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Thanks to Reddit sleuths, everyone can try the LotV test maps by following instructions here. Note: This is not a beta key, it is simply access to Vs. AI and a Unit Tester. I have no idea how cool with this Blizzard is or is not, use at your own risk. |
On March 30 2015 06:50 darkness wrote:Show nested quote +On March 30 2015 06:49 The_Red_Viper wrote:On March 30 2015 06:47 darkness wrote: Is it me or is Blizzard super disorganised as far as 'normal' users are concerned for this beta? We don't get answers to many basic questions. There will be a FAQ as soon as beta starts The biggest problem is we don't know when beta even starts for regular users. I don't think this is nice.
No beta for us T_T
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On March 30 2015 06:50 Ramiz1989 wrote:Show nested quote +On March 30 2015 06:45 Tuczniak wrote: That Oracle's Stasis ward is so broken xD. 50 energy, 30 s freeze units in huge radius. They can't be attacked, but it can easily stop mining for super long, split armies and deny retreats. Right now between Banshees with 3.75 movement speed, group of Cyclones that kill 6-7 Colossi with just a-click, Ultralisks with 8 armor and Roaches with 4.75 burrow movement speed, Oracles are the last things that are broken. 
lol oh man ....sounds exciting
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Is there a NDA on streams?
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Let me be guinea pig blizzard. I am not biased T_T
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There's some info going around that Neural Parasite is still in but with 9 range. Dunno if it's intended, but that should be pretty crazy, especially now that Colossus have only 8 range with Thermal Lance.
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China6326 Posts
On March 30 2015 06:59 Dodgin wrote: Is there a NDA on streams? If it is open to public, then there is no NDA of any sorts, as with any blizzard beta/alpha.
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Quick question, how many marines does it take in a mineral line to stop a stasis ward from going up? It's 30hp/30s, but I don't know how long it builds. Looks like around 2 seconds, but can't be sure.
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On March 30 2015 07:01 eviltomahawk wrote: There's some info going around that Neural Parasite is still in but with 9 range. Dunno if it's intended, but that should be pretty crazy, especially now that Colossus have only 8 range with Thermal Lance. It's definitely in, I saw it on the Infestation Pit earlier.
I can probably make a full change list, actually. Let me see how far I can get before I get overly bored, since it is a lot of data.
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I've noticed the season now ends April 13th. Did they push that back due to the beta release? WOuldn't it make more sense to end the season the same day as beta comes out??
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Wow cyclones are... interesting (desRow is showcasing every new unit in unit tester).
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Actually, there is too much data in the raw gamedata files that is leftover unused ideas. Thermal Lance working against air units, Thors having multiple ammunition types, Siege tanks dropping caltrops(?), and a metric ton of widow mine and mothership changes.
To see if any of it is used you have to constantly crossreference the unitdata and weapondata files to see if the abilities/effects/behaviors are listed on the unit or its weapons.
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On March 30 2015 07:22 HelpMeGetBetter wrote: I've noticed the season now ends April 13th. Did they push that back due to the beta release? WOuldn't it make more sense to end the season the same day as beta comes out??
It doesn't really matter since most players won't get into the first wave of the beta.
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Burrowed roaches are like missiles, it's just freakin stupid... I hope it's some bug and not intended !
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On March 30 2015 07:47 [PkF] Wire wrote: Burrowed roaches are like missiles, it's just freakin stupid... I hope it's some bug and not intended ! Apparently, it's a bug with the test map, but we'll see in a couple days.
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On March 30 2015 07:47 [PkF] Wire wrote: Burrowed roaches are like missiles, it's just freakin stupid... I hope it's some bug and not intended ! I'm pretty sure it is a bug - nothing in the gamedata indicates that burrowed movement speed should have changed.
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Yes, my altered Cloud Kingdom maps work fine. Roach move speed while burrowed is still slow - slower than above ground move speed by a considerable amount.
On March 30 2015 06:49 Leviance wrote: HELP
I downloaded the client and maps, it starts correctly but then it says sth like your region is wrong, no matter what region i switch to, it doesn't work and always gibes me the same error. If I drag and drop the map onto sc2switcher.exe it says sth like "You cannot play this version with only Starter Edition" ofc I do not have only Starter Version but WoL+HotS, both CE.
Anything I could try to fix this? I wonder. Do you have Heroes of the Storm installed? Both are based on the same version of the SC2 engine (v2.5). I have it installed and I've run maps in it, so my registry would have recorded permission for the game to start in offline mode.
Maybe they forgot to change it.
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China6326 Posts
On March 30 2015 07:22 HelpMeGetBetter wrote: I've noticed the season now ends April 13th. Did they push that back due to the beta release? WOuldn't it make more sense to end the season the same day as beta comes out?? It's likely because of ladder map changes and balance change roll outs, not really beta related.
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On March 30 2015 07:35 Cheren wrote:Show nested quote +On March 30 2015 07:22 HelpMeGetBetter wrote: I've noticed the season now ends April 13th. Did they push that back due to the beta release? WOuldn't it make more sense to end the season the same day as beta comes out?? It doesn't really matter since most players won't get into the first wave of the beta. QQ, pretty sure I'm not going to get in at all or in one of the last invite waves. I'm much more excited for testing all of that stuff and giving feedback than playing the finished version.
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On March 30 2015 07:22 HelpMeGetBetter wrote: I've noticed the season now ends April 13th. Did they push that back due to the beta release? WOuldn't it make more sense to end the season the same day as beta comes out??
They can't end the season on beta day because WCS finals doesn't play out until April 6 or so.
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Watching him too. Really want to see if they changed anything more for Terran besides the Marauder x2 attack change.If all the things that others mentioned here are true like the Ultralisk having 8 Armor with Upgrade I see Terran having huge trouble. I dont see anything other than bio is going to work. Even Bio is getting slight nerfs. Which is btw good. I hated that Marauders could kill Tanks easily sometimes.
Im asking the also the community here. Are there any other changes for Terran?
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