OMG I can't believe it came with the new Disruptor and removal of Macro Mechs! Can't wait to test playing P and T this night!
LotV Balance Update Preview - August 20 - Page 2
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Sogetsu
514 Posts
OMG I can't believe it came with the new Disruptor and removal of Macro Mechs! Can't wait to test playing P and T this night! | ||
DinoMight
United States3725 Posts
I guess the Cyclone change is good? Chargelots will now rape everything, especially mineral lines. | ||
Shairak
United States30 Posts
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ffadicted
United States3545 Posts
All in all, gg blizz | ||
coolman123123
146 Posts
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Big J
Austria16289 Posts
On August 21 2015 03:29 Shairak wrote: So boost would have a 12 second duration with a 20 second cooldown unless I'm mistaken. I don't understand why they have to keep buffing it. The game isn't going to somehow become more exciting with that buff and they're already good units. Yeah and it's still a techlab upgrade you won't be able to fit into your BO anyways unless it would be very broken. | ||
Topin
Peru10076 Posts
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Lappen.464
Germany42 Posts
All in all: For me as a dia-player the macro changes will probably be good for me. And i see, that they want to make the game more accessable for players like me or even worse players. But when i am Protoss for example (i play it the most) I have more influence on my gameplan, then without chrono. I have more options to choose which path i want to go this game. Fast upgrades or more income or faster coloss or whatever. It sounds like the builds will not differ that much like they do with chronoboost. Mules... I never really got why not more people complain about it. In later gamestages it is even for pro gamers very hard to damage the economy of a terran player. For zerg players... I probably will be bad for the highest level of zerg-players. The machanics make a good zerg-player. Now players with a little worse mechanics and better strategical-play can be boostet. (wink wink catz or tlo) But all in all nice to see some different development. When i see the streams i am not that blown away from the final expansion. | ||
[UoN]Sentinel
United States11320 Posts
One supply added to nexus seems cool. No more frustrating supply block while pylon is building. And Zerg still has it but they make up for it by being able to make a bunch of drones at 14/22. Charge I wasn't expecting but we'll see. The disruptor change is actually very similar to what I was thinking and wanted to make a thread on, but couldn't make concrete ideas for what I wanted. Good on Blizzard for reading my mind! | ||
[UoN]Sentinel
United States11320 Posts
On August 21 2015 03:32 Lappen.464 wrote: For zerg players... I probably will be bad for the highest level of zerg-players. The machanics make a good zerg-player. Now players with a little worse mechanics and better strategical-play can be boostet. (wink wink catz or tlo) That was the big thing keeping me away from playing random. I love the zerg race and its intricacies but fuck injects. | ||
MrMotionPicture
United States4327 Posts
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Topin
Peru10076 Posts
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Steelghost
24 Posts
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ZeroCartin
Costa Rica2390 Posts
Cyclone Reaver 2.0 Zealot charge burst Macro changes All these sound super awesome! | ||
crazedrat
272 Posts
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Hider
Denmark9377 Posts
Removed current upgrades and replaced with one which greatly increases Lock On damage against both air and ground units So I assume this is mostly a nerf to the range of the Cyclone since both Cyclone upgrades are removed?. Thus Cyclone max range is now 6/12. Anyway, this is probably the first LOTV patch that has made me feel like playing the game again. I guess mostly just to test out the effects of the macromechanics becasue I am quite curious. Generally though I still dislike too many parts of the game, so don't think I will purchase LOTV. | ||
[UoN]Sentinel
United States11320 Posts
On August 21 2015 03:32 Topin wrote: is the new Distruptor a Reaver 2.0 or a 0.2 .... i dont know what to think 2.0. Advantages: - Scarab is free - Disruptor is faster - Can be picked up from 6 range instead of having to be under the shuttle - Manually controllable scarab - No duds Disadvantages: - Takes much longer to reload - Scarab needs to be controlled (can't focus all your micro on the warp prism + disruptor) | ||
SetGuitarsToKill
Canada28396 Posts
On August 21 2015 03:45 Steelghost wrote: Sad IMO that they are not willing to talk about the economy... guess that when we grow tired of playing the game theyll learn Seems like the economy isn't changing, which imho will absolutely ruin LotV. The new economy is so bad. | ||
DeadByDawn
United Kingdom476 Posts
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mishimaBeef
Canada2259 Posts
Automated tournaments are confirmed for this patch too! Gonna be some epic mini tourneys tonight on streams ![]() | ||
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