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[Patch 10.24] Cosmic Skin Line General Discussion

Forum Index > LoL General
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AdsMoFro
Profile Joined January 2015
Japan4761 Posts
November 24 2020 13:11 GMT
#1
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.

Non-League of Legends discussion should go in the LiquidLegends Lounge.

Certain topics are blacklisted from LoL General Discussion and they include:
  • "Elo hell"
  • The Tribunal
  • Bans, either from TL.net or LoL

Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.

Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.

Patch 10.24: Live on Nov. 24, 2020

Team Fight Tactics Patch 10.24 Live on Nov. 24, 2020

+ Show Spoiler [Previous GD Threads & Patch Notes] +

Patch 10.23 Preseason Item Update General Discussion
Patch 10.22 K/DA + Seraphine Release General Discussion
Patch 10.21 Odyssey Skin Set General Discussion
Patch 10.20 Dragons Skin Set General Discussion
Patch 10.19 Samira + Worlds Patch General Discussion
Patch 10.18 PsyOps Skins General Discussion
Patch 10.16 Yone Release General Discussion
Patch 10.15 Lillia Release General Discussion
Patch 10.14 Zed W Nerf Revert General Discussion
Patch 10.13 Pool Party'in General Discussion
Patch 10.12 Gostin' Em General Discussion
Patch 10.11 Volibear VGU General Discussion
Patch 10.10 Pulsefire Skins Release Discussion
Patch 10.9 FPX Worlds Skins Release General Discussion
Patch 10.8 Coven Skins General Discussion
Patch 10.7 Fiddlesticks VGU Release General Discussion
Patch 10.6 WTF 2 Lux Skins?!?! General Discussion
Patch 10.5 Eternals Release General Discussion
Patch 10.4 Jungle Overthrow General DiscussionPatch 10.3 Goodbye Akali? General Discussion
Patch 10.2 Dragonslayor/Guardians General Discussion
Patch 10.1 Season 10 Begins
Patch 9.24 Aphelios Release general discussion
Patch 9.23 Welcome to Preseason
Patch 9.22 Senna Release General Discussion
Patch 9.21 Halloween Skins General Discussion
Patch 9.20 Return of Viktor General Discussion
Patch 9.19 Worlds Patch General Discussion
Patch 9.18 Star Guardians General Discussion

Que Sera Sera
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
November 24 2020 13:14 GMT
#2
Apologies for the delay. Didn't realise that they were dropping this patch on Tuesday instead of the usual Wednesday.

ICYMI: The new champ will be a tank named Rell to be released next patch.

Ability reveal vid here:

Que Sera Sera
M2
Profile Joined December 2002
Bulgaria4116 Posts
November 24 2020 13:25 GMT
#3
evilfatsh1t:
i wish riot spent half as much time balancing the game properly as they did designing new champions. dont understand why we need to get 3 new champions a year. theyre actively diminishing the value of their existing champions by doing this
-----------------------------------------------

You serious? Its 6 new champions per year for the next few years. Rell is the 6th for 2020. This is the officially stated Riot's position
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
evilfatsh1t
Profile Joined October 2010
Australia8653 Posts
November 25 2020 02:46 GMT
#4
we had 6 champions this year? i just went off memory and said 3 lol
who came before yone seraphine and rell? drawing blanks without looking it up
anyways that makes my point even more. less champions pls
Gahlo
Profile Joined February 2010
United States35150 Posts
November 25 2020 03:02 GMT
#5
Sett, Lillia, and Samira.
evilfatsh1t
Profile Joined October 2010
Australia8653 Posts
November 25 2020 04:33 GMT
#6
oh yeah lillia and samira lol. sett was this year? seems so long ago already
Gahlo
Profile Joined February 2010
United States35150 Posts
November 25 2020 04:50 GMT
#7
On November 25 2020 13:33 evilfatsh1t wrote:
oh yeah lillia and samira lol. sett was this year? seems so long ago already

2020 be doing that.
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
November 25 2020 05:00 GMT
#8
On November 24 2020 22:25 M2 wrote:
evilfatsh1t:
i wish riot spent half as much time balancing the game properly as they did designing new champions. dont understand why we need to get 3 new champions a year. theyre actively diminishing the value of their existing champions by doing this
-----------------------------------------------

You serious? Its 6 new champions per year for the next few years. Rell is the 6th for 2020. This is the officially stated Riot's position


I think Riot was going with focusing on reworks for a while but...they found out a lot of these champs had legacy/veteran players who dedicated their entire connection to League with this champ and were more likely to leave LoL after a dramatic rework. One of their YT videos/Riot plz - articles mentioned focusing on new champs over reworks for a while.
Que Sera Sera
cLutZ
Profile Joined November 2010
United States19574 Posts
November 25 2020 05:18 GMT
#9
On November 25 2020 14:00 AdsMoFro wrote:
Show nested quote +
On November 24 2020 22:25 M2 wrote:
evilfatsh1t:
i wish riot spent half as much time balancing the game properly as they did designing new champions. dont understand why we need to get 3 new champions a year. theyre actively diminishing the value of their existing champions by doing this
-----------------------------------------------

You serious? Its 6 new champions per year for the next few years. Rell is the 6th for 2020. This is the officially stated Riot's position


I think Riot was going with focusing on reworks for a while but...they found out a lot of these champs had legacy/veteran players who dedicated their entire connection to League with this champ and were more likely to leave LoL after a dramatic rework. One of their YT videos/Riot plz - articles mentioned focusing on new champs over reworks for a while.

Good. If we are being honest most reworks don't preserve champion feel, not do they encourage healthy balance. Its just them nerfing champs they want to rework to justify the rework.
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
November 25 2020 18:53 GMT
#10
That reminds me of the Urgot rework, they nerfed his previous kit into oblivion after he was meta for a full year, then he was overtuned as fuck and they were like, people love the redesign. As soon as he wasn't OP, his playrate went right back to the old play rate.

Like the champion is a flesh golom, it's going to be popular when OP and unpopular when not OP ( I know pudge is too but he's also a hook champ)
Carrilord has arrived.
DarkCore
Profile Joined March 2011
Germany4194 Posts
November 25 2020 19:35 GMT
#11
On November 26 2020 03:53 Slusher wrote:
That reminds me of the Urgot rework, they nerfed his previous kit into oblivion after he was meta for a full year, then he was overtuned as fuck and they were like, people love the redesign. As soon as he wasn't OP, his playrate went right back to the old play rate.

Like the champion is a flesh golom, it's going to be popular when OP and unpopular when not OP ( I know pudge is too but he's also a hook champ)

His kit is super oppressive though, fairly hard to balance with just numbers. Either he does enough damage to bully everyone out of lane, or he doesn't, and then there's no reason to pick him. Imo right now he's in the best possible place, obscure and not meta but some people still find success with him.

The reworks have been very hit or miss. The juggernaut patch was stupid but if it happened now, we wouldn't really complain. Sion rework was a success, if only because his original kit was a mess. Akali/Aatrox made them viable again, although even 2 years later Riot is still struggling to balance them. If the news is true, and Riot is focusing on new champions over reworks, this spells bad news for Taliyah and Udyr (who's only viable because of insane numbers).
Fixed a bug where LeBlanc could lose
Nemireck
Profile Joined October 2010
Canada1875 Posts
November 25 2020 19:38 GMT
#12
On November 25 2020 14:00 AdsMoFro wrote:
Show nested quote +
On November 24 2020 22:25 M2 wrote:
evilfatsh1t:
i wish riot spent half as much time balancing the game properly as they did designing new champions. dont understand why we need to get 3 new champions a year. theyre actively diminishing the value of their existing champions by doing this
-----------------------------------------------

You serious? Its 6 new champions per year for the next few years. Rell is the 6th for 2020. This is the officially stated Riot's position


I think Riot was going with focusing on reworks for a while but...they found out a lot of these champs had legacy/veteran players who dedicated their entire connection to League with this champ and were more likely to leave LoL after a dramatic rework. One of their YT videos/Riot plz - articles mentioned focusing on new champs over reworks for a while.


About time,

Most of my favourite champs have been reworked over the years and I've hated most of them. They could have just made new champions instead and left the old ones alone.
Teamwork is awesome... As long as your team is doing all the work!
Slusher
Profile Blog Joined December 2010
United States19143 Posts
November 25 2020 20:24 GMT
#13
On November 26 2020 04:35 DarkCore wrote:
Show nested quote +
On November 26 2020 03:53 Slusher wrote:
That reminds me of the Urgot rework, they nerfed his previous kit into oblivion after he was meta for a full year, then he was overtuned as fuck and they were like, people love the redesign. As soon as he wasn't OP, his playrate went right back to the old play rate.

Like the champion is a flesh golom, it's going to be popular when OP and unpopular when not OP ( I know pudge is too but he's also a hook champ)

His kit is super oppressive though, fairly hard to balance with just numbers. Either he does enough damage to bully everyone out of lane, or he doesn't, and then there's no reason to pick him. Imo right now he's in the best possible place, obscure and not meta but some people still find success with him.

The reworks have been very hit or miss. The juggernaut patch was stupid but if it happened now, we wouldn't really complain. Sion rework was a success, if only because his original kit was a mess. Akali/Aatrox made them viable again, although even 2 years later Riot is still struggling to balance them. If the news is true, and Riot is focusing on new champions over reworks, this spells bad news for Taliyah and Udyr (who's only viable because of insane numbers).


I mean that description fits old Urgot basically perfectly as well, so in the end they solved nothing except to make old urgot players sad.
Carrilord has arrived.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
November 26 2020 01:57 GMT
#14
On November 26 2020 05:24 Slusher wrote:
Show nested quote +
On November 26 2020 04:35 DarkCore wrote:
On November 26 2020 03:53 Slusher wrote:
That reminds me of the Urgot rework, they nerfed his previous kit into oblivion after he was meta for a full year, then he was overtuned as fuck and they were like, people love the redesign. As soon as he wasn't OP, his playrate went right back to the old play rate.

Like the champion is a flesh golom, it's going to be popular when OP and unpopular when not OP ( I know pudge is too but he's also a hook champ)

His kit is super oppressive though, fairly hard to balance with just numbers. Either he does enough damage to bully everyone out of lane, or he doesn't, and then there's no reason to pick him. Imo right now he's in the best possible place, obscure and not meta but some people still find success with him.

The reworks have been very hit or miss. The juggernaut patch was stupid but if it happened now, we wouldn't really complain. Sion rework was a success, if only because his original kit was a mess. Akali/Aatrox made them viable again, although even 2 years later Riot is still struggling to balance them. If the news is true, and Riot is focusing on new champions over reworks, this spells bad news for Taliyah and Udyr (who's only viable because of insane numbers).


I mean that description fits old Urgot basically perfectly as well, so in the end they solved nothing except to make old urgot players sad.

Pretty much.

Also Akali is a disaster because she suffers from the same thing most other new champs do, a ridiculously bloated kit. The champ is fun to play because it has tools for dealing with everything, and frustrating to play against because the champ doesn't really have weaknesses until her numbers get tuned to a point where the people can just run at her and win.
Porouscloud - NA LoL
Turbovolver
Profile Blog Joined January 2009
Australia2394 Posts
November 26 2020 04:01 GMT
#15
On November 26 2020 04:38 Nemireck wrote:
Show nested quote +
On November 25 2020 14:00 AdsMoFro wrote:
On November 24 2020 22:25 M2 wrote:
evilfatsh1t:
i wish riot spent half as much time balancing the game properly as they did designing new champions. dont understand why we need to get 3 new champions a year. theyre actively diminishing the value of their existing champions by doing this
-----------------------------------------------

You serious? Its 6 new champions per year for the next few years. Rell is the 6th for 2020. This is the officially stated Riot's position


I think Riot was going with focusing on reworks for a while but...they found out a lot of these champs had legacy/veteran players who dedicated their entire connection to League with this champ and were more likely to leave LoL after a dramatic rework. One of their YT videos/Riot plz - articles mentioned focusing on new champs over reworks for a while.


About time,

Most of my favourite champs have been reworked over the years and I've hated most of them. They could have just made new champions instead and left the old ones alone.

Yeah, like reworking a classic champ like Sona? That could've totally been a new champion!
The original Bogus fan.
cLutZ
Profile Joined November 2010
United States19574 Posts
November 26 2020 04:11 GMT
#16
Ryze is one that I really liked to play at one point, and now just don't. The new ult is not my style, neither is the spreading system. I liked the old bop and boop. The other ones i miss are Graves, Gragas, and Irelia. I preferred old olaf and maokai, but still think the new versions are fun.
Freeeeeeedom
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
November 26 2020 06:59 GMT
#17
On November 26 2020 13:11 cLutZ wrote:
Ryze is one that I really liked to play at one point, and now just don't. The new ult is not my style, neither is the spreading system. I liked the old bop and boop. The other ones i miss are Graves, Gragas, and Irelia. I preferred old olaf and maokai, but still think the new versions are fun.


I miss old Graves the most. New Graves just doesn't have the same oomph as old Graves.
Que Sera Sera
DarkCore
Profile Joined March 2011
Germany4194 Posts
November 26 2020 07:15 GMT
#18
Everyone who played him misses old Graves. Can't believe people miss old Gragas though, such a bs champ. And Ryze is the textbook example of why it's hard to balance a champion that scales differently from the rest of the game, singlehandedly nerfed old Frozen Heart.
Fixed a bug where LeBlanc could lose
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2020-11-26 15:07:00
November 26 2020 15:04 GMT
#19
Old gragas is a weird one because only his W is new really, iirc(and maybe I don't) the detonation charge up was added to Q before the W rework. And yea his old W was some dumb shit 40% damage reduction with like a 60% uptime and it always healed because his passive was instant and had no cd, oh and it gave so much AD, it gave more damage to bodyslam that skilling body slam.

I love playing that champ, but I hated him to because he was a giga gatekeeper. But tbh I just think of new Gragas as nerfed Gragas because his old W made no sense

If you do consider Gragas a rework I think it's the Warwick tier of rework
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19574 Posts
November 26 2020 20:39 GMT
#20
On November 27 2020 00:04 Slusher wrote:
Old gragas is a weird one because only his W is new really, iirc(and maybe I don't) the detonation charge up was added to Q before the W rework. And yea his old W was some dumb shit 40% damage reduction with like a 60% uptime and it always healed because his passive was instant and had no cd, oh and it gave so much AD, it gave more damage to bodyslam that skilling body slam.

I love playing that champ, but I hated him to because he was a giga gatekeeper. But tbh I just think of new Gragas as nerfed Gragas because his old W made no sense

If you do consider Gragas a rework I think it's the Warwick tier of rework

Old Gragas was a gatekeeper, in a good way. As a melee mage he improved the landscape.
Freeeeeeedom
ghrur
Profile Blog Joined May 2009
United States3786 Posts
December 01 2020 01:33 GMT
#21
First time playing on the new patch. Got to say, Galeforce -> Stormrazor -> IE Caitlyn feels really good. Super fun to play and outplay people with.
darkness overpowering
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
December 02 2020 18:12 GMT
#22
On December 01 2020 10:33 ghrur wrote:
First time playing on the new patch. Got to say, Galeforce -> Stormrazor -> IE Caitlyn feels really good. Super fun to play and outplay people with.

How much value do you get from the active on average? Or is it mostly for the MS advantage?
It's Elo not ELO - Every statiscian playing League
PeterPalmer
Profile Joined December 2020
United States1 Post
December 02 2020 20:21 GMT
#23
Interesting forum and thread. I'd like to follow it

User was banned for this post.
ghrur
Profile Blog Joined May 2009
United States3786 Posts
December 02 2020 21:51 GMT
#24
On December 03 2020 03:12 Jek wrote:
Show nested quote +
On December 01 2020 10:33 ghrur wrote:
First time playing on the new patch. Got to say, Galeforce -> Stormrazor -> IE Caitlyn feels really good. Super fun to play and outplay people with.

How much value do you get from the active on average? Or is it mostly for the MS advantage?


Honestly, the active is as valuable or more so than Flash, so I find it pretty great. Allows for outplays on champs who need to hit a key skill (E or R) to kill you. Caitlyn, in particular, gets a huge bonus due to her combos, but I'm not even proficient enough in that. Combined with Stormrazor, it'll basically allow you to start picks from a screen away due to Caitlyn's long range.

MS advantage is nice too, and with it, I think zeal items aren't as necessary for kiting.
darkness overpowering
Uldridge
Profile Blog Joined January 2011
Belgium4773 Posts
Last Edited: 2020-12-12 12:45:40
December 12 2020 12:45 GMT
#25
Can we put an official time of death on this forum or are there still people wanting to discuss in here? I feel like it's one of those awkward situations where it's been silent for too long and no one can say anything because it would just be to break the silence to get rid of that uncomfortable tension instead of actually saying something of value.

Anyway, Thresh is super strong again I think. I've rediscovered my passion for him kind of. His lantern is one of my favourite abilities in the game. Its always difficult knowing when NOT to go in on a hook though.

Also, AP Miss Fortune support is low key broken. 3 levels in Make it Rain chunks adcs out to the point of them being unable to cs under the turret.
Taxes are for Terrans
M2
Profile Joined December 2002
Bulgaria4116 Posts
December 12 2020 13:20 GMT
#26
On December 12 2020 21:45 Uldridge wrote:
Can we put an official time of death on this forum or are there still people wanting to discuss in here? I feel like it's one of those awkward situations where it's been silent for too long and no one can say anything because it would just be to break the silence to get rid of that uncomfortable tension instead of actually saying something of value.

Anyway, Thresh is super strong again I think. I've rediscovered my passion for him kind of. His lantern is one of my favourite abilities in the game. Its always difficult knowing when NOT to go in on a hook though.

Also, AP Miss Fortune support is low key broken. 3 levels in Make it Rain chunks adcs out to the point of them being unable to cs under the turret.

Whats the difference between MF season 10 and preseason for the first few levels so you can claim that its broken now but it was ok or bad before?
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Uldridge
Profile Blog Joined January 2011
Belgium4773 Posts
December 12 2020 13:35 GMT
#27
Not much necessarily, except that I've tried it out because of the Liandries + Demonic helm combo. I seem to be getting away with. Maybe less propensity of engage supports? Don't know how it would pan out in higher levels.
Taxes are for Terrans
evilfatsh1t
Profile Joined October 2010
Australia8653 Posts
December 13 2020 03:55 GMT
#28
whats everyones opinion on liandrys vs riftmaker?
other than cases where i really want the lifesteal i dont see much use in getting riftmaker over liandries. both of them are supposed to shred high mr but how does the maths look?
Uldridge
Profile Blog Joined January 2011
Belgium4773 Posts
December 14 2020 09:21 GMT
#29
The obvious advantage riftmaker has it that it gives magic pen to its following items.
You do need 5s+ of hitting enemy champions before the true damage portion comes into effect so that's a downside.
This item together with Void Staff would let you hit 60% magic pen + the flat pen you can get from boots + that other item seems quite a bit of MR shred lategame.

Idk about Liandries tbh. Feels great versus squishies, feels shit vs tanks is all I can say atm. Even with Void Staff it's felt lacking, but then, my sample size is low.
Taxes are for Terrans
M2
Profile Joined December 2002
Bulgaria4116 Posts
Last Edited: 2020-12-14 10:25:42
December 14 2020 10:25 GMT
#30
a bit off topic but what are Karma support win conditions in soloQ? Like I really dont understand this champ, what is she supposed to do to win the game? Is she expected to hard win most of the lanes or some kind of mid game power? What is it? Sometimes she appears in my games in either team and I really have no idea what she does (I mean I know her kit), but she kind of walks around do stuff that no one cares about.
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Uldridge
Profile Blog Joined January 2011
Belgium4773 Posts
December 14 2020 11:00 GMT
#31
She has the ability to control fights kind of I guess? The speed boost with shield can be quite powerful and then she can keep champs 1 to 2 relatively easily off the carries. Don't know how well she fares at the moment because I haven't seen her in forever.
Taxes are for Terrans
Sent.
Profile Joined June 2012
Poland9198 Posts
December 15 2020 14:11 GMT
#32
Didn't play Karma after the item changes, but I think most of her power was in controlling the lane. It's not just the powerful poke, you can also help to quickly shove the lane when you need to, have great gank assist, and you have good mobility (shield speedboost) and antimobility (Q slow) to escape dangers while warding. As Karma, it's relatively easy to salvage bad lanes and hard win winning lanes.

Later you just do whatever and it's still helpful. It's also important to note her abilities have decent ranges so you don't have to handhold your adc like Lulu to be useful (Karma's shield has 800 range, Lulu's W and E 650).
You're now breathing manually
Uldridge
Profile Blog Joined January 2011
Belgium4773 Posts
December 17 2020 13:26 GMT
#33
Yesterday I've encountered one of the more innovative things I've seen over the years.
I played against a Yuumi Soraka duo bot where the Yuumi got below a certain hp threshold to activate Soraka's passive and then got inside her so her speed buff was continuously activated. She was speeding in the lane at 500ms at lvl 1 lol.
If they had taken better summoner spells and played it a bit better (because Soraka was showing off more her speed than actually laning lol), they would completely dominate. I think this mighte be one of the more busted thing around.

If the Yuumi buys staff of flowing water and crucible.. how do you pin down the Soraka?
Taxes are for Terrans
M2
Profile Joined December 2002
Bulgaria4116 Posts
December 17 2020 15:45 GMT
#34
On December 17 2020 22:26 Uldridge wrote:
Yesterday I've encountered one of the more innovative things I've seen over the years.
I played against a Yuumi Soraka duo bot where the Yuumi got below a certain hp threshold to activate Soraka's passive and then got inside her so her speed buff was continuously activated. She was speeding in the lane at 500ms at lvl 1 lol.
If they had taken better summoner spells and played it a bit better (because Soraka was showing off more her speed than actually laning lol), they would completely dominate. I think this mighte be one of the more busted thing around.

If the Yuumi buys staff of flowing water and crucible.. how do you pin down the Soraka?

Riot said that they gonna fix this interaction. Otherwise you can't pin it down, it has 80 something win rate, completely broken
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
evilfatsh1t
Profile Joined October 2010
Australia8653 Posts
December 17 2020 16:06 GMT
#35
On December 17 2020 22:26 Uldridge wrote:
Yesterday I've encountered one of the more innovative things I've seen over the years.
I played against a Yuumi Soraka duo bot where the Yuumi got below a certain hp threshold to activate Soraka's passive and then got inside her so her speed buff was continuously activated. She was speeding in the lane at 500ms at lvl 1 lol.
If they had taken better summoner spells and played it a bit better (because Soraka was showing off more her speed than actually laning lol), they would completely dominate. I think this mighte be one of the more busted thing around.

If the Yuumi buys staff of flowing water and crucible.. how do you pin down the Soraka?

yeah i played against it for the 1st time yesterday too and ive honestly never been more impressed by a duo combination. perfect combination of extremely fun to play, troll and strong. i got stomped in lane because i was aphelios but i wasnt even mad lol. just made me watch in awe
evilfatsh1t
Profile Joined October 2010
Australia8653 Posts
December 19 2020 07:56 GMT
#36
anyone else having client issues lately?
i keep getting dropped out intermittently for seemingly no reason. its forced me to dodge 3 games now because when it happens during champ select the client just bugs and i cant lock anything in. not sure if this is my net or the client but i havent been able to catch my net going down when it says i dc in the client. frustrating as fuck
M2
Profile Joined December 2002
Bulgaria4116 Posts
December 19 2020 08:31 GMT
#37
On December 19 2020 16:56 evilfatsh1t wrote:
anyone else having client issues lately?
i keep getting dropped out intermittently for seemingly no reason. its forced me to dodge 3 games now because when it happens during champ select the client just bugs and i cant lock anything in. not sure if this is my net or the client but i havent been able to catch my net going down when it says i dc in the client. frustrating as fuck

Yeah, not like you, but I got a new feature where twitch and youtube hard lag if the client is on. I mean even the auto-quality drops to the lowest and its still lagging and I thought its the i-net or something but when I exit the client, everything is fine again and I can watch smoothly on the highest quality
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
FaCE_1
Profile Blog Joined December 2006
Canada6172 Posts
Last Edited: 2020-12-22 13:43:01
December 22 2020 13:42 GMT
#38
Nm
n_n
Amui
Profile Blog Joined August 2010
Canada10567 Posts
December 23 2020 03:32 GMT
#39
Kespa Cup/Demacia cup are going on now.
Wolf casting!

Good thing I'm going on vacation in a couple days and can binge all the games I've missed.
Porouscloud - NA LoL
Sent.
Profile Joined June 2012
Poland9198 Posts
December 27 2020 00:09 GMT
#40
Are we going to see support Seraphine in pro play? I rarely watch streams, but when I do, there's always at least one support Seraphine in the game. Nemesis often complained about her. I don't watch him enough to be able to tell if he was honest about it or was just complaining about everything that kills him for show, like a regular twitch streamer.

Stopped playing rankeds after the lock, but she was rarely picked in my normals.
You're now breathing manually
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
December 27 2020 15:53 GMT
#41
On December 27 2020 09:09 Sent. wrote:
Are we going to see support Seraphine in pro play? I rarely watch streams, but when I do, there's always at least one support Seraphine in the game. Nemesis often complained about her. I don't watch him enough to be able to tell if he was honest about it or was just complaining about everything that kills him for show, like a regular twitch streamer.

Stopped playing rankeds after the lock, but she was rarely picked in my normals.

With her teamfighting presence and ability to gain lane priority I'm pretty sure we will see her in pro play. Personally I think she's best as the carry in botlane since she pairs so insanely well with an engage champion and it lets her just mindlessly shove waves without ruining her adcs farm.
It's Elo not ELO - Every statiscian playing League
FaCE_1
Profile Blog Joined December 2006
Canada6172 Posts
December 30 2020 13:47 GMT
#42
there was one game I saw here in KESPA.. they lost
n_n
Normal
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