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"The Future Of SC2": Unit Skins and Voice Packs

Forum Index > Legacy of the Void
110 CommentsPost a Reply
1 2 3 4 5 6 Next All
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2015-11-07 12:28:16
November 06 2015 20:44 GMT
#1
Surprised no one has posted it yet. "The Future Of Starcraft II" Panel is going on right now.

Let's do a summary thread!

/u/iBleedorange (/r/starcraft mod) is doing a summary over at Reddit:
+ Show Spoiler +


Tim Morton:

- They will keep supporting StarCraft II, more content like Nova Covert Ops. Some content will be free, some will cost money.
- After Nova Covert Ops, they will have micro transactions: Unit Skins and Voice Packs! Among the first: Abathur Voice Pack!
- They don't have any skins right now as they are too busy with LotV

Arcade:
- More features are coming to arcade, more contests.
- Paid content in Arcade, no timeline on this. Blizzard will work with specific content creators at first(KeksX: Starcraft Universe anyone?)


Jason Huck: Lead Game Designer on Nova Covert Ops

- 9 Mission story arcs, 3 mission packs
- Nova is playable in the missions. Units will have differnet skins and skills; hovering tanks, auto healing marines etc
- Nova has a special UI for Equipment, diferent weapons, googles etc.
- Lots of nukes

Valarie: Story Writing
- Story will progress, epilogue pushes story a few years down the road
- Politics about Valerian. Price of power: Freedom of the press backfires on him
- Defenders of man(?), Nova woke up in custody of Valerian's enemies and doesn't know what is going on

David Kim:
- No features are being implemented soon; Feedback is needed!
- Ladder revamp:
- > More details coming at multiplayer panel
- > Hints: Meaningful ranks on ladder, Accuracy/Transparency on ladder; 2v2 tournaments along with Archon Tournaments
- > Seperate Race MMR in unranked -> hard to do in ranked, makes ranked less accurate
- Balance Patches as needed
- Bigger changes are possible, however they need more/better community feedback
- Kim wants to keep the game fresh with more changes

Matt Morris: Lead Campaign Designer
- Co-Op Missions(Formerly Allied Commanders)
- What is it?: Co-Op missions with friend against the computer
- Six different commanders: Two for each race
- Seventh commander: (not enough info: "Phase smith karax works in solar thing ( missed it)")
- > Has very good special ability; Karax has super chronoboost, boosts multiple buildings and useable on allied buldings
- > "Had epic special that is a kill beam that comes down from a mother ship."

Source

Q&A:
+ Show Spoiler +

On November 07 2015 06:11 Tenks wrote:
Some people ask the worst questions. "Will you consider adding more races in SC3?"

LotV hasn't even launched and dude is asking about SC3. Honestly what did he expect to hear back other than "That would be cool."

On November 07 2015 06:16 Tenks wrote:
DKim got asked "Why build a zealot when I can build an adept?"

He is basically saying he feels there is a clear divide between the two because the Zealot is better in large-scale combat and at destroying buildings but the adept is better at worker harass

On November 07 2015 06:21 Tenks wrote:
Asked about drop in/out spectating for matches

They are saying they're exploring the tech required to do it. And the usual "that would be cool."

On November 07 2015 06:25 Tenks wrote:
DKim acknowledging since the top Koreans haven't played LotV they aren't super confident in it's shipped balance

On November 07 2015 06:22 Tenks wrote:
Show nested quote +
On November 07 2015 06:22 Lexender wrote:
I hope ladder, ladder-like features get added to the arcade, theres so many good mods that would benefit greatly from that, like Starbow


From the question close to asking for that I didn't get a warm feeling they were going to open up ladders for arcade maps



From Multiplayer Panel:
+ Show Spoiler +

On November 07 2015 10:26 Tenks wrote:
Changes to GM regarding getting in and not being able to be booted for better players.
-Masters to GM is a continuous stream. So all GM and Masters are basically on the same ladder.
-GM is now a dynamic ladder of the top 200 points of the time not just a snapshot

Changes to ranking. Specifically it is easy to say Gold > Silver player but Gold r20 > Gold r65? Not quite as clear.
-Communication for how far/close you are to promotion
-Adding Silver (insert non-Masters) 1-10. "Mini" promotions basically.
-Changes to bonus pool (either non-existent or much smaller)

Some changes to Bronze league I don't care about



On November 07 2015 10:44 Tenks wrote:
And thats it. Wasted an hour of my life. Learn from my mistakes and just read my blurb above since that is the only real information. Even then it sounds like they're still in just planning/implementing phase for the new ladder.


^^^^^^^^
Thanks Tenks for the help! Really appreciated.


Zealously about Co-Op Missions:
+ Show Spoiler +
On November 07 2015 10:56 Zealously wrote:
Olli lichter and I are playtesting Co-op missions:

-Zealot skin with a polearm and heavy armor instead of psiblade and standard. Hydralisk has extra spikes and looks like a fucking Death metal concert
-Dragoon
-Hero units (Kerrigan in the one we saw)
-Usable abilities, think the Artifact from the WoL campaign

Reasonable to expect things in a similar vein going forward, particularly on the skin front since I cannot stress how cool I think the Zealot skin is.


On November 07 2015 11:03 Zealously wrote:
Looks like there are some new animations as well, warp-in looks just like in the LotV trailer. Pirate ships that are basically overpowered BCs, really fun



Facebook Twitter Reddit
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
November 06 2015 20:45 GMT
#2
Let me buy team skins please I will give you all the money.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Tenks
Profile Joined April 2010
United States3104 Posts
November 06 2015 20:48 GMT
#3
DKim saying they're going to release a richer ladder. More transparent, more meaningful rank.
Wat
Tenks
Profile Joined April 2010
United States3104 Posts
November 06 2015 20:48 GMT
#4
Separate MMR per race, FINALLY
Wat
Tenks
Profile Joined April 2010
United States3104 Posts
Last Edited: 2015-11-06 20:51:11
November 06 2015 20:49 GMT
#5
"Explore big changes"

You can put it on a slide but I'll believe it when I see it. They tried and retracted those big changes even for the LotV beta. Basically saying they will be consider being more heavy handed with revitalizing a stale meta with big changes, new units and the such. I assume they can do this now since they are opening up MTX in the form of unit skins, mission packs and paid arcade games.
Wat
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2015-11-06 20:52:10
November 06 2015 20:51 GMT
#6
Any timeline for these things (individually)?

Are voice packs and/or skins confirmed to be microtransaction (pay) or will they be earnable (free)?
T P Z sagi
Tenks
Profile Joined April 2010
United States3104 Posts
November 06 2015 20:53 GMT
#7
On November 07 2015 05:51 purakushi wrote:
Any timeline for these things (individually)?

Are voice packs and/or skins confirmed to be microtransaction (pay) or will they be earnable (free)?


They didn't say a pricing model. I ASSUME they are paid. The skins they showed off are ones that come with the CE for LotV.

They didn't give timelines but said the richer ladder was #1
Wat
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
November 06 2015 20:58 GMT
#8
On November 07 2015 05:49 Tenks wrote:
"Explore big changes"

You can put it on a slide but I'll believe it when I see it. They tried and retracted those big changes even for the LotV beta. Basically saying they will be consider being more heavy handed with revitalizing a stale meta with big changes, new units and the such. I assume they can do this now since they are opening up MTX in the form of unit skins, mission packs and paid arcade games.

thinking optimistically, maybe the LotV release got rushed out and they didn't implement everything they wanted to, but they are still planning to do it sometime in the future?
vibeo gane,
purakushi
Profile Joined August 2012
United States3300 Posts
November 06 2015 20:59 GMT
#9
Hopefully, Blizzard brings back BW unit and adjutant sounds.
T P Z sagi
Tenks
Profile Joined April 2010
United States3104 Posts
November 06 2015 21:00 GMT
#10
On November 07 2015 05:58 -NegativeZero- wrote:
Show nested quote +
On November 07 2015 05:49 Tenks wrote:
"Explore big changes"

You can put it on a slide but I'll believe it when I see it. They tried and retracted those big changes even for the LotV beta. Basically saying they will be consider being more heavy handed with revitalizing a stale meta with big changes, new units and the such. I assume they can do this now since they are opening up MTX in the form of unit skins, mission packs and paid arcade games.

thinking optimistically, maybe the LotV release got rushed out and they didn't implement everything they wanted to, but they are still planning to do it sometime in the future?



I believe that for some things like the richer ladder, voice packs and things like that but if they had these great ideas for new units or big design shifts why didn't they try them out during beta when they should have been explored?
Wat
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2015-11-06 21:02:55
November 06 2015 21:02 GMT
#11
I'm gonna gather some more infos, then do a more .. summarized.. summary later in the OP!
Tenks
Profile Joined April 2010
United States3104 Posts
November 06 2015 21:07 GMT
#12
May use automated tournaments for arcade maps. Get your Desert Strike team together boys.
Wat
Tenks
Profile Joined April 2010
United States3104 Posts
November 06 2015 21:11 GMT
#13
Some people ask the worst questions. "Will you consider adding more races in SC3?"

LotV hasn't even launched and dude is asking about SC3. Honestly what did he expect to hear back other than "That would be cool."
Wat
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
November 06 2015 21:15 GMT
#14
My stream is completely dead for some reason and I can't rewind too.... So if you guys can post the questions asked and more info, I'll gladly add them to the OP.
Tenks
Profile Joined April 2010
United States3104 Posts
November 06 2015 21:16 GMT
#15
DKim got asked "Why build a zealot when I can build an adept?"

He is basically saying he feels there is a clear divide between the two because the Zealot is better in large-scale combat and at destroying buildings but the adept is better at worker harass
Wat
Tenks
Profile Joined April 2010
United States3104 Posts
November 06 2015 21:21 GMT
#16
Asked about drop in/out spectating for matches

They are saying they're exploring the tech required to do it. And the usual "that would be cool."
Wat
Lexender
Profile Joined September 2013
Mexico2623 Posts
November 06 2015 21:22 GMT
#17
I hope ladder, ladder-like features get added to the arcade, theres so many good mods that would benefit greatly from that, like Starbow
Tenks
Profile Joined April 2010
United States3104 Posts
November 06 2015 21:22 GMT
#18
On November 07 2015 06:22 Lexender wrote:
I hope ladder, ladder-like features get added to the arcade, theres so many good mods that would benefit greatly from that, like Starbow


From the question close to asking for that I didn't get a warm feeling they were going to open up ladders for arcade maps
Wat
Tenks
Profile Joined April 2010
United States3104 Posts
November 06 2015 21:25 GMT
#19
DKim acknowledging since the top Koreans haven't played LotV they aren't super confident in it's shipped balance
Wat
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
November 06 2015 21:36 GMT
#20
On November 07 2015 06:25 Tenks wrote:
DKim acknowledging since the top Koreans haven't played LotV they aren't super confident in it's shipped balance



Thanks for the help man! Best timing for my internet to die out.
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