• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:26
CEST 18:26
KST 01:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection2Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th130Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League5Weekly Cups (May 11-17): Classic wins double1
StarCraft 2
General
SC2 Parody - "Somebody That I Used to Troll" The Death of Cheese: From a Professional Cheeser TL Poll: How do you feel about the 5.0.16 PTR balance changes? StarCraft II 5.0.16 PTR Patch Notes may 26th Changing from 12 to 8 is just asking for StarCraft
Tourneys
Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
FlaShFTW vs A.Alm Grudge Match Event vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? Data analysis on 70 million replays Data needed
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Dating: How's your luck? Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3602 users

The State of Lurkers

Forum Index > Legacy of the Void
Post a Reply
1 2 3 4 5 6 Next All
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
April 06 2015 05:07 GMT
#1
[image loading]


Hi everyone,

I was very excited to hear that Lurkers were coming back in LotV when they were announced a few months ago. But ever since the Beta began, people have been avoiding the unit like a plague. We've had several tournaments in the last week with almost no Lurker showings.

ZvT is basically Ling/Bling/Muta into crackling/Ultra Ultra EX plus α.

ZvP seems like a ravager spam fest into mutalisk

and ZvZ seem like ling-bling into Ravaroach wars.

Lurkers are rapidly becoming the carriers of Wings of Liberty.

I'm just wondering what it would take for people to take the Lurkers seriously again. If you guys know any streamer who actually touches the lurker, please let me know.

For starters, I'm wondering if Lurkers came out with the +9 attack for free at the lair would be too much. It would be on lair tech, which is basically the midgame, where armies are capable of dealing with siege weapons. Heck, if we can deal with siegetanks with range 11 for the last 5 years, and dealing with swarmhosts with range 20+ for the last 2 years, I'm sure a 9 range lurker in the midgame wouldn't be so bad.


moo...for DRG
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
April 06 2015 05:22 GMT
#2
I have watched Vibe played Lurkers on his stream and they destroyed bio army.:D
APPSCI
Profile Joined January 2012
United States51 Posts
April 06 2015 05:22 GMT
#3
give it a week, obviously some of the strategies people are using right now will get nerfed and we'll see where lurkers stand after that. so far as I could tell, the worst part about going lurker seems to be defending drops
ETisME
Profile Blog Joined April 2011
12722 Posts
April 06 2015 05:42 GMT
#4
A lot of people before beta have said that lurker just won't work in sc2 and we are seeing it now.
I hope with some tweak, it can at the very least be useful in one match up
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
starslayer
Profile Joined August 2011
United States696 Posts
Last Edited: 2015-04-06 05:54:56
April 06 2015 05:53 GMT
#5
its like 5 days of beta can we wait for stuff like this, i remember ppl saying swarmhost are aweful/useless in HOTS beta and were are we now. people are really only trying out the most op stuff like cyclones or ravagers. just give it time, I think the viper could be OP but no one uses them so we'll never know also a viper lurker combo with blinding cloud , same with stasis ward maybe not OP but could be very very good with force fields disruptors combos. just let ppl try everything out give it a month even two before we say things like this.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Pursuit_
Profile Blog Joined June 2012
United States1330 Posts
April 06 2015 05:53 GMT
#6
The current power of the Ultralisk against Bio makes the lurker obsolete. Terran goes bio, tech to ultras. Terran goes mech, lurkers are bad vs mech.
In Somnis Veritas
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
April 06 2015 06:15 GMT
#7


It seems pretty good in this game.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
April 06 2015 06:16 GMT
#8
A big reason seems to be the lack of a need for hydras. No hydra den, minimal hydras on field, why go to lurkers?

In ZvT BW, sure, hydras were rare, but there was no other option really. With SC2, the baneling syncs well with the melee upgrades and provides adequate splash until ultra.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
April 06 2015 06:23 GMT
#9
I can see mass ling style + lurker be a thing in the future.
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
April 06 2015 06:28 GMT
#10
Uh, lurkers are perhaps too strong right now if anything. Just because people are playing with ravagers does not mean they are bad haha ;o
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
April 06 2015 06:41 GMT
#11
Why would anyone use any specialized units other than Ravagers and Ultralisks with the current balance? Lurkers are fine, there are just other options that are OP at the moment.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
TelecoM
Profile Blog Joined January 2010
United States10734 Posts
April 06 2015 06:43 GMT
#12
I really want to get into LOTV Beta so I can play BW Style Zerg with lurkers.
AKA: TelecoM[WHITE] Protoss fighting
blade55555
Profile Blog Joined March 2009
United States17423 Posts
April 06 2015 07:55 GMT
#13
On April 06 2015 14:42 ETisME wrote:
A lot of people before beta have said that lurker just won't work in sc2 and we are seeing it now.
I hope with some tweak, it can at the very least be useful in one match up


They are incorrect. I have been using lurkers to great effect in zvp. I don't do it versus mech because I am prety sure it's bad, but versus bio they aren't that bad either. People don't use them because they prefer the easier way to win atm with ravager rushes.
When I think of something else, something will go here
MagnuMizer
Profile Blog Joined February 2012
Denmark384 Posts
April 06 2015 08:06 GMT
#14
"Ever since the Beta began"... beta is like 1 week old?

and you are already crying about not seeing your favourite BW unit in every single game? Try and have some patience please..
Kranyum
Profile Joined September 2012
77 Posts
April 06 2015 08:48 GMT
#15
They can definitely be good.
I see them weak against Protoss because Disruptors can kill them so easily with little change of moving agaisnt them.
Also Ravagers kill them so easily as well.

I would try making them immune or more resistant to Disruptor and Ravager aoe abilities while burrowed.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
April 06 2015 08:51 GMT
#16
On April 06 2015 17:48 Kranyum wrote:
They can definitely be good.
I see them weak against Protoss because Disruptors can kill them so easily with little change of moving agaisnt them.
Also Ravagers kill them so easily as well.

I would try making them immune or more resistant to Disruptor and Ravager aoe abilities while burrowed.


Disruptors aren't as good against them if the zerg spreads the lurkers out. If zerg just has them all grouped up and burrowed then yeah disruptor destroyes them. It's like BW templar, if you have lurkers bunched up templar demolish them bad, but spread out not so much.
When I think of something else, something will go here
Hider
Profile Blog Joined May 2010
Denmark9438 Posts
Last Edited: 2015-04-06 08:58:50
April 06 2015 08:55 GMT
#17
On April 06 2015 15:16 FabledIntegral wrote:
A big reason seems to be the lack of a need for hydras. No hydra den, minimal hydras on field, why go to lurkers?

In ZvT BW, sure, hydras were rare, but there was no other option really. With SC2, the baneling syncs well with the melee upgrades and provides adequate splash until ultra.


I don't how long time it takes to get Lurkers on actual beta, but in the custom LOTV map, it takes wayyy too long time imo. First you need tier 2, then you need Hydra den (40 secs), then morph into Lurker Den (100 secs), then morph Hydras into Lurkers.

I don't see the need for such a long proces here. I much rather prefer that Lurkers could come much faster and function as an alternative to Banelings vs bio or Roaches/Ravager. That would allow for a lot more strategic options rather than Lurkers only being something you can transition into.

If that makes it too strong, you could make its core stats slightly weaker and tweak the upgrade further.
AFKPuezo
Profile Joined August 2010
183 Posts
April 06 2015 12:48 GMT
#18
I don't have the beta, but I've been watching streams all week and I do have some thoughts. I think the big issue right now is the speed of teching due to the LOTV economy. It takes almost as much time to get a lurker as it does to just go to hive and get ultra tech. Hydras themselves seem to rarely be part of people's starts (ravegers everywhere), so it just easier to skip the 2 minute + wait and get the hive tech you wanted anyway.

The range upgrade requiring hive just adds to the amount of time you have to wait before you get to actually use the unit. Honestly I don't see why the lurker den has to take so long, or why the range upgrade couldn't be lair tech (Blizzard could even try just making the 9 range standard, why not).

They do seem pretty damn good once people actually get them out, though. I'm not sure if lurker/ling or lurker/roach will be better - lings make harassment easier and don't need gas, but roaches are meatier and use the same attack upgrades (plus everyone is going to get ravagers anyway).

PhoenixVoid
Profile Blog Joined December 2011
Canada32748 Posts
April 06 2015 12:57 GMT
#19
(This is the opinion of someone who hasn't played LotV and watched a few streams)

Lurkers are difficult to transition to in resource cost and time and it seems there are more cost efficient ways of dealing with Bio, Protoss Gateway armies or Roach balls with the Ravager. LotV is at a phase where I feel there is an oversaturation of unique units, some of which overlap in roles which renders certain units cost ineffective or rarely used. Lurkers are a unit I really want to relive in SC2 because they were excellent in BW but I just don't see the appeal or benefit in using them so far.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Charoisaur
Profile Joined August 2014
Germany16074 Posts
April 06 2015 12:58 GMT
#20
why play lurkers when you can just win with ravagers or ultras?
Many of the coolest moments in sc2 happen due to worker harassment
1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Maestros of the Game
15:30
Group A
Reynor vs TriGGeR
Maru vs Classic
IntoTheiNu 1029
RotterdaM606
SteadfastSC136
IndyStarCraft 107
EnkiAlexander 44
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 606
Ryung 540
Rex 151
SteadfastSC 136
IndyStarCraft 107
CosmosSc2 27
StarCraft: Brood War
Sea 2258
EffOrt 1057
Mini 779
Jaedong 600
ggaemo 263
Rush 93
Soulkey 90
Free 62
Hyun 54
Movie 46
[ Show more ]
ToSsGirL 37
Sexy 35
Rock 24
JYJ 23
soO 17
Terrorterran 15
ajuk12(nOOB) 15
IntoTheRainbow 11
Dota 2
Gorgc6667
qojqva1434
420jenkins254
Counter-Strike
fl0m9577
byalli768
Dendi483
x6flipin178
Other Games
singsing3298
hiko968
B2W.Neo653
Beastyqt644
FrodaN531
ceh9363
Grubby275
DeMusliM247
mouzStarbuck230
KnowMe98
Liquid`VortiX97
QueenE96
Mew2King71
C9.Mang062
Trikslyr44
Organizations
StarCraft 2
ComeBackTV 776
WardiTV732
TaKeTV 321
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 76
• 3DClanTV 61
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 15
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1257
Upcoming Events
The PondCast
17h 34m
Kung Fu Cup
18h 34m
uThermal 2v2 Circuit
22h 34m
Maestros of the Game
23h 4m
ByuN vs herO
Rogue vs Bunny
Replay Cast
1d 7h
Replay Cast
1d 16h
WardiTV Spring Champion…
1d 18h
OSC
1d 20h
Maestros of the Game
1d 23h
Serral vs Percival
SHIN vs ShoWTimE
Replay Cast
2 days
[ Show More ]
uThermal 2v2 Circuit
2 days
Maestros of the Game
2 days
Clem vs Lambo
Zoun vs SKillous
Replay Cast
3 days
Solar vs Classic
uThermal 2v2 Circuit
3 days
GSL
4 days
herO vs Rogue
Maru vs Cure
Patches Events
4 days
uThermal 2v2 Circuit
4 days
BSL
5 days
Replay Cast
5 days
Monday Night Weeklies
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.