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[Patch 8.11] Pyke General Discussion - Page 8

Forum Index > LoL General
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JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 09 2018 14:14 GMT
#141
--- Nuked ---
killerdog
Profile Joined February 2010
Denmark6522 Posts
June 09 2018 15:21 GMT
#142
That's meant a game state where marksmen have been effectively a required pick as a result. A lot of players have called us on that, in particular that we've talked of wanting to support more diversity, but haven't opened up the most consistent part of team comps.

Our biggest goal with mid-season is to change that, make it so it's a really effective choice to sometimes run a comp that doesn't have a marksmen in bot lane, or potentially doesn't have a marksmen at all. It's kind of workable at present, but we agree should be a lot more so. That's likely to involve work on items for non marksmen bot lanes, adjusting some supports so that they've got stronger synergies with non marksmen, maybe changes to things like how towers take damage even. We generally want to stay away changing individual champs so that they go bot though, this is about opening up the position to other classes, not putting mechanics on champs that are bot lane specific.

source: https://boards.na.leagueoflegends.com/en/c/developer-corner/iGclmY4q-quick-gameplay-thoughts-january-26

This has been planned for a while. They just need to find the balance where both types are viable.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 09 2018 15:33 GMT
#143
Pretty sure both are viable, pro ADC players are just overstating the situation to try to get adc buffs. Sure you have to play a subset of the ADCs right now, but that is ALWAYS true at a competitive level.
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19574 Posts
June 09 2018 15:40 GMT
#144
On June 10 2018 00:21 killerdog wrote:
Show nested quote +
That's meant a game state where marksmen have been effectively a required pick as a result. A lot of players have called us on that, in particular that we've talked of wanting to support more diversity, but haven't opened up the most consistent part of team comps.

Our biggest goal with mid-season is to change that, make it so it's a really effective choice to sometimes run a comp that doesn't have a marksmen in bot lane, or potentially doesn't have a marksmen at all. It's kind of workable at present, but we agree should be a lot more so. That's likely to involve work on items for non marksmen bot lanes, adjusting some supports so that they've got stronger synergies with non marksmen, maybe changes to things like how towers take damage even. We generally want to stay away changing individual champs so that they go bot though, this is about opening up the position to other classes, not putting mechanics on champs that are bot lane specific.

source: https://boards.na.leagueoflegends.com/en/c/developer-corner/iGclmY4q-quick-gameplay-thoughts-january-26

This has been planned for a while. They just need to find the balance where both types are viable.


But that approach directly contradicts thier desire to flatten power curves.
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 09 2018 17:20 GMT
#145
twitter.com

Lol
Carrilord has arrived.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
June 09 2018 17:37 GMT
#146
On June 10 2018 02:20 Slusher wrote:
twitter.com

Lol

I love Froggen's take on the state of botlane
It's Elo not ELO - Every statiscian playing League
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
June 09 2018 18:17 GMT
#147
Yay EUW died again.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Gahlo
Profile Joined February 2010
United States35158 Posts
June 09 2018 22:58 GMT
#148
Uhm, are we not supposed to get mastery tokens on ARAM anymore?
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 10 2018 00:54 GMT
#149
They reworked what it takes to get grades on that map this patch not sure if that caused a bug maybe.
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35158 Posts
June 10 2018 01:06 GMT
#150
Looked it up, apparently Riot decided that ARAM sullied the mastery system because it wasn't true competition or some bullshit.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 10 2018 01:22 GMT
#151
I agree.
Carrilord has arrived.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
June 10 2018 12:57 GMT
#152
Strange I found it almost impossible to get to S anyway
Gahlo
Profile Joined February 2010
United States35158 Posts
June 10 2018 13:06 GMT
#153
They recently adjusted the metrics on ARAM to account for its playstyle.
killerdog
Profile Joined February 2010
Denmark6522 Posts
June 10 2018 13:41 GMT
#154
On June 10 2018 10:06 Gahlo wrote:
Looked it up, apparently Riot decided that ARAM sullied the mastery system because it wasn't true competition or some bullshit.

They just made aram compare to aram stats, like how summoners rift compares to summoners rift stats.

You now have to actually play "well", as in the top % of aram games on the champ, same as summoners rift, compared to before where they were basically free if you just kda whored in a winning game.
Gahlo
Profile Joined February 2010
United States35158 Posts
June 10 2018 13:43 GMT
#155
On June 10 2018 22:41 killerdog wrote:
Show nested quote +
On June 10 2018 10:06 Gahlo wrote:
Looked it up, apparently Riot decided that ARAM sullied the mastery system because it wasn't true competition or some bullshit.

They just made aram compare to aram stats, like how summoners rift compares to summoners rift stats.

You now have to actually play "well", as in the top % of aram games on the champ, same as summoners rift, compared to before where they were basically free if you just kda whored in a winning game.

KDA whoring actually didn't work in ARAM, since doing so tended to leave you low in other metrics. It was harder to get an S in ARAM than it was on SR.
killerdog
Profile Joined February 2010
Denmark6522 Posts
June 10 2018 13:51 GMT
#156
On June 10 2018 22:43 Gahlo wrote:
Show nested quote +
On June 10 2018 22:41 killerdog wrote:
On June 10 2018 10:06 Gahlo wrote:
Looked it up, apparently Riot decided that ARAM sullied the mastery system because it wasn't true competition or some bullshit.

They just made aram compare to aram stats, like how summoners rift compares to summoners rift stats.

You now have to actually play "well", as in the top % of aram games on the champ, same as summoners rift, compared to before where they were basically free if you just kda whored in a winning game.

KDA whoring actually didn't work in ARAM, since doing so tended to leave you low in other metrics. It was harder to get an S in ARAM than it was on SR.

I vaguely remember everyone getting S's every time there was a stomp where one teamcomp just sucked. People just farmed kills for 20 minutes then had insane kda's and all get at least s-/s.

Was a while ago though, and stomps don't seem as common anymore. Guess reroll's help too.
Gahlo
Profile Joined February 2010
United States35158 Posts
June 10 2018 13:52 GMT
#157
The reroll bench is the best thing that happened to arams.
General_Winter
Profile Joined February 2011
United States719 Posts
June 10 2018 17:34 GMT
#158
On June 10 2018 22:52 Gahlo wrote:
The reroll bench is the best thing that happened to arams.


So true. It’s amazing. Not having to ask everyone in champ select if they want before you reroll is super nice
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
June 10 2018 21:09 GMT
#159
The larger champ pool is nice. There's less perfect team comps every game in aram.
Gahlo
Profile Joined February 2010
United States35158 Posts
June 10 2018 22:24 GMT
#160
On June 11 2018 06:09 JonnyLaw wrote:
The larger champ pool is nice. There's less perfect team comps every game in aram.

Also true. I've managed to scrap up to the level where the only ARAM accounts are a few times and... ugh. It's definitely noticeable.
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