LotV Balance Update Preview - August 20 - Page 3
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purakushi
United States3300 Posts
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lDragonn
4 Posts
Finally, some love for Zealot. Now just remove the "we cannot hold" =P | ||
jpg06051992
United States580 Posts
I don't even see the Cyclone enough in ZvT to warrant a comment on it, it's a unit that gets radically changed every patch and I've only seen it once maybe? So no comment there. All of the other changes especially the Reav...Disruptor is AWESOME as is the changed up macro mechanics. Cannot wait to start playing | ||
starslayer
United States696 Posts
On August 21 2015 03:39 MrMotionPicture wrote: Disruptor redesign sounds interesting. It is like a tempest swarm host? i was thinking almost like a raven with just seeker but tempest host is good to lol smh | ||
BlackCompany
Germany8388 Posts
Also not a big fan about Adepts being the bulk of an army, i always felt that should be the Zealot and Adept be the harras part. Absolutely hate that they actually went all the way with removing macro mechanics | ||
TheWinks
United States572 Posts
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Dapper_Cad
United Kingdom964 Posts
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Lunchador
United States776 Posts
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intotheheart
Canada33091 Posts
On August 21 2015 03:48 [UoN]Sentinel wrote: 2.0. Advantages: - Scarab is free - Disruptor is faster - Can be picked up from 6 range instead of having to be under the shuttle - Manually controllable scarab - No duds Disadvantages: - Takes much longer to reload - Scarab needs to be controlled (can't focus all your micro on the warp prism + disruptor) 0.2 if that's the case. If every scarab doesn't feel like a massive gamble, what's the point? :/ 0.2/10 flavour fail. ![]() | ||
lDragonn
4 Posts
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[UoN]Sentinel
United States11320 Posts
On August 21 2015 04:11 IntoTheheart wrote: 0.2 if that's the case. If every scarab doesn't feel like a massive gamble, what's the point? :/ 0.2/10 flavour fail. ![]() More rage from the enemy? Also fun fact: Assuming they don't get this in the balance patch, disruptors can't damage other disruptors. So the best counter to disruptor in PvP is mass disruptor! | ||
intotheheart
Canada33091 Posts
On August 21 2015 04:17 [UoN]Sentinel wrote: More rage from the enemy? Also fun fact: Assuming they don't get this in the balance patch, disruptors can't damage other disruptors. So the best counter to disruptor in PvP is mass disruptor! Are we gonna see everyone build a few Disruptors, and go for mass carrier in PvP? Because that, I would totally watch. | ||
Dav1oN
Ukraine3164 Posts
On August 21 2015 04:11 IntoTheheart wrote: 0.2 if that's the case. If every scarab doesn't feel like a massive gamble, what's the point? :/ 0.2/10 flavour fail. ![]() kinda agree, it feels like they innovated a wheel, just give us our Reaver! | ||
[UoN]Sentinel
United States11320 Posts
On August 21 2015 04:17 IntoTheheart wrote: Are we gonna see everyone build a few Disruptors, and go for mass carrier in PvP? Because that, I would totally watch. I'd be behind that. | ||
NyxNax
United States227 Posts
On August 21 2015 03:59 purakushi wrote: Scan duration should be lowered slightly. Maybe down to 10 or 8 seconds. It is currently 12.3 seconds. Yes seriously! Now with so many more scans available, DT play is basically worthless against T, ravens are needed less, zerg burrow etc. Should maybe even narrow the scan field as well. | ||
Pontius Pirate
United States1557 Posts
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intotheheart
Canada33091 Posts
On August 21 2015 04:18 cSc.Dav1oN wrote: kinda agree, it feels like they innovated a wheel, just give us our Reaver! A Reaver that is fundamentally more powerful and lower-risk, and therefore not a Reaver. ![]() I feel like this'll be extremely difficult to use properly so maybe it won't be too strong, but it still feels like it's just a Reaver++, and not a Disruptor at this point. Obviously I'm only ONLY ONLY talking about flavour, since I'm not in the LotV. ![]() | ||
Mjolnir
912 Posts
So many (better) solutions to the problems with this game have been given by the community for months and months (years even?) Now we're playing a rush game with next to no RTB requirements and a pseudo-Reaver. ... | ||
Sapphire.lux
Romania2620 Posts
The Zealot and Medivac seem interesting and on the Disruptor i can't comment until i see it in play. On the removal of Mules though, late late game Terran in HOTS is very reliant on the "true" max where you sacrifice SCVs and mine with Mules, so this could prove to be a massive nerf to late game Terran. This is something to watch for. | ||
ArgusDreamer
Canada63 Posts
On August 21 2015 03:27 DinoMight wrote: They're basically trolling us at this point. I guess the Cyclone change is good? Chargelots will now rape everything, especially mineral lines. it's still a melee unit with a charge cooldown. You make it sound like as if it's a unit with blue flame ranged cone attack that only costs minerals and can be healed. ![]() I'd say a lot of people are considerably excited for these changes and don't just blindly assume it'll be bad. But it is of no surprise that there will always be people on the forums going all : lets pick another reason to try and shit over blizzard over random projected reasoning's. LOL times never change do they. Can't contemplate the changes so i'll just try and devalue what i don't know about yet ! Great foresight and critical thinking. It only takes idiots to call something bad before it's ever tried. People didn't think you could invent a train or an airplane for hundreds of years. People also never thought the ultralisk would ever be good beforehand. ( it was able to be decent beforehand in WOL/hots but far from good) Welcome to the chronology of balance adjustments favoring the game to become better. But by all means keep doing that edgy i hate blizz attitude. I personally dislike some stuff blizzard does in terms of how they give us news/promote 1 game more than the other. (D3 seasons are also way too long and boring) But honestly other than that they generally only make better changes to the game. But must be trolling cuz i'm internet minded trolololol. Fix your bias before you pinpoint an entire company based on your personal gaming perspective. | ||
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