• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:06
CEST 18:06
KST 01:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
BGE Stara Zagora 2025: Info & Preview27Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL46Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30
Community News
[BSL20] ProLeague: Bracket Stage & Dates9GSL Ro4 and Finals moved to Sunday June 15th12Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results26Code S RO12 Results + RO8 Groups (2025 Season 2)3
StarCraft 2
General
The SCII GOAT: A statistical Evaluation BGE Stara Zagora 2025: Info & Preview Magnus Carlsen and Fabi review Clem's chess game. Jim claims he and Firefly were involved in match-fixing GSL Ro4 and Finals moved to Sunday June 15th
Tourneys
Bellum Gens Elite: Stara Zagora 2025 Sparkling Tuna Cup - Weekly Open Tournament SOOPer7s Showmatches 2025 Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void
Brood War
General
Mihu vs Korea Players Statistics BGH auto balance -> http://bghmmr.eu/ BW General Discussion [BSL20] ProLeague: Bracket Stage & Dates Will foreigners ever be able to challenge Koreans?
Tourneys
[ASL19] Grand Finals NA Team League 6/8/2025 [Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - Day 2
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread What do you want from future RTS games? Path of Exile Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Heroes of the Storm 2.0 Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard
TL Community
The Automated Ban List
Blogs
Cognitive styles x game perf…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 21967 users

[Patch 9.11] Zac Revert General Discussion

Forum Index > LoL General
Post a Reply
Normal
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
May 29 2019 18:20 GMT
#1
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.

Non-League of Legends discussion should go in the LiquidLegends Lounge.

Certain topics are blacklisted from LoL General Discussion and they include:
  • "Elo hell"
  • The Tribunal
  • Bans, either from TL.net or LoL

Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.

Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.

Patch 9.11: Live on May. 30, 2019

+ Show Spoiler [Previous GD Threads & Patch Notes] +

Patch 9.10 Yuumi Release General Discussion
Patch 9.9 Aatrox & Tahm Adjustments General Discussion
Patch 9.8 Blue Kayn Shadow Stepper General Discussion
Patch 9.7 Dunkmaster Ivern General Discussion
Patch 9.6 Corgi Corki General Discussion
Patch 9.5 Morgana/Kayle Reworks Discussion
Patch 9.4 Rek'sai Buffs General Discussion
[Patch 9.3 AD Itemization Changes General Discussion
Patch 9.2 Sylas Release General Discussion
Patch 9.1 Welcome to Season 9! General Discussion
Patch 8.24 Neeko Release General Discussion
Patch 8.23 Preseason Shakeup General Discussion
Que Sera Sera
LightningStrike
Profile Joined February 2011
United States14276 Posts
May 29 2019 18:29 GMT
#2
Little Demon Trist looks cool as hell. I really want to buy it but don't got the money to do it >.< Also that zac revert will make him good I think for pro play.
May the next light shine/Former #1 Alliance LoL fan/ Current Teamliquid LoL Fan
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 29 2019 18:46 GMT
#3
Irelia and Akali run wild on league for 6 months nbd, Amumu sees solo q play for the first time in like 5 years better nerf him immediately. I mean this nerf doesn’t really matter but it’s still annoying, as is the rammus nerf. The Janna changes also seem really stupid, I guess at least they didn’t buff Yuumi even though it was implied in the intro lol.

From my purview probably the worst patch all year the only thing I liked was the Zac changes.
Carrilord has arrived.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
May 29 2019 21:28 GMT
#4
Pretty boring patch.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
May 30 2019 01:02 GMT
#5
They want to make Janna more interactive and nerf the ability she use to be interactive. Allllright. Riot never fails to deliver. The random Amumu and Rammus nerf makes it even better. The only thing I can say about this patch is "I dont even".
It's Elo not ELO - Every statiscian playing League
evilfatsh1t
Profile Joined October 2010
Australia8632 Posts
May 30 2019 01:10 GMT
#6
if yuumi w's onto morde and morde uses his new ult on a dude, is it suddenly a 2v1? thats not a very honourable way to conduct a duel
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2019-05-30 01:43:52
May 30 2019 01:42 GMT
#7
What if he ults Kalista that then ults Kench with Yuumi on him an ally in his belly and Shen ultimating him? Surprise 1v5? My guess would be Yuumi just is forced to unattach.
It's Elo not ELO - Every statiscian playing League
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 30 2019 01:56 GMT
#8
If they are going to keep giving me free emotes I wish they would let me have multiple emote loadouts or at least update it during select.
Carrilord has arrived.
DarkCore
Profile Joined March 2011
Germany4194 Posts
May 30 2019 07:34 GMT
#9
On May 30 2019 10:56 Slusher wrote:
If they are going to keep giving me free emotes I wish they would let me have multiple emote loadouts or at least update it during select.


The technology just isn't there yet, Riot small indie company. Still haven't fixed death info either, it's riddled with bugs and only shows 3 sources of damage.
Fixed a bug where LeBlanc could lose
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
May 30 2019 07:35 GMT
#10
On May 30 2019 16:34 DarkCore wrote:
Show nested quote +
On May 30 2019 10:56 Slusher wrote:
If they are going to keep giving me free emotes I wish they would let me have multiple emote loadouts or at least update it during select.


The technology just isn't there yet, Riot small indie company. Still haven't fixed death info either, it's riddled with bugs and only shows 3 sources of damage.


Rumour has it they're working on death recap.
Que Sera Sera
evilfatsh1t
Profile Joined October 2010
Australia8632 Posts
May 30 2019 08:33 GMT
#11
for the amount of money riot makes im constantly surprised at how shit their client and game interface is. especially since the current version of lol isnt that old
DarkCore
Profile Joined March 2011
Germany4194 Posts
May 30 2019 11:52 GMT
#12
I remember when the new client came out, and I was so happy about it, 10 times better than the terrible one from S2. But now I look at it and realize it uses as much RAM as my 10 tab Chrome window, suffers from random input lag when selecting masteries/champs, and is missing some very useful features, like a detailed list of high elo games. The resource requirements to number of features just does not go together, it's so strange.

Rumour has it they're working on death recap.


Didn't promise they would be update it in S3/4? It's almost an elementary feature that should've been a priority years ago, just like the replay system. It never had to be big and fancy, but when I'm playing Lee Sin, and death recap tells me I died to my own W doing 50 damage, that doesn't help.
Fixed a bug where LeBlanc could lose
Amui
Profile Blog Joined August 2010
Canada10567 Posts
May 30 2019 16:43 GMT
#13
On May 30 2019 20:52 DarkCore wrote:
I remember when the new client came out, and I was so happy about it, 10 times better than the terrible one from S2. But now I look at it and realize it uses as much RAM as my 10 tab Chrome window, suffers from random input lag when selecting masteries/champs, and is missing some very useful features, like a detailed list of high elo games. The resource requirements to number of features just does not go together, it's so strange.

Show nested quote +
Rumour has it they're working on death recap.


Didn't promise they would be update it in S3/4? It's almost an elementary feature that should've been a priority years ago, just like the replay system. It never had to be big and fancy, but when I'm playing Lee Sin, and death recap tells me I died to my own W doing 50 damage, that doesn't help.


Yeah client is just awful to be quite frank. They rebuilt it to supposedly enable them to improve it more easily, but I don't think they've made any major change to it since that day.

I opened up the dota client the other day and it's just an entirely different experience. Everything feels like butter in comparison, and I honestly don't think that the resource usage is that different either, despite the vast improvement in features of the dota client vs. league client.

I think I've just grown used to having multi-second delays, blank screens that I need to toggle through, champ select that sometimes just doesn't work etc.

GPU acceleration and so on should let the client load seamlessly, especially with such a simple interface.

As for the death recap, yeah it's pretty useless. IIRC the reason they couldn't do anything was that the way events were recorded into the server logs was hard coded in a way that made it almost impossible to parse, and they didn't want to rebuild it for fear of breaking stuff.

Just a ton of technical debt.
Porouscloud - NA LoL
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 30 2019 22:40 GMT
#14
How exactly does Shyvana place #1 in the rework poll in China, but 3rd overall?
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35127 Posts
May 30 2019 23:01 GMT
#15
On May 31 2019 07:40 Slusher wrote:
How exactly does Shyvana place #1 in the rework poll in China, but 3rd overall?

Probably because #2 and 3 in China are close enough for the rest of the world to tip it.
DarkCore
Profile Joined March 2011
Germany4194 Posts
May 30 2019 23:51 GMT
#16
Maybe not that many people from CN voted, or they weighted it differently.

I opened up the dota client the other day and it's just an entirely different experience.


You said it yourself, LoL is most likely sitting on a massive amount of technical debt. On one hand, I can understand that adding functional death recap probably doesn't have any positive effect on profits, so why would the business implement it. On the other hand, it's amazing that the game has been able to do so well for so long despite having some gaping holes in terms of features. Dota 2 was coded by a big publisher with a large, experienced staff from day 1, while Riot really did start as an indie company. On the other hand, I have never heard anything positive about Riot's work culture, so I see it as the bigger culprit for missing features these days.

Makes me wonder what Riot as a company will do once League starts fizzling out. That might take another decade though.
Fixed a bug where LeBlanc could lose
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 31 2019 01:31 GMT
#17
I mean LCS was the biggest esport in the world for like 5 years while Marc Merril's brother was in charge of esports and then Blizzard out monitizes them in like one year. Reminds me of this clip

+ Show Spoiler +
https://clips.twitch.tv/ObliviousTangentialGooseSoBayed
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35127 Posts
May 31 2019 01:38 GMT
#18
To which I bring up again "Oh, so you're saying Riot should have been monetizing us even harder but didn't? Fine by me."
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-05-31 02:55:33
May 31 2019 02:18 GMT
#19
I changed my mind I'm not interested in talking about this
Carrilord has arrived.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
May 31 2019 03:32 GMT
#20
First they killed Mord, now they're gonna kill Fiddlesticks. I'm a sad man
cLutZ
Profile Joined November 2010
United States19573 Posts
May 31 2019 03:50 GMT
#21
On May 31 2019 10:38 Gahlo wrote:
To which I bring up again "Oh, so you're saying Riot should have been monetizing us even harder but didn't? Fine by me."



It really depends. Some of the broadcast would be improved by monetization, or simply not made worse. Running regular commercials right at the end of a game would actually be a good thing instead of the kind of awkward banter before they go to the desk. It provides pacing, kind of like comic relief does in a movie. Having the desk "presented by kia" or whatever they did is a no-brainer.

The bottom line is some form of ad monetization is healthier for the league, as it doesn't need to rely on VC and Riot sugardaddying.
Freeeeeeedom
LolChamp24601
Profile Joined May 2019
1 Post
May 31 2019 04:52 GMT
#22
I know this isn't yet updated for the new Patch 9.11 but I found this tier list super helpful when deciding who to play the past several months. I've been playing as Riven and they have her listed on God Tier for top. Good luck ya'll.

LoL Tier List

User was banned for this post.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
May 31 2019 09:26 GMT
#23
On May 31 2019 12:32 chipmonklord17 wrote:
First they killed Mord, now they're gonna kill Fiddlesticks. I'm a sad man

I dunno, after watching some gameplay it doesn't look like they are killing him but rather killing it. He looks fucking baller.
It's Elo not ELO - Every statiscian playing League
chipmonklord17
Profile Joined February 2011
United States11944 Posts
May 31 2019 16:14 GMT
#24
On May 31 2019 18:26 Jek wrote:
Show nested quote +
On May 31 2019 12:32 chipmonklord17 wrote:
First they killed Mord, now they're gonna kill Fiddlesticks. I'm a sad man

I dunno, after watching some gameplay it doesn't look like they are killing him but rather killing it. He looks fucking baller.


But current Mord is a unique champion that could exist along side this new baller champion
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
May 31 2019 23:09 GMT
#25
https://nexus.leagueoflegends.com/en-us/2019/05/dev-state-of-clash/

Clash update. TLDR: Some back-end changes to Clash. No longer a 3-day tournament, instead it will be 2 one-day tournaments with a rolling bracket start. Beta tests sometime in the summer.
Que Sera Sera
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2019-06-01 01:39:47
June 01 2019 00:33 GMT
#26
Alright. I've now played Yuumi three times and with my resume as a caster, analyst and proplayer I can safely say she's fucking broken.

How she has that low win rate is beyond me.

EDIT: Another year another Ryze rework... I dont even know if it's sad or fun at this point.
It's Elo not ELO - Every statiscian playing League
cLutZ
Profile Joined November 2010
United States19573 Posts
June 01 2019 02:18 GMT
#27
I still love old Ryze best.
Freeeeeeedom
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
June 01 2019 03:15 GMT
#28
First Ryze is definitely the best Ryze.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2019-06-01 05:06:50
June 01 2019 05:06 GMT
#29
First Ryze is honestly the only one where I can remember what the skills do/did.
It's Elo not ELO - Every statiscian playing League
evilfatsh1t
Profile Joined October 2010
Australia8632 Posts
June 01 2019 05:20 GMT
#30
wtf why are they reworking ryze again?
cLutZ
Profile Joined November 2010
United States19573 Posts
June 01 2019 05:45 GMT
#31
On June 01 2019 14:20 evilfatsh1t wrote:
wtf why are they reworking ryze again?


Because they continue to create iterations with 90% Pro Pick/Ban rates that win about 40% of the time in soloQ.

Freeeeeeedom
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 01 2019 09:51 GMT
#32
On June 01 2019 14:45 cLutZ wrote:
Show nested quote +
On June 01 2019 14:20 evilfatsh1t wrote:
wtf why are they reworking ryze again?


Because they continue to create iterations with 90% Pro Pick/Ban rates that win about 40% of the time in soloQ.



Also he's a mascot champion, when I think of League I think of Ryze and Ezreal. Both which have proven to be some of the poorest balanced champions in the game for years, but get away with it because of backlash. Lee sin was also in that position, but is pretty balanced now because there's 50 champions with do-everything-has-no-weaknesses kits. I personally look forward to a Ryze rework, he's too strong at the high level, but knowing Riot they won't actually solve his problems.
Fixed a bug where LeBlanc could lose
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 01 2019 15:52 GMT
#33
they are making the W root conditional, and to be fair to riot here since I am always the one saying removing all point and click cc from the game is a mobility buff in a game where mobility is already king, in this case they have pretty much tried everything they can to let him keep W and it hasn't worked. In any case the point I was trying to make is I'm not sure if the "machine gun" or the "machine gun + CC" was the problem but it's at least a part of it so he might be balanced this time.
Carrilord has arrived.
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
Last Edited: 2019-06-01 16:42:14
June 01 2019 16:39 GMT
#34
Riot:

We want to make Ryze less OP in competitive and better in solo queue.

>Gives him an ult that is noticeably better in Comp and pretty much useless in SoloQ

>Becomes better in Competitive

Riot: Shocked pikachu

Edit: Ryze changelist for those who haven't seen it (according to riot there will be a "less drastic" changelist on Monday, whatever that means):

+ Show Spoiler +
[image loading]
Que Sera Sera
Sent.
Profile Joined June 2012
Poland9159 Posts
June 01 2019 16:45 GMT
#35
I'd prefer if they tried to change him into something like Cassiopeia instead of keeping his ult in his kit.
You're now breathing manually
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-06-01 17:53:17
June 01 2019 17:50 GMT
#36
well the new ult augments his mana scaling so it will be worth points in solo q now, but yes I too was hoping they would delete his underlord ult, maybe make it like his 2nd? passive, where he gets spell weaving cooldown reduction, making him only a machine gun during ult basically, personally I would prefer that to conditional W(lol) but one or the other had to go and both is probably too much
Carrilord has arrived.
DarkCore
Profile Joined March 2011
Germany4194 Posts
Last Edited: 2019-06-01 20:31:45
June 01 2019 19:37 GMT
#37
>Gives him an ult that is noticeably better in Comp and pretty much useless in SoloQ


Yeah, I really don't follow their reasoning for his ult changes.

making him only a machine gun during ult basically,


The old Ryze passive reduced the remaining basic ability CD whenever an ability was used, including when ultimate was activated (hence people would hit Q then R then rest of combo). Riot specifically removed that ultimate because mastery of the champ revolved solely around button mashing, and I'm not a fan of it coming back.

So many people have started super slow debuff builds, Riot needs to address this. Neeko/Ahri/Yuumi/Veigar stacking GLP/Twin Shadows slowing entire enemy teams, and completely shutting down any immobile champs. Veigar slows you from a screen away and you can't dodge his E.
Fixed a bug where LeBlanc could lose
cLutZ
Profile Joined November 2010
United States19573 Posts
June 01 2019 20:10 GMT
#38
The dumb thing about Ryze is that people have always tunneled on his W even though that's not the problem at all. The problem with the newest iteration is his ult being op in competition and his Q being basically the worst spell in the game.
Freeeeeeedom
loSleb
Profile Joined December 2010
Austria1389 Posts
June 01 2019 20:20 GMT
#39
yeah no
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-06-01 20:26:14
June 01 2019 20:22 GMT
#40
On June 02 2019 04:37 DarkCore wrote:
Show nested quote +
>Gives him an ult that is noticeably better in Comp and pretty much useless in SoloQ


Yeah, I really don't follow their reasoning for his ult changes.

Show nested quote +
making him only a machine gun during ult basically,


The old Ryze passive reduced the remaining basic ability CD whenever an ability was used, including when ultimate was activated (hence people would hit Q then R then rest of combo). Riot specifically removed that ultimate because mastery of the champ revolved solely around button mashing, and I'm not a fan of it coming back.


Yes that’s the passive I’m referring to, also optimal use was to ult at the end of your combo because it would make your w Cooldown short enough to start a second full combo, I actually feel like I’m in a time machine, the nostalgia of people calling 2nd version of Ryze button mashing whilst giving un optimal spell orders a sentence later

Ryze 2 was op because RoA + Frozen Heart + veil was a max damage build
Carrilord has arrived.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 01 2019 20:26 GMT
#41
--- Nuked ---
Alaric
Profile Joined November 2009
France45622 Posts
June 01 2019 22:24 GMT
#42
You'd Q -> ult with Ryze 2 if you wanted to nuke the entire enemy team before they started scattering during a teamfight.
Otherwise one rotation -> R -> 2nd rotation was better, notably against a single target.
Cant take LMS hipsters serious.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
June 02 2019 10:15 GMT
#43
On June 02 2019 07:24 Alaric wrote:
You'd Q -> ult with Ryze 2 if you wanted to nuke the entire enemy team before they started scattering during a teamfight.
Otherwise one rotation -> R -> 2nd rotation was better, notably against a single target.

IIRC E could bounce off yourself, and shredded MR so dropping E early with multi-bounces(+R damage), could be fine.

The champ honestly had a fair amount of depth, riot just didn't like the point and click aspect of the champ in combination with the amount of damage he could deal.
Porouscloud - NA LoL
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 02 2019 14:15 GMT
#44
I wasn't a mid laner back then, so I barely remember his combo. All I do know is that ultimate was being used as part of the combo to reduce the CD on his other abilities.

The champ honestly had a fair amount of depth, riot just didn't like the point and click aspect of the champ in combination with the amount of damage he could deal.


The only depth was in how proficient you were at button smashing the right combo for the situation. In a game where control mages were basically the only thing in mid lane, he was different but his build path was so stupid. Building FH and Banshee, which used to be so much better, meant he was a half tank with extreme damage and the only AP champ with spell vamp that was viable (I think Vlad was trash in S2, no?). He was also so much easier to play than most other champs, while having a high skill ceiling.
Fixed a bug where LeBlanc could lose
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 02 2019 15:31 GMT
#45
To be honest I thought my own post was being too picky but this one is the same thing that agitated me in the first place. If you break it down outside of the game with no pressure this game is just easy in general. Saying that champ is easy all you have to do is read the situation and press the right buttons is hella reductive.

And yes this was full tank banshees, literally the only thing that “sucks” about this build compared to today was archangels didn’t have an active.

A lot of people were building wota on everything back in s2 and I’m not really sure in hindsight if it was good or bad. Spellvamp is significantly worse than we thought it was at the time, but the first iteration of wota was insanely cheap.
Carrilord has arrived.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2019-06-02 16:47:24
June 02 2019 16:45 GMT
#46
On June 03 2019 00:31 Slusher wrote:
A lot of people were building wota on everything back in s2 and I’m not really sure in hindsight if it was good or bad. Spellvamp is significantly worse than we thought it was at the time, but the first iteration of wota was insanely cheap.

The real strength of WotA was honestly it was aura based and iirc it dropped out of popularity almost immediately when the aura was removed. If it was re-introduced in the aura version I'm 99.9% it'd be popular even in today's game. Imagine something like Ezreal with a free +30 AP and 15% spell vamp, that's pretty nasty.

All the old aura items were lowkey insane.
It's Elo not ELO - Every statiscian playing League
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-06-02 17:30:52
June 02 2019 17:13 GMT
#47
yea I think your right, but it's crazy to imagine this was a t3 item that literally costed 2100g

but my memory of it falling out of the meta was basically someone asked Froggen why he never built it after the cost increase and he said because spellvamp was useless and people thought about it objectively for the first time and were like oh yea, it does kinda suck

but that might just be my personal experence
Carrilord has arrived.
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 02 2019 18:09 GMT
#48
That's not how I wanted to come across. My point was that old Ryze was a lot more about muscle memory rather than smart play. For example, Ahri predicting her charm, or Malphite flash ulting for a big engage. The new Ryze requires a lot more brain as well, like using minions to spread E to get Q dmg, the conditional long root etc. There is undoubtedly skill involved in chaining abilities rapidly and in the right order for the needed situation, but he was aimed to be a 'noob' champ since he was 450 IP, so one of the first champions any new player could buy.

And yes this was full tank banshees, literally the only thing that “sucks” about this build compared to today was archangels didn’t have an active.


His build path was stupid to play against, ironically I think a small reason the holy trinity of ADC did so well was because they weren't AS reliant so FH being built like every game meant they didn't suffer as badly.

Spellvamp did suck outside of WotA, but that's why Ryze ult was so incredibly strong.
Fixed a bug where LeBlanc could lose
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-06-02 18:24:55
June 02 2019 18:22 GMT
#49
I had never considered that point about the troika but it makes sense.
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19573 Posts
June 02 2019 20:19 GMT
#50
Im pretty sure the bigger advantage for them came before anyone built FH. Early on they pushed so much harder in lane and could 2v3 if the jungler came against someone like Vayne or Kog.
Freeeeeeedom
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
June 02 2019 20:21 GMT
#51
Speaking of throwbacks. I was reminded of my Diana 1-trick days. Crystalline flask into double dorans into abyssal mask. What a classic build. Playing Diana now feels so bad ;(

What are everyone's fav old items/old iterations of items?
Que Sera Sera
Sent.
Profile Joined June 2012
Poland9159 Posts
June 02 2019 20:28 GMT
#52
It's not that old and not exactly optimal but rushing the old Banner of Command against Singed was quite fun.
You're now breathing manually
Uldridge
Profile Blog Joined January 2011
Belgium4721 Posts
June 02 2019 20:30 GMT
#53
Don't want to be a nitpicker, but it was an abyssal scepter.

I really loved Deathfire grasp. Using it on midlane Eve or Akali, with gunblade. It was so much fun trying to blow people up.
Taxes are for Terrans
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 02 2019 20:31 GMT
#54
--- Nuked ---
chipmonklord17
Profile Joined February 2011
United States11944 Posts
June 02 2019 20:32 GMT
#55
I miss dirty Banner of Command Sion mid days tbh
Sent.
Profile Joined June 2012
Poland9159 Posts
June 02 2019 20:33 GMT
#56
On June 03 2019 05:31 JimmiC wrote:
My fav time even though it was so short lived was full AP mao after the update. having adc's 100-0 when your not even around was fucking hilarious.


Hahaha yeah, the bushes were really scary back then
You're now breathing manually
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2019-06-02 20:51:26
June 02 2019 20:50 GMT
#57
On June 03 2019 05:21 AdsMoFro wrote:
Speaking of throwbacks. I was reminded of my Diana 1-trick days. Crystalline flask into double dorans into abyssal mask. What a classic build. Playing Diana now feels so bad ;(

What are everyone's fav old items/old iterations of items?

Honestly think Diana is in a decent place. She's not release level broken or even close to it but it doesn't seem like a struggle to play.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Gahlo
Profile Joined February 2010
United States35127 Posts
June 02 2019 20:51 GMT
#58
I miss the entire Bulwark/Locket jungle meta.

Diana is garbage now.
cLutZ
Profile Joined November 2010
United States19573 Posts
June 02 2019 20:55 GMT
#59
I really miss that one old Mundo build that made you basically immune to AP champions.
Freeeeeeedom
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
June 02 2019 21:20 GMT
#60
I miss the old aura items because people at the time didn't realize how strong they were.

Abyssal and Aegis were the biggest offenders.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2019-06-02 21:51:58
June 02 2019 21:48 GMT
#61
On June 03 2019 05:30 Uldridge wrote:
I really loved Deathfire grasp. Using it on midlane Eve or Akali, with gunblade. It was so much fun trying to blow people up.

Which one?
You're talking about Eve so I'm assuming it's the % total HP nuke that scaled with AP.

I remember the first one, %damage amp that you'd build on Veigar.

My favourite builds were probably the utility junglers that actually wanted Shurelya for the active, like Maokai punishing mispositioning, or Mundo running people down with cleavers and FoN providing movement speed.
Also Olaf during s2 an early s3, when W provided AD instead of AS, and his ult flat ArPen instead of AD, so you could build a single damage item then tank from lane (he could jungle too but his clear was more dangerous compared to new W), and you actually both felt like an actual threat during your ult, and capable of dueling people because at low health the combo of very high AS, high bonus AD and lifesteal made you hard to finish off in long grindy fights without burst damage.

Also Jax. Not even the one from %dodge runes + %dodge on E (I barely played him before the E rework and didn't get to experiment the glory days), just the actually tanky one who was great at scrap figthing with og Gunblade.
His kit didn't change that significantly from then, he hasn't really been nerfed in terms of numbers of utility and stuff. However the number of champions with aa modifications or aa-based spells and the amount of things that go straight through his dodge (amongst the popular laners of the time Riven was the big one since her numbers were even more overtuned and her passive meant that her autoattacks pretty much ignored E, dunno if that's still the case), mobility creep and item changes hurt him more.

Overall you could it sum up with actual juggernauts and tanks before the "class rework", with initiation tools and staying power that relied on picking your timing to enter fights and tailoring your build to the opposing team.

Pre-rework Viktor was fun too. Overall weaker, sure, but his strengths and weaknesses were better defined (and his passive gave him a distinct power curve) and I enjoyed using his unpopularity to surprise people. His highs were higher in terms of strength so it was more satisfying to make an impact at the right timing.

Building Locket 2nd item on Wukong top because he was good at getting ahead in lane and from there you didn't need to keep building damage. An item with CDR, HP and an aura to transfer your lead to the rest of your team (especially since the soloQ consensus at the time was "build locket on junglers only, if at all") did everything you wanted: more spells to nuke people, more health to synergise with the 24~40 resistances buff when you dive in, keep your team alive so you don't ever have to 1v5.
Cant take LMS hipsters serious.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2019-06-03 01:08:43
June 03 2019 01:00 GMT
#62
On June 03 2019 05:21 AdsMoFro wrote:
Speaking of throwbacks. I was reminded of my Diana 1-trick days. Crystalline flask into double dorans into abyssal mask. What a classic build. Playing Diana now feels so bad ;(

What are everyone's fav old items/old iterations of items?

Shurelia and Heart of Gold in it's own right by far.

For older builds I really liked when shurelia+boots was full build on support. I dont know why but I really liked it back when you had so little to work with, you sort of had to play smarter to be impactful?

Tank Kat was probably the most fun besides the old TP/Smite toplane bruiser vs bruiser meta.

On June 03 2019 05:28 Sent. wrote:
It's not that old and not exactly optimal but rushing the old Banner of Command against Singed was quite fun.

Rushing Banner against Singed was even more fun.
edit: I cannot read
It's Elo not ELO - Every statiscian playing League
ChaoSbringer
Profile Blog Joined April 2008
Australia1382 Posts
June 03 2019 09:04 GMT
#63
Meta-golem (Trinity, Atma's, Warmogs, Frozen mallet) Gangplank.
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 03 2019 12:43 GMT
#64
I miss old Graves and going BT first on ADC. The current meta encourages AS builds, and while I do enjoy it, I do sometimes like thinking back to the days where it was possible to lane against Sona/Soraka without fear of being seriously out sustained if you don't murder them.

Diana is garbage now.

OTP Diana's do exist in D1+ EUW, so I think she's playable. She's a bit like Kassadin, if you give her a finger she'll murder everything on the map and become undealable unless you drafted some comp against her.
Fixed a bug where LeBlanc could lose
Gahlo
Profile Joined February 2010
United States35127 Posts
June 03 2019 13:50 GMT
#65
On June 03 2019 21:43 DarkCore wrote:
I miss old Graves and going BT first on ADC. The current meta encourages AS builds, and while I do enjoy it, I do sometimes like thinking back to the days where it was possible to lane against Sona/Soraka without fear of being seriously out sustained if you don't murder them.

Show nested quote +
Diana is garbage now.

OTP Diana's do exist in D1+ EUW, so I think she's playable. She's a bit like Kassadin, if you give her a finger she'll murder everything on the map and become undealable unless you drafted some comp against her.

Because she can currently RQ and is boom/bust. Riot has no idea wtf they're doing with her.
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
June 03 2019 14:22 GMT
#66
On June 03 2019 22:50 Gahlo wrote:
Show nested quote +
On June 03 2019 21:43 DarkCore wrote:
I miss old Graves and going BT first on ADC. The current meta encourages AS builds, and while I do enjoy it, I do sometimes like thinking back to the days where it was possible to lane against Sona/Soraka without fear of being seriously out sustained if you don't murder them.

Diana is garbage now.

OTP Diana's do exist in D1+ EUW, so I think she's playable. She's a bit like Kassadin, if you give her a finger she'll murder everything on the map and become undealable unless you drafted some comp against her.

Because she can currently RQ and is boom/bust. Riot has no idea wtf they're doing with her.


Think she's quite different to Kassadin. Kassadin has a way of simply scaling. Diana is a champ that is required to always be half an item ahead. She has good matchups but if the enemy jungler has half a brain, she's so ez to shut down. Compared to S4/S5 Diana she's just not as fun anymore Also my Diana only account got hacked so that sucked
Que Sera Sera
Fildun
Profile Joined December 2012
Netherlands4122 Posts
June 03 2019 16:30 GMT
#67
On June 03 2019 21:43 DarkCore wrote:
I miss old Graves and going BT first on ADC. The current meta encourages AS builds, and while I do enjoy it, I do sometimes like thinking back to the days where it was possible to lane against Sona/Soraka without fear of being seriously out sustained if you don't murder them.

Show nested quote +
Diana is garbage now.

OTP Diana's do exist in D1+ EUW, so I think she's playable. She's a bit like Kassadin, if you give her a finger she'll murder everything on the map and become undealable unless you drafted some comp against her.

A lot of stuff exists at D1 these days, I wouldn't put too much worth on that to be honest.
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 03 2019 17:16 GMT
#68
My point was that if people are able to play her to moderate success (There's a GM Diana with 61% win rate on her, 50% overall though) in high MMR, then she can't be all that bad.

She has good matchups but if the enemy jungler has half a brain, she's so ez to shut down.

I agree, but I have seen streams where really good Diana's where getting their ass camped during the laning phase, their opponents never fed them kills in lane, and they still managed to somehow get the ball rolling and dumpstered the game. So I think it's possinle, just requires serious good understanding of the champ (and game ofc).

You just reminded me that I once made a Vayne only account, it's almost lv 30, maybe I'll try to play ranked with it.
Fixed a bug where LeBlanc could lose
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-06-03 20:56:26
June 03 2019 20:55 GMT
#69
https://twitter.com/riotrepertoir/status/1135646455991922688?s=21

I think I like the Friday version better but that might be because it was easier to read

His q damage being augmented by the rank of 3/4 abilities is just a train wreck imo
Carrilord has arrived.
Alaric
Profile Joined November 2009
France45622 Posts
June 03 2019 22:11 GMT
#70
Aww man I remember laning with Sivir and Graves and saying "screw kiting and last hitting, I have damage spells to get useful even when I get blown up / missclick besides the enemy hero!"
Cant take LMS hipsters serious.
cLutZ
Profile Joined November 2010
United States19573 Posts
June 03 2019 22:14 GMT
#71
Why are they so married to realm warp? We have Twisted Fate, Galio, Kench, Panth, Shen, who all do globals, but less broken.
Freeeeeeedom
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 03 2019 22:36 GMT
#72
On June 04 2019 07:11 Alaric wrote:
Aww man I remember laning with Sivir and Graves and saying "screw kiting and last hitting, I have damage spells to get useful even when I get blown up / missclick besides the enemy hero!"


This is the real reason I played Graves.
Fixed a bug where LeBlanc could lose
Uldridge
Profile Blog Joined January 2011
Belgium4721 Posts
June 04 2019 16:22 GMT
#73
On June 03 2019 06:48 Alaric wrote:
Show nested quote +
On June 03 2019 05:30 Uldridge wrote:
I really loved Deathfire grasp. Using it on midlane Eve or Akali, with gunblade. It was so much fun trying to blow people up.

Which one?
You're talking about Eve so I'm assuming it's the % total HP nuke that scaled with AP.

I remember the first one, %damage amp that you'd build on Veigar.

I seem to recall DFG always had a flat damage part and a damage amp part. Maybe I'm wrong? Anyway, it was S3 that I started to play and WOTA was still in the game.
Taxes are for Terrans
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-06-04 17:56:04
June 04 2019 17:42 GMT
#74
Alaric is correct the %max hp that scaled with ap was a rework of the original which was an amp.

If I recall the reasoning was dfg was meant to make Assassins not awful vs tanks instead of 100-0 carries on 1 item as it was being used. The end result of this change however was hilarious especially combined with eve ult where you could reach >100% max hp on like 3 items lol
Carrilord has arrived.
Uldridge
Profile Blog Joined January 2011
Belgium4721 Posts
June 04 2019 18:42 GMT
#75
Oh I get it now. The active had AP scaling to its max% damage, woops.

Deals 15% of target champion's maximum health in magic damage (down from 15% of target's current health + 5% per 100 AP ), then amplifies all magic damage they take by 20% for 4 seconds. 60 second cooldown.

Is the last iteration of the item before it was removed. And that's from V1.0.0.152, so I've always known it like that.
I also seem to recall I've played the little bit it was 120 ap instead of 100, but that's not relevant lol.
Taxes are for Terrans
Alaric
Profile Joined November 2009
France45622 Posts
June 04 2019 19:22 GMT
#76
The only annoying part with the combo was the range differential, so you had to make sure to get close enough and time the DFG projectile with her instantaneous ult to deal as much damage as possible and run in range for E before they get what's happening and flash away.

Everything else was annoying too, but for the enemy team instead.
Cant take LMS hipsters serious.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
Last Edited: 2019-06-04 19:35:50
June 04 2019 19:32 GMT
#77
ignore me I'm a feeder
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 04 2019 20:46 GMT
#78
Abusing Eve v2 mid is one of my fondest league memories
Carrilord has arrived.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2019-06-05 00:16:28
June 05 2019 00:04 GMT
#79
Maining Vi jungle during the assassin meta was fun.
You didn't even have to coordinate with your laners to get ganks off, just keep track of the enemy Zed's / Fizz's / Ahri's ult cd and which side is warded, then walk there a couple seconds early and wait for them to all-in each other. Never failed to ruin the opposing mid's day.

Granted, I was only hovering in high gold at the time, and stuff like minimap buff icons and global objective announcements didn't exist yet, so simple things like timing dragon or knowing routes enough to be able to predict (and call) the opposing jungler's position and likely gank timings were enough to give you a pretty big edge as long as a lane wasn't feeding.
Cant take LMS hipsters serious.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 05 2019 18:23 GMT
#80
Is casual executioner just required in all Aatrox matchups right now? I feel like I have to run from him until his ult ends even if very ahead.
Carrilord has arrived.
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 06 2019 09:27 GMT
#81
A lot of people consider him to be overtuned, his numbers need to be toned down but the kit seems to be in the right place. Think even with Exec you'll have a hard time trading with him, either outscale or play a ranged top laner.
Fixed a bug where LeBlanc could lose
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 06 2019 15:38 GMT
#82
Possible changes coming to PBE for Haunting Guise and RoA:


Basically seems to be encouraging item sets, stronger together than individually. Cool idea, however Riot has never done something like that except for the interaction between slows and Haunting Guise, so I hope they look at using this kind of interaction to differentiate late game and early game builds, which haven't really existed since the removal of things like Brutalizer and Wriggle's Lantern.
Fixed a bug where LeBlanc could lose
Gahlo
Profile Joined February 2010
United States35127 Posts
June 06 2019 16:32 GMT
#83
Nah, it's all uniques.
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
June 06 2019 17:31 GMT
#84


New champ. Apparently an AD assassin.
Que Sera Sera
iCanada
Profile Joined August 2010
Canada10660 Posts
June 06 2019 19:27 GMT
#85
Jungler? She is in jungle.
cLutZ
Profile Joined November 2010
United States19573 Posts
June 06 2019 19:57 GMT
#86
Eww @that ROA rework.
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 06 2019 21:06 GMT
#87
I mean it’s a better item if the average game time stays where it is now, and for marketing reasons I can’t see them extending it intentionally. I like the design of the current ROA better but it doesn’t make sense at the moment.

When karthus stops building roa it’s got problems
Carrilord has arrived.
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
Last Edited: 2019-06-07 20:38:19
June 07 2019 20:37 GMT
#88
More Qiyana reveals:

+ Show Spoiler +
- Champion Trailer
https://na.leagueoflegends.com/en/news/champions-skins/champion-preview/qiyana-abilities - Abilities
Que Sera Sera
Sent.
Profile Joined June 2012
Poland9159 Posts
Last Edited: 2019-06-07 20:44:17
June 07 2019 20:42 GMT
#89
Why are they calling it stealth trail when it makes her invisible instead of just stealthed?
You're now breathing manually
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 07 2019 21:04 GMT
#90
What's the difference? Does it have to do with being able to use trinket/ward against her?
Fixed a bug where LeBlanc could lose
Sent.
Profile Joined June 2012
Poland9159 Posts
Last Edited: 2019-06-07 21:14:24
June 07 2019 21:11 GMT
#91
Nvm I was wrong

https://leagueoflegends.fandom.com/wiki/Stealth
You're now breathing manually
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
June 07 2019 21:37 GMT
#92
That ultimate on wallhit look like some Doom Bots level of wtf... lol
It's Elo not ELO - Every statiscian playing League
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 07 2019 22:07 GMT
#93
It's a neat idea though, easy to understand for both player and opponent, and I can see it being comboed with something like Gnar ultimate. Champ looks a lot better than Yuumi in terms of balance, but we'll see for sure in the next few weeks.
Fixed a bug where LeBlanc could lose
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-06-08 15:56:57
June 07 2019 22:11 GMT
#94
In the trailer when they show the ultimate on baron wall it reminds me of a bug on release Elise. Where if you changed to spider form next to the wall in the right spot the spiderlings would path all the way around scouting the entire back of the wall and the tri for you

(I guess this was incredibly random but it just made me recall it idk)
Carrilord has arrived.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
June 08 2019 11:32 GMT
#95
Some more Yuumi fun.

https://streamable.com/x1r4u
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 08 2019 14:30 GMT
#96
That's a nicely played Yuumi, but it is so incredibly frustrating trying to run/catch Ezreal-Yuumi.
Fixed a bug where LeBlanc could lose
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
June 10 2019 15:22 GMT
#97
https://oce.leagueoflegends.com/en/news/game-updates/gameplay/teamfight-tactics

League AutoChess!
Que Sera Sera
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 10 2019 15:25 GMT
#98
750 RP to buy new little legends? Seems a bit much, even if entirely optional.
Fixed a bug where LeBlanc could lose
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 10 2019 15:30 GMT
#99
--- Nuked ---
Amui
Profile Blog Joined August 2010
Canada10567 Posts
June 10 2019 22:46 GMT
#100
On June 11 2019 00:30 JimmiC wrote:
This feels like something they can transport to the mobile market.

Yeah that's definitely a vibe that I'm getting from this.

Reduce the graphics, keep the backend, and it's definitely something you could make a mobile version of.

Especially with the price on the avatars, it's just going to make money hand over fist.
Porouscloud - NA LoL
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
June 10 2019 23:28 GMT
#101
That's exactly what this is. Riot hasn't been secretive with their desire to get into the mobile market.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
Last Edited: 2019-06-11 00:51:10
June 11 2019 00:50 GMT
#102
I task you all with an unanswerable question. How do you make Blue Kayn not suck, and one better, how do you make people not think it doesn't?
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
June 11 2019 00:50 GMT
#103
Some stuff from Scarra's vid on the gameplay:


- Lots of different classes with a variety of champions (Graves is a Gunslinger and is MELEE in the game)
- Item system designed by certainlyT! Joins two base items to make core items (e.g. two bf swords to make IE). FON also makes a return.
- Carousel mechanic in middle square where players need to "run" to pick up items.
Que Sera Sera
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
June 11 2019 03:15 GMT
#104
On June 11 2019 09:50 chipmonklord17 wrote:
I task you all with an unanswerable question. How do you make Blue Kayn not suck, and one better, how do you make people not think it doesn't?

You have to get ahead and then make one of the enemy lanes ragequit.
It's Elo not ELO - Every statiscian playing League
cLutZ
Profile Joined November 2010
United States19573 Posts
June 11 2019 04:05 GMT
#105
Its a game mode that I don't care for all that much. I play non-boardgames for the twichy factor, but I can see why it would be $$$ on mobile. Its just like Clash Royale and a bunch of other top scoring apps, just with LOL branding.
Freeeeeeedom
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 11 2019 20:26 GMT
#106
9.12 patch notes are out.

- No real nerfs on Aatrox, but they decided Irelia needed to be hit again???
- Corrupting potion heavily nerfed. On one hand that's nice, on the other hand a few champs took it to sustain early in hard matchups until first back.
Fixed a bug where LeBlanc could lose
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 11 2019 22:08 GMT
#107
--- Nuked ---
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-06-11 22:35:58
June 11 2019 22:30 GMT
#108
Good Yuumi's are too good, bad Yuumi's are too bad, so we nerfed the passive stat transfer????????????????????????????????????????????????????????????????????????????????????????????????????????????

I'll wait for the new thread for the rest.
Carrilord has arrived.
Normal
Please log in or register to reply.
Live Events Refresh
Fire Grow Cup
15:00
#10 - Playoffs
CranKy Ducklings183
MindelVK58
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .286
Vindicta 142
ProTech98
BRAT_OK 92
MindelVK 58
StarCraft: Brood War
Calm 5789
Rain 2787
EffOrt 1192
Horang2 642
firebathero 262
Aegong 139
TY 136
PianO 83
Sea.KH 75
sas.Sziky 72
[ Show more ]
Hyun 72
sSak 69
Barracks 60
Yoon 22
Killer 19
GoRush 17
soO 16
Mong 15
yabsab 12
Terrorterran 12
Britney 0
Dota 2
Gorgc9529
qojqva2496
syndereN289
XcaliburYe284
boxi9834
LuMiX1
Counter-Strike
fl0m5793
olofmeister3308
Super Smash Bros
C9.Mang01974
Heroes of the Storm
Khaldor299
Other Games
tarik_tv35082
singsing1985
FrodaN1191
mouzStarbuck378
Fuzer 288
ArmadaUGS127
KnowMe119
XaKoH 91
Organizations
Dota 2
PGL Dota 2 - Main Stream9250
Other Games
BasetradeTV90
StarCraft: Brood War
Kim Chul Min (afreeca) 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Adnapsc2 29
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3494
League of Legends
• Jankos2274
Other Games
• Shiphtur40
Upcoming Events
BSL: ProLeague
1h 54m
HBO vs Doodle
spx vs Tech
DragOn vs Hawk
Dewalt vs TerrOr
Replay Cast
7h 54m
Replay Cast
1d 7h
Replay Cast
1d 17h
WardiTV Invitational
1d 18h
WardiTV Invitational
1d 18h
GSL Code S
2 days
Rogue vs GuMiho
Maru vs Solar
Online Event
3 days
GSL Code S
3 days
herO vs Zoun
Classic vs Bunny
The PondCast
3 days
[ Show More ]
Replay Cast
4 days
WardiTV Invitational
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
WardiTV Invitational
5 days
Cheesadelphia
5 days
GSL Code S
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-06-05
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 2
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.