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Active: 32341 users

New UI Coming to SC2

Forum Index > Legacy of the Void
109 CommentsPost a Reply
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eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2015-10-02 20:45:38
October 02 2015 20:29 GMT
#1
Just posted on the official B.net site.



http://us.battle.net/sc2/en/blog/19911221

We’ve made major changes to the StarCraft II user interface as we prepare for Legacy of the Void and wanted to share what we've been working on and the reasoning behind the new design. The changes below will be released with Patch 3.0 and everyone will be receiving the update, whether you only own Wings of Liberty, Heart of the Swarm, or even just the Starter Edition.


A More Social Experience

Our major goal with changing the user interface was for StarCraft II to be a more social experience. With this in mind, we examined the chat system and identified two major drawbacks with the multiple window chat system. The first issue was having to frequently minimize windows, which resulted in players being unable to quickly read and respond to chat. Secondly, we didn’t like how you had to leave an empty window open if you didn’t want to miss when someone joined an empty chat channel, potentially increasing the clutter on your screen.

To tackle these issues, we made several changes. We consolidated all of chat into one prominently visible window. This persistent chat window ensures players always have the ability to engage with other players regardless of what they're doing in StarCraft II. We increased the maximum number of players who can be in a chat channel from 100 to 200 and added a function that will automatically remove inactive players from public chat channels. Lastly, every player that logs in will automatically be placed into a general chat, allowing them to instantly connect with the community.


Benefits of Multiple Windows

When making these changes to chat, we didn't want to lose the benefits of having multiple windows. Two benefits we identified were the ability to keep track of individual conversations and the fact that new messages were never missed. As a result, we added the ability to switch between conversations using the dropdown in the top-left corner of the chat dialogue, or by pressing CTRL + TAB or CTRL + SHIFT + TAB. If you receive a message from another conversation that you are not actively viewing, you'll receive a notification in the filter dropdown.


More Chat Improvements

In Heart of the Swarm, we introduced moderated chat channels through Groups and Clans, but joining those channels required many steps. In Legacy of the Void, we’ve made chat channels easier to join by added the ‘/join’ command. If you want someone to join your chat, all they have to do is type "/join <channel name>". If the channel name doesn't exist, they'll create and join a custom channel with that name instead.

For those who really want chat to be prominent, we added the ability to make the window taller and to pin it on the screen so it will remain open, even when you’re not typing in chat. We also improved chat performance, added an option to display a timestamp, modified text color so it's easier to distinguish between player names and actual chat, and added a number of hotkeys and slash commands - some of which are listed at the end of the blog.


Overhauling the UI

To ensure this new chat system would work well with the rest of the UI, it became clear we would have to redesign the rest of the game’s screens so we meticulously overhauled the spacing, format, and content of every section. In order to give our content more space, we moved the navigation, sub-navigation, and the party panel to the top of the screen. With this extra room, we saw an opportunity to inlay new 3D scenes into every screen to further bring the StarCraft universe to life in the UI.


Arcade Improvements

While revamping the UI, we also wanted to take the opportunity to make some improvements to the Arcade. In the new layout, we've moved ‘Open Games’ to be the starting experience for all players, and made the ‘Open Games’ list quicker and easier to browse. Instead of having to open and close the map info panel to learn about a game, the information now appears on the same screen and players can quickly browse one game after another to decide what to play. If the player tries to join a lobby that is full or if the game has already started, they are no longer put into an empty lobby. Top played games can still be found under the ‘Browse’ section, and we've modified the criteria for determining which games appear in the list so that more games have opportunities to reach the top.

Continuing with our desire to make StarCraft II a more social experience, we now automatically put players into a public Arcade chat channel as soon as they click on the Arcade button. Here, they’ll be able to chat with other Arcade players and use a brand new feature to help fill their lobbies. Players can now directly link into their Arcade lobbies by typing [Lobby] into the chat box. Any players who click on the link will instantly join that lobby. Now when you are looking for ‘pros only’ or need people to help test your latest creation, you’ll be able to advertise your needs in chat and provide a handy link for players to join.


Pics:

+ Show Spoiler +
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DinoMight
Profile Blog Joined June 2012
United States3725 Posts
October 02 2015 20:34 GMT
#2
I like it.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Foncy
Profile Joined February 2011
Germany16 Posts
October 02 2015 20:38 GMT
#3
nice!
got damn shit :D
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
Last Edited: 2015-10-02 20:41:29
October 02 2015 20:40 GMT
#4
Very excited to see some arcade revamps. I'm not sure why they didn't just copy WC3's arcade and custom game system, the one in SC2 is a straight downgrade.

One minor thing I hope for with the new chat window though is resizable text. The tiny tiny font of the current SC2 chat makes my head hurt after a while, I like bigger text and there's no way to make it bigger in SC2 right now. I really hope they add an option for that.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Clear World
Profile Joined April 2015
125 Posts
October 02 2015 20:41 GMT
#5
Nice to see this finally come. A well wanted change.
:p <-- this is my sarcasm face
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
October 02 2015 20:46 GMT
#6
Reminds me of the Heroes of the Storm UI. Hopefully the chat channel improvements and menu clock will be added to that game as well.

Also, love the background music, which is the Protoss briefing room song. My favorite piece of Protoss music among all Starcraft.
ㅇㅅㅌㅅ
Kenrohl
Profile Joined April 2011
Belgium10 Posts
October 02 2015 20:48 GMT
#7
[troll]
Their innovation is putting in SC2 the chat from WoW (10y ago) and Diablo 3 .... Nice work -_-
[/troll]
WhaleOFaTALE1
Profile Joined April 2015
47 Posts
October 02 2015 20:51 GMT
#8
So is it possible to close all the chats so it doesnt slow down my computer? Sounds like they will always be running
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
October 02 2015 20:51 GMT
#9
Nnnng the nostalgia is real:

+ Show Spoiler +
[image loading]
LiquipediaWanderer
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
October 02 2015 20:51 GMT
#10
I like it but I can't help but feel like there's still an incredible amount of blank space in the vast majority of these nav pages
@RealHeyoka | ESL / DreamHack StarCraft Lead
purakushi
Profile Joined August 2012
United States3300 Posts
October 02 2015 20:52 GMT
#11
Many of the screens look and/or feel like SC1/BW's especially the campaign.

Hopefully the arcade grows. Still want custom lobby names, though. Would be nice if it is as snappy as Star1's interface.
Looks less like Battle.net 0.2 and more like Battle.net 2.0

Not bad overall.
T P Z sagi
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2015-10-02 21:00:56
October 02 2015 21:00 GMT
#12
I like it, looks slick.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Bareleon
Profile Blog Joined May 2011
371 Posts
Last Edited: 2015-10-02 21:04:09
October 02 2015 21:02 GMT
#13
For chat channels:

Font size options, font color options and being able to expand the width of it.
Thaniri
Profile Blog Joined March 2011
1264 Posts
October 02 2015 21:06 GMT
#14
Arcade open lobbies.

Chat persistent but not blocking matchmaking.

Two changes that mean so much.

This is incredible news, LoTV is really changing.
BroskiDerpman
Profile Joined January 2015
58 Posts
October 02 2015 21:12 GMT
#15
:O finally
READY TO ROLL OUT
TelecoM
Profile Blog Joined January 2010
United States10668 Posts
October 02 2015 21:12 GMT
#16
Very cool
AKA: TelecoM[WHITE] Protoss fighting
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2015-10-02 21:13:45
October 02 2015 21:13 GMT
#17
That campaign select screen. <3

Great changes.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Big J
Profile Joined March 2011
Austria16289 Posts
October 02 2015 21:16 GMT
#18
looks cool
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
October 02 2015 21:19 GMT
#19
It only took 5 years .
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Nebuchad
Profile Blog Joined December 2012
Switzerland12081 Posts
October 02 2015 21:19 GMT
#20
Hope something is done for the old replays tho :/
"It is capitalism that is incentivizing me to lazily explain this to you while at work because I am not rewarded for generating additional value."
Jenia6109
Profile Blog Joined December 2008
Russian Federation1612 Posts
Last Edited: 2015-10-02 21:22:15
October 02 2015 21:21 GMT
#21
Omg, those memories...

[image loading]

[image loading]

[image loading]
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
Silvana
Profile Blog Joined September 2013
3713 Posts
October 02 2015 21:22 GMT
#22
these changes look very good! good job Blizz!
Big J
Profile Joined March 2011
Austria16289 Posts
October 02 2015 21:23 GMT
#23
They fucked that up. Raynor has to be in the middle and Kerrigan to the left!
Jenia6109
Profile Blog Joined December 2008
Russian Federation1612 Posts
October 02 2015 21:25 GMT
#24
On October 03 2015 06:23 Big J wrote:
They fucked that up. Raynor has to be in the middle and Kerrigan to the left!

:D and purple circles under them!
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
Musicus
Profile Joined August 2011
Germany23576 Posts
October 02 2015 21:28 GMT
#25
I really like the look, just give us custom lobby names and it's perfect!

I really want to do "1v1 +obs" in the future.
Maru and Serral are probably top 5.
Mistakes
Profile Joined February 2011
United States1102 Posts
October 02 2015 21:28 GMT
#26
On October 03 2015 05:51 Ragnarork wrote:
Nnnng the nostalgia is real:

+ Show Spoiler +
[image loading]

StarCraft | www.psistorm.com | www.twitter.com/MistakesSC | www.twitch.tv/MistakesSC | Seattle
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
October 02 2015 21:28 GMT
#27
Yeah, so they basically out WoW's chat system in SC2.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
October 02 2015 21:30 GMT
#28
Hahaha, while this is really nice it is funny that it took them 2 expansions to finally go to the broodwar style everyone asked for immediately after release xD

Thank you though, I think it looks pretty good honestly.
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
joshie0808
Profile Blog Joined March 2011
Canada1023 Posts
October 02 2015 21:40 GMT
#29
This seriously looks soooo much better
Thanks blizzard
brickrd
Profile Blog Joined March 2014
United States4894 Posts
October 02 2015 21:47 GMT
#30
oh... well it looks nice, i don't really care about this though. i thought it was going to be for the in game UI!
TL+ Member
wongfeihung
Profile Blog Joined May 2010
United States763 Posts
October 02 2015 21:48 GMT
#31
Not bad. Not bad at all.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
October 02 2015 21:50 GMT
#32
Ooooh looks really nice. Bit retarded it took 5 years for some of these to happen, but no reason to be salty now
Neosteel Enthusiast
FeyFey
Profile Joined September 2010
Germany10114 Posts
October 02 2015 21:51 GMT
#33
thats why you don't hire console designers for a computer based system. Or atleast tell them to not just copy their old work.
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
October 02 2015 21:55 GMT
#34
It's great we're finally upgrading to something that valve would have implemented 3 years ago.

oh wait, that's petty


Seriously, I'm getting excited for LOTV as it gets closer!
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
October 02 2015 22:17 GMT
#35
Really nice to see this!
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
Ingvar
Profile Joined April 2015
Russian Federation421 Posts
October 02 2015 22:42 GMT
#36
On October 03 2015 06:55 Alucen-Will- wrote:
It's great we're finally upgrading to something that valve would have implemented 3 years ago.

oh wait, that's petty

Seriously, I'm getting excited for LOTV as it gets closer!


If Blizzard at any time had SC in the state Dota 2: Rebugged currently is, people would have broke TL with the sheer amount of posts in rage/whine threads. But what do I know, Valve is a perfect company that does everything right.

Love that new UI btw.
MMA | Life | Classic | Happy | Team Empire | Team Spirit
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
October 02 2015 23:21 GMT
#37
Dreams are real
Moderatorlickypiddy
varsovie
Profile Joined December 2013
Canada326 Posts
October 03 2015 00:00 GMT
#38
But is it finally totally keyboard driven?
Exitor45
Profile Joined August 2012
United States72 Posts
October 03 2015 00:07 GMT
#39
Looks great, I really like the new Multiplayer UI Screen with the animated background. Been waiting for the multiplayer screen to get back to being animated for sometime.
Life is 10% what happens to you and 90% how you react.
Caihead
Profile Blog Joined July 2011
Canada8550 Posts
October 03 2015 00:34 GMT
#40
Good stuff
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
Caihead
Profile Blog Joined July 2011
Canada8550 Posts
October 03 2015 00:36 GMT
#41
On October 03 2015 07:42 Ingvar wrote:
Show nested quote +
On October 03 2015 06:55 Alucen-Will- wrote:
It's great we're finally upgrading to something that valve would have implemented 3 years ago.

oh wait, that's petty

Seriously, I'm getting excited for LOTV as it gets closer!


If Blizzard at any time had SC in the state Dota 2: Rebugged currently is, people would have broke TL with the sheer amount of posts in rage/whine threads. But what do I know, Valve is a perfect company that does everything right.

Love that new UI btw.


Valve is too busy not filtering games on steam and flooding it with anime for game balance.
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
FeyFey
Profile Joined September 2010
Germany10114 Posts
October 03 2015 00:43 GMT
#42
On October 03 2015 07:42 Ingvar wrote:
Show nested quote +
On October 03 2015 06:55 Alucen-Will- wrote:
It's great we're finally upgrading to something that valve would have implemented 3 years ago.

oh wait, that's petty

Seriously, I'm getting excited for LOTV as it gets closer!


If Blizzard at any time had SC in the state Dota 2: Rebugged currently is, people would have broke TL with the sheer amount of posts in rage/whine threads. But what do I know, Valve is a perfect company that does everything right.

Love that new UI btw.


Whenever I see those Valve love posts, my mind can only think about the current state of Steam. Takes my brain a minute to recover from that. Not even demands for something to become f2p causes that much of an error. But everyone likes different things.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
October 03 2015 02:53 GMT
#43
I have a hunch that whatever code they're using to get all those high-quality models into the menu is probably based on the same code that Heroes uses to load up all their models into their menu. Looks really nice, but I hope it doesn't slow down older PCs too much.
ㅇㅅㅌㅅ
NKexquisite
Profile Joined January 2009
United States911 Posts
October 03 2015 05:37 GMT
#44
Looks good to me.
Whattttt Upppppppp Im Nesteaaaaaa!!
CyberVoid
Profile Joined June 2013
Brazil165 Posts
October 03 2015 06:09 GMT
#45
Basically Heroes of the Storm's UI, but looks nice.
"My mission is to kill time, and time's to kill me in its turn. How comfortable one is among murderers."
Wrath
Profile Blog Joined July 2014
3174 Posts
October 03 2015 06:23 GMT
#46
Seems cool but not fan of everything being on the top like a mac's task bar...

Anyway, my only wish is that they actually fix the god damned arcade already...
Phaenoman
Profile Joined February 2013
568 Posts
October 03 2015 07:44 GMT
#47
Luv it <3
Random is hard work dude...
Kingsky
Profile Blog Joined October 2010
Singapore298 Posts
October 03 2015 07:48 GMT
#48
oh jesus final-****ing-ly.

Took them 2 expansions to realize the mess they created ?

God i hope they don't mess this one up
Why do people hate the Colossus? Because the Colossus is like banksters from Wall Street: “too big to fail”. - TheDwF
KT_Elwood
Profile Joined July 2015
Germany875 Posts
October 03 2015 08:16 GMT
#49
I Like. But I also liked the quirky WoL Interface before Arcade ^_^
"First he eats our dogs, and then he taxes the penguins... Donald Trump truly is the Donald Trump of our generation. " -DPB
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
October 03 2015 08:25 GMT
#50
On October 03 2015 15:23 WrathSCII wrote:
Seems cool but not fan of everything being on the top like a mac's task bar...

Anyway, my only wish is that they actually fix the god damned arcade already...

they pretty much did. the only thing missing is naming lobbies, but i don't think that's really as big of a deal as everyone claims, and anyway it would just be a cesspool of twitch memes.
vibeo gane,
[PkF] Wire
Profile Joined March 2013
France24192 Posts
October 03 2015 10:23 GMT
#51
Looks wonderful.
paralleluniverse
Profile Joined July 2010
4065 Posts
October 03 2015 11:15 GMT
#52
It looks really nice.

But they didn't show the most inconsistent and ugliest and oldest (it hasn't been updated since the release of the game) UI screen, that is the replay page, and in particular the replay list, which is completely inconsistent with the rest of the UI.

Has this been fixed?
shid0x
Profile Joined July 2012
Korea (South)5014 Posts
October 03 2015 11:24 GMT
#53
On October 03 2015 05:51 Heyoka wrote:
I like it but I can't help but feel like there's still an incredible amount of blank space in the vast majority of these nav pages


its called flat design
RIP MKP
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
Last Edited: 2015-10-03 11:49:34
October 03 2015 11:49 GMT
#54
Wow, looking at the comments in the b.net forums vs this forum.... What is wrong with people?

These changes are great, and everyone in the b.net forums just use this opportunity to whine about something else.

(not here though, people here on tl are great :D)
aka KanBan85. Working on Starbow.
okinoki
Profile Joined August 2010
Germany103 Posts
October 03 2015 11:58 GMT
#55
Wait. Did he say automated tournaments?
UI looks sweet.
Stephano • July • Jaedong • TLO
SharkStarcraft
Profile Joined April 2011
Austria2208 Posts
October 03 2015 11:58 GMT
#56
looks like a great start to me
Cogito, ergo Toss
CptMarvel
Profile Joined May 2014
France236 Posts
October 03 2015 12:30 GMT
#57
holy motherfucking shit IT TOOK THEM FIVE DAMN YEARS
FIVE
YEARS
FIIIIIIIIIIIVE YEAAAAAAAAAAAAAAAARS

PARDON MY FRENCH
IeZaeL
Profile Joined July 2012
Italy991 Posts
October 03 2015 12:32 GMT
#58
everyone going with the flat and minimalistic design... my favourite!
Author of Coda and Eastwatch.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
October 03 2015 12:49 GMT
#59
[image loading]
[Dayvie] whispers: oh hai
[Dayvie] whispers: archon?
To [Dayvie]: need me to carry you again?

:D
B-royal
Profile Joined May 2015
Belgium1330 Posts
October 03 2015 12:53 GMT
#60
I don't play sc2 anymore but this was long due. Looks much better, although they still don't allow customizable names for the arcade.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
ETisME
Profile Blog Joined April 2011
12351 Posts
October 03 2015 13:17 GMT
#61
I am such a sucker for these revamps
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Knatterking
Profile Joined April 2014
Germany405 Posts
October 03 2015 13:20 GMT
#62
I quite like it
Tuczniak
Profile Joined September 2010
1561 Posts
October 03 2015 13:49 GMT
#63
I hope they change ingame UI too.
AgamemnonSC2
Profile Joined October 2012
Canada254 Posts
October 03 2015 15:22 GMT
#64
On October 03 2015 22:49 Tuczniak wrote:
I hope they change ingame UI too.


I would REALLY like to see that happen. The ingame UI is barely changed from SC1. Hopefully with Gameheart's influence we will have a more minimal UI. Maybe something like Heros of the Storm?

Full screen view would be awesome.
Co-Founder of SC2 Mistakes
Dumbledore
Profile Joined April 2011
Sweden725 Posts
October 03 2015 16:16 GMT
#65
Looks really slick
Have a nice day ;)
Killmouse
Profile Joined August 2010
Austria5700 Posts
October 03 2015 16:20 GMT
#66
how bout clans and groups? since there are no tabs anymore how are they gonna show the clan calendar and clan infos, memberslist?
yo
hitpoint
Profile Joined October 2010
United States1511 Posts
October 03 2015 17:15 GMT
#67
That looks so much better. I am excite.
It's spelled LOSE not LOOSE.
Magnifico
Profile Joined March 2013
1958 Posts
October 03 2015 17:35 GMT
#68
Looks good. But I'm concerned with the speed and responsiveness.

HotS UI is laggy.
Haighstrom
Profile Joined March 2011
United Kingdom196 Posts
October 03 2015 23:14 GMT
#69
Please:
-Move map selection for Custom Games onto the same screen as the rest of the game setup (as in let the map be changed once the players are in the lobby.
-Add "Random Map from Current Ladder" as an option in Custom Games.
Deleted User 26513
Profile Joined February 2007
2376 Posts
October 04 2015 00:08 GMT
#70
The technology is finally here guys, enjoy
I like it.
duckk
Profile Joined March 2013
United States622 Posts
October 04 2015 00:22 GMT
#71
This system is still horrible and nowhere near how good the warcraft ui was......... At least it is an improvement I guess?
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
October 04 2015 00:32 GMT
#72
On October 04 2015 09:22 duckk wrote:
This system is still horrible and nowhere near how good the warcraft ui was......... At least it is an improvement I guess?

What properties of the wc ui would you like to see in sc ui?
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
October 04 2015 00:33 GMT
#73
On October 04 2015 09:32 Cascade wrote:
Show nested quote +
On October 04 2015 09:22 duckk wrote:
This system is still horrible and nowhere near how good the warcraft ui was......... At least it is an improvement I guess?

What properties of the wc ui would you like to see in sc ui?


He must mean the animating chains. Everybody loved waiting 5 seconds to transition between each screen!
Moderator
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2015-10-04 02:23:10
October 04 2015 02:22 GMT
#74
On October 03 2015 21:53 B-royal wrote:
I don't play sc2 anymore but this was long due. Looks much better, although they still don't allow customizable names for the arcade.

There really is no need for custom names for the arcade. Custom names are almost always only used to announce the game mode, but that information is already given. What else would you use custom names for?
Sogetsu
Profile Joined July 2011
514 Posts
October 04 2015 02:30 GMT
#75
No Arcade Ladder System yet... but at least it is better now, I can join a room with people if I see it, and people will see the room I created if I make one...
Raptor: "Es hora de salvar a los E-Sports..." http://i3.minus.com/ibtne3liprtByB.png
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
October 04 2015 02:58 GMT
#76
On October 04 2015 11:30 Sogetsu wrote:
No Arcade Ladder System yet... but at least it is better now, I can join a room with people if I see it, and people will see the room I created if I make one...

There will also be a way to post a link to the lobby into chat
ㅇㅅㅌㅅ
writer22816
Profile Blog Joined September 2008
United States5775 Posts
October 04 2015 02:58 GMT
#77
This is it boys! Now SC2 will finally come back to life and start boasting viewer numbers to compete with Dota and League! Anyone? Anyone?
8/4/12 never forget, never forgive.
DeadByDawn
Profile Joined October 2012
United Kingdom476 Posts
October 04 2015 03:17 GMT
#78
Looking slick, it's about time, the UI looked and felt really dated. Seems like a job well done, but need to see the replay screens ...
B-royal
Profile Joined May 2015
Belgium1330 Posts
October 04 2015 03:34 GMT
#79
On October 04 2015 11:22 paralleluniverse wrote:
Show nested quote +
On October 03 2015 21:53 B-royal wrote:
I don't play sc2 anymore but this was long due. Looks much better, although they still don't allow customizable names for the arcade.

There really is no need for custom names for the arcade. Custom names are almost always only used to announce the game mode, but that information is already given. What else would you use custom names for?


Its functionality is mainly in providing identity, and details to players that you'd like to join your game.

"1v1 C + obs", "3v3 no noobs", "Desert strike, ALL JOIN".

Just some examples of the kind of custom game names I encounter.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
duckk
Profile Joined March 2013
United States622 Posts
October 04 2015 03:59 GMT
#80
On October 04 2015 09:33 Excalibur_Z wrote:
Show nested quote +
On October 04 2015 09:32 Cascade wrote:
On October 04 2015 09:22 duckk wrote:
This system is still horrible and nowhere near how good the warcraft ui was......... At least it is an improvement I guess?

What properties of the wc ui would you like to see in sc ui?


He must mean the animating chains. Everybody loved waiting 5 seconds to transition between each screen!


I personally did not mind that, but fair point.

The chat channel system is very poorly done still, and the biggest issue being the arcade. Not being able to create a game name is because "spammers" is obnoxious. Imagine if you wanted to play public dota and you got into the game and the host just randomly put -apem when half wanted -rd and the other half wanted -arem because that is what we have right now in popular games such as mafia.

Most warcraft 3 players would run 1v1 obs games all day too, and game names are important for this...

Oh and warcraft 3's tournament everything>>>> sc2s, not to mention it SHOULD NOT count towards your 1v1 ladder.

FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
October 04 2015 09:32 GMT
#81
Since it's the "last" SC2 i'm happy of the changes since it will stay forever until SC3
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
October 04 2015 09:35 GMT
#82
On October 04 2015 12:59 duckk wrote:
Show nested quote +
On October 04 2015 09:33 Excalibur_Z wrote:
On October 04 2015 09:32 Cascade wrote:
On October 04 2015 09:22 duckk wrote:
This system is still horrible and nowhere near how good the warcraft ui was......... At least it is an improvement I guess?

What properties of the wc ui would you like to see in sc ui?


He must mean the animating chains. Everybody loved waiting 5 seconds to transition between each screen!


I personally did not mind that, but fair point.

The chat channel system is very poorly done still, and the biggest issue being the arcade. Not being able to create a game name is because "spammers" is obnoxious. Imagine if you wanted to play public dota and you got into the game and the host just randomly put -apem when half wanted -rd and the other half wanted -arem because that is what we have right now in popular games such as mafia.

Most warcraft 3 players would run 1v1 obs games all day too, and game names are important for this...

Oh and warcraft 3's tournament everything>>>> sc2s, not to mention it SHOULD NOT count towards your 1v1 ladder.


I'm not sure how the sc2 system works, but I assume you'd be able to see the settings before you enter a game. Those -rd things you are talking about are game settings I guess? haven't played wc3. It could be annoying if the host start changing key settings after you join though, but then you need a malicious host, that just as easily could misrepresent the game name in war3.

1 on 1 OBS is important, but that is easily solvable by making a 1 on 1 OBS arcade map, no? You can't indicate level I guess, but then you can start making different arcade maps called "1on1 OBS diamond" or something. Not the neatest solution maybe...

I haven't played the sc2 tournaments, but how were the wc3 ones better/different? At first glance, I don't see why they shouldn't use your tournament performance when they estimate MMR, care to elaborate?
opisska
Profile Blog Joined February 2011
Poland8852 Posts
October 04 2015 09:40 GMT
#83
I don't get why this is such a big deal, making an UI like that in 2015, after it has been done to death a million times in a million applications should be a question of a couple of days. They could even offer various interfaces to choose from fror differente peoples' tastes.

In any case, I don't personally care much anyway as long as I can find my friends, invite them to party and click "find match".
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
October 04 2015 09:51 GMT
#84
On October 04 2015 18:40 opisska wrote:
I don't get why this is such a big deal, making an UI like that in 2015, after it has been done to death a million times in a million applications should be a question of a couple of days. They could even offer various interfaces to choose from fror differente peoples' tastes.

In any case, I don't personally care much anyway as long as I can find my friends, invite them to party and click "find match".

It's a big deal for sc2 because it was crap before. I haven't seen anyone praising blizzard for their new groundbreaking revolutionary UI, but more like "this should have been there at launch, but better late than never".

I don't think it'll affect me much either, but apparently some people use the chat and arcade a bit more than we do. So good for them!
ExChill
Profile Joined September 2011
Germany179 Posts
October 04 2015 11:07 GMT
#85
So, does this mean we can always only have this one chat window open? Why can't we have two chats open simultaneously?

Otherwise I really like it.
https://twitter.com/ExChill_
Incognoto
Profile Blog Joined May 2010
France10239 Posts
October 04 2015 12:17 GMT
#86
Oh I thought that this was going to be the in-game UI.
maru lover forever
summerloud
Profile Joined March 2010
Austria1201 Posts
Last Edited: 2015-10-04 12:26:57
October 04 2015 12:26 GMT
#87
underwhelming, like usual

what about selectable team colors, might as well bring back more of 1997's features while youre at it
DinosaurPoop
Profile Blog Joined April 2013
687 Posts
October 04 2015 15:54 GMT
#88
On October 03 2015 17:16 KT_Elwood wrote:
I Like. But I also liked the quirky WoL Interface before Arcade ^_^


I loved that too! I also loved the UI right after they put in Arcade! when I used to play Fun or Not games for hours on end everyday
When cats speak, mice listen.
ImP_SC1
Profile Joined October 2015
1 Post
October 04 2015 19:09 GMT
#89
"Hell, it's about damn time."
Reptilia
Profile Joined June 2010
Chile913 Posts
October 04 2015 22:24 GMT
#90
finally they have the 1998 technology
The secret to creativity is knowing how to hide your sources
Sogetsu
Profile Joined July 2011
514 Posts
October 05 2015 00:01 GMT
#91
On October 05 2015 07:24 Reptilia wrote:
finally they have the 1998 technology



Hahaha, yeah!! And it will be lost again for their next SC game, until they can again recover it going back more than a decade to the past =P
Raptor: "Es hora de salvar a los E-Sports..." http://i3.minus.com/ibtne3liprtByB.png
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
October 05 2015 05:35 GMT
#92
On October 05 2015 09:01 Sogetsu wrote:
Show nested quote +
On October 05 2015 07:24 Reptilia wrote:
finally they have the 1998 technology



Hahaha, yeah!! And it will be lost again for their next SC game, until they can again recover it going back more than a decade to the past =P

LAN technology is probably lost in the mists of time forever though.
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
October 05 2015 05:59 GMT
#93
Automated Tournaments?!?!? that got my attention.
I am Godzilla You are Japan
ZenithM
Profile Joined February 2011
France15952 Posts
October 05 2015 06:01 GMT
#94
Looking good!
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
October 05 2015 06:04 GMT
#95
On October 05 2015 14:59 SigmaoctanusIV wrote:
Automated Tournaments?!?!? that got my attention.

That's been announced for a while. It's even in the beta right now lol
ㅇㅅㅌㅅ
shin_toss
Profile Joined May 2010
Philippines2589 Posts
October 05 2015 06:42 GMT
#96
lol chat box is so bad. the WoL style was better. You can easily see PM's and Party chat bec of individual Chat boxes. Heroes style is so dumb
AKMU / IU
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
October 05 2015 06:44 GMT
#97
On October 05 2015 15:42 shin_toss wrote:
lol chat box is so bad. the WoL style was better. You can easily see PM's and Party chat bec of individual Chat boxes. Heroes style is so dumb


You can't please everyone. Literally 5 years ago an extremely loud vocal minority was saying the exact opposite.
Moderator
shin_toss
Profile Joined May 2010
Philippines2589 Posts
October 05 2015 07:09 GMT
#98
On October 05 2015 15:44 Excalibur_Z wrote:
Show nested quote +
On October 05 2015 15:42 shin_toss wrote:
lol chat box is so bad. the WoL style was better. You can easily see PM's and Party chat bec of individual Chat boxes. Heroes style is so dumb


You can't please everyone. Literally 5 years ago an extremely loud vocal minority was saying the exact opposite.


I'm talking about how it looks. the function is fine.
AKMU / IU
BigRedDog
Profile Joined May 2012
461 Posts
October 05 2015 11:34 GMT
#99
not sure if it needs to be revolutionary or groundb reaking. It just need to work and easily to get around.

Currently, the chat does feel a bit clunky. Maybe they can just copy from whatspp or some other chat app to.

Big Red Dog!
Musicus
Profile Joined August 2011
Germany23576 Posts
October 05 2015 11:39 GMT
#100


I have to agree with this. I really hope the ingame interface gets a new look too, because right now if someone tunes into a sc2 stream, you can't tell the difference between HotS and LotV (if there are no units on the map etc...).
Maru and Serral are probably top 5.
Phaenoman
Profile Joined February 2013
568 Posts
October 05 2015 13:46 GMT
#101
On October 05 2015 20:39 Musicus wrote:
https://twitter.com/nathaniastv/status/650990662171688960

I have to agree with this. I really hope the ingame interface gets a new look too, because right now if someone tunes into a sc2 stream, you can't tell the difference between HotS and LotV (if there are no units on the map etc...).

I don't have anything against a fresh new UI, but did u actually have to tell the difference between WoL and HotS until now?
Random is hard work dude...
DecofCaffee
Profile Joined May 2015
16 Posts
October 05 2015 14:00 GMT
#102
Very disappointed there's no ladder/match-making for arcade. In that case, I'll continue playing non blizzard games.
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
October 05 2015 18:05 GMT
#103
Ugh, it looks so gooood... if only they made LotV multiplayer compelling to play... I'm gonna enjoy the heck out of the campaign, at least, and maybe some arcade. Kick it up old school, circa 1998.
Twitter: @iamcaustic
ProdiGY_DE
Profile Joined August 2014
Germany19 Posts
October 05 2015 18:20 GMT
#104
The new UI is looking good. I quite like it.
Unexperienced Gold league Terran | eSports newbie
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
October 05 2015 18:57 GMT
#105
On October 05 2015 20:39 Musicus wrote:
https://twitter.com/nathaniastv/status/650990662171688960

I have to agree with this. I really hope the ingame interface gets a new look too, because right now if someone tunes into a sc2 stream, you can't tell the difference between HotS and LotV (if there are no units on the map etc...).

UI skins plz. That and alternative UI voice packs would make wonderful microtransactions.
ㅇㅅㅌㅅ
claybones
Profile Blog Joined September 2011
United States244 Posts
October 05 2015 20:00 GMT
#106
How do they always manage to lose the feeling of the old songs they remix? That's a feat right there.
Xyik
Profile Blog Joined November 2009
Canada728 Posts
October 05 2015 22:03 GMT
#107
this looks great, reminiscent of old b.net
iamkaokao
Profile Joined March 2011
108 Posts
October 07 2015 17:45 GMT
#108
the new chat system suck... the old one window was easier .. now its just walls of texts.. , really annoying to see the colors of its party or team or what.. even if they changed the colors.. still more annoying than having the party , or personal window..

There should be a way to Sort by leagues people in the general chat.. so we can actually contact people to form teams.
starslayer
Profile Joined August 2011
United States696 Posts
October 07 2015 18:00 GMT
#109
On October 08 2015 02:45 iamkaokao wrote:
the new chat system suck... the old one window was easier .. now its just walls of texts.. , really annoying to see the colors of its party or team or what.. even if they changed the colors.. still more annoying than having the party , or personal window..

There should be a way to Sort by leagues people in the general chat.. so we can actually contact people to form teams.


Yea i feel like I'm on twitch. I mean one box for chat is nice for ppl just starting out and looking to chat and all but would like to be about to open more boxes for chatting with clan or a single person. Instead of seeing a purple wisper chat in the randomness of general chat.

Why cant we just have both LOTV chat and hots chat? One large general chat group for everyone, then separate boxes for clans or a single person like hots.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
October 07 2015 21:41 GMT
#110
On October 08 2015 03:00 starslayer wrote:
Show nested quote +
On October 08 2015 02:45 iamkaokao wrote:
the new chat system suck... the old one window was easier .. now its just walls of texts.. , really annoying to see the colors of its party or team or what.. even if they changed the colors.. still more annoying than having the party , or personal window..

There should be a way to Sort by leagues people in the general chat.. so we can actually contact people to form teams.


Yea i feel like I'm on twitch. I mean one box for chat is nice for ppl just starting out and looking to chat and all but would like to be about to open more boxes for chatting with clan or a single person. Instead of seeing a purple wisper chat in the randomness of general chat.

Why cant we just have both LOTV chat and hots chat? One large general chat group for everyone, then separate boxes for clans or a single person like hots.

I haven't tested it yet, but didn't they say that they'd have tabs for that? So that you can change to a tab in the chat and see only the conversation with that player/party? But seems like I misunderstood. :/
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