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LotV Balance Update Preview - August 20 - Page 3

Forum Index > Legacy of the Void
507 CommentsPost a Reply
Prev 1 2 3 4 5 24 25 26 Next All
purakushi
Profile Joined August 2012
United States3301 Posts
Last Edited: 2015-08-20 19:00:50
August 20 2015 18:59 GMT
#41
Scan duration should be lowered slightly. Maybe down to 10 or 8 seconds. It is currently 12.3 seconds.
T P Z sagi
lDragonn
Profile Joined July 2015
4 Posts
August 20 2015 19:01 GMT
#42
F. Yeah !!!

Finally, some love for Zealot.

Now just remove the "we cannot hold" =P
jpg06051992
Profile Joined July 2015
United States580 Posts
August 20 2015 19:02 GMT
#43
The only thing I'm not a HUGE fan of is the Zealot change, Zealots should have been given Zealot legs to make them benefit from tactical micro especially against Lurkers, if Stim just ran Marines into an area then AOE units like Storm and Lurker would be super OP vs. them and they would be on a time clock for viability.

I don't even see the Cyclone enough in ZvT to warrant a comment on it, it's a unit that gets radically changed every patch and I've only seen it once maybe? So no comment there.

All of the other changes especially the Reav...Disruptor is AWESOME as is the changed up macro mechanics.

Cannot wait to start playing
"SO MANY BANELINGS!"
starslayer
Profile Joined August 2011
United States696 Posts
August 20 2015 19:07 GMT
#44
On August 21 2015 03:39 MrMotionPicture wrote:
Disruptor redesign sounds interesting. It is like a tempest swarm host?


i was thinking almost like a raven with just seeker but tempest host is good to lol smh
i came here to kickass and chew bubblegum and i'm all out of bubble gum
BlackCompany
Profile Joined August 2012
Germany8388 Posts
August 20 2015 19:07 GMT
#45
Yeah they might name the disruptor reaver at this point, only thing that is missing is the retarded AI.
Also not a big fan about Adepts being the bulk of an army, i always felt that should be the Zealot and Adept be the harras part.
Absolutely hate that they actually went all the way with removing macro mechanics
TheWinks
Profile Joined July 2011
United States572 Posts
Last Edited: 2015-08-20 19:10:40
August 20 2015 19:07 GMT
#46
Without a minimum distance for zealots to be able to charge, it might be a bit silly, both in terms of damage and effect. Every 7 seconds I may want to slightly pull back zealots and then a-move them to do a huge amount of burst damage? It's 30+guaranteed attack remember, not just 30. Not saying it's overpowered, just that it's weird.
Dapper_Cad
Profile Blog Joined July 2010
United Kingdom964 Posts
August 20 2015 19:09 GMT
#47
They need to reduce energy generation on the Orbital command.
But he is never making short-term prediction, everyone of his prediction are based on fundenmentals, but he doesn't exactly know when it will happen... So using these kind of narrowed "who-is-right" empirical analysis makes little sense.
Lunchador
Profile Joined April 2010
United States776 Posts
August 20 2015 19:10 GMT
#48
Time for mass zealots to be a thing.
Defender of truth, justice, and noontime meals!
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
August 20 2015 19:11 GMT
#49
On August 21 2015 03:48 [UoN]Sentinel wrote:
Show nested quote +
On August 21 2015 03:32 Topin wrote:
is the new Distruptor a Reaver 2.0 or a 0.2 .... i dont know what to think

2.0.

Advantages:
- Scarab is free
- Disruptor is faster
- Can be picked up from 6 range instead of having to be under the shuttle
- Manually controllable scarab
- No duds

Disadvantages:
- Takes much longer to reload
- Scarab needs to be controlled (can't focus all your micro on the warp prism + disruptor)

0.2 if that's the case.
If every scarab doesn't feel like a massive gamble, what's the point? :/
0.2/10 flavour fail.
kiss kiss fall in love
lDragonn
Profile Joined July 2015
4 Posts
August 20 2015 19:13 GMT
#50
So the enemy should be worried about Zealots, they wont be shi.t anymore
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
August 20 2015 19:17 GMT
#51
On August 21 2015 04:11 IntoTheheart wrote:
Show nested quote +
On August 21 2015 03:48 [UoN]Sentinel wrote:
On August 21 2015 03:32 Topin wrote:
is the new Distruptor a Reaver 2.0 or a 0.2 .... i dont know what to think

2.0.

Advantages:
- Scarab is free
- Disruptor is faster
- Can be picked up from 6 range instead of having to be under the shuttle
- Manually controllable scarab
- No duds

Disadvantages:
- Takes much longer to reload
- Scarab needs to be controlled (can't focus all your micro on the warp prism + disruptor)

0.2 if that's the case.
If every scarab doesn't feel like a massive gamble, what's the point? :/
0.2/10 flavour fail.

More rage from the enemy?

Also fun fact: Assuming they don't get this in the balance patch, disruptors can't damage other disruptors. So the best counter to disruptor in PvP is mass disruptor!
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
August 20 2015 19:17 GMT
#52
On August 21 2015 04:17 [UoN]Sentinel wrote:
Show nested quote +
On August 21 2015 04:11 IntoTheheart wrote:
On August 21 2015 03:48 [UoN]Sentinel wrote:
On August 21 2015 03:32 Topin wrote:
is the new Distruptor a Reaver 2.0 or a 0.2 .... i dont know what to think

2.0.

Advantages:
- Scarab is free
- Disruptor is faster
- Can be picked up from 6 range instead of having to be under the shuttle
- Manually controllable scarab
- No duds

Disadvantages:
- Takes much longer to reload
- Scarab needs to be controlled (can't focus all your micro on the warp prism + disruptor)

0.2 if that's the case.
If every scarab doesn't feel like a massive gamble, what's the point? :/
0.2/10 flavour fail.

More rage from the enemy?

Also fun fact: Assuming they don't get this in the balance patch, disruptors can't damage other disruptors. So the best counter to disruptor in PvP is mass disruptor!

Are we gonna see everyone build a few Disruptors, and go for mass carrier in PvP? Because that, I would totally watch.
kiss kiss fall in love
Dav1oN
Profile Joined January 2012
Ukraine3164 Posts
August 20 2015 19:18 GMT
#53
On August 21 2015 04:11 IntoTheheart wrote:
Show nested quote +
On August 21 2015 03:48 [UoN]Sentinel wrote:
On August 21 2015 03:32 Topin wrote:
is the new Distruptor a Reaver 2.0 or a 0.2 .... i dont know what to think

2.0.

Advantages:
- Scarab is free
- Disruptor is faster
- Can be picked up from 6 range instead of having to be under the shuttle
- Manually controllable scarab
- No duds

Disadvantages:
- Takes much longer to reload
- Scarab needs to be controlled (can't focus all your micro on the warp prism + disruptor)

0.2 if that's the case.
If every scarab doesn't feel like a massive gamble, what's the point? :/
0.2/10 flavour fail.


kinda agree, it feels like they innovated a wheel, just give us our Reaver!
In memory of Geoff "iNcontroL" Robinson 11.09.1985 - 21.07.2019 A tribute to incredible man, embodiment of joy, esports titan, starcraft community pillar all in one. You will always be remembered!
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
August 20 2015 19:19 GMT
#54
On August 21 2015 04:17 IntoTheheart wrote:
Show nested quote +
On August 21 2015 04:17 [UoN]Sentinel wrote:
On August 21 2015 04:11 IntoTheheart wrote:
On August 21 2015 03:48 [UoN]Sentinel wrote:
On August 21 2015 03:32 Topin wrote:
is the new Distruptor a Reaver 2.0 or a 0.2 .... i dont know what to think

2.0.

Advantages:
- Scarab is free
- Disruptor is faster
- Can be picked up from 6 range instead of having to be under the shuttle
- Manually controllable scarab
- No duds

Disadvantages:
- Takes much longer to reload
- Scarab needs to be controlled (can't focus all your micro on the warp prism + disruptor)

0.2 if that's the case.
If every scarab doesn't feel like a massive gamble, what's the point? :/
0.2/10 flavour fail.

More rage from the enemy?

Also fun fact: Assuming they don't get this in the balance patch, disruptors can't damage other disruptors. So the best counter to disruptor in PvP is mass disruptor!

Are we gonna see everyone build a few Disruptors, and go for mass carrier in PvP? Because that, I would totally watch.

I'd be behind that.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
NyxNax
Profile Joined March 2014
United States227 Posts
August 20 2015 19:19 GMT
#55
On August 21 2015 03:59 purakushi wrote:
Scan duration should be lowered slightly. Maybe down to 10 or 8 seconds. It is currently 12.3 seconds.



Yes seriously! Now with so many more scans available, DT play is basically worthless against T, ravens are needed less, zerg burrow etc. Should maybe even narrow the scan field as well.
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
August 20 2015 19:19 GMT
#56
Not a fan of the route they chose to take on the Zealot changes, but everything else looks like reasonable experimentation.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
August 20 2015 19:20 GMT
#57
On August 21 2015 04:18 cSc.Dav1oN wrote:
Show nested quote +
On August 21 2015 04:11 IntoTheheart wrote:
On August 21 2015 03:48 [UoN]Sentinel wrote:
On August 21 2015 03:32 Topin wrote:
is the new Distruptor a Reaver 2.0 or a 0.2 .... i dont know what to think

2.0.

Advantages:
- Scarab is free
- Disruptor is faster
- Can be picked up from 6 range instead of having to be under the shuttle
- Manually controllable scarab
- No duds

Disadvantages:
- Takes much longer to reload
- Scarab needs to be controlled (can't focus all your micro on the warp prism + disruptor)

0.2 if that's the case.
If every scarab doesn't feel like a massive gamble, what's the point? :/
0.2/10 flavour fail.


kinda agree, it feels like they innovated a wheel, just give us our Reaver!

A Reaver that is fundamentally more powerful and lower-risk, and therefore not a Reaver.
I feel like this'll be extremely difficult to use properly so maybe it won't be too strong, but it still feels like it's just a Reaver++, and not a Disruptor at this point.

Obviously I'm only ONLY ONLY talking about flavour, since I'm not in the LotV.
kiss kiss fall in love
Mjolnir
Profile Joined January 2009
912 Posts
August 20 2015 19:22 GMT
#58
What on Earth happened to Starcraft?

So many (better) solutions to the problems with this game have been given by the community for months and months (years even?)

Now we're playing a rush game with next to no RTB requirements and a pseudo-Reaver.

...

Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
August 20 2015 19:22 GMT
#59
Absolutely love the Cyclone and Warpgate changes! Thank you. Now lets get to the Tank buffing :D

The Zealot and Medivac seem interesting and on the Disruptor i can't comment until i see it in play.

On the removal of Mules though, late late game Terran in HOTS is very reliant on the "true" max where you sacrifice SCVs and mine with Mules, so this could prove to be a massive nerf to late game Terran. This is something to watch for.
Head Coach Park: "They should buff tanks!"
ArgusDreamer
Profile Joined May 2011
Canada63 Posts
Last Edited: 2015-08-20 19:23:34
August 20 2015 19:22 GMT
#60
On August 21 2015 03:27 DinoMight wrote:
They're basically trolling us at this point.

I guess the Cyclone change is good?

Chargelots will now rape everything, especially mineral lines.


it's still a melee unit with a charge cooldown. You make it sound like as if it's a unit with blue flame ranged cone attack that only costs minerals and can be healed. They are trolling i see?
I'd say a lot of people are considerably excited for these changes and don't just blindly assume it'll be bad.
But it is of no surprise that there will always be people on the forums going all : lets pick another reason to try and shit over blizzard over random projected reasoning's. LOL times never change do they.
Can't contemplate the changes so i'll just try and devalue what i don't know about yet !
Great foresight and critical thinking. It only takes idiots to call something bad before it's ever tried.
People didn't think you could invent a train or an airplane for hundreds of years. People also never thought the ultralisk would ever be good beforehand. ( it was able to be decent beforehand in WOL/hots but far from good) Welcome to the chronology of balance adjustments favoring the game to become better. But by all means keep doing that edgy i hate blizz attitude.

I personally dislike some stuff blizzard does in terms of how they give us news/promote 1 game more than the other. (D3 seasons are also way too long and boring) But honestly other than that they generally only make better changes to the game. But must be trolling cuz i'm internet minded trolololol. Fix your bias before you pinpoint an entire company based on your personal gaming perspective.
The cure for boredom is curiosity. There is no cure for curiosity.
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