>E>R, no compromises or reasons to ever do anything different here.

Did you mean R>Q>W>E instead?

Since Eve doesn't have very good AP ratios and there aren't really any great AD items on her (...) building tankiness after Haunting/Lizard/Rylais/Zhonyas is really awkward.

This one's confusing too, did you mean "isn't really awkward" (since you talk about building her as a tank earlier)?
Cant take LMS hipsters serious.
mordek
Profile Blog Joined December 2010
United States12705 Posts
July 10 2013 19:27 GMT
#315
On July 11 2013 03:43 wei2coolman wrote:
No Venn Diagram; not convinced.

Has to find more champs wearing only underwear.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2013-07-10 19:46:36
July 10 2013 19:44 GMT
#316
thanks Alaric, both were slipups; in the second one I meant to say that building damage is awkward (apart from void staff that I should mention I suppose)

both fixed now. Any more comments/criticisms?
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
mordek
Profile Blog Joined December 2010
United States12705 Posts
Last Edited: 2013-07-10 19:52:16
July 10 2013 19:51 GMT
#317
Do you have any champ specific tips and tricks? Evelynn has no entries in the Resource thread
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
July 10 2013 19:52 GMT
#318
Don't think Eve has any mechanical ones; all her skills are fairly simple. As far as decision making goes, obviously, I should probably include ganking paths in the skeleton too but that'll have to wait for the night
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Alaric
Profile Joined November 2009
France45622 Posts
July 10 2013 19:55 GMT
#319
On July 11 2013 04:27 mordek wrote:
Show nested quote +
On July 11 2013 03:43 wei2coolman wrote:
No Venn Diagram; not convinced.

Has to find more champs wearing only underwear.

Pantheon obv. Nami?

Maybe detailing a bit more on Rylai vs Zhonya in the final guide? I see most of the people building the former just repeating "But it slows so you can chase and they won't avoid your damage, it's so good!" when outside of laning phase (where killing before they reach tower is important) your W's passive is usually enough to keep up with anyone, and if you can get Rylai during the laning phase then you're probably hugely fed anyway, which made me ignore the argument as misguided. If there's more to it maybe clarify/detail it so readers get a better grasp?

I haven't read many Eve guides but I don't see the splitpushing/punishing splitters mentioned often so that's an important point to make I feel, often neglected (never thought about it myself before reading your skeleton).
Cant take LMS hipsters serious.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2013-07-10 21:06:02
July 10 2013 21:05 GMT
#320
Sorry, too tired to edit into the skeleton now, will do so tommorow, but to quickly adress your points:
Why go Rylais at all:
Thking about it it's not necessarily a must have item in the teamfight focused comps where actually getting more tankiness (Zhonyas) would be better. When splitpushing though, it matters a lot more how quickly you can chase someone down and over how much distance you have to chase him before you kill him, ESPECIALLY if you dive the solo lanes or do similiar shenanigans
So Ill make this importnat distinction, thanks for bringing it to my attnetion.
I guess I'll expand on more specific things (especially champion picks) for the splitpushing thing tommorow, but the general idea is that you have people who can disengage 3vx pretty easily (Janna works the best, Lulu, Jayce, etc.) which allows you to stay nearby one of the lanes being pushed and engage on either the 3 (if they decide to 2-3) or the 1 (if they decide to 1-4) in an opportune moment.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
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