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[Patch 9.7] Dunkmaster Ivern General Discussion - Page 3

Forum Index > LoL General
Post a Reply
Prev 1 2 3 All
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
April 08 2019 15:39 GMT
#41
--- Nuked ---
Slusher
Profile Blog Joined December 2010
United States19143 Posts
April 08 2019 19:02 GMT
#42
I got baited into playing ARAM to complete the quest line, I have no idea how people enjoy this mode. Also backtrack is completely useless and I hope it never replaces barrier for summoners rift
Carrilord has arrived.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
April 08 2019 19:20 GMT
#43
--- Nuked ---
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
April 10 2019 23:14 GMT
#44
On April 09 2019 04:02 Slusher wrote:
I got baited into playing ARAM to complete the quest line, I have no idea how people enjoy this mode. Also backtrack is completely useless and I hope it never replaces barrier for summoners rift


Played an ARAM yesterday. Backtrack was fun :D
Que Sera Sera
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
April 10 2019 23:18 GMT
#45
Aatrox changes being tested to come out in two patches or so:

Umbral Dash (E)
[RETURNED] :: Now has 2 charges, from 1
[RETURNED] :: Cooldown between casts to 3/2.5/2/1.5/1
[RETURNED] :: Charge cooldown to 22/19/16/13/10


World Ender (R)
Cast time :: .5 >>> .25
Revive Self Slow :: 25% >>> 99%
Revive Heal:: 10-50% Max HP >>> 30% Max HP
[NEW] :: Now also fears enemy champions on cast for 1 second
[NEW] :: Aatrox now only revives if he gets a takedown during World Ender
[NEW] :: Takedowns extend World Ender by 5 seconds, reset The Darkin Blade (Q)'s cooldown, and add 1 charge of Umbral Dash

NGL, I dislike the changes. If the goal is to make him more playable in soloq, I feel like this punishes him too much even for soloq where there are more kills.
Que Sera Sera
Uldridge
Profile Blog Joined January 2011
Belgium4711 Posts
April 10 2019 23:36 GMT
#46
Continuing with changes:

They're changing Coup De Grace, removing the bonus adaptive damage after a takedown. This is a change I welcome as it's clearly stronger than the other options. 7 or 8 AD might not be a lot, but the % increase is already competitive with the other options and then it STILL gives an extra bonus. At least now you can make some more nuanced decisions.

I actually wonder how represented every rune is currently.
Taxes are for Terrans
DarkCore
Profile Joined March 2011
Germany4194 Posts
Last Edited: 2019-04-11 08:59:43
April 11 2019 08:58 GMT
#47
On April 11 2019 08:18 AdsMoFro wrote:
Aatrox changes being tested to come out in two patches or so:

Umbral Dash (E)
[RETURNED] :: Now has 2 charges, from 1
[RETURNED] :: Cooldown between casts to 3/2.5/2/1.5/1
[RETURNED] :: Charge cooldown to 22/19/16/13/10


World Ender (R)
Cast time :: .5 >>> .25
Revive Self Slow :: 25% >>> 99%
Revive Heal:: 10-50% Max HP >>> 30% Max HP
[NEW] :: Now also fears enemy champions on cast for 1 second
[NEW] :: Aatrox now only revives if he gets a takedown during World Ender
[NEW] :: Takedowns extend World Ender by 5 seconds, reset The Darkin Blade (Q)'s cooldown, and add 1 charge of Umbral Dash

NGL, I dislike the changes. If the goal is to make him more playable in soloq, I feel like this punishes him too much even for soloq where there are more kills.


It basically means that Aatrox can no longer pop his ult to feel safe. It can still be used as a deterrent when he gets dived, but if he's super low, you can kill him now if he doesn't get a kill back. Changing his e back is very big, imo this is basically a buff. Once again he's got surprising mobility by mid game, meaning his combo is likely to hit and murder squishies. I'm 100% sure the last passive won't make it live, otherwise he'd be a scarier reset champ than kat.
Fixed a bug where LeBlanc could lose
Amui
Profile Blog Joined August 2010
Canada10567 Posts
April 12 2019 18:50 GMT
#48
On April 11 2019 17:58 DarkCore wrote:
Show nested quote +
On April 11 2019 08:18 AdsMoFro wrote:
Aatrox changes being tested to come out in two patches or so:

Umbral Dash (E)
[RETURNED] :: Now has 2 charges, from 1
[RETURNED] :: Cooldown between casts to 3/2.5/2/1.5/1
[RETURNED] :: Charge cooldown to 22/19/16/13/10


World Ender (R)
Cast time :: .5 >>> .25
Revive Self Slow :: 25% >>> 99%
Revive Heal:: 10-50% Max HP >>> 30% Max HP
[NEW] :: Now also fears enemy champions on cast for 1 second
[NEW] :: Aatrox now only revives if he gets a takedown during World Ender
[NEW] :: Takedowns extend World Ender by 5 seconds, reset The Darkin Blade (Q)'s cooldown, and add 1 charge of Umbral Dash

NGL, I dislike the changes. If the goal is to make him more playable in soloq, I feel like this punishes him too much even for soloq where there are more kills.


It basically means that Aatrox can no longer pop his ult to feel safe. It can still be used as a deterrent when he gets dived, but if he's super low, you can kill him now if he doesn't get a kill back. Changing his e back is very big, imo this is basically a buff. Once again he's got surprising mobility by mid game, meaning his combo is likely to hit and murder squishies. I'm 100% sure the last passive won't make it live, otherwise he'd be a scarier reset champ than kat.

Yeah the last passive is insanity power if he gets a reset.

Also with the closing of liquidhearth, It'd be sad, but we might be on the chopping block soon as well
Porouscloud - NA LoL
Fildun
Profile Joined December 2012
Netherlands4122 Posts
April 12 2019 19:18 GMT
#49
I'm pretty much fine with getting merged back into TL, as long as we get the subforum a la 2012 back. Also, maybe we could get featured articles this time.

By the way, is there anybody here who's going to EU LCS (LEC) finals this weekend? I'm probably going both days, would be cool to say hi.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
April 12 2019 20:42 GMT
#50
--- Nuked ---
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
Last Edited: 2019-04-13 00:07:38
April 13 2019 00:07 GMT
#51
https://boards.na.leagueoflegends.com/en/c/developer-corner/wlGaL2WZ-post-msi-gameplay-improvements

Post-MSI changes. The big ones include:

- Revert of Zac R
- Nerfs to inspiration tree and buffs to others
- Tahm Kench W self-slow applying for eating teammates as well. Buffs to other places in his kit.
Que Sera Sera
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
April 13 2019 01:26 GMT
#52
--- Nuked ---
cLutZ
Profile Joined November 2010
United States19573 Posts
April 13 2019 04:33 GMT
#53
They should clearly do both. Without MSI being discount worlds we'd literally only have worlds as a useful tournament that was interregional. Ideally there should be 2-3 more
Freeeeeeedom
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
April 13 2019 07:40 GMT
#54
I mean there is an actual all-star tournament at the end of the year lol
Que Sera Sera
Sent.
Profile Joined June 2012
Poland9132 Posts
April 16 2019 20:08 GMT
#55
Blue Kayn wallwalking is going to be 8 seconds at all ranks. wtFFFFFFFFFFF
You're now breathing manually
Prev 1 2 3 All
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