So there will be a three-mission prologue released for free prior to Legacy of the Void's release.
We will be making Whispers of Oblivion available to all players before the game’s release, but prior to that, we will be providing early access to the Prologue missions with pre-purchase of the game. Look for more details sometime in July.
More details from Blizzard coming in July.
Just thought some people might like to know. I know I enjoy at least the gameplay of these things even if the plot and characters make me wish I was temporarily deaf and blind.
Edit: Oh there is a video I can embed.
Edit2: Some people don't seem to understand that you don't have to pay any money to play this, however if you pre-order you get it sooner. The definition of free is no monetary cost, we don't know the "time cost" yet.
Dictionary.com wrote: 11. provided without, or not subject to, a charge or payment: free parking; a free sample.
Not as hyped as i was for HotS but actually (!) thankful for blizz doing some story related work to boost preorders instead of some cheap ass gimmicks Guess it's bye to the CE lol. As much as i dislike the concept of the prophecy it's good that they try to at least bridge the gap without force-mentioning all the info via some side dialogue lol
Ah cool to hear some more about LoTV! Looking forward to the campaign! Though the plot might be a bit cheesy at times, I really enjoy the missions and beautiful cutscenes!
Bad blizzard is bad! Even if I don't like where they are going with the multiplayer, I might end up buying LotV even if it is just for the campaign. Damn me!
Lot's of people I know actually bought WoL (and to a lesser extent HotS) for the single player. Wings of Liberty sold about 5 million units and was one of the fastest selling PC games of the last decade, and a large part of that was people got hyped about Raynor kicking ass again after so many years.
we will be providing early access to the Prologue missions with pre-purchase of the game
Doubtly free
I updated the post with the full quote. Looks like it will be released to everyone before Legacy is released, but before that it will be released to pre-orderers.
On June 17 2015 17:05 d_runk wrote: Lot's of people I know actually bought WoL (and to a lesser extent HotS) for the single player. Wings of Liberty sold about 5 million units and was one of the fastest selling PC games of the last decade, and a large part of that was people got hyped about Raynor kicking ass again after so many years.
So was I. The campaign was my main reason to buy the game in the first place because I had so many fond memories of SC / SC:BW. Still one of my favorite campaigns to date.
On June 17 2015 17:05 d_runk wrote: Lot's of people I know actually bought WoL (and to a lesser extent HotS) for the single player. Wings of Liberty sold about 5 million units and was one of the fastest selling PC games of the last decade, and a large part of that was people got hyped about Raynor kicking ass again after so many years.
So was I. The campaign was my main reason to buy the game in the first place because I had so many fond memories of SC / SC:BW. Still one of my favorite campaigns to date.
Same, and I hope when you say favorite campaign you mean BW not WoL
On June 17 2015 17:05 d_runk wrote: Lot's of people I know actually bought WoL (and to a lesser extent HotS) for the single player. Wings of Liberty sold about 5 million units and was one of the fastest selling PC games of the last decade, and a large part of that was people got hyped about Raynor kicking ass again after so many years.
Yeah I think blizzard once stated that at least 50% of the buyers do it purely for the campaign.
I loved WoL and HotS campaigns. I do hope LotV is more difficult as HotS was a little too easy.
Absolutely nice to get hyped like this. Can't wait to play these three missions but...
I'm not sure about the thoughts behind releasing a beta of a little three-mission-sneak-peek. Will it be one mission only? Come on :D
Here is my opinion: Of course its PR, that's what those pressconferences are for. There is nothing bad behind this. But to me it looked like Dustin Browder wanted to do Day[9] a favour by showing up on this pressconference to make even more people watch this. And that is realy awesome. Win win.
This first time event has had a natural personality. Gg D9.
On June 17 2015 17:05 d_runk wrote: Lot's of people I know actually bought WoL (and to a lesser extent HotS) for the single player. Wings of Liberty sold about 5 million units and was one of the fastest selling PC games of the last decade, and a large part of that was people got hyped about Raynor kicking ass again after so many years.
So was I. The campaign was my main reason to buy the game in the first place because I had so many fond memories of SC / SC:BW. Still one of my favorite campaigns to date.
Same, and I hope when you say favorite campaign you mean BW not WoL
Ok this means the standard Blizzard tactic to get money into the back. Buy LOTV 4 months before release > get some missions and a pet in WoW.
Now it clearly works so i have no problem with it and i for one right now am most intrigued by the campaign in LOTV actually and will be buying it for that reason!
Also assume a November release date for this which for once is clever by Blizzard. Release it AFTER WCS/Blizzcon finals have finished so the next Pro League will be able to line up with it as well etc etc etc.
j/k in before September release xD Renamed due to this isn't free yet Will be free "prior" to games release but that could be 1 week before knowing blizzard etc.
I don't say this often, but this is a pretty good move, Blizzard.
On a side note, I REALLY hope that Blizzard has done some improvement over their cheesy storytelling. This is no way to pay homage to the original games.
On June 17 2015 19:31 Pandemona wrote: Ok this means the standard Blizzard tactic to get money into the back. Buy LOTV 4 months before release > get some missions and a pet in WoW.
Now it clearly works so i have no problem with it and i for one right now am most intrigued by the campaign in LOTV actually and will be buying it for that reason!
Also assume a November release date for this which for once is clever by Blizzard. Release it AFTER WCS/Blizzcon finals have finished so the next Pro League will be able to line up with it as well etc etc etc.
j/k in before September release xD Renamed due to this isn't free yet Will be free "prior" to games release but that could be 1 week before knowing blizzard etc.
In fact, I think it will be "Preorder LotV to get":
- LotV Beta Access - Hearthstone card back - Heroes of the Storm free hero on release (Artannis) - Maybe something on WoW.
On June 17 2015 19:31 Pandemona wrote: Ok this means the standard Blizzard tactic to get money into the back. Buy LOTV 4 months before release > get some missions and a pet in WoW.
Now it clearly works so i have no problem with it and i for one right now am most intrigued by the campaign in LOTV actually and will be buying it for that reason!
Also assume a November release date for this which for once is clever by Blizzard. Release it AFTER WCS/Blizzcon finals have finished so the next Pro League will be able to line up with it as well etc etc etc.
j/k in before September release xD Renamed due to this isn't free yet Will be free "prior" to games release but that could be 1 week before knowing blizzard etc.
In fact, I think it will be "Preorder LotV to get":
- LotV Beta Access - Hearthstone card back - Heroes of the Storm free hero on release (Artannis) - Maybe something on WoW.
I'm 99% sure. And I will have it all :D
Haha yes, if i played WoW still i would be hyped and all but i don't. Only blizzard game i play is a bit of Sc2 :') The beta access thing is a good move too, gets the volume they want into it as well. Standard way blizzard do things which again is fine, good marketing as it works just remember this isn't for free for a long while.
Loved the WoL campaign but never finished the HotS campaign. Part of that was due to a very strong preference to playing Terran. In fact I hate to play anything but Terran.
Will have to see about LotV but regardless I will buy it for the multi-player alone. I believe that there is still no better RTS.
On June 17 2015 19:31 Pandemona wrote: Ok this means the standard Blizzard tactic to get money into the back. Buy LOTV 4 months before release > get some missions and a pet in WoW.
Now it clearly works so i have no problem with it and i for one right now am most intrigued by the campaign in LOTV actually and will be buying it for that reason!
Also assume a November release date for this which for once is clever by Blizzard. Release it AFTER WCS/Blizzcon finals have finished so the next Pro League will be able to line up with it as well etc etc etc.
j/k in before September release xD Renamed due to this isn't free yet Will be free "prior" to games release but that could be 1 week before knowing blizzard etc.
In fact, I think it will be "Preorder LotV to get":
- LotV Beta Access - Hearthstone card back - Heroes of the Storm free hero on release (Artannis) - Maybe something on WoW.
I'm 99% sure. And I will have it all :D
Haha yes, if i played WoW still i would be hyped and all but i don't. Only blizzard game i play is a bit of Sc2 :') The beta access thing is a good move too, gets the volume they want into it as well. Standard way blizzard do things which again is fine, good marketing as it works just remember this isn't for free for a long while.
The preorder won't help the beta volume as much as you think. Most people who preorder will do so for prologue not multiplayef and if they do play MP it won't help with higher skill testing and feedback at all
The tree mission prologue it's Whispers of Oblivion and it's going to be free for everyone and launched at the same date of the actual game (same as a demo). Boundled with the preorder it's the beta access witch will come before the release of said prologue and will contain said prologue. I hope this explaination helps clear the misunderstandings.
Just my 2 cents but SC vanilla, SC:BW and SC2 WoL campaigns were great, as you had to build your own base and manage your resources to win the missions. SC2 HotS was a disappointment for myself as you were usually provided an fully functioning base right from the start of the mission and so many resources that you never even had to think about resource management during the mission. In HotS you only had to focus on spamming the unit introduced in the mission you were playing which is a really bad way to design missions. For example the mission in HotS where you first got the Infestor, you just group up Kerrigan with some Infestors and proceed to creep up the map and just neural everything.
SC vanilla, SC:BW and SC2 WoL campaigns prepped you to build a functioning base which in turn helped you in multiplayer more than just introducing the player with unit abilities as SC2 HotS did, which did not help in multiplayer at all because most of the units in campaign are not the same as in multiplayer. I really really hope that you get that 'old style' campaign in LotV where you have to build your base, think about resource management and focus on finding the right unit comp to win the mission.
I hope story will be worthwhile to hear, and campaign fun to play. I enjoyed wol campaign one time I was without internet for like 10 days, it was sub par story wise but still worth to kill time. Hots campaign was Oh my God awful. Couldn't stand it for more than 2-3 missions.
Are these missions available when you buy the game (ie you're essentially playing the first 3 missions of the single-player campaign) or are they extra missions, like the BW prologue?
Heart of the Swarm sold 1.1 million copies in 2 days at an expansion pack price. Blizzard is going ot have to employ every trick in Bobby Kotick's marketing play book to repeat that performance at a full box price for LotV.
did WoL employ any pre-order shenanigans? i don't think so.
On June 17 2015 21:24 BisuDagger wrote: Anyone else read "Singleplayer Proleague"?!?
I did
On June 18 2015 00:13 JimmyJRaynor wrote: Heart of the Swarm sold 1.1 million copies in 2 days at an expansion pack price. Blizzard is going ot have to employ every trick in Bobby Kotick's marketing play book to repeat that performance at a full box price for LotV.
did WoL employ any pre-order shenanigans? i don't think so.
On June 18 2015 00:13 JimmyJRaynor wrote: Heart of the Swarm sold 1.1 million copies in 2 days at an expansion pack price. Blizzard is going ot have to employ every trick in Bobby Kotick's marketing play book to repeat that performance at a full box price for LotV.
did WoL employ any pre-order shenanigans? i don't think so.
LOTV will sell even better than HOTS, especially if they build the hype in this way. 90% of SC purchasers are just interested in the SP campaign and will leave when done. Hardcore audience here at TL is probably 1%. Blizz knows who their audience is.
On June 18 2015 00:13 JimmyJRaynor wrote: Heart of the Swarm sold 1.1 million copies in 2 days at an expansion pack price. Blizzard is going ot have to employ every trick in Bobby Kotick's marketing play book to repeat that performance at a full box price for LotV.
did WoL employ any pre-order shenanigans? i don't think so.
They offered beta access too.
i do not think so. source?
all it required was a BNet account. i got into the Beta in week 1 due to Blizzcon 2009 attendance. i think it was a scratch card that revealed a Key code.
on another note, this prologue campaign will be a great way for Blizzard to show off any "team work" campaign features. the last co-op mode campaign i played was Red Alert 3 ; it was hella fun and a great way to introduce new people to RTS.
Hots campaign was horrible so i know what's coming ^^ "Preorder our crappy expansion, we need to know if pple still want to buy sc2"
Opening the first missions for everybody may be a good idea... wait it's no 1) when it's the last expansion 2) if you want pple to try and be disappionted.
I feel like before lotv will be officaly released they'll have share every details about it.^^
Eh, Heart's campaign wasn't much of an improvement over Wings, so I'll probably be giving this entire game a pass. Blizzard's just wasted too much of my good will.
HOTS single player was really really bad and dumbed down (you could a-move zerglings to victory in every map on hardest difficulty). I enjoyed WOL single a lot, played it maybe 5-6 times over with different strats etc. It was just hard enough (hardest difficulty) for me to enjoy it. So kinda mixed feelings about the last one, somehow I fear it's dumbed down even more. But fingers crossed, I'm going to at least try the free prologue!
On June 18 2015 01:15 Elentos wrote: That trailer is so all over the place it doesn't do anything for me.
Yeah, I don't even know what to say about it. I have a strong feeling they just took pieces from cut scenes throughout the game and mashed them together.
On June 18 2015 01:39 Jarree wrote: HOTS single player was really really bad and dumbed down (you could a-move zerglings to victory in every map on hardest difficulty). I enjoyed WOL single a lot, played it maybe 5-6 times over with different strats etc. It was just hard enough (hardest difficulty) for me to enjoy it. So kinda mixed feelings about the last one, somehow I fear it's dumbed down even more. But fingers crossed, I'm going to at least try the free prologue!
If people judged Single Player by difficulty then BW and SC1 would be one of the worse single player games of all time...
in a final big marketing push for Legacy of the Void and in keeping with Blizzard's penchant for booking over the hill closing musical acts how about we get Duran Duran for Blizzcon 2016?
On June 18 2015 01:39 Jarree wrote: HOTS single player was really really bad and dumbed down (you could a-move zerglings to victory in every map on hardest difficulty). I enjoyed WOL single a lot, played it maybe 5-6 times over with different strats etc. It was just hard enough (hardest difficulty) for me to enjoy it. So kinda mixed feelings about the last one, somehow I fear it's dumbed down even more. But fingers crossed, I'm going to at least try the free prologue!
If people judged Single Player by difficulty then BW and SC1 would be one of the worse single player games of all time...
It's not only the difficulty. It's like forcing the player to think what strat should he use etc. On hots none of that mattered, you won every map by building zerglings and a-moving them (or any other unit, didn't matter).
On June 18 2015 01:39 Jarree wrote: HOTS single player was really really bad and dumbed down (you could a-move zerglings to victory in every map on hardest difficulty). I enjoyed WOL single a lot, played it maybe 5-6 times over with different strats etc. It was just hard enough (hardest difficulty) for me to enjoy it. So kinda mixed feelings about the last one, somehow I fear it's dumbed down even more. But fingers crossed, I'm going to at least try the free prologue!
If people judged Single Player by difficulty then BW and SC1 would be one of the worse single player games of all time...
It's not only the difficulty. It's like forcing the player to think what strat should he use etc. On hots none of that mattered, you won every map by building zerglings and a-moving them (or any other unit, didn't matter).
Pure marines/hydralisks/zealots does the same thing in SC1
On June 18 2015 03:53 JimmyJRaynor wrote: in a final big marketing push for Legacy of the Void and in keeping with Blizzard's penchant for booking over the hill closing musical acts how about we get Duran Duran for Blizzcon 2016?
On June 17 2015 21:24 BisuDagger wrote: Anyone else read "Singleplayer Proleague"?!?
I did
On June 18 2015 00:13 JimmyJRaynor wrote: Heart of the Swarm sold 1.1 million copies in 2 days at an expansion pack price. Blizzard is going ot have to employ every trick in Bobby Kotick's marketing play book to repeat that performance at a full box price for LotV.
did WoL employ any pre-order shenanigans? i don't think so.
They offered beta access too.
i do not think so. source?
all it required was a BNet account. i got into the Beta in week 1 due to Blizzcon 2009 attendance. i think it was a scratch card that revealed a Key code.
on another note, this prologue campaign will be a great way for Blizzard to show off any "team work" campaign features. the last co-op mode campaign i played was Red Alert 3 ; it was hella fun and a great way to introduce new people to RTS.
The source is me. I preordered WoL collector on amazon and got my betakey from there.
On June 18 2015 01:39 Jarree wrote: HOTS single player was really really bad and dumbed down (you could a-move zerglings to victory in every map on hardest difficulty). I enjoyed WOL single a lot, played it maybe 5-6 times over with different strats etc. It was just hard enough (hardest difficulty) for me to enjoy it. So kinda mixed feelings about the last one, somehow I fear it's dumbed down even more. But fingers crossed, I'm going to at least try the free prologue!
If people judged Single Player by difficulty then BW and SC1 would be one of the worse single player games of all time...
It's not only the difficulty. It's like forcing the player to think what strat should he use etc. On hots none of that mattered, you won every map by building zerglings and a-moving them (or any other unit, didn't matter).
Pure marines/hydralisks/zealots does the same thing in SC1
I have to agree with that. SC1 and BW campaigns were fun to play, but nowhere near hard.
WoL is the best campaign so far for me. HotS was a dissapointing, only saved by Abathur and Zagara as a characters. Those two have much more depth than the new Kerrigan.
I must say I liked the WoL campaign in terms of difficulty, it was demanding, but it was also kind of boring most of the time. A good 90% of the missions could be solved with mass marines + medics / medivacs. There usually was no answer to that because in the campaign the enemies rarely, if ever, used splash damage. And the few times they did it was easy to counter since it was always one lonely colossus, or ht or 2 banelings or what not.
Furthermore WoL had horrible logical mistakes and inconsistencies within its campaign. You needed to not think about the lore in that game or your head started to hurt. But it was still 100 times better then HotS. I wanna be honest, I got HotS, I wanted to play the campaign, until this date I didnt play it through. I just had to stop after a few hours because it was so mind-bogglingly stupid that I felt physical pain while playing it.
On the other hand, the BW campaign was really thought out and the story was great. But it was kind of easy. I can remember the last SC1 mission gave you one base in the top right with 4 gas geysers. FOUR FUCKIN GEYSERS. It was 48 archons all the way to victory. But at least the enemy attacked with like 20 ultralisk armies.
On June 18 2015 01:39 Jarree wrote: HOTS single player was really really bad and dumbed down (you could a-move zerglings to victory in every map on hardest difficulty). I enjoyed WOL single a lot, played it maybe 5-6 times over with different strats etc. It was just hard enough (hardest difficulty) for me to enjoy it. So kinda mixed feelings about the last one, somehow I fear it's dumbed down even more. But fingers crossed, I'm going to at least try the free prologue!
If people judged Single Player by difficulty then BW and SC1 would be one of the worse single player games of all time...
It's not only the difficulty. It's like forcing the player to think what strat should he use etc. On hots none of that mattered, you won every map by building zerglings and a-moving them (or any other unit, didn't matter).
Pure marines/hydralisks/zealots does the same thing in SC1
I have to agree with that. SC1 and BW campaigns were fun to play, but nowhere near hard.
WoL is the best campaign so far for me. HotS was a dissapointing, only saved by Abathur and Zagara as a characters. Those two have much more depth than the new Kerrigan.
Come on, sc1 campaign was hard ! Or maybe it's because I was 10 at the time
On June 18 2015 01:39 Jarree wrote: HOTS single player was really really bad and dumbed down (you could a-move zerglings to victory in every map on hardest difficulty). I enjoyed WOL single a lot, played it maybe 5-6 times over with different strats etc. It was just hard enough (hardest difficulty) for me to enjoy it. So kinda mixed feelings about the last one, somehow I fear it's dumbed down even more. But fingers crossed, I'm going to at least try the free prologue!
If people judged Single Player by difficulty then BW and SC1 would be one of the worse single player games of all time...
It's not only the difficulty. It's like forcing the player to think what strat should he use etc. On hots none of that mattered, you won every map by building zerglings and a-moving them (or any other unit, didn't matter).
Pure marines/hydralisks/zealots does the same thing in SC1
I have to agree with that. SC1 and BW campaigns were fun to play, but nowhere near hard.
WoL is the best campaign so far for me. HotS was a dissapointing, only saved by Abathur and Zagara as a characters. Those two have much more depth than the new Kerrigan.
Come on, sc1 campaign was hard ! Or maybe it's because I was 10 at the time
I think that we all know which one it is. It was definitely annoying when I was 10, but in hindsight, WoL and HotS at least had difficulty settings, so it wasn't that easy the first time around.
I recently beat WoL and HotS on Brutal difficulty, and HotS took me basically one 8-hour marathon to complete. I'm not sure t\why it didn't take too long, but I suspect that it's because I got powerful units much earlier than compared to WoL.
It might've also been due to the fact that the upgrades are a lot more important for Marines, compared with the zerg units in single-player.
On June 18 2015 01:39 Jarree wrote: HOTS single player was really really bad and dumbed down (you could a-move zerglings to victory in every map on hardest difficulty). I enjoyed WOL single a lot, played it maybe 5-6 times over with different strats etc. It was just hard enough (hardest difficulty) for me to enjoy it. So kinda mixed feelings about the last one, somehow I fear it's dumbed down even more. But fingers crossed, I'm going to at least try the free prologue!
If people judged Single Player by difficulty then BW and SC1 would be one of the worse single player games of all time...
It's not only the difficulty. It's like forcing the player to think what strat should he use etc. On hots none of that mattered, you won every map by building zerglings and a-moving them (or any other unit, didn't matter).
Pure marines/hydralisks/zealots does the same thing in SC1
I have to agree with that. SC1 and BW campaigns were fun to play, but nowhere near hard.
WoL is the best campaign so far for me. HotS was a dissapointing, only saved by Abathur and Zagara as a characters. Those two have much more depth than the new Kerrigan.
Come on, sc1 campaign was hard ! Or maybe it's because I was 10 at the time
I remember finishing the last protoss mission in the SC1 campaign in 8 hours and 35 minutes. Because I was playing in normal speed AND I had no idea how the macro worked.
On June 18 2015 01:39 Jarree wrote: HOTS single player was really really bad and dumbed down (you could a-move zerglings to victory in every map on hardest difficulty). I enjoyed WOL single a lot, played it maybe 5-6 times over with different strats etc. It was just hard enough (hardest difficulty) for me to enjoy it. So kinda mixed feelings about the last one, somehow I fear it's dumbed down even more. But fingers crossed, I'm going to at least try the free prologue!
If people judged Single Player by difficulty then BW and SC1 would be one of the worse single player games of all time...
It's not only the difficulty. It's like forcing the player to think what strat should he use etc. On hots none of that mattered, you won every map by building zerglings and a-moving them (or any other unit, didn't matter).
Pure marines/hydralisks/zealots does the same thing in SC1
I have to agree with that. SC1 and BW campaigns were fun to play, but nowhere near hard.
WoL is the best campaign so far for me. HotS was a dissapointing, only saved by Abathur and Zagara as a characters. Those two have much more depth than the new Kerrigan.
Come on, sc1 campaign was hard ! Or maybe it's because I was 10 at the time
I remember finishing the last protoss mission in the SC1 campaign in 8 hours and 35 minutes. Because I was playing in normal speed AND I had no idea how the macro worked.
Then you can just rush it in less than 15 mins.
The first time I played the zerg campaigns I would retreat to "heal" my troops. Missions lasted hours because I never made any extra workers (I had skipped the terran campaign and was comparing workers to harvesters in Dune II)
On June 18 2015 01:39 Jarree wrote: HOTS single player was really really bad and dumbed down (you could a-move zerglings to victory in every map on hardest difficulty). I enjoyed WOL single a lot, played it maybe 5-6 times over with different strats etc. It was just hard enough (hardest difficulty) for me to enjoy it. So kinda mixed feelings about the last one, somehow I fear it's dumbed down even more. But fingers crossed, I'm going to at least try the free prologue!
If people judged Single Player by difficulty then BW and SC1 would be one of the worse single player games of all time...
It's not only the difficulty. It's like forcing the player to think what strat should he use etc. On hots none of that mattered, you won every map by building zerglings and a-moving them (or any other unit, didn't matter).
Pure marines/hydralisks/zealots does the same thing in SC1
I have to agree with that. SC1 and BW campaigns were fun to play, but nowhere near hard.
WoL is the best campaign so far for me. HotS was a dissapointing, only saved by Abathur and Zagara as a characters. Those two have much more depth than the new Kerrigan.
Come on, sc1 campaign was hard ! Or maybe it's because I was 10 at the time
I remember finishing the last protoss mission in the SC1 campaign in 8 hours and 35 minutes. Because I was playing in normal speed AND I had no idea how the macro worked.
Then you can just rush it in less than 15 mins.
The first time I played the zerg campaigns I would retreat to "heal" my troops. Missions lasted hours because I never made any extra workers (I had skipped the terran campaign and was comparing workers to harvesters in Dune II)
I remember not daring to move out until I had basically maxed out on 200/200 from one unit building facility at a time, and always building tanks and hiding behind long siege tank lines. And then only going 200/200 BCs in the later scenarios.
On June 18 2015 01:39 Jarree wrote: HOTS single player was really really bad and dumbed down (you could a-move zerglings to victory in every map on hardest difficulty). I enjoyed WOL single a lot, played it maybe 5-6 times over with different strats etc. It was just hard enough (hardest difficulty) for me to enjoy it. So kinda mixed feelings about the last one, somehow I fear it's dumbed down even more. But fingers crossed, I'm going to at least try the free prologue!
If people judged Single Player by difficulty then BW and SC1 would be one of the worse single player games of all time...
It's not only the difficulty. It's like forcing the player to think what strat should he use etc. On hots none of that mattered, you won every map by building zerglings and a-moving them (or any other unit, didn't matter).
Pure marines/hydralisks/zealots does the same thing in SC1
I have to agree with that. SC1 and BW campaigns were fun to play, but nowhere near hard.
WoL is the best campaign so far for me. HotS was a dissapointing, only saved by Abathur and Zagara as a characters. Those two have much more depth than the new Kerrigan.
Come on, sc1 campaign was hard ! Or maybe it's because I was 10 at the time
I remember finishing the last protoss mission in the SC1 campaign in 8 hours and 35 minutes. Because I was playing in normal speed AND I had no idea how the macro worked.
Then you can just rush it in less than 15 mins.
The first time I played the zerg campaigns I would retreat to "heal" my troops. Missions lasted hours because I never made any extra workers (I had skipped the terran campaign and was comparing workers to harvesters in Dune II)
I remember not daring to move out until I had basically maxed out on 200/200 from one unit building facility at a time, and always building tanks and hiding behind long siege tank lines. And then only going 200/200 BCs in the later scenarios.
So basically I did what Goody does now
I can remember going for mass BC / Carrier / Muta + Guardian in the campaign in every mission. Then I got to BW and suddenly the enemy AI was improved and they used Scourge much better now and completely annihilated my expensive air army. Good times.
On June 18 2015 01:39 Jarree wrote: HOTS single player was really really bad and dumbed down (you could a-move zerglings to victory in every map on hardest difficulty). I enjoyed WOL single a lot, played it maybe 5-6 times over with different strats etc. It was just hard enough (hardest difficulty) for me to enjoy it. So kinda mixed feelings about the last one, somehow I fear it's dumbed down even more. But fingers crossed, I'm going to at least try the free prologue!
If people judged Single Player by difficulty then BW and SC1 would be one of the worse single player games of all time...
It's not only the difficulty. It's like forcing the player to think what strat should he use etc. On hots none of that mattered, you won every map by building zerglings and a-moving them (or any other unit, didn't matter).
Pure marines/hydralisks/zealots does the same thing in SC1
I have to agree with that. SC1 and BW campaigns were fun to play, but nowhere near hard.
WoL is the best campaign so far for me. HotS was a dissapointing, only saved by Abathur and Zagara as a characters. Those two have much more depth than the new Kerrigan.
Come on, sc1 campaign was hard ! Or maybe it's because I was 10 at the time
I remember finishing the last protoss mission in the SC1 campaign in 8 hours and 35 minutes. Because I was playing in normal speed AND I had no idea how the macro worked.
Then you can just rush it in less than 15 mins.
The first time I played the zerg campaigns I would retreat to "heal" my troops. Missions lasted hours because I never made any extra workers (I had skipped the terran campaign and was comparing workers to harvesters in Dune II)
I remember not daring to move out until I had basically maxed out on 200/200 from one unit building facility at a time, and always building tanks and hiding behind long siege tank lines. And then only going 200/200 BCs in the later scenarios.
So basically I did what Goody does now
I can remember going for mass BC / Carrier / Muta + Guardian in the campaign in every mission. Then I got to BW and suddenly the enemy AI was improved and they used Scourge much better now and completely annihilated my expensive air army. Good times.
Yeah, but all you need are barracks supply depots and ccs to beat the BW campaign.
If people judged Single Player by difficulty then BW and SC1 would be one of the worse single player games of all time...
It's not only the difficulty. It's like forcing the player to think what strat should he use etc. On hots none of that mattered, you won every map by building zerglings and a-moving them (or any other unit, didn't matter).
Pure marines/hydralisks/zealots does the same thing in SC1
I have to agree with that. SC1 and BW campaigns were fun to play, but nowhere near hard.
WoL is the best campaign so far for me. HotS was a dissapointing, only saved by Abathur and Zagara as a characters. Those two have much more depth than the new Kerrigan.
Come on, sc1 campaign was hard ! Or maybe it's because I was 10 at the time
I remember finishing the last protoss mission in the SC1 campaign in 8 hours and 35 minutes. Because I was playing in normal speed AND I had no idea how the macro worked.
Then you can just rush it in less than 15 mins.
The first time I played the zerg campaigns I would retreat to "heal" my troops. Missions lasted hours because I never made any extra workers (I had skipped the terran campaign and was comparing workers to harvesters in Dune II)
I remember not daring to move out until I had basically maxed out on 200/200 from one unit building facility at a time, and always building tanks and hiding behind long siege tank lines. And then only going 200/200 BCs in the later scenarios.
So basically I did what Goody does now
I can remember going for mass BC / Carrier / Muta + Guardian in the campaign in every mission. Then I got to BW and suddenly the enemy AI was improved and they used Scourge much better now and completely annihilated my expensive air army. Good times.
Yeah, but all you need are barracks supply depots and ccs to beat the BW campaign.
Same for WoL. There's a guy that beat the WoL brutal campaign with marines only.
On June 18 2015 01:39 Jarree wrote: HOTS single player was really really bad and dumbed down (you could a-move zerglings to victory in every map on hardest difficulty). I enjoyed WOL single a lot, played it maybe 5-6 times over with different strats etc. It was just hard enough (hardest difficulty) for me to enjoy it. So kinda mixed feelings about the last one, somehow I fear it's dumbed down even more. But fingers crossed, I'm going to at least try the free prologue!
Couldn't agree more. Played WoL/HotS campaigns back to back right when HotS was being released, the difference was night and day.
Enjoyed failing the final WoL mission several times on Brutal before I got the hang of it. Compared to having several bases, a constantly huge bank and a 200/200 army which i'd make random units for just because I could in the final HotS mission. Was sad.
On June 18 2015 01:39 Jarree wrote: HOTS single player was really really bad and dumbed down (you could a-move zerglings to victory in every map on hardest difficulty). I enjoyed WOL single a lot, played it maybe 5-6 times over with different strats etc. It was just hard enough (hardest difficulty) for me to enjoy it. So kinda mixed feelings about the last one, somehow I fear it's dumbed down even more. But fingers crossed, I'm going to at least try the free prologue!
Couldn't agree more. Played WoL/HotS campaigns back to back right when HotS was being released, the difference was night and day.
Enjoyed failing the final WoL mission several times on Brutal before I got the hang of it. Compared to having several bases, a constantly huge bank and a 200/200 army which i'd make random units for just because I could in the final HotS mission. Was sad.
I don't even remember what was the last HotS mission. I remember clearly almost half of WoL missions. For Hots.. i think i remember the jumping bane unlock mission. And... the one with nuclear missile ?
On June 17 2015 19:31 Pandemona wrote: Ok this means the standard Blizzard tactic to get money into the back. Buy LOTV 4 months before release > get some missions and a pet in WoW.
Now it clearly works so i have no problem with it and i for one right now am most intrigued by the campaign in LOTV actually and will be buying it for that reason!
Also assume a November release date for this which for once is clever by Blizzard. Release it AFTER WCS/Blizzcon finals have finished so the next Pro League will be able to line up with it as well etc etc etc.
j/k in before September release xD Renamed due to this isn't free yet Will be free "prior" to games release but that could be 1 week before knowing blizzard etc.
yea that's a good point about the time frame. I can't help but feel hyped anyway though. Just knowing that it is finally coming out haha.