• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:04
CEST 05:04
KST 12:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Ro4 Preview: Storied Rivals1Code S RO12 Preview: Maru, Trigger, Rogue, NightMare12Code S RO12 Preview: Cure, sOs, Reynor, Solar15[ASL19] Ro8 Preview: Unyielding3Official Ladder Map Pool Update (April 28, 2025)17
Community News
Maru & Rogue GSL RO12 interviews: "I think the pressure really got to [trigger]"5Code S Season 1 - Maru & Rogue advance to RO80Code S Season 1 - Cure & Reynor advance to RO84$1,250 WardiTV May [May 6th-May 18th]5Clem wins PiG Sty Festival #67
StarCraft 2
General
I hope balance council is prepping final balance Map Pool Suggestion: Throwback ERA How does the number of casters affect your enjoyment of esports? Maru & Rogue GSL RO12 interviews: "I think the pressure really got to [trigger]" Code S Season 1 - Maru & Rogue advance to RO8
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament [GSL 2025] Code S:Season 1 - RO12 - Group B [GSL 2025] Code S:Season 1 - RO12 - Group A $1,250 WardiTV May [May 6th-May 18th] SOOPer7s Showmatches 2025
Strategy
[G] PvT Cheese: 13 Gate Proxy Robo Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed Mutation # 470 Certain Demise
Brood War
General
[ASL19] Ro4 Preview: Storied Rivals Battlenet Game Lobby Simulator Twitch StarCraft Holiday Bash (UMS) Artosis vs Ogre Zerg [The Legend Continues] BGH auto balance -> http://bghmmr.eu/
Tourneys
[ASL19] Semifinal A [ASL19] Ro8 Day 4 [USBL Spring 2025] Groups cast [BSL20] RO32 Group F - Saturday 20:00 CET
Strategy
[G] How to get started on ladder as a new Z player Creating a full chart of Zerg builds [G] Mineral Boosting
Other Games
General Games
What do you want from future RTS games? Stormgate/Frost Giant Megathread Nintendo Switch Thread Grand Theft Auto VI Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
Canadian Politics Mega-thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Books] Wool by Hugh Howey Surprisingly good films/Hidden Gems
Sports
2024 - 2025 Football Thread NHL Playoffs 2024 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Why 5v5 Games Keep Us Hooked…
TrAiDoS
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
BW PvZ Balance hypothetic…
Vasoline73
Test Entry for subject
xumakis
Customize Sidebar...

Website Feedback

Closed Threads



Active: 14049 users

[Patch 9.4] Rek'sai Buffs!!! General Discussion - Page 4

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 Next All
Fildun
Profile Joined December 2012
Netherlands4122 Posts
March 02 2019 23:05 GMT
#61
On March 03 2019 07:21 boost_gg wrote:
Rek'sai is one of those champions that is great in competitive but to balance, is not that great in SoloQ by comparison.

Why do you think this? A quick glance would say that the champion doesn't have much in common with champions for which this has traditionally been the case, for example Azir and Ryze.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2019-03-02 23:19:30
March 02 2019 23:19 GMT
#62
It was true in the past when reksai could tunnel around the map like an extra tp and be a tank later in the game - right now, not so sure. He's just like a better Vi or something.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-03-02 23:24:25
March 02 2019 23:22 GMT
#63
basically what Teut said, when the full tank build was viable the radar alone was worth picking for pro play. After they changed all her ratios and ult, forced you build damage to be useful, and removed AoE unburrow, she either is overtuned enough for both or trash.
Carrilord has arrived.
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
Last Edited: 2019-03-02 23:28:29
March 02 2019 23:27 GMT
#64
>He's

TRIGGERED

REK'SAI IS A SHE. SHE'S LITERALLY THE VOID QUEEN REEEE

But yes, new rek'sai is better in soloq. Falls off like a truck in both soloq and comp tho and is essentially a champ that you have to maintain a gold lead to be useful.
Que Sera Sera
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
March 02 2019 23:37 GMT
#65
--- Nuked ---
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
March 03 2019 01:01 GMT
#66
On March 03 2019 08:37 JimmiC wrote:
Maybe she transitioned to a he? I'm not one to judge.

You wat mate? Rek'sai is a proud and independant woman.
It's Elo not ELO - Every statiscian playing League
cLutZ
Profile Joined November 2010
United States19573 Posts
March 03 2019 02:59 GMT
#67
On March 03 2019 06:16 dsyxelic wrote:
they completely fucked it up

the problem isnt even low elo vs high elo

its that there is 0 incentive for players offrole/autofilled to try, so a lot of them just soft int/troll the game

before, they would simply have to dodge if they didnt want to lose their precious LP

now they dont have to dodge to lose LP (this especially matters in their promos) and waiting another 5+X+Y minutes for requeue/champselect/dodge timer is comparable to simply playing out the game and soft inting for 15-20 minute ff. Or hoping someone else dodges as you announce to the team you dont give a fuck about this game in particular because you are autofilled.

The concept of having separate ranks for positions intrigued me but the execution was piss poor

To me, it is the natural extension of the ideas behind role queues (ideas I find to be flawed, but still), so it's not Riot's fault that when they took the next step it went off a cliff. The opinion that they were even going in a dangerous direction was a minority position. And with the insular culture at riot it's likely no one in the building holds views about the game that are skeptical towards role segregation.
Freeeeeeedom
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2019-03-03 04:15:32
March 03 2019 04:14 GMT
#68
Its a natural extension in some regards, but autofill and off-role really put a huge wrench into the equation. If they got rid of off-role there wouldn't really be a problem, but they already have auto-fill to fix queue times.

It also hard screws with random players. Like... Why as a random player does it take 1200 games to even get to your "true MMR" rank? Like, what?
cLutZ
Profile Joined November 2010
United States19573 Posts
March 03 2019 04:32 GMT
#69
I mean, screwing non-specialists was the point from the beginning...
Freeeeeeedom
DarkCore
Profile Joined March 2011
Germany4194 Posts
March 03 2019 13:09 GMT
#70
On March 03 2019 10:01 Jek wrote:
Show nested quote +
On March 03 2019 08:37 JimmiC wrote:
Maybe she transitioned to a he? I'm not one to judge.

You wat mate? Rek'sai is a proud and independant woman.


For a long time I actually thought Ezreal was a woman, not sure why.

It also hard screws with random players. Like... Why as a random player does it take 1200 games to even get to your "true MMR" rank? Like, what?


True MMR is such a myth, most casual players fluctuate greatly in terms of actual skill when looking at a sample of 20+ games. Like 2-4 divisions I'd say. The big factor that reduces this is consistently playing, because repetition irons out a lot of mistakes. That's why divisions were implemented to begin with, because people tilted when they watched their MMR drop by 200 points on a losing streak. Which also seems to be related to the problem Masters experienced in the early season, losing streaks or sub 50% win rates didn't seem to result in big MMR drops like it should, probably because they tried to accommodate for the removal of D5 and adding Masters,

There are a lot of examples of good elo systems out there, but the big take from all of them is that they are extremely simple, basically only taking into account winning and losing, with adjustments based on how good your opponents/team were and sometimes looking at WR in a set number of previous games. Riot decided to throw this all out, and make system that considers a million different parameters, making the system obscure and riddled with unintended behavior.
Fixed a bug where LeBlanc could lose
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
March 03 2019 17:14 GMT
#71
They really should just never reset MMR and just increase MMR decay from inactivity. Never understood the point of the reset anyway.
It's Elo not ELO - Every statiscian playing League
M2
Profile Joined December 2002
Bulgaria4103 Posts
Last Edited: 2019-03-04 09:59:28
March 04 2019 09:58 GMT
#72
On March 04 2019 02:14 Jek wrote:
They really should just never reset MMR and just increase MMR decay from inactivity. Never understood the point of the reset anyway.

The point for me is the time frame of a competition. They provide rewards and achievements and everybody have one year/season to play and show if they are worthy for them. After that, normally there should be a reset and the competition starts again, people should not be entitled for the same rewards just because one time they won them, like in any other competition. Even from personal example, I've been diamond for few seasons, I stopped putting effort and time around early season 8 and atm I am high gold, not even plat. Do I still deserve diamond because, once I've been there? Actually the resets should be full resets for the competition to be completely true, but in a game like league this will cause too much hassle and chaos
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
March 04 2019 15:41 GMT
#73
On March 04 2019 18:58 M2 wrote:
Show nested quote +
On March 04 2019 02:14 Jek wrote:
They really should just never reset MMR and just increase MMR decay from inactivity. Never understood the point of the reset anyway.

The point for me is the time frame of a competition. They provide rewards and achievements and everybody have one year/season to play and show if they are worthy for them. After that, normally there should be a reset and the competition starts again, people should not be entitled for the same rewards just because one time they won them, like in any other competition. Even from personal example, I've been diamond for few seasons, I stopped putting effort and time around early season 8 and atm I am high gold, not even plat. Do I still deserve diamond because, once I've been there? Actually the resets should be full resets for the competition to be completely true, but in a game like league this will cause too much hassle and chaos

That's where the more aggressive MMR decay would kick in.

If you stop putting in effort and are no longer capable of playing at your older level the system would kick you down. If you are capable of hanging in diamond despite only playing a few games a week. I cannot see why you should have to go through the hassle of playing the shitty coinflip games just after a reset.

They accomplish literally nothing. By the end of the day gold players are still gold players diamonds are still diamonds. It only give the illusion of a clean slate. I've always considered the hard resets in online games silly in no sport do you randomly have to start over just because the season is over.
It's Elo not ELO - Every statiscian playing League
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
March 04 2019 15:48 GMT
#74
--- Nuked ---
DarkCore
Profile Joined March 2011
Germany4194 Posts
Last Edited: 2019-03-04 16:11:24
March 04 2019 16:10 GMT
#75
I mean, we all get those coin flip games at the start of season, this time it was just worse. I think some form of mild MMR reset did occur: even when winning most of provisionals, there were seasons where I started lower than what I ended with. This season though I haven't finished my provisionals and am already placed where I ended last season, despite ending the season 2-9 because I barely had time to play. So I have no idea what's going on.

Hard reset would make early season absolute cancer. How long would it take for players to repopulate diamond? What about a player who's obviously silver level, but sports a 75% win rate because he's gone 15-5 in his first 20 games since he got lucky. Without prior knowledge, the system has no idea where to place him, because there's too little information on his opponents besides himself. So he ends up in a game against a diamond player with the same win rate, and gets smashed. Since even teams, neither player gains or loses much MMR. It would take like 50 games just for the system to get an idea of your real level, but probably more because it has no information to reference to.
Fixed a bug where LeBlanc could lose
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
March 04 2019 16:14 GMT
#76
--- Nuked ---
Slusher
Profile Blog Joined December 2010
United States19143 Posts
March 04 2019 22:00 GMT
#77
I wish mmr decay was greater, I get taken to pound town for like 3 straight days whenever I come back from a break
Carrilord has arrived.
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
March 04 2019 22:50 GMT
#78
On March 05 2019 07:00 Slusher wrote:
I wish mmr decay was greater, I get taken to pound town for like 3 straight days whenever I come back from a break


There's no such thing as MMR decay? Even in Plat+, it's only LP Decay. Your MMR stays the same.
Que Sera Sera
DarkCore
Profile Joined March 2011
Germany4194 Posts
March 04 2019 22:55 GMT
#79
Yeah, don't think MMR decay exists, it might seem that way in early season because everyone has wildly different ranks compared to their real MMR.
Fixed a bug where LeBlanc could lose
Slusher
Profile Blog Joined December 2010
United States19143 Posts
March 04 2019 23:08 GMT
#80
To be honest that doesn’t come as a surprise and I think it should be a thing
Carrilord has arrived.
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 249
RuFF_SC2 215
Nina 159
StarCraft: Brood War
Britney 21483
Noble 71
Icarus 11
Dota 2
monkeys_forever217
LuMiX1
League of Legends
JimRising 915
Counter-Strike
Fnx 575
Heroes of the Storm
Khaldor203
Other Games
summit1g10051
shahzam678
C9.Mang0385
ViBE254
Maynarde209
Organizations
StarCraft 2
CranKy Ducklings132
ESL.tv131
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH141
• Hupsaiya 70
• practicex 37
• OhrlRock 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 27
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo816
Upcoming Events
Afreeca Starleague
6h 56m
BeSt vs Light
Wardi Open
7h 56m
Replay Cast
20h 56m
Replay Cast
1d 6h
Afreeca Starleague
1d 6h
Snow vs Soulkey
WardiTV Invitational
1d 7h
PiGosaur Monday
1d 20h
GSL Code S
2 days
ByuN vs Rogue
herO vs Cure
Replay Cast
2 days
GSL Code S
3 days
Classic vs Reynor
GuMiho vs Maru
[ Show More ]
The PondCast
3 days
RSL Revival
3 days
GSL Code S
4 days
Korean StarCraft League
4 days
RSL Revival
5 days
SOOP
5 days
Online Event
6 days
Clem vs ShoWTimE
herO vs MaxPax
Sparkling Tuna Cup
6 days
WardiTV Invitational
6 days
RSL Revival
6 days
Liquipedia Results

Completed

BSL Nation Wars Season 2
PiG Sty Festival 6.0
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
2025 GSL S1
Heroes 10 EU
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

NPSL S3
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
DreamHack Dallas 2025
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.