[Champion] Dr. Mundo - Page 2
Forum Index > LoL Strategy |
Flakes
United States3125 Posts
| ||
Wala.Revolution
7582 Posts
On November 06 2010 13:43 Flakes wrote: Jungle Mundo is my favorite timing gank evar. Route small golems --> wraiths --> wolves --> lizard, you'll have 450 gold, so B and buy boots and a ward and gank immediately. The route is so fast that you'll be level 3 with lizard and boots when most duo laners are still level 2 That does sounds fun. Will try. | ||
HazMat
United States17077 Posts
On November 06 2010 05:34 Mogwai wrote: I think my smurf mundo build is the best zerkers sv warmogs fon atma's phantom dancer numbah wahn baron solo, jajajajaja. Red's 5 dshields into Zhonyas is better. Ulti regen while in Zhonyas active is OP. | ||
rapistzerg
37 Posts
R>Q>W>E ghost cleanse dshield>sorc boots>warmogs>SV>sunfire>FoN. SRS BUILD! | ||
WaveofShadow
Canada31494 Posts
Normally my 3s runs with him but the other team snagged him first in a game we played last night. We could win teamfights over and over again but at the end Mundo just pushed down our turrets by himself. Another important thing I think should be mentioned is that Mundo's ult is very easily countered by Ignite. | ||
![]()
NeoIllusions
United States37500 Posts
I'll probably work on a TT thread after the majority of the champion threads are completed. | ||
Haemonculus
United States6980 Posts
I saw the resemblance like immediately, lol. | ||
Tooplark
United States3977 Posts
Because Olaf does everything Mundo does only better. Except gank and dragon. Oh and Mundo isn't blue-dependent. Mundo is less safe, needs runes more, has to b more, is much weaker midgame, has fewer counterjungle options, and most importantly is soooo much stronger in lane. If you still want to do it, here's my method: Skills EWQ R>Q>W/E as you feel appropriate. The W at level 2 is just to make wraiths much faster and less painful. Drop it if you feel like it. Just run from one neutral camp to the next and kill them. Leave lizard until you're ready to gank. You don't need golem and it hurts too much to be worth it generally, so you should please to go into the enemy jungle and kill things. Be careful. Mundo actually loses 1v1s with most common junglers. Stealing twingols is a great Mundo opening imo. Gank early and often. Mundo has a very strong gank between Masochism, red buff and cleaverspam. You also have a very good chance at taking down the tower with your imba deeps. | ||
Yammiez
Canada186 Posts
Doran's shield + HP pot Spirit Visage work on Avarice blade and Emblem of Valor - turn these into Ghostblade and Starks Now get MRes if they're magic heavy, or go warmog atma, eventually change doran's shield into randuins omen.... you do what you please If you run ghost exhaust, during the team fight you can hilariously Ghost+Ult+ghostblade and chase down any squishy and WQEQEQEQEQ. Maybe this wont work in some 'high level' games, but it's a lot of fun. | ||
Aegeis
United States1619 Posts
Dorians Shield/Health pot Spirit Visage Ninja Tabai/Mercury Treads Aegeis of the Legion Physical dps heavy teams - Sunfire Cape Warmogs Thornmail | ||
UniversalSnip
9871 Posts
| ||
Tooplark
United States3977 Posts
Cleaver is an irritating slow and a frustrating 25% of whoever's current health. I don't care if you have 200 magic resistance - it's going to hurt. Masochism puts you at ranged carry level damage. You have TWO FREE BF SWORDS. That is a BIG DEAL. Last Whisper means that for 2k gold you are doing more damage than a ranged carry with 6k (minus their deepz-boosting skills). The reason you build tanky on Mundo isn't so he can tank - it's so he can live long enough to actually hit things. It gets to the point where anything less than their entire team straight up can't lock you down long enough to actually kill you, because by the time they get you back down your ult is off cooldown again. The reason tanky-mundo isn't worthless is because if the enemy team doesn't focus you, their carry will still lose in a 1v1 fight (unless it's friggin Tristana or MF with their stupid free healdebuff), especially with exhaust. If they DO focus you, you can soak up so much damage it is truly amazing. | ||
UniversalSnip
9871 Posts
Your deepz seriously isn't that great with just a last whisper. You're wayyyyyyyyyy less of a threat than say garen getting quite tanky buying nothing but sunfires and a neg cloak. | ||
Tooplark
United States3977 Posts
On November 29 2010 07:51 UniversalSnip wrote: Cleaver gets mitigated pretty hard, it's annoying but that's it. Your deepz seriously isn't that great with just a last whisper. You're wayyyyyyyyyy less of a threat than say garen getting quite tanky buying nothing but sunfires and a neg cloak. Mundo has a 2.5 sunfire advantage on Garen and can (barring ignite) absorb as much damage with half the items. If you hit a tank, cleaver still chips off 10% of their health every 2-3 seconds. That's maybe 300 damage? On a dps it'll be tanking out probably around 20% of their health. Also a lot. Recurve Bow (and attackspeed runes atm because I need another runepage T_T) gives you about 1.3 attacks per second. Each attack does ~200 damage +1 per percent of health missing. That's roughly on par with a Tristana wielding 2 BF swords. Why not DPS? Because Mundo needs to be able to survive long enough to DO damage. I used to swear by Starks/IE on Mundo but if I was fighting competent people they'd just focus me down too fast Especially after the buff, mundo at level 16 has 170% as much health as someone with the same items. This is REALLY INCREDIBLE. Now notice that I don't build pure tank, either. I get some combination of Warmogs, Randuins, SV, Fon, etc - usually enough to put me at around 3-4k hp and between 100 and 200 armor/mres. This is enough to actually survive teamfights. Mundo is a poor teamfighter because he has to be next to his target to do serious damage. Without a lot of survivability he can just be focused down immediately. | ||
Odds
Canada1188 Posts
Ghost/Flash 0/21/9 Open Regen pendant Shoes Warmog's Boots III SV FoN/Ghostblade (order changes) Atmas Runes: MS quints, armor yellows, mres/level blues, mpen reds have not gone below 3:2 *once* out of about 20 games now mundo imba | ||
Contagious
United States1319 Posts
| ||
Odds
Canada1188 Posts
Activate W, R, ghost, ignite enemy, cleave, hit, laugh towers are nothing | ||
Odds
Canada1188 Posts
On November 07 2010 07:39 WaveofShadow wrote: Another important thing I think should be mentioned is that Mundo's ult is very easily countered by Ignite. Sort of. It only lasts for part of the duration, so it is much easier to focus him down while he's ignited-- but he still has several seconds of fully unmitigated healing. | ||
Shizuru~
Malaysia1676 Posts
On January 02 2011 18:57 Odds wrote: Sort of. It only lasts for part of the duration, so it is much easier to focus him down while he's ignited-- but he still has several seconds of fully unmitigated healing. Executioners Calling, 8 second ignite debuff... 1.3k gold + 1 item slot and u pretty much severely nullifies mundo ulti, the only thing i'm pissed off about mundo is his cleaver throw, the cd and hp cost is pretty insignificant that its annoying to play the "cleaver dancing" game, where mundo doesn't get penalized for spamming his god damn cleaver, and while if u lower ur guard abit and gets hit, it freaking hurts and annoying. Garen is still better than mundo imo... well pre-nerf Garen anyways... | ||
Odds
Canada1188 Posts
On January 02 2011 19:15 Shizuru~ wrote: Executioners Calling, 8 second ignite debuff... 1.3k gold + 1 item slot and u pretty much severely nullifies mundo ulti, the only thing i'm pissed off about mundo is his cleaver throw, the cd and hp cost is pretty insignificant that its annoying to play the "cleaver dancing" game, where mundo doesn't get penalized for spamming his god damn cleaver, and while if u lower ur guard abit and gets hit, it freaking hurts and annoying. Garen is still better than mundo imo... well pre-nerf Garen anyways... Having his ult not fully heal him in teamfights isn't as big of a deal as you make it seem. It only heals him half, whatever- he still puts out ridiculous physical *and* magical damage, has an enormous amount of health, and is probably the single best chaser in the game. | ||
| ||