• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:37
CEST 18:37
KST 01:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call0[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away SC4ALL II: SC2 Player Announcement 6/8 - Maru GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion [ASL22] Ro24 Preview: Siren's Call Replay Review Process - What do you do? Pros React To: First 'Fastest' Map in ASL History
Tourneys
Toronto invitational lan 22 august Brood War in Budapest ! WORTEX 2026 BW Finals [ASL22] Ro24 Group C Small VOD Thread 2.0
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5060 users

[Patch 12.7] Arcana Skins Release Discussion - Page 2

Forum Index > LoL General
Post a Reply
Prev 1 2 3 Next All
M2
Profile Joined December 2002
Bulgaria4168 Posts
May 12 2022 11:47 GMT
#21
On May 12 2022 08:51 chipmonklord17 wrote:
This new post game menu should be considered a crime against humanity. Its just so much nonsense

I literally cannot comprehend what I am seeing there? Can we still see graphs? I cant find graphs menu
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2022-05-12 14:53:12
May 12 2022 14:52 GMT
#22
On May 12 2022 16:26 DarkCore wrote:
Show nested quote +
On May 11 2022 23:35 M2 wrote:
new olaf if hilariously bad, decided to try him top, he loses to everything early and gets outscaled later xD. Maybe he is fine vs tanks, but yeah there is nothing interesting or working well in his rework imo

Everything I've seen on streams seems to confirm this, champ sprints it down every part of the game, he has zero redeeming features.

Really? Everyone on /olafmains looks like they are loving it. He looks like he (like Swain) is going to benefit immensely from the sustainability patch and his numbers are with that in mind.
It's Elo not ELO - Every statiscian playing League
evilfatsh1t
Profile Joined October 2010
Australia8918 Posts
May 28 2022 19:12 GMT
#23
am i the only one who dislikes this durability patch? i think i definitely liked it when there was more damage than now where everyone is tankier
M2
Profile Joined December 2002
Bulgaria4168 Posts
May 29 2022 06:50 GMT
#24
relevant flair xD, the patch is a mess, but I personally prefer this direction, I was not a big fan of zed or talon one shotting sejuani with splash damage while diving for the adc, however, the main point is that riot strategy is to make changes and big changes for the sake of the changes every now and then and this patch is mostly due to that imo
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
evilfatsh1t
Profile Joined October 2010
Australia8918 Posts
May 29 2022 06:56 GMT
#25
well i lost 3 games yesterday when i was like like 15kills+ and it felt like the enemies just wouldnt die. i mean i understand people complaining about getting one shotted by some 1/1/1 character, but if im 6 slotted i expect to be able to kill people. even with ldr/void it seems crazy difficult to kill.
lol used to have a problem where it was increasingly harder to solo carry because teammates feeding would be too much of a hindrance to your 1v9. now i feel like its harder to solo carry because you literally dont have the damage to 1v5 even if youre stacked
DarkCore
Profile Joined March 2011
Germany4194 Posts
May 29 2022 08:02 GMT
#26
Think the tankiness is a bit overtuned, but this mostly comes down to items. Tank items were actually pretty strong before, you just didn't feel it because assassins could chunk them with their aoe when diving a squishy. Either they need to tune the health numbers a bit, or add a bit more ArPen/MPen to the anti tank items.
Fixed a bug where LeBlanc could lose
evilfatsh1t
Profile Joined October 2010
Australia8918 Posts
May 29 2022 11:04 GMT
#27
yeah i think reverting the nerfs to the pen items should be a good start. i think the general idea behind the patch was that they didnt want to nerf damage, just buff survivability, but that isnt consistent with nerfs to ldr/void. its especially relevant because armor/mr gain per level all went up as well
M2
Profile Joined December 2002
Bulgaria4168 Posts
May 29 2022 17:47 GMT
#28
the thing is that the fed sustain damage dealers deal with the fed tanks fairly easy imo
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
evilfatsh1t
Profile Joined October 2010
Australia8918 Posts
May 29 2022 18:30 GMT
#29
i had a veigar game where i had over 1.2k ap with void and i couldnt kill anyone. game was fairly long and both teams got pretty stacked, eventually lost to a fed kat that i couldnt deal with. thing is i couldnt deal with any of the other opponents either. ulting ppl at like 40%hp and they wont die
M2
Profile Joined December 2002
Bulgaria4168 Posts
Last Edited: 2022-05-29 21:33:44
May 29 2022 21:33 GMT
#30
On May 30 2022 03:30 evilfatsh1t wrote:
i had a veigar game where i had over 1.2k ap with void and i couldnt kill anyone. game was fairly long and both teams got pretty stacked, eventually lost to a fed kat that i couldnt deal with. thing is i couldnt deal with any of the other opponents either. ulting ppl at like 40%hp and they wont die

its weird yeah, I just had a game as swain bot with nami vs lux and mf and if they miss an ability or two, nami was able to outsustain their damage. The weirdest parts were when I was surviving lux full combo + ult + MF's E+R however without eating the full bullet time. I was like What? last patch half of this would have overkilled me
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
evilfatsh1t
Profile Joined October 2010
Australia8918 Posts
Last Edited: 2022-05-30 05:40:52
May 30 2022 05:36 GMT
#31
looking around and it seems that most high elo players agree that the patch feels shit.
low elo players complained about getting popped and it seems the patch in its current iteration has been designed specifically to cater to those complaints, however the real issue is that the low elo players probably just suck and dont know how to stay alive/peel etc.
the evidence is that the memes about adcs getting deleted and being unplayable is a low elo problem. in high elo adcs were actually one of the strongest roles and games were decided usually by the botside, because adcs know how to position and teammates actually peel.

imo if you make a mistake you should be punished for it with death. if youre a 5/0/0 mage/adc and you dont have any armor/mr, you should still die to a 0/3/0 assassin if you give them a chance to throw their whole combo on you. right now if you play an assassin you have to play perfectly, because if you go behind then you literally cannot punish anyone. most champs have like almost 200 extra hp, and 5-10 armor/mr by lvl 9 just through the extra base stat gains. thats 1-2 extra skills or 3-4 autos.

i think the best thing would be to half the 12.10 changes and find some middle ground. not being able to kill people that deserve to die for their poor positioning or itemisation just feels so stupid.
DarkCore
Profile Joined March 2011
Germany4194 Posts
Last Edited: 2022-05-30 09:41:21
May 30 2022 09:39 GMT
#32
if youre a 5/0/0 mage/adc and you dont have any armor/mr, you should still die to a 0/3/0 assassin if you give them a chance to throw their whole combo on you. right now if you play an assassin you have to play perfectly, because if you go behind then you literally cannot punish anyone.


Imo assassins can still do this, except that the fed ADC likely has a support nearby that will save them. And yeah, I think it's fair if you're a super behind assassin you will struggle to make picks, this is what it was like in earlier seasons, feast or famine. A fed assassin could murder an ADC missing half their abilities pre-patch, that is where the frustration came from. From a utility perspective, assassins are just as one dimensional as ADC, they have one purpose and they sacrifice everything to do it. Once they fall behind it's hard to comeback.

Riot only needs to do a small change to overall tankiness, and imo they should go after items and masteries first.
Fixed a bug where LeBlanc could lose
Fildun
Profile Joined December 2012
Netherlands4124 Posts
May 30 2022 10:19 GMT
#33
On May 30 2022 14:36 evilfatsh1t wrote:
looking around and it seems that most high elo players agree that the patch feels shit.
low elo players complained about getting popped and it seems the patch in its current iteration has been designed specifically to cater to those complaints, however the real issue is that the low elo players probably just suck and dont know how to stay alive/peel etc.
the evidence is that the memes about adcs getting deleted and being unplayable is a low elo problem. in high elo adcs were actually one of the strongest roles and games were decided usually by the botside, because adcs know how to position and teammates actually peel.

imo if you make a mistake you should be punished for it with death. if youre a 5/0/0 mage/adc and you dont have any armor/mr, you should still die to a 0/3/0 assassin if you give them a chance to throw their whole combo on you. right now if you play an assassin you have to play perfectly, because if you go behind then you literally cannot punish anyone. most champs have like almost 200 extra hp, and 5-10 armor/mr by lvl 9 just through the extra base stat gains. thats 1-2 extra skills or 3-4 autos.

i think the best thing would be to half the 12.10 changes and find some middle ground. not being able to kill people that deserve to die for their poor positioning or itemisation just feels so stupid.

didn't think it was possible to be wrong multiple times in every single sentence you wrote but congrats you did it
loSleb
Profile Joined December 2010
Austria1389 Posts
May 30 2022 12:01 GMT
#34
On May 30 2022 03:30 evilfatsh1t wrote:
i had a veigar game where i had over 1.2k ap with void and i couldnt kill anyone. game was fairly long and both teams got pretty stacked, eventually lost to a fed kat that i couldnt deal with. thing is i couldnt deal with any of the other opponents either. ulting ppl at like 40%hp and they wont die


Maybe stop ulting the tank then? There is no way an adc/mage survives veigar ult at 40% hp with 1.2k ap
evilfatsh1t
Profile Joined October 2010
Australia8918 Posts
Last Edited: 2022-05-30 12:40:22
May 30 2022 12:37 GMT
#35
On May 30 2022 19:19 Fildun wrote:
Show nested quote +
On May 30 2022 14:36 evilfatsh1t wrote:
looking around and it seems that most high elo players agree that the patch feels shit.
low elo players complained about getting popped and it seems the patch in its current iteration has been designed specifically to cater to those complaints, however the real issue is that the low elo players probably just suck and dont know how to stay alive/peel etc.
the evidence is that the memes about adcs getting deleted and being unplayable is a low elo problem. in high elo adcs were actually one of the strongest roles and games were decided usually by the botside, because adcs know how to position and teammates actually peel.

imo if you make a mistake you should be punished for it with death. if youre a 5/0/0 mage/adc and you dont have any armor/mr, you should still die to a 0/3/0 assassin if you give them a chance to throw their whole combo on you. right now if you play an assassin you have to play perfectly, because if you go behind then you literally cannot punish anyone. most champs have like almost 200 extra hp, and 5-10 armor/mr by lvl 9 just through the extra base stat gains. thats 1-2 extra skills or 3-4 autos.

i think the best thing would be to half the 12.10 changes and find some middle ground. not being able to kill people that deserve to die for their poor positioning or itemisation just feels so stupid.

didn't think it was possible to be wrong multiple times in every single sentence you wrote but congrats you did it

feel free to point out where im wrong

On May 30 2022 21:01 loSleb wrote:
Show nested quote +
On May 30 2022 03:30 evilfatsh1t wrote:
i had a veigar game where i had over 1.2k ap with void and i couldnt kill anyone. game was fairly long and both teams got pretty stacked, eventually lost to a fed kat that i couldnt deal with. thing is i couldnt deal with any of the other opponents either. ulting ppl at like 40%hp and they wont die


Maybe stop ulting the tank then? There is no way an adc/mage survives veigar ult at 40% hp with 1.2k ap

i shouldnt have to. pre patch with 1.2k ap as veigar your ult should kill pretty much anything at 40%, with the exception of tanks stacked on mr. my ult couldnt take out a support maokai
Fildun
Profile Joined December 2012
Netherlands4124 Posts
Last Edited: 2022-05-30 13:18:58
May 30 2022 13:17 GMT
#36
On May 30 2022 21:37 evilfatsh1t wrote:
Show nested quote +
On May 30 2022 19:19 Fildun wrote:
On May 30 2022 14:36 evilfatsh1t wrote:
looking around and it seems that most high elo players agree that the patch feels shit.
low elo players complained about getting popped and it seems the patch in its current iteration has been designed specifically to cater to those complaints, however the real issue is that the low elo players probably just suck and dont know how to stay alive/peel etc.
the evidence is that the memes about adcs getting deleted and being unplayable is a low elo problem. in high elo adcs were actually one of the strongest roles and games were decided usually by the botside, because adcs know how to position and teammates actually peel.

imo if you make a mistake you should be punished for it with death. if youre a 5/0/0 mage/adc and you dont have any armor/mr, you should still die to a 0/3/0 assassin if you give them a chance to throw their whole combo on you. right now if you play an assassin you have to play perfectly, because if you go behind then you literally cannot punish anyone. most champs have like almost 200 extra hp, and 5-10 armor/mr by lvl 9 just through the extra base stat gains. thats 1-2 extra skills or 3-4 autos.

i think the best thing would be to half the 12.10 changes and find some middle ground. not being able to kill people that deserve to die for their poor positioning or itemisation just feels so stupid.

didn't think it was possible to be wrong multiple times in every single sentence you wrote but congrats you did it

feel free to point out where im wrong




On May 30 2022 14:36 evilfatsh1t wrote:
1. looking around and it seems that most high elo players agree that the patch feels shit.
2. low elo players complained about getting popped and it seems the patch in its current iteration has been designed specifically to cater to those complaints, however the real issue is that the low elo players probably just suck and dont know how to stay alive/peel etc.
3. the evidence is that the memes about adcs getting deleted and being unplayable is a low elo problem. in high elo adcs were actually one of the strongest roles and games were decided usually by the botside, because adcs know how to position and teammates actually peel.

4. imo if you make a mistake you should be punished for it with death. if youre a 5/0/0 mage/adc and you dont have any armor/mr, you should still die to a 0/3/0 assassin if you give them a chance to throw their whole combo on you.
5. right now if you play an assassin you have to play perfectly, because if you go behind then you literally cannot punish anyone. most champs have like almost 200 extra hp, and 5-10 armor/mr by lvl 9 just through the extra base stat gains. thats 1-2 extra skills or 3-4 autos.

6. i think the best thing would be to half the 12.10 changes and find some middle ground. not being able to kill people that deserve to die for their poor positioning or itemisation just feels so stupid.

1. What I've seen from streams/twitter/reddit and various regional league discord servers is that there are a few whiners who complain every patch but most people like the direction of the patch. Sure, some think it went a bit too far which is imo an entirely reasonable argument, even though I do not agree with it, but that's mostly asking to revert one change such as tower damage.
I also see a lot more high elo people on my friendslist playing compared to last patch.

2. Sure, low elo sucks but really not in the way you're describing. Low elo players can't play Qiyana, Zed, Fizz, etc. Nobody dies when they should die because nobody deals the damage they should do. This makes assassins worse because they don't have sustained damage whereas if you miss a couple Qs on Ezreal you can still just continue to throw Qs if you're low elo, if you miss Fizz ulti you have to wait over a minute.
Whenever I play low elo nothing ever happens and nobody ever dies, everybody is just happy to have no hands or brains and to do their own thing.

3. Look at any high elo player making a list of impact roles in the game from the last year. Top and adc are always at the bottom. Jungle/support/mid are the three most impactful roles in soloq, only in pro play adcs become somewhat relevant and even then it's tough.
Also I really don't understand what you mean by 'The memes are a low elo problem'. Does this mean only low elo players create memes? How do you even know the elo of a meme maker?

4. Sure, if an assassin presses all their buttons and the mid/adc presses no buttons that mid/adc should probably die. However, this isn't relevant to most gameplay situations and every time someone says that they couldn't oneshot someone while the other person did nothing I go into the replay and see something very different happen.

5. You have to play well to do well? Gee, what a surprise. Sure, the kill zones have changed but so did your own stats. Champs like Qiyana/Talon poke people down in lane as well and they now have more space to do that before going for the kill. General trading patterns haven't changed. Plus, you were overkilling in a lot of situations before, so it's definitely not always 2 spells or 4 autos extra you have to do now.

6. If people don't die with poor positioning you either misplayed or their positioning isn't poor. Yes, this patch changes ranges of various champs, that's usually what happens with big patches. Sure, the enemies are a bit tankier which gives them a bit more room to play, but you also get a bit more room to flank because you don't get instantly blown up when found out. The patch hasn't just changed things for the enemies, it also changed things for you.

Edit: Also, I'm curious, what is your IGN/server? I could maybe take a look at the specific games.
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 16 2022 18:39 GMT
#37
So this is not the right patch (we're on 12.11 now), but here are my observations so far:

- New champ is overtuned right now. Biggest proof is the growing popularity of the quack Frostfire Botrk build, I'm also not a big fan of a champ having access to 3.5 AS without going Lethal Tempo.
- I'm a fan of everything being tankier, but I don't support the nerf to GW. If someone like Vlad or Swain pulls ahead, you basically cannot itemize against them, the GW items don't give great stats before and now their main purpose has been nerfed.
- Olaf is kekw champ, make of that what you will
- Riot still doesn't know what to do with Senna and Tahm: they buff ADC Senna, give Tahm more damage and just let us deal with the aftermath.
Fixed a bug where LeBlanc could lose
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2022-06-16 20:30:43
June 16 2022 20:28 GMT
#38
On June 17 2022 03:39 DarkCore wrote:
So this is not the right patch (we're on 12.11 now), but here are my observations so far:

- New champ is overtuned right now. Biggest proof is the growing popularity of the quack Frostfire Botrk build, I'm also not a big fan of a champ having access to 3.5 AS without going Lethal Tempo.
- I'm a fan of everything being tankier, but I don't support the nerf to GW. If someone like Vlad or Swain pulls ahead, you basically cannot itemize against them, the GW items don't give great stats before and now their main purpose has been nerfed.
- Olaf is kekw champ, make of that what you will
- Riot still doesn't know what to do with Senna and Tahm: they buff ADC Senna, give Tahm more damage and just let us deal with the aftermath.

I think GW(healing in general) needs another pass. Combat healing specifically is asymptotic, it's hard to play in a region where it's just an increase in time to kill, rather than a binary killable and invincible.

I personally think it should be stackable, but shorter duration from different sources(champs), with stacks falling off one by one if they haven't been reapplied by the source(3s?). If you're getting targeted by 3 people who all built a cost-inefficient item to reduce healing, the target shouldn't be able to live just by healing. Zhonya's or other things (vlad pool) can drop stacks. GW can retain the current power level in this case.

Gives a team that is behind a way to focus down a target, but they have to invest in it.

Should also separate it out in self-healing, and then ally healing so they can have different percentages for each, or have ally spell healing reduce a stack before applying the heal.
Porouscloud - NA LoL
Fildun
Profile Joined December 2012
Netherlands4124 Posts
June 16 2022 20:45 GMT
#39
I'm kind of fine with Tahm after they nerfed his grey health in 12.2, at least you can kill him more easily now. Senna is in a weird spot but I'll give this patch some time to see how that shakes out.
Olaf is very different from pre rework, he seems to scale way better than anyone was used to which will take some adapting but at the end of the day he's still a short range melee champ.

New champ seems to do nothing but then he randomly kills everyone I don't really get it. Maybe they need to nerf the dash cd a bit? Feel like there's too much mobility for how strong the right click is.

Another thing I discovered recently is that smurfq also exists in normals, that was even less of a fun experience than master+ mmr smurfq
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
June 17 2022 13:13 GMT
#40
T1 vs NS game 2 is quite possibly one of the most insane games I've ever seen. It wasn't good, but it was simply bizarre how things turned out..
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
OSC
16:00
King of the Hill #260
EmpressLilyy37
Liquipedia
PiG Sty Festival
12:00
PiGFest Finals Day
Solar vs ReynorLIVE!
Serral vs TBD
PiGStarcraft1939
IntoTheiNu 1095
ComeBackTV 694
TaKeTV 423
IndyStarCraft 281
Rex127
3DClanTV 87
EnkiAlexander 62
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft1939
IndyStarCraft 281
Rex 127
BRAT_OK 48
StarCraft: Brood War
Horang2 881
Mini 679
actioN 469
firebathero 212
Soulkey 209
Bonyth 114
Zeus 91
sorry 83
Hm[arnc] 72
Shine 58
[ Show more ]
Sharp 41
Bale 35
Rock 21
SilentControl 15
IntoTheRainbow 13
Dota 2
qojqva4866
Counter-Strike
fl0m6918
olofmeister1492
shoxiejesuss1281
byalli1017
Super Smash Bros
Mew2King132
Heroes of the Storm
MindelVK18
Other Games
Liquid`RaSZi1551
FrodaN891
Hui .217
KnowMe86
White-Ra74
Chillindude13
Organizations
Other Games
EGCTV1115
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2978
• Nemesis1599
Upcoming Events
Afreeca Starleague
17h 23m
hero vs ggaemo
Larva vs Mong
The Patches Monday
23h 23m
Afreeca Starleague
1d 17h
Soulkey vs PianO
JyJ vs sSak
GSL
1d 18h
PiGosaur Cup
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
Mini vs Calm
Queen vs EffOrt
Replay Cast
3 days
The PondCast
3 days
IntoTheTV X SOOP
4 days
[ Show More ]
GSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S3: W8
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.