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Active: 11156 users

LotV Custom with GTAI (Green Tea AI)

Forum Index > Legacy of the Void
Post a Reply
1 2 Next All
NeoBlade
Profile Blog Joined April 2011
Germany262 Posts
Last Edited: 2015-11-02 17:23:18
May 17 2015 17:34 GMT
#1
First of all ... LOTV Custom was created by JaKaTaK, TemplarFreak, decemberscalm, Narudek, 7xZeratul, IeZaeL, Existor, JCoto, SoulFilcher and RedRookLord. Thank you very much!

[image loading]

I took the Mod and implemented the GTAI (Green Tea AI).

Please take a look at
- http://us.battle.net/sc2/en/forum/topic/14729973727
- http://www.teamliquid.net/forum/legacy-of-the-void/471982-lotv-custom-unofficial-fan-alpha

@LOTV-Custom-Team: You did an awesome job. Keep up the good work!

Open "Custom Games" to use an Extension Mod => LotV Custom (GTAI)

NA:
battlenet://starcraft/map/1/256812

EU:
battlenet://starcraft/map/2/180239

New version and Patch Changes:
https://redd.it/3qkte0
http://youtube.com/NeoBladeSC2
tokinho
Profile Blog Joined December 2010
United States792 Posts
May 17 2015 19:59 GMT
#2
by the way i played this last night and its fun as hell.
Smile
redviper
Profile Joined May 2010
Pakistan2333 Posts
May 18 2015 02:32 GMT
#3
I used it today and it was fun (2 human vs 2 AI). But I can't get -op or -qr to work. Have these commands changed?
NeoBlade
Profile Blog Joined April 2011
Germany262 Posts
May 18 2015 12:55 GMT
#4
No, they do not work anymore. "-qr" is prolly "quick reset" I will try to fix that in the next release.

What is "-op"?
http://youtube.com/NeoBladeSC2
redviper
Profile Joined May 2010
Pakistan2333 Posts
May 18 2015 13:19 GMT
#5
-op was to launch the option menu. That let's you set some of the gtai specific options.
NeoBlade
Profile Blog Joined April 2011
Germany262 Posts
May 18 2015 19:10 GMT
#6
The GTAI-Options (UI) does not work anymore. It's been like this for ages.

http://sc2.nibbits.com/assets/green-tea-ai/
=> closed

Quote: "This asset was last updated on April 6, 2013"
http://youtube.com/NeoBladeSC2
redviper
Profile Joined May 2010
Pakistan2333 Posts
May 19 2015 01:49 GMT
#7
Oh well!
Is there a way to make some changes to the AI's tactics then?

Still its awesome fun! thanks for putting it up
ETisME
Profile Blog Joined April 2011
12888 Posts
May 19 2015 02:07 GMT
#8
that very hard ai with the crazy economy is so hard to win lol
I love the mod, thanks!
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
NeoBlade
Profile Blog Joined April 2011
Germany262 Posts
Last Edited: 2015-05-19 12:15:23
May 19 2015 12:12 GMT
#9
Is there a way to make some changes to the AI's tactics then?

Yes, but you have to understand Galaxy-Script.

Changelog:
- New Feature: Help Protoss with Upgrades
- New Feature: Attack Waves (Protoss)
- New Feature: Attack expansions (Protoss)
- New Feature: Harass with Zealots and Oracles (Protoss)
- Removed Research c_PR_SentryHallucination in "Protoss18"
- Protoss18 plays a bad all-in. Tried to improve it.
- Refactoring "GTZCommand.galaxy"
- Add trigger "-qr" (restart Game)

- Tweaked Micro (Disruptor)
- Bugfix: AI does not make upgrades "Controller PLAYER_AI = CPU"
- Bugfix LOTV: Reduced cost from 100 to 50 (MassRecall)
- Implemented LotV-GTAI 1.40
- New Feature: Help Zerg with Upgrades
- New Feature: Attack Waves (Zerg )
- New Feature: Attack expansions (Zerg)
- New Feature: Attack Waves (Terran)
- New Feature: Attack expansions (Terran)
- New Feature: Harass with Zerglings
- New Feature: Harass with Marines
http://youtube.com/NeoBladeSC2
Psychotikah
Profile Joined January 2015
Canada101 Posts
May 21 2015 01:45 GMT
#10
Wow! This is actually a blast to play! I never actually tried the LOTV custom (neither the beta) so the curve was steep. Still got to beat the ai on medium on my first try...

Fucker reacted to my nexus first with 6 very quick lings but I was able to distract them long enough with a probe to get a zealot out. Still.. They max out so fast!!

Great work, going to have fun with this for a short while!
ETisME
Profile Blog Joined April 2011
12888 Posts
May 21 2015 04:05 GMT
#11
at which difficulty does ai have the resource cheat map?
Very hard resource cheat is just too hard unless I do some kind of very strong timing.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
NeoBlade
Profile Blog Joined April 2011
Germany262 Posts
Last Edited: 2015-05-26 16:06:50
May 25 2015 09:10 GMT
#12
> at which difficulty does ai have the resource cheat map?

I do not know exactly ... "Harder" I guess, but you can see hitting "I" (Income) in a Replay. The Cheat was implemented in 2010.

EDIT: I need to check, if my Mod is patched, too

[image loading]
Copyright LOTV-Custom-Team, posted by Existor
http://youtube.com/NeoBladeSC2
NeoBlade
Profile Blog Joined April 2011
Germany262 Posts
June 27 2015 16:14 GMT
#13
New version:

- Critical Bug: AI "Medium" gets too much minerals
- New Feature: Zerg drops, harass and air strike with Mutalisks
- Bugfix: Zerg drops are way too early
- Improved BO "LOTV_zerg_fast_3base"
- Bugfix: Zerg AI always plays the same BO
- Banshee evades damage if possible
- Implemented LotV-GTAI 2.10
- Bugfix: Strange bug destroys map
- Implemented LotV-GTAI 2.20
- Bugfix: Commander "Gabriel" builds 5 Ebays
- New LOTV build "NeoBlade" Roach-Hydra-Lurker
- Zerg: Help AI with Lurker production
- Implemented LotV-GTAI 2.27
- Changed Ravager production to town 0 and prio 10
- Removed "TriggerLibs/Green Tea Main/GTZBoard"
- Massive Refactoring
- Removed OviScout for HARD and below
- Bugfix: "--reset" was missing (Restart Game)
http://youtube.com/NeoBladeSC2
redviper
Profile Joined May 2010
Pakistan2333 Posts
July 14 2015 00:43 GMT
#14
Just to update you Neo, the mod seems to be broken atm. We can start the game but there is a giant debug message on the screen (and game fps is really low).
looknohands119
Profile Joined March 2010
United States815 Posts
July 14 2015 02:32 GMT
#15
So, when is this gonna be updated to include the liberator, the adept, the reaper bomb, and the other more recent changes?
"The kingdom of the heavens is buried treasure. Would you sell yourself to buy the one you've found?" - Jon Foreman ('Your Love Is Strong' - Spring EP)
Nick8472
Profile Joined July 2015
1 Post
July 27 2015 20:30 GMT
#16
I think the project was abandoned... I haven't seen anything about this since 1.7
NeoBlade
Profile Blog Joined April 2011
Germany262 Posts
Last Edited: 2015-07-28 13:58:18
July 28 2015 13:57 GMT
#17
> I think the project was abandoned

No, it was not abandoned. My project is the GTAI, not "LOTV Custom". I can make small changes, which I did like 2K Gas on every gas and Protoss-Mass-Recall 50 energy, but I do not have the time to create a new unit.

And yes,

http://www.teamliquid.net/forum/legacy-of-the-void/471982-lotv-custom-unofficial-fan-alpha

seems to be abandoned ... sad.

Last Version:

http://us.battle.net/sc2/en/forum/topic/14729973727?page=5
http://youtube.com/NeoBladeSC2
NeoBlade
Profile Blog Joined April 2011
Germany262 Posts
July 29 2015 22:12 GMT
#18
New version:

- Implemented LotV-GTAI 2.40
- New Feature: Added "Tactical Jump" for BC
- Help AI with Banshees if attacked (improved)
- Protoss: Build Cannons with Overmins
- Terran: Help AI with Factory production
- Terran: Help AI with Marine productiion
- Bugfix: Protoss Harass triggers Zerg-Units (Master plan :-)
- DEBUG: Created "Leaderbord" to check BO
- Improved "Very Easy": AI makes upgrades now
- Protoss: Build Cannons, if Minerals > 800
- Bugfix: TacticalJump is not used often enough => "Number_of_BC = 2"
- Better and faster upgrades for all races
- Terran Tank-Drop and Harass
- Better WarpPrism Warp-Ins and Harass


Most important: Tank drops

http://youtube.com/NeoBladeSC2
NeoBlade
Profile Blog Joined April 2011
Germany262 Posts
August 05 2015 10:50 GMT
#19
New version:

- Implemented LotV-GTAI 2.52
- Better Protoss-Eco-Harass
- Improved Banshee Micro
- Created new trigger "Terran: Drops + EcoHarass"
- Zerg: Help AI with Ravager production
http://youtube.com/NeoBladeSC2
NeoBlade
Profile Blog Joined April 2011
Germany262 Posts
Last Edited: 2015-08-17 17:51:11
August 17 2015 17:45 GMT
#20
Liberator incoming ...

[image loading]

Sorry we're so behind, everybody! The two main data guys, Soul and I, have been quite busy with other things so we've been unable to make changes. We did just make an update that FINALLY added the Liberator. Some of our changes are also a bit off-sync with the actual LotV Beta, but please be patient as we're going to update it as best as we can!


Quote by TemplarFreak
http://youtube.com/NeoBladeSC2
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