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[Patch 8.11] Pyke General Discussion

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AdsMoFro
Profile Joined January 2015
Japan4761 Posts
Last Edited: 2018-06-12 21:44:17
May 30 2018 19:07 GMT
#1
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.

Non-League of Legends discussion should go in the LiquidLegends Lounge.

Certain topics are blacklisted from LoL General Discussion and they include:
  • "Elo hell"
  • The Tribunal
  • Bans, either from TL.net or LoL

Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.

Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.

Pyke will be released this patch. To find out more about him, check here!

Patch 8.11: Live on May. 31st, 2018

+ Show Spoiler [Previous GD Threads & Patch Notes] +

Patch 8.10 Jungle Changes Discussion
Patch 8.9 Mage Item Adjustments
Patch 8.8 Leblanc General Discussion
Patch 8.7 Irelia Rework General Discussion
Patch 8.6 Duskblade General Discussion
Patch 8.5 Kai'Sa Release General Discussion
Patch 8.4 AP Items General Discussion
Patch 8.3 Swain Remake General Discussion
Patch 8.2 RIP Malzahar General Discussion
Patch 8.1 Welcome to Season 8 General Discussion
Patch 7.24 Snowdown Showdown General Discussion
Patch 7.23 Zoe General Discussion
Patch 7.22 Runes Reforged General Discussion
Patch 7.21 RIP Ardent Censer General Discussion
Patch 7.20 Evelynn Remake General Discussion
Patch 7.19 Post Worlds 2017 General Discussion
Patch 7.18 Worlds 2017 Patch General Discussion
Patch 7.17 Ornn General Discussion
Patch 7.16 Battle Boss General Discussion
Patch 7.15 Urgot General Discussion
Patch 7.14 Kayn General DIscussion
Patch 7.13 SKT Skins General Discussion
Patch 7.12 Support Items General Discussion
Patch 7.11 10 Ranked Bans General Discussion
Patch 7.10 Surrender @ 15 General Discussion
Patch 7.9 Tank Update General Discussion
Patch 7.8 Xayah & Rakan General Discussion
Patch 7.7 The Yeti is Here General Discussion
Patch 7.6 Galio Update General Discussion
Patch 7.5 RIP LeBlanc General Discussion
Patch 7.4 Lethanlity Nerfs General Discussion
Patch 7.3 Sandbox General Discussion
Patch 7.2 Warwick Rework General Discussion
Patch 7.1 Welcome to Season 7 General Discussion
Que Sera Sera
Sent.
Profile Joined June 2012
Poland9172 Posts
Last Edited: 2018-06-01 19:57:04
May 30 2018 19:17 GMT
#2
70% damage reduction on minions from the new banner of command is probably not enough. I get that 100% magic damage reduction was problematic but wish they kept it higher than 70%.

edit: guess I was wrong again
You're now breathing manually
DarkCore
Profile Joined March 2011
Germany4194 Posts
May 30 2018 20:49 GMT
#3
Bird buffs, Froggen is going to be happy.

Idk if those Kha changes are actually nerfs, having 3 stealths is incredibly strong. They essentially removed bush stealth for considerably longer duration.

Those IE changes, how exactly do they work with Yasuo passive. If he has 25% crit, does he have 50/75/100%? And why did they remove crit from Essence Reaver, who's going to buy it now? Varus?
Fixed a bug where LeBlanc could lose
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 30 2018 23:38 GMT
#4
I was kinda hoping for a Zoe nerf because I've gotten really bored of playing her.
Carrilord has arrived.
ghrur
Profile Blog Joined May 2009
United States3786 Posts
May 31 2018 00:07 GMT
#5
Lol, did they really change Vayne’s base health from 598 to 515? That has to be a typo right?
darkness overpowering
Ethelis
Profile Blog Joined September 2008
United States2396 Posts
May 31 2018 00:50 GMT
#6
On May 31 2018 05:49 DarkCore wrote:
Bird buffs, Froggen is going to be happy.

Idk if those Kha changes are actually nerfs, having 3 stealths is incredibly strong. They essentially removed bush stealth for considerably longer duration.

Those IE changes, how exactly do they work with Yasuo passive. If he has 25% crit, does he have 50/75/100%? And why did they remove crit from Essence Reaver, who's going to buy it now? Varus?


Koggles is the 1st that comes to mind for the new ER.
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2018-05-31 02:53:30
May 31 2018 02:47 GMT
#7
On May 31 2018 09:07 ghrur wrote:
Lol, did they really change Vayne’s base health from 598 to 515? That has to be a typo right?


I think it's supposed to be 615, adcs had their armor nerfed and the health buffed by an equal gold amount as a uniform change.

Pyke's passive not allowing him to build health is going to make support LB a hilarious counter especially when he's in his experimental phase.
Carrilord has arrived.
NpG)Explosive
Profile Joined January 2003
France994 Posts
May 31 2018 04:45 GMT
#8
On May 31 2018 09:50 Ethelis wrote:
Show nested quote +
On May 31 2018 05:49 DarkCore wrote:
Bird buffs, Froggen is going to be happy.

Idk if those Kha changes are actually nerfs, having 3 stealths is incredibly strong. They essentially removed bush stealth for considerably longer duration.

Those IE changes, how exactly do they work with Yasuo passive. If he has 25% crit, does he have 50/75/100%? And why did they remove crit from Essence Reaver, who's going to buy it now? Varus?


Koggles is the 1st that comes to mind for the new ER.

Why would kog build essence reaver? There is a 30 second cooldown on the new essence flare passive. If kog wants to keep it for a teamfight, that means he can't use R to clear waves or jungle camps.
If it doesn't hurt her damage too much, sivir should still consider it. She can use the mana, her spells had a lot of damage and she uses her ult at the start of teamfights.
DarkCore
Profile Joined March 2011
Germany4194 Posts
May 31 2018 05:03 GMT
#9
I predict Pyke to get destroyed in the laning phase versus real kill lanes. No health itemization just sounds really gimmicky, as if they ran out of ideas for new abilities.
Fixed a bug where LeBlanc could lose
Jan1997
Profile Blog Joined April 2013
Norway671 Posts
May 31 2018 05:03 GMT
#10
Only thing that stood out to me as weird is the baron damage decrease. Are they a bit, perhaps... indecisive?
Do something today that your future self will be thankful for.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 31 2018 05:10 GMT
#11
Everyone one says it’s so good but the flare being tied to ult seems very clunky and will definitely influence what characters can even use it.

I really just don’t like the item that n paper much at all it only lasts 8 seconds I’d take 30% cdr permenant any day of the week . The only advantage I can see is mana return on 1 item . I get that this patch is an adc nerf patch but I don’t get the hype with this item.
Carrilord has arrived.
Ethelis
Profile Blog Joined September 2008
United States2396 Posts
May 31 2018 05:44 GMT
#12
On May 31 2018 13:45 NpG)Explosive wrote:
Show nested quote +
On May 31 2018 09:50 Ethelis wrote:
On May 31 2018 05:49 DarkCore wrote:
Bird buffs, Froggen is going to be happy.

Idk if those Kha changes are actually nerfs, having 3 stealths is incredibly strong. They essentially removed bush stealth for considerably longer duration.

Those IE changes, how exactly do they work with Yasuo passive. If he has 25% crit, does he have 50/75/100%? And why did they remove crit from Essence Reaver, who's going to buy it now? Varus?


Koggles is the 1st that comes to mind for the new ER.

Why would kog build essence reaver? There is a 30 second cooldown on the new essence flare passive. If kog wants to keep it for a teamfight, that means he can't use R to clear waves or jungle camps.
If it doesn't hurt her damage too much, sivir should still consider it. She can use the mana, her spells had a lot of damage and she uses her ult at the start of teamfights.


I imagine if it becomes overtuned he would wreck in skirmishes.
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
General_Winter
Profile Joined February 2011
United States719 Posts
May 31 2018 09:33 GMT
#13
Not an ADC, but the new essence reaver could be really strong on Jax. Get the attack speed up with his passive; then pop R, ready E and Q into a fight. With Jax doing almost 2 attacks per second and each attack reducing 40% remaining cooldown he would practically have his E back up moments after it went off. W would be practically every other or every third attack. And his in fight mobility with q coming back up would be bonkers.
evilfatsh1t
Profile Joined October 2010
Australia8637 Posts
May 31 2018 10:41 GMT
#14
how is no one thinking of ez with essence reaver.
hes gonna have like 2 second q's and 4 second e's
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
May 31 2018 10:52 GMT
#15
--- Nuked ---
evilfatsh1t
Profile Joined October 2010
Australia8637 Posts
May 31 2018 11:47 GMT
#16
lucian also is busted with essence reaver
Gahlo
Profile Joined February 2010
United States35131 Posts
May 31 2018 12:40 GMT
#17
I remember people on the Riven subreddit were kinda excited about new ER for a bit, then the new fighter items got revealed.
Fildun
Profile Joined December 2012
Netherlands4122 Posts
May 31 2018 12:46 GMT
#18
On May 31 2018 19:41 evilfatsh1t wrote:
how is no one thinking of ez with essence reaver.
hes gonna have like 2 second q's and 4 second e's

But he already had that.

I think new essence reaver is highly overvalued. On Ez it doesnt fit in the build path plus the 20% missing CD doesn't really affect him on his Q.
I tried it on Lucian and it didn't feel as good as I was expecting. Most fights my starting DPS was higher if i didnt use ult, so i chose that option instead, plus most of the fights were already over by the time the effect kicked in.
Apart from those 2, who really uses it? All I could think of was MF, Ashe and Sivir, but for the last 2 it delays getting crit and with MF the fights are usually over once her ult finishes anyway.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
May 31 2018 13:17 GMT
#19
--- Nuked ---
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 31 2018 14:16 GMT
#20
It would be good on Lucian if it was an active item. I really hate it being tied to ult.
Carrilord has arrived.
iCanada
Profile Joined August 2010
Canada10660 Posts
May 31 2018 15:10 GMT
#21
How does it work with Udyr? 1 point R tiger udyr might fuck some shit up if Phoenix counts as an ult...
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2018-05-31 18:43:28
May 31 2018 18:42 GMT
#22
On June 01 2018 00:10 iCanada wrote:
How does it work with Udyr? 1 point R tiger udyr might fuck some shit up if Phoenix counts as an ult...


how does having your cds up help

udyr stance global cooldown is pretty brutal 40% cdr is already more than enough and I usually don't feel constricted with 20%

udyrs r will proc nimbus cloak zekes etc its just you dont want it to proc when you farm gromp so its a bit meh.
DarkCore
Profile Joined March 2011
Germany4194 Posts
May 31 2018 20:28 GMT
#23
If ER works on Udyr, I'd like to see how it looks on Nidalee and Jayce, just for laughs. But the Jax idea sounds really interesting, basically means that he can pop his ult in lane for some really aggressive trading or all in.

It's good that it's tied to your ult, means that the item is niche and not an instant buy on certain champs.
Fixed a bug where LeBlanc could lose
Slusher
Profile Blog Joined December 2010
United States19143 Posts
May 31 2018 21:17 GMT
#24
This item is going to be klepto part 2 where it will suck donkey dick on all characters but like 2 who’s kit it fits perfectly. And they will have to rework the cd passive or nerf it around those two characters making it trash and dumb to smoke on anything else
Carrilord has arrived.
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
June 01 2018 03:19 GMT
#25
Someone tell me if Pyke jungle is OP yet.
Que Sera Sera
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2018-06-01 08:05:57
June 01 2018 08:00 GMT
#26
No basis for this aside from theorycraft, but I'm thinking ER would be pretty good on master yi. Between his passive and ER reduction on autos, he'd get an alpha strike every second or third auto attack after ulting. Pretty much won't even need resets to feel like he's invulnerable while killing everybody.
Porouscloud - NA LoL
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
June 01 2018 08:13 GMT
#27
ER looks really pretty fucking dank on Renekton.
It's Elo not ELO - Every statiscian playing League
Amui
Profile Blog Joined August 2010
Canada10567 Posts
June 01 2018 08:36 GMT
#28
On June 01 2018 17:13 Jek wrote:
ER looks really pretty fucking dank on Renekton.

Holy shit you're not kidding. Tried it out in practice tool and you can almost chain stun somebody, and they can't even run because you'll have E up again.
Porouscloud - NA LoL
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2018-06-01 12:04:22
June 01 2018 12:04 GMT
#29
posted this on discord yesterday it showed up on my feed


W has 3 hits on max fury so it procs essence reaver insanely well

BC+ER+tank probably really strong on renek

probably can just go ER+tank or Titanic+ER+tank too
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 01 2018 20:17 GMT
#30
These are the kinds of interactions that I'm honestly shocked make it through testing. This might make Renekton viable again, before Riot nerfs it out of this world.
Fixed a bug where LeBlanc could lose
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
June 01 2018 20:33 GMT
#31
Meanwhile in Korea, teams are building 3+ banners every game lol.
Que Sera Sera
General_Winter
Profile Joined February 2011
United States719 Posts
June 01 2018 20:42 GMT
#32
I was wondering if banner was still any good after the changes. I suppose I can take that as a yes.

Although I’m still sore they removed the CDR since I needed that to get to 40% on full build jungle Cho. If it’s still good enouph to buy then I’m going to need to make larger changes to my build order.
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
June 01 2018 21:21 GMT
#33
On June 02 2018 05:42 General_Winter wrote:
I was wondering if banner was still any good after the changes. I suppose I can take that as a yes.

Although I’m still sore they removed the CDR since I needed that to get to 40% on full build jungle Cho. If it’s still good enouph to buy then I’m going to need to make larger changes to my build order.


it's broken. Even Graves junglers are building it lol.
Que Sera Sera
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
June 01 2018 21:47 GMT
#34
Did they accidentally buff it again? Yea Riots live team is straight dumb
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 01 2018 23:01 GMT
#35
I feel like Pike would be good if he could build Tank, but for some reason having aoe stun that requires you to run into the enemy team is pretty useless with full AD
Carrilord has arrived.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
June 01 2018 23:22 GMT
#36
His passive making him unable to build defense seems really hamfisted.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2018-06-01 23:33:43
June 01 2018 23:33 GMT
#37
On June 02 2018 08:22 Numy wrote:
His passive making him unable to build defense seems really hamfisted.

The entire champ is really hamfisted you mean. A physical dmg assassin support lol....
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 01 2018 23:44 GMT
#38
They made a champion that is fun to play against I’ll give them that
Carrilord has arrived.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
June 01 2018 23:50 GMT
#39
Is that because hes always dead?
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 02 2018 00:01 GMT
#40
Every time he misses a stun he just dies instantly and i have yet to not find it funny
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19574 Posts
June 02 2018 05:39 GMT
#41
I am kind of enjoying new Irelia* in games and competitive (even though I think old Irelia could do this well if you just gave her straight buffs like the rework basically did), but her stun has a really bad visual problem in competitive where it is really easy to lose in compared to other similarly impactful spells. It needs some sort of afterimage (like a Karthus wall sort of thing/how the ground breaks from Ali's Q), a unique noise (Cait Trap), or an indicator on the affected champ (morg Q). She's being used a lot in Demacia cup and that stun can change whole fights, but its basically invisible on a first watch because both ends can end up being within champion models, the animation is tiny and quick, and then the people just are generically stunned. It also doesn't help that her animations are always doing things, so you cant see her doing an obvious cast animation.

Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 02 2018 16:20 GMT
#42
Pyke hotfix

My games: still free gold

Challenger streams: looks like he might be strong now
Carrilord has arrived.
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 02 2018 17:20 GMT
#43
If they get Irelia stun down properly, she might be pretty balanced. I agree with the animation being hard to really eyeball, so many pros think they're out of range and then get destroyed because it sets up her entire combo.
Fixed a bug where LeBlanc could lose
General_Winter
Profile Joined February 2011
United States719 Posts
June 02 2018 18:21 GMT
#44
Arg. So it looks like they are just sick of banner and want to kill it. Going from 70% to 40% is a huge drop in durability. At this point I’m doubtful if you could push through active resistance with a bannered siege minnion. Still, I suppose I’ll need to wait and see, or just build it and lose some games.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
June 02 2018 18:30 GMT
#45
Honestly banner just feels like a poorly designed item. What purpose is it meant to have? Give heroes who dont have strong lane pushing pressure an option to make that better?

Doesn't this ignore that heroes are meant to have strengths and weaknesses? That compositions should excel at certain things while being weak to others. Surely it undermines this duality if its just a little bit good? So why even have that item in the first place.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 02 2018 19:26 GMT
#46
--- Nuked ---
Alaric
Profile Joined November 2009
France45622 Posts
June 02 2018 19:35 GMT
#47
Also helps split pushers (or fighting against it) by chucking a minion in the sideline that won't just get instacleared by a mage so you can actually pressure the map and force people to deal with it.
The other problem is that its stats don't punish that much in 5v5 or such for building it.

Especially when it was spammed on Cho and other such champions which would routinely tank 1v5 anyway so having a bit lower stats in exchange wasn't a big deal.
Cant take LMS hipsters serious.
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 02 2018 21:19 GMT
#48
I might be wrong, but I don't think the item was ever bought when Ziggs was meta, textbook example of an item not filling the purpose it was designed for.

I like the idea of using a minion to force a lane to push, just that it's been poorly implemented.

Honestly banner just feels like a poorly designed item. What purpose is it meant to have? Give heroes who dont have strong lane pushing pressure an option to make that better?


Many of those champions are still bad split pushers in a 1vs1 scenario, which is how you're supposed to counter them. Big problem right now is that Banner kills minions too fast, and it can be rushed before real splitters come online. I think if they gutted its damage and made the minion really tanky instead, allowing for a slow push, it would be much better.
Fixed a bug where LeBlanc could lose
cLutZ
Profile Joined November 2010
United States19574 Posts
June 02 2018 21:55 GMT
#49
Banner was added at the beginning of S3, when I think they decided to add a ton of item actives. They had the one that disabled towers, sightstone, crucible, and added all the jungle items. So it was pretty much just throwing shit at the wall.
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 03 2018 01:00 GMT
#50
Banner was also a hybrid ap/def item before it started getting used (and I think it might have been full ap at one point) it was getting abused immediately after it got converted to a tank item, this isn't Censor situation, it got buffed and became meta instantly.
Carrilord has arrived.
Bladeorade
Profile Joined August 2010
United States1898 Posts
June 04 2018 15:27 GMT
#51
Pyke is horrible. He is going to need a rework to so he can jungle but his ganks are going to be so strong he will just get nerfed anyway. Just delete from the game
chipmonklord17
Profile Joined February 2011
United States11944 Posts
June 04 2018 18:22 GMT
#52
Does Pyke ult trigger Draven's cash in or a Kindred stack?
General_Winter
Profile Joined February 2011
United States719 Posts
June 04 2018 18:54 GMT
#53
Yeah. It seems like if he stacks HP regen and isn’t dumb he is basically unkillable.
Bladeorade
Profile Joined August 2010
United States1898 Posts
June 04 2018 18:56 GMT
#54
On June 05 2018 03:54 General_Winter wrote:
Yeah. It seems like if he stacks HP regen and isn’t dumb he is basically unkillable.

Uhh how is he unkillable? If he is picked support you just CC him and kill him. If he picked jungle you LoL at him while he falls behind 2 levels because he cant farm and you counter gank him.
Gahlo
Profile Joined February 2010
United States35131 Posts
June 04 2018 18:59 GMT
#55
I believe the point of "isn't dumb" is "don't over extend like a knob."
Bladeorade
Profile Joined August 2010
United States1898 Posts
June 04 2018 19:11 GMT
#56
On June 05 2018 03:59 Gahlo wrote:
I believe the point of "isn't dumb" is "don't over extend like a knob."

Can't anyone stack hpregen and sit back? How is that a Pyke exclusive?

In the context of what Pyke is supposed to be he seems terrible. Every game he is in is free elo for the opposite team.

Looks like his win rate is abysmal across the board no matter where he is picked
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2018-06-04 19:20:29
June 04 2018 19:14 GMT
#57
how exactly is a diving melee with low xp and no ability to buy hp going to not die lol

hp regen might heal you 10% of your hp over 4 waves or 2 minutes in an actual fight you just get one shot

I mean assassins usually work better in a lane like mid with high xp, safe laning and good roam potential.

but pyke has terrible ad ratios and can't play tank so he has to play a role he sucks at
Bladeorade
Profile Joined August 2010
United States1898 Posts
June 04 2018 19:18 GMT
#58
On June 05 2018 04:14 Slayer91 wrote:
how exactly is a diving melee with low xp and no ability to buy hp going to not die lol

hp regen might heal you 10% of your hp over 4 waves or 2 minutes in an actual fight you just get one shot

Seriously. There cannot be a functioning AD support assassin.

If an AD support assassin can function without gold then you put it in a lane and give it real items and now its broken.

He is almost certainly going to end up in the jungle but his cooldowns are super high and his attack speed seems really low. He reminds me of old Alistar jungle where you hit level 2 and just go gank. That just cant work anymore. You end up 2 or 3 levels behind everyone else.
cLutZ
Profile Joined November 2010
United States19574 Posts
June 04 2018 19:18 GMT
#59
I'm very confused about the idea of picking a melee assassin support with the goal of "sitting back" and waiting for regen. Wouldn't that be the strategy for, say, Janna/Soraka? This is a guy who's kit is basically Leona without tankiness combined with Diana without waveclear.
Freeeeeeedom
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
June 04 2018 19:37 GMT
#60
Leblanc is a better support than mid lane
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2018-06-04 20:02:51
June 04 2018 20:02 GMT
#61
On June 05 2018 04:37 Ansibled wrote:
Leblanc is a better support than mid lane


ill take "champs that aren't melee" for $400 trebek

followed by "arguable statements stated as fact"
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 04 2018 21:11 GMT
#62
She’s really fun into Pyke
Carrilord has arrived.
Bladeorade
Profile Joined August 2010
United States1898 Posts
June 05 2018 01:10 GMT
#63
On June 05 2018 04:18 cLutZ wrote:
I'm very confused about the idea of picking a melee assassin support with the goal of "sitting back" and waiting for regen. Wouldn't that be the strategy for, say, Janna/Soraka? This is a guy who's kit is basically Leona without tankiness combined with Diana without waveclear.

I feel like he is Thresh with no tankiness. Weird pull into a stun.. except in order to stun you need to dive in or already be behind them. Then your ult is worthless because you have no damage.
General_Winter
Profile Joined February 2011
United States719 Posts
June 05 2018 02:01 GMT
#64
His passive is pretty much instant heal after a disengagement. Riot may call him an assasin for marketing, but from playing against him in arams the two actual points of power are the passive that heals damage as soon as out of sight and his CC. He takes damage, backs out passive gets him back to 80-90% and hp regen gets him the rest of the way. Then repeat. Eventually something lands and someone else capitalizes. Whatever riot may say, I look at his kit and think anyone building pure assasin is playing him wrong.
To put another frame on it, his passive is basically warmogs. You step back out of combat and regenerate to full HP. Is the right way to play a warmogs champ to jump in like an assasin?
Bladeorade
Profile Joined August 2010
United States1898 Posts
June 05 2018 02:09 GMT
#65
On June 05 2018 11:01 General_Winter wrote:
His passive is pretty much instant heal after a disengagement. Riot may call him an assasin for marketing, but from playing against him in arams the two actual points of power are the passive that heals damage as soon as out of sight and his CC. He takes damage, backs out passive gets him back to 80-90% and hp regen gets him the rest of the way. Then repeat. Eventually something lands and someone else capitalizes. Whatever riot may say, I look at his kit and think anyone building pure assasin is playing him wrong.
To put another frame on it, his passive is basically warmogs. You step back out of combat and regenerate to full HP. Is the right way to play a warmogs champ to jump in like an assasin?

Okay but he can't build HP. Period.

If you have only faced him in arams why are you commenting on his dynamics on SR?
cLutZ
Profile Joined November 2010
United States19574 Posts
June 05 2018 03:07 GMT
#66
On June 05 2018 11:01 General_Winter wrote:
His passive is pretty much instant heal after a disengagement. Riot may call him an assasin for marketing, but from playing against him in arams the two actual points of power are the passive that heals damage as soon as out of sight and his CC. He takes damage, backs out passive gets him back to 80-90% and hp regen gets him the rest of the way. Then repeat. Eventually something lands and someone else capitalizes. Whatever riot may say, I look at his kit and think anyone building pure assasin is playing him wrong.
To put another frame on it, his passive is basically warmogs. You step back out of combat and regenerate to full HP. Is the right way to play a warmogs champ to jump in like an assasin?


The old, "low hp regen tank" archetype. A classic really.
Freeeeeeedom
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2018-06-05 04:35:48
June 05 2018 04:34 GMT
#67
On June 05 2018 11:09 Bladeorade wrote:
Show nested quote +
On June 05 2018 11:01 General_Winter wrote:
His passive is pretty much instant heal after a disengagement. Riot may call him an assasin for marketing, but from playing against him in arams the two actual points of power are the passive that heals damage as soon as out of sight and his CC. He takes damage, backs out passive gets him back to 80-90% and hp regen gets him the rest of the way. Then repeat. Eventually something lands and someone else capitalizes. Whatever riot may say, I look at his kit and think anyone building pure assasin is playing him wrong.
To put another frame on it, his passive is basically warmogs. You step back out of combat and regenerate to full HP. Is the right way to play a warmogs champ to jump in like an assasin?

Okay but he can't build HP. Period.

If you have only faced him in arams why are you commenting on his dynamics on SR?

I think the point is Pyke in ARAM isn't spam dying despite being in a constant 5v5 situation on a map where flanking is even harder than on The Rift. Which is true, I've played as/against/with him and he does just fine - his passive is borderline broken in ARAM.

Pyke doesn't seem like a bad champion to me. I think a large part of the issue is how unconventional he is, you cannot play him as a traditional support which means the standard composition sort of get thrown out of the window you need to play/pick around having an adc+assassin rather than adc+support botlane.

It feels super awkward how you want to spam roam but need exp so desperately you cannot really afford it.
It's Elo not ELO - Every statiscian playing League
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2018-06-05 04:47:51
June 05 2018 04:47 GMT
#68
I also think Pyke is likely lessbad than one would expect based on performance because like 80% of his players never play support and are just hard losing because they bad at support.

Wait for the popularity to die down a bit, imo. Then we'll see what he really brings.
dsyxelic
Profile Joined May 2010
United States1417 Posts
June 05 2018 05:36 GMT
#69
dunno how people are doing so badly on pyke

I've been doing pretty well with him the few games I played in soloq and flex

at worst he's just a meh blitzcrank but the pull factor is still there

at best you're a fucking melee support draven cash cow with executes

his lvl 1 is also insane imo
TL/SKT
cLutZ
Profile Joined November 2010
United States19574 Posts
June 05 2018 06:06 GMT
#70
I do. I don't really think I've seen a good build order for him, so that part is non-intuitive. If there is a good build order there is still the massive risk of falling behind and becoming irrelevant just like a traditional kill lane like jarvan, without the super sick late game power that is blitz's hook (no one would say thresh or Naut hook is an op late game skill).

Other people have speculated his WR will rise. I think its probable as his optimal runes and builds come into focus (unless they already are, then Fuuuuuuukkk), but in the end he has the problem of filling a niche that's never been successful before (assassin support) at a time when Riot's overall balance choices have disfavored all the things that would make it successful (hard engage, midlane assassins, low waveclear champions, 2v2 lane agression, etc).
Freeeeeeedom
iCanada
Profile Joined August 2010
Canada10660 Posts
June 05 2018 06:31 GMT
#71
On June 05 2018 14:36 dsyxelic wrote:
dunno how people are doing so badly on pyke

I've been doing pretty well with him the few games I played in soloq and flex

at worst he's just a meh blitzcrank but the pull factor is still there

at best you're a fucking melee support draven cash cow with executes

his lvl 1 is also insane imo


Keep in mind he's the coolest support to come out since ever. a large percentage of his players are basically autofilled that would lose literally any lane
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2018-06-05 12:13:19
June 05 2018 12:13 GMT
#72
pyke is the holy grail for autofilled supports who think playing an actual support is boring
they used to pick blitz or bard or something a lot but this is another level
loSleb
Profile Joined December 2010
Austria1389 Posts
June 05 2018 12:18 GMT
#73
PYKE is BUSTED you LITERALLY CANNOT LOSE with him:
[image loading]
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2018-06-05 13:36:19
June 05 2018 13:22 GMT
#74
Was that a top lane pyke?

I broke my fingers in my right hand so cant play, need all the juicy gossip I can get my hands on. Pyke not free gold??
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2018-06-05 15:41:49
June 05 2018 15:40 GMT
#75
On June 05 2018 22:22 Numy wrote:
Was that a top lane pyke?

I broke my fingers in my right hand so cant play, need all the juicy gossip I can get my hands on. Pyke not free gold??

No it was mid lane.

[image loading]
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Jan1997
Profile Blog Joined April 2013
Norway671 Posts
June 05 2018 17:06 GMT
#76
Pyke WL ratio is floating at approx 44-45% on EUNE at least. Does this affect teams when they see a person playing a low WL champ?

I'm just wondering because he's only been out for such a short time, and that doesn't give anybody good time to get really comfortable with playing him yet.
Do something today that your future self will be thankful for.
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 05 2018 18:21 GMT
#77
He has a pretty low win rate right now, 2nd lowest in EUW haha, only Ryze is lower. It's not much higher even in Masters and Challenger. My opinion is that he has a frustrating design, but ultimately he doesn't carry much. I've heard some pros say he's strong, but I've also seen him lose quite a lot of games where he seems to be carrying. And he seems useless when behind.
Fixed a bug where LeBlanc could lose
Alaric
Profile Joined November 2009
France45622 Posts
June 05 2018 18:36 GMT
#78
On June 05 2018 12:07 cLutZ wrote:
Show nested quote +
On June 05 2018 11:01 General_Winter wrote:
His passive is pretty much instant heal after a disengagement. Riot may call him an assasin for marketing, but from playing against him in arams the two actual points of power are the passive that heals damage as soon as out of sight and his CC. He takes damage, backs out passive gets him back to 80-90% and hp regen gets him the rest of the way. Then repeat. Eventually something lands and someone else capitalizes. Whatever riot may say, I look at his kit and think anyone building pure assasin is playing him wrong.
To put another frame on it, his passive is basically warmogs. You step back out of combat and regenerate to full HP. Is the right way to play a warmogs champ to jump in like an assasin?


The old, "low hp regen tank" archetype. A classic really.

Swain worked well like that, he didn't build health apart from RoA.
Cant take LMS hipsters serious.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2018-06-05 18:41:12
June 05 2018 18:38 GMT
#79
On June 05 2018 21:18 loSleb wrote:
PYKE is BUSTED you LITERALLY CANNOT LOSE with him:
[image loading]


Putting this one on the banner my dude

To be honest I think he’s mostly fine now, other than the auto fill thing already covered. The trend shifting to aftershock from electrocute helps him a lot I think.
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2018-06-05 18:50:05
June 05 2018 18:48 GMT
#80
On June 06 2018 03:36 Alaric wrote:
Show nested quote +
On June 05 2018 12:07 cLutZ wrote:
On June 05 2018 11:01 General_Winter wrote:
His passive is pretty much instant heal after a disengagement. Riot may call him an assasin for marketing, but from playing against him in arams the two actual points of power are the passive that heals damage as soon as out of sight and his CC. He takes damage, backs out passive gets him back to 80-90% and hp regen gets him the rest of the way. Then repeat. Eventually something lands and someone else capitalizes. Whatever riot may say, I look at his kit and think anyone building pure assasin is playing him wrong.
To put another frame on it, his passive is basically warmogs. You step back out of combat and regenerate to full HP. Is the right way to play a warmogs champ to jump in like an assasin?


The old, "low hp regen tank" archetype. A classic really.

Swain worked well like that, he didn't build health apart from RoA.


Swain didn't work like that at all. He was an AOE mage that could draintank a bit because Zhonyas existed. He didn't frontline to absorb poke then run away and hide for a while only to return again thanks to his regen.

If your trying to be cheeky at least bring up the semi-relevant example: Hextech Singed. But even he built for tankiness after.
Freeeeeeedom
Alaric
Profile Joined November 2009
France45622 Posts
June 05 2018 19:22 GMT
#81
See if you're mentioning Hextech Singed you're looking at stuff too recent for my example, I'm talking old old Swain. And he had jack for AoE, it was mainly about catching somebody and trying to get them dead with your team, while your tankiness (partly due to Zhonya) made you an unappealing target, forcing people to try and kite to abuse your range instead.
Cant take LMS hipsters serious.
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 05 2018 19:50 GMT
#82
When was the last time old Swain was even viable, I don't remember it ever being meta.
Fixed a bug where LeBlanc could lose
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 05 2018 20:00 GMT
#83
--- Nuked ---
cLutZ
Profile Joined November 2010
United States19574 Posts
June 05 2018 20:24 GMT
#84
On June 06 2018 04:22 Alaric wrote:
See if you're mentioning Hextech Singed you're looking at stuff too recent for my example, I'm talking old old Swain. And he had jack for AoE, it was mainly about catching somebody and trying to get them dead with your team, while your tankiness (partly due to Zhonya) made you an unappealing target, forcing people to try and kite to abuse your range instead.


What version are you even talking about?

He was released the the classic Slowing Q, Root W, DOT E, and AOE Drain R. At no point could he ever heal without attacking a target.
Freeeeeeedom
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
June 05 2018 20:44 GMT
#85
EUW ranked down for like 12 hours lol
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Jan1997
Profile Blog Joined April 2013
Norway671 Posts
June 05 2018 21:37 GMT
#86
On June 06 2018 05:44 Ansibled wrote:
EUW ranked down for like 12 hours lol


Same, EUNE went down right now.
Do something today that your future self will be thankful for.
Alaric
Profile Joined November 2009
France45622 Posts
June 05 2018 22:44 GMT
#87
Low HP regen tank. You didn't say it had to be out of combat regen. He was acting as frontline by basically having enough HP/MR not to get blown up by AP assassins and forcing people to get away from him once somebody got caught/someone else on his team initiated a fight.
Cant take LMS hipsters serious.
cLutZ
Profile Joined November 2010
United States19574 Posts
June 05 2018 22:46 GMT
#88
Is that the function of Pyke's passive?
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2018-06-05 22:53:51
June 05 2018 22:52 GMT
#89
The secondary passive is basically Tom kench grey health except where the % recovered is based on an ad ratio and the Regen requirement is being out of vision (w counts)

It’s very high Regen like significantly faster than warmogs, or maybe it just looks like it because it kicks in instantly, not sure.
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19574 Posts
June 05 2018 23:04 GMT
#90
On June 06 2018 07:52 Slusher wrote:
The secondary passive is basically Tom kench grey health except where the % recovered is based on an ad ratio and the Regen requirement is being out of vision (w counts)

It’s very high Regen like significantly faster than warmogs, or maybe it just looks like it because it kicks in instantly, not sure.


Indeed, but how does any of that make Swain relevant?
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 05 2018 23:08 GMT
#91
Oh yea that comparison is just bad lol
Carrilord has arrived.
dsyxelic
Profile Joined May 2010
United States1417 Posts
Last Edited: 2018-06-05 23:10:20
June 05 2018 23:09 GMT
#92
On June 05 2018 21:13 Slayer91 wrote:
pyke is the holy grail for autofilled supports who think playing an actual support is boring
they used to pick blitz or bard or something a lot but this is another level


im pretty happy if they pick blitz or bard

its when i see the shitty autofill support lux i want to ff

used to be nid support

i fully support this champ riot made so that those players can be less shitty
TL/SKT
Alaric
Profile Joined November 2009
France45622 Posts
June 05 2018 23:21 GMT
#93
I dunno, he's asking for a low HP regen tank, I don't care if he sticks to recent times, I wasn't talking about Pyke either who's about as much of a tank as Rakan is.
Cant take LMS hipsters serious.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
June 05 2018 23:40 GMT
#94
Ok so let me explain to you brainlets why pyke has a low win rate. This is an ASSASSIN that is played in a role which has players that have literally never played said type of character. That is literally it. The vast majority of support players are just so used to regular supports that his completely throws them off.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2018-06-06 00:28:19
June 06 2018 00:23 GMT
#95
On June 06 2018 08:40 nafta wrote:
Ok so let me explain to you brainlets why pyke has a low win rate. This is an ASSASSIN that is played in a role which has players that have literally never played said type of character. That is literally it. The vast majority of support players are just so used to regular supports that his completely throws them off.

How dare you make sense.

This extends to the ADC too, playing with an assassin "support" is way different than playing with a support support. Hell, it extends to the entire team. Pyke makes the botlane an adc+assassin lane not adc+support lane.
It's Elo not ELO - Every statiscian playing League
Bladeorade
Profile Joined August 2010
United States1898 Posts
June 06 2018 01:27 GMT
#96
Right but if you just run Alistar/Braum/Leona/Morgana/Lulu then Pyke is completely useless in lane. If he goes in, he is dead. His hook is like Thresh's but he isn't nearly as tanky as thresh.

Playing him like an assassin you want to hook/stun/auto until you can execute. I do not think this is going to happen in the support role ever. Idk obviously we will see but he seems super bad bot lane unless he is facing people that are terrible anyway.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2018-06-06 02:03:16
June 06 2018 01:51 GMT
#97
or maybe pyke is just garbage because he's a melee assassin with little ability to scale with any items

i mean maybe literally everyone is under thinking this or maybe a few guys are overthinking it
dsyxelic
Profile Joined May 2010
United States1417 Posts
June 06 2018 04:59 GMT
#98
i mean hes not supposed to be good in lane anyways. a competent botlane should not really be pressured vs a pyke. i dont mind facing morgana as pyke since she doesn't really 'bully' me or my adc. lets me just wait till lane is over / roam for some executes.
TL/SKT
cLutZ
Profile Joined November 2010
United States19574 Posts
June 06 2018 06:13 GMT
#99
On June 06 2018 10:51 Slayer91 wrote:
or maybe pyke is just garbage because he's a melee assassin with little ability to scale with any items

i mean maybe literally everyone is under thinking this or maybe a few guys are overthinking it


This is kind of what I am thinking. Kill lanes are kinda historically bad. Maybe Pyke is different than Lee Sin support and Jarvan and Leblanc and Irelia and all the other gimmicky options, but maybe not. At least some of those are able to build to initiate to transition out of laning.

Ironically (for me)*, Pyke might be an anti-assassination support. You pick Pyke into a soloQ team with Zed + Kha + Jax and then just camp your own ADC and CC/Execute the first one to come at you. Basically its a niche strat that probably isn't any better than just picking Janna and Kiting, but it might work. Then again, it would probably work for support Lee Sin too if all his HP was transformed into AD instead.


*This is basically like the Olaf option someone once suggested for me that I scoffed at, where they said Olaf should not dive the backline, but just use his W/Ult to kill enemy divers.
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 06 2018 06:20 GMT
#100
If you are playing an assassin vs Pyke he is your target because of his passive
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19574 Posts
June 06 2018 06:39 GMT
#101
On June 06 2018 15:20 Slusher wrote:
If you are playing an assassin vs Pyke he is your target because of his passive


TBH, depending on the situation thats a win for a support.
Freeeeeeedom
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2018-06-06 15:01:09
June 06 2018 14:58 GMT
#102
On June 06 2018 15:13 cLutZ wrote:

This is kind of what I am thinking. Kill lanes are kinda historically bad. Maybe Pyke is different than Lee Sin support and Jarvan and Leblanc and Irelia and all the other gimmicky options, but maybe not. At least some of those are able to build to initiate to transition out of laning.

Ironically (for me)*, Pyke might be an anti-assassination support. You pick Pyke into a soloQ team with Zed + Kha + Jax and then just camp your own ADC and CC/Execute the first one to come at you. Basically its a niche strat that probably isn't any better than just picking Janna and Kiting, but it might work. Then again, it would probably work for support Lee Sin too if all his HP was transformed into AD instead.



Not sure what you are saying here. You are saying against assasssins you try to instagib them? Pyke doesn't seem like he has the instant CC that's effective in shutting down assassins. Assassins are weak to instant CC or shields which stop him one shotting his target. Pykes kit seems like it's for pulling in a carry and then stun+collapse and reset with ult.

On June 06 2018 15:39 cLutZ wrote:
Show nested quote +
On June 06 2018 15:20 Slusher wrote:
If you are playing an assassin vs Pyke he is your target because of his passive


TBH, depending on the situation thats a win for a support.


I'm not sure why assassins would try to target pyke because of his passive?? He's squishy, sure, but he doesn't really do anything lel. If you kill the enemy AD or mid it will have a much larger effect, it's just he's going to be a juicier target than even a squishy support. Except normally assassins which go for squishy supports are easy deal with because you can trade their life or at least most of their hp for a support who isn't really needed as much once the assassin is out of the fight.



On June 06 2018 15:13 cLutZ wrote:

*This is basically like the Olaf option someone once suggested for me that I scoffed at, where they said Olaf should not dive the backline, but just use his W/Ult to kill enemy divers.


I mean depending on the situation both are viable options. I think the problem with this on olaf is that once your ult is gone you are too easy to kite out. I think if you save your ult and kill someone who is overdiving it might be more effective than You going 1v4 and dying and then some tankier guy going 1v4 and dying more slowly. I'm not an olaf player but it seems like the ideal situation for olaf is having say an engaging tank and a shield support which allow you to just jump on squishies while the whole team tries and fails to focus you down.
The next best option seems like the enemy front line diving in and you just going and killing 1-2 while they can't kill you fast enough and can't kite without CC.

The worst situation is you just jumping in and instadying so I think in a teamfight where they are looking to focus you hanging back for a while would make sense and why not get some extra damage on some tank until the enemies commit more.

Sent.
Profile Joined June 2012
Poland9172 Posts
June 06 2018 16:51 GMT
#103
I keep getting top lane when queueing as fill, where did all those people interested in playing support come from?
You're now breathing manually
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 06 2018 16:53 GMT
#104
--- Nuked ---
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2018-06-06 17:54:24
June 06 2018 17:54 GMT
#105
On June 07 2018 01:51 Sent. wrote:
I keep getting top lane when queueing as fill, where did all those people interested in playing support come from?

Many patches ago. I queue mostly support/top or support/fill and get top almost as frequently as support.
It's Elo not ELO - Every statiscian playing League
Gahlo
Profile Joined February 2010
United States35131 Posts
June 06 2018 18:38 GMT
#106
On June 07 2018 01:51 Sent. wrote:
I keep getting top lane when queueing as fill, where did all those people interested in playing support come from?

top laners and junglers getting fed up with Riot's bullshit.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2018-06-06 18:46:35
June 06 2018 18:46 GMT
#107
prominence of split pushing makes top lane a lot more boring to play

jungling is a bit more of a technical farm fest which is more annoying to play if you dont main jungle
F1rstAssau1t
Profile Joined November 2010
1341 Posts
June 06 2018 19:23 GMT
#108
So we are back in the era of the team with Lucian wins.
#1 Kloggmosexual | Gambit 4 lyfe! | DiamondGOD | #iBelieve
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 06 2018 19:54 GMT
#109
Honestly I like that Lucian is viable again, but ER just seems ridiculously broken on him. It's basically blue Ezreal all over again, a champion can exploit a certain item so ridiculously well that the meta revolves around him. Nerfing the champion basically means that once said item gets nerfed, they will hit rock bottom.
Fixed a bug where LeBlanc could lose
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 06 2018 20:06 GMT
#110
If you alpha strike before taric ult cast time completes does it still go off on the w’d yi? Asking for a friend
Carrilord has arrived.
General_Winter
Profile Joined February 2011
United States719 Posts
June 07 2018 13:01 GMT
#111
Mind blown. Taliyah is the highest win rate jungle in Korea. I figured after recent changes maybe she moved to support. I did not see this coming. But I suppose with 1 mana Q she is one of the few AP jungles without mana issues. And her passive means she can get to lanes quickly.
Jan1997
Profile Blog Joined April 2013
Norway671 Posts
June 07 2018 13:22 GMT
#112
On June 07 2018 22:01 General_Winter wrote:
Mind blown. Taliyah is the highest win rate jungle in Korea. I figured after recent changes maybe she moved to support. I did not see this coming. But I suppose with 1 mana Q she is one of the few AP jungles without mana issues. And her passive means she can get to lanes quickly.



I saw this on Tyler1's stream that he was playing with a Talliyah JG. Surprised me as well as I have more than 250 games under my belt this season and I've never seen her used in anything else than mid.


Do something today that your future self will be thankful for.
killerdog
Profile Joined February 2010
Denmark6522 Posts
June 07 2018 14:06 GMT
#113
On June 07 2018 22:22 Jan1997 wrote:
Show nested quote +
On June 07 2018 22:01 General_Winter wrote:
Mind blown. Taliyah is the highest win rate jungle in Korea. I figured after recent changes maybe she moved to support. I did not see this coming. But I suppose with 1 mana Q she is one of the few AP jungles without mana issues. And her passive means she can get to lanes quickly.



I saw this on Tyler1's stream that he was playing with a Talliyah JG. Surprised me as well as I have more than 250 games under my belt this season and I've never seen her used in anything else than mid.



Might have something to do with the fact it wasn't viable until this patch :p
Jan1997
Profile Blog Joined April 2013
Norway671 Posts
June 07 2018 14:58 GMT
#114
Yes but at lower ELO where I am people are willing to try just about anything so I just didn't think about it until yesterday haha.
Do something today that your future self will be thankful for.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 07 2018 17:01 GMT
#115
It’s really easy to play actually. I got auto filled to jungle and got 9 kills on my first try. Just wall in enemy bot lane at level 6 and the game is over.
Carrilord has arrived.
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 07 2018 20:14 GMT
#116
Lots of weird stuff this patch tbh, can't remember the last time the meta went full yolo.
Fixed a bug where LeBlanc could lose
Gahlo
Profile Joined February 2010
United States35131 Posts
June 07 2018 23:43 GMT
#117
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2018-06-08 03:44:01
June 08 2018 02:55 GMT
#118
+ Show Spoiler +
[image loading]


Karthusnunu cheese in action
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35131 Posts
June 08 2018 04:54 GMT
#119
How am I supposed to see what's going on?
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
June 08 2018 15:16 GMT
#120
Why is everyone acting like the world is exploding and the game sucks lately?
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 08 2018 15:25 GMT
#121
Yea couldn’t really get it to look like I had pictured in my head, but you can see the life bar when the karthus ult goes off so I went with it
Carrilord has arrived.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 08 2018 15:29 GMT
#122
--- Nuked ---
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 08 2018 16:46 GMT
#123
Banner being deleted LOL
Carrilord has arrived.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
June 08 2018 18:03 GMT
#124
On June 09 2018 00:16 Ansibled wrote:
Why is everyone acting like the world is exploding and the game sucks lately?


pretty much happens every big change

"oh adcs are useless//too strong"
"assassins are op/up"
"hyper carry comps too good"
"jungle bruiser good tanks useless"
"jungle tanks op bruisers useless"
"jungle sucks too much farming"
"jungle sucks too much ganking can't play aggresively in lane"

etcetc

banner was stupid though
didnt like basically having a giant damage soak to kill when you're trying to defend a siege
General_Winter
Profile Joined February 2011
United States719 Posts
June 08 2018 18:12 GMT
#125
https://boards.na.leagueoflegends.com/en/c/developer-corner/2tsZxqEF-quick-gameplay-thoughts-june-8

“Pyke - Looking at whether AD purchases are appropriately rewarded, or whether he's too skewed towards building tank/utility when played optimally (open question, not a firm statement)”

Just gonna note that several days ago I said Pyke’s optimal build was tank and got a lot of (good natured) grief for it. Well now Rito is catching up to what was obvious to me after a few ARAM games. Not really that practical use to this remark, but half the fun of sticking your neck out with whacky opinions is getting to say “I told you so” on the occasions you turn out to be right. So consider it said.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
June 08 2018 18:13 GMT
#126
did people really say tank pyke was bad wtf
i think everyone was saying pyke was bad BECAUSE it was so hard to build tank

losleb even posted the undefeated mid tank pyke screenshots lel
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 08 2018 19:02 GMT
#127
If Pyke could build health he would probably be broken, at a minimum it would be a buff
Carrilord has arrived.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 08 2018 20:26 GMT
#128
I really hope Riot doesn’t cave and buff ads as a result of pros playing bruisers in solo q. I’d like to see how this plays out, and I also think a lot of posturing is going on.
Carrilord has arrived.
General_Winter
Profile Joined February 2011
United States719 Posts
June 08 2018 20:27 GMT
#129
Going back on topic, what do people think about Zzrot as a banner replacement? While banner was an option, Zzrot was outclassed so there wasn’t much reason to build it. Once banner is gone, ZZrot is no longer completely outclassed so it gets compared to just not building an item.
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
June 08 2018 20:56 GMT
#130
On June 09 2018 05:27 General_Winter wrote:
Going back on topic, what do people think about Zzrot as a banner replacement? While banner was an option, Zzrot was outclassed so there wasn’t much reason to build it. Once banner is gone, ZZrot is no longer completely outclassed so it gets compared to just not building an item.


Sucks as a pushing item after the change. All it does it reverse the minion push and then is useless. Almost never is actually useful in pushing a tower down by itself because of its range.
Que Sera Sera
cLutZ
Profile Joined November 2010
United States19574 Posts
June 08 2018 20:56 GMT
#131
ZZrot doesn't fulfill the basic use case of banner which was as a siege unit. Old ZZrot was useful because it applied splitpush pressure against tanks who took forever to kill the spawning device, but banner was wasted when used in that role. It was best for use with Baron because it meant the enemy had to get out from behind the turret to waveclear it, and even is useful without baron for forcing dives. ZZrot does none of that. It just kinda provides passive splitpush, but its way too easy to deal with.
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 08 2018 22:55 GMT
#132
Pretty sure that item is original eve’d There is no way anyone, even on Riot’s balance team thinks that item is useful
Carrilord has arrived.
Frolossus
Profile Joined February 2010
United States4779 Posts
June 09 2018 01:47 GMT
#133
On June 09 2018 00:16 Ansibled wrote:
Why is everyone acting like the world is exploding and the game sucks lately?

all adc or jg players
nafta
Profile Joined August 2010
Bulgaria18893 Posts
June 09 2018 09:50 GMT
#134
On June 09 2018 05:26 Slusher wrote:
I really hope Riot doesn’t cave and buff ads as a result of pros playing bruisers in solo q. I’d like to see how this plays out, and I also think a lot of posturing is going on.

They should at the very least make zeal items cheaper and give 25% crit. You can't nerf the base stats of champions and make their items bad in the same patch.
evilfatsh1t
Profile Joined October 2010
Australia8637 Posts
Last Edited: 2018-06-09 10:24:24
June 09 2018 10:23 GMT
#135
im genuinely interested in what riots balance teams reaction was to the adc nerfs and the current yasuo/morde/vlad bot meta.
"job well done boys"
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
June 09 2018 10:23 GMT
#136
On June 09 2018 10:47 Frolossus wrote:
Show nested quote +
On June 09 2018 00:16 Ansibled wrote:
Why is everyone acting like the world is exploding and the game sucks lately?

all adc or jg players


Aka the two roles that bitch the most.
Que Sera Sera
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
June 09 2018 10:31 GMT
#137
On June 09 2018 19:23 evilfatsh1t wrote:
im genuinely interested in what riots balance teams reaction was to the adc nerfs and the current yasuo/morde/vlad bot meta.
"job well done boys"


They've been trying to remove the "you have to have an ADC" thing for a while now. Morde rework being the first obvious move towards this. They basically said, "yeah we want IE ADCs to be an option but not be mandatory."

The issue is in my opinion, the only time morde was actually viable is when his numbers were disgustingly broken, and now when IE ADCs (With some exceptions) are completely useless in early/mid game. Basically, the game has to be designed explicitly to allow them to be played. Depends on your opinion on balance of changing the game so radically 7+ years into this meta that ADC players have become accustomed to it. Now with this change, maybe we have a shift in player base, where ADCs go play other roles (Kindred buffs could bring them back to the jg meta for e.g) and bruiser players move to bot lane.

Basically, this is a Huni buff. Top lane is the AD role now
Que Sera Sera
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
June 09 2018 11:29 GMT
#138
Ez/Lucian/Kaisa and even Draven/Jihn all seem to be fine in yoloq. I can't play right now so is it really that bad or just usual massive overreaction? Like last year when Varus/Jihn were shitting on people yet ADCs whined so hard that they were irrelevant.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2018-06-09 12:46:00
June 09 2018 12:44 GMT
#139
On June 09 2018 20:29 Numy wrote:
Ez/Lucian/Kaisa and even Draven/Jihn all seem to be fine in yoloq. I can't play right now so is it really that bad or just usual massive overreaction? Like last year when Varus/Jihn were shitting on people yet ADCs whined so hard that they were irrelevant.

All champs that don't focus on crit are fine. The only thing that is still kind of a problem for bruisers bot is junglers doing lvl 2 ganks. Because crab is a thing sadly.

Ad+support is still the superior 2v2.
evilfatsh1t
Profile Joined October 2010
Australia8637 Posts
June 09 2018 13:59 GMT
#140
On June 09 2018 19:31 AdsMoFro wrote:
Show nested quote +
On June 09 2018 19:23 evilfatsh1t wrote:
im genuinely interested in what riots balance teams reaction was to the adc nerfs and the current yasuo/morde/vlad bot meta.
"job well done boys"


They've been trying to remove the "you have to have an ADC" thing for a while now. Morde rework being the first obvious move towards this. They basically said, "yeah we want IE ADCs to be an option but not be mandatory."

The issue is in my opinion, the only time morde was actually viable is when his numbers were disgustingly broken, and now when IE ADCs (With some exceptions) are completely useless in early/mid game. Basically, the game has to be designed explicitly to allow them to be played. Depends on your opinion on balance of changing the game so radically 7+ years into this meta that ADC players have become accustomed to it. Now with this change, maybe we have a shift in player base, where ADCs go play other roles (Kindred buffs could bring them back to the jg meta for e.g) and bruiser players move to bot lane.

Basically, this is a Huni buff. Top lane is the AD role now

well im an ex dota player so i dont care about lane assignments. dota has it right where lane positions/roles etc are very fluid. the only issue with lol is that no adc at bot lane usually means adcs are just shit in general and cant go to any lane. this is a balance failure rather than success
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 09 2018 14:14 GMT
#141
--- Nuked ---
killerdog
Profile Joined February 2010
Denmark6522 Posts
June 09 2018 15:21 GMT
#142
That's meant a game state where marksmen have been effectively a required pick as a result. A lot of players have called us on that, in particular that we've talked of wanting to support more diversity, but haven't opened up the most consistent part of team comps.

Our biggest goal with mid-season is to change that, make it so it's a really effective choice to sometimes run a comp that doesn't have a marksmen in bot lane, or potentially doesn't have a marksmen at all. It's kind of workable at present, but we agree should be a lot more so. That's likely to involve work on items for non marksmen bot lanes, adjusting some supports so that they've got stronger synergies with non marksmen, maybe changes to things like how towers take damage even. We generally want to stay away changing individual champs so that they go bot though, this is about opening up the position to other classes, not putting mechanics on champs that are bot lane specific.

source: https://boards.na.leagueoflegends.com/en/c/developer-corner/iGclmY4q-quick-gameplay-thoughts-january-26

This has been planned for a while. They just need to find the balance where both types are viable.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 09 2018 15:33 GMT
#143
Pretty sure both are viable, pro ADC players are just overstating the situation to try to get adc buffs. Sure you have to play a subset of the ADCs right now, but that is ALWAYS true at a competitive level.
Carrilord has arrived.
cLutZ
Profile Joined November 2010
United States19574 Posts
June 09 2018 15:40 GMT
#144
On June 10 2018 00:21 killerdog wrote:
Show nested quote +
That's meant a game state where marksmen have been effectively a required pick as a result. A lot of players have called us on that, in particular that we've talked of wanting to support more diversity, but haven't opened up the most consistent part of team comps.

Our biggest goal with mid-season is to change that, make it so it's a really effective choice to sometimes run a comp that doesn't have a marksmen in bot lane, or potentially doesn't have a marksmen at all. It's kind of workable at present, but we agree should be a lot more so. That's likely to involve work on items for non marksmen bot lanes, adjusting some supports so that they've got stronger synergies with non marksmen, maybe changes to things like how towers take damage even. We generally want to stay away changing individual champs so that they go bot though, this is about opening up the position to other classes, not putting mechanics on champs that are bot lane specific.

source: https://boards.na.leagueoflegends.com/en/c/developer-corner/iGclmY4q-quick-gameplay-thoughts-january-26

This has been planned for a while. They just need to find the balance where both types are viable.


But that approach directly contradicts thier desire to flatten power curves.
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 09 2018 17:20 GMT
#145
twitter.com

Lol
Carrilord has arrived.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
June 09 2018 17:37 GMT
#146
On June 10 2018 02:20 Slusher wrote:
twitter.com

Lol

I love Froggen's take on the state of botlane
It's Elo not ELO - Every statiscian playing League
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
June 09 2018 18:17 GMT
#147
Yay EUW died again.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Gahlo
Profile Joined February 2010
United States35131 Posts
June 09 2018 22:58 GMT
#148
Uhm, are we not supposed to get mastery tokens on ARAM anymore?
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 10 2018 00:54 GMT
#149
They reworked what it takes to get grades on that map this patch not sure if that caused a bug maybe.
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35131 Posts
June 10 2018 01:06 GMT
#150
Looked it up, apparently Riot decided that ARAM sullied the mastery system because it wasn't true competition or some bullshit.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 10 2018 01:22 GMT
#151
I agree.
Carrilord has arrived.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
June 10 2018 12:57 GMT
#152
Strange I found it almost impossible to get to S anyway
Gahlo
Profile Joined February 2010
United States35131 Posts
June 10 2018 13:06 GMT
#153
They recently adjusted the metrics on ARAM to account for its playstyle.
killerdog
Profile Joined February 2010
Denmark6522 Posts
June 10 2018 13:41 GMT
#154
On June 10 2018 10:06 Gahlo wrote:
Looked it up, apparently Riot decided that ARAM sullied the mastery system because it wasn't true competition or some bullshit.

They just made aram compare to aram stats, like how summoners rift compares to summoners rift stats.

You now have to actually play "well", as in the top % of aram games on the champ, same as summoners rift, compared to before where they were basically free if you just kda whored in a winning game.
Gahlo
Profile Joined February 2010
United States35131 Posts
June 10 2018 13:43 GMT
#155
On June 10 2018 22:41 killerdog wrote:
Show nested quote +
On June 10 2018 10:06 Gahlo wrote:
Looked it up, apparently Riot decided that ARAM sullied the mastery system because it wasn't true competition or some bullshit.

They just made aram compare to aram stats, like how summoners rift compares to summoners rift stats.

You now have to actually play "well", as in the top % of aram games on the champ, same as summoners rift, compared to before where they were basically free if you just kda whored in a winning game.

KDA whoring actually didn't work in ARAM, since doing so tended to leave you low in other metrics. It was harder to get an S in ARAM than it was on SR.
killerdog
Profile Joined February 2010
Denmark6522 Posts
June 10 2018 13:51 GMT
#156
On June 10 2018 22:43 Gahlo wrote:
Show nested quote +
On June 10 2018 22:41 killerdog wrote:
On June 10 2018 10:06 Gahlo wrote:
Looked it up, apparently Riot decided that ARAM sullied the mastery system because it wasn't true competition or some bullshit.

They just made aram compare to aram stats, like how summoners rift compares to summoners rift stats.

You now have to actually play "well", as in the top % of aram games on the champ, same as summoners rift, compared to before where they were basically free if you just kda whored in a winning game.

KDA whoring actually didn't work in ARAM, since doing so tended to leave you low in other metrics. It was harder to get an S in ARAM than it was on SR.

I vaguely remember everyone getting S's every time there was a stomp where one teamcomp just sucked. People just farmed kills for 20 minutes then had insane kda's and all get at least s-/s.

Was a while ago though, and stomps don't seem as common anymore. Guess reroll's help too.
Gahlo
Profile Joined February 2010
United States35131 Posts
June 10 2018 13:52 GMT
#157
The reroll bench is the best thing that happened to arams.
General_Winter
Profile Joined February 2011
United States719 Posts
June 10 2018 17:34 GMT
#158
On June 10 2018 22:52 Gahlo wrote:
The reroll bench is the best thing that happened to arams.


So true. It’s amazing. Not having to ask everyone in champ select if they want before you reroll is super nice
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
June 10 2018 21:09 GMT
#159
The larger champ pool is nice. There's less perfect team comps every game in aram.
Gahlo
Profile Joined February 2010
United States35131 Posts
June 10 2018 22:24 GMT
#160
On June 11 2018 06:09 JonnyLaw wrote:
The larger champ pool is nice. There's less perfect team comps every game in aram.

Also true. I've managed to scrap up to the level where the only ARAM accounts are a few times and... ugh. It's definitely noticeable.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
June 11 2018 12:28 GMT
#161
I'm starting to really love the changes in bot lane. You can play a lot of different stuff there now, the diversity is so nice.

Vladimir is pure BS tho.
It's Elo not ELO - Every statiscian playing League
Gahlo
Profile Joined February 2010
United States35131 Posts
June 11 2018 12:29 GMT
#162
Some interesting picks in LPL this morning.
Bladeorade
Profile Joined August 2010
United States1898 Posts
June 11 2018 13:49 GMT
#163
I wish Riot would leave the game alone for like 6 months and actually get a big enough sample size to figure out what really needs to be changed. No new champion, no buffs, no nerfs no jungle or item changes. Just let the meta develop. Or even a whole season.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 11 2018 13:56 GMT
#164
--- Nuked ---
Sent.
Profile Joined June 2012
Poland9172 Posts
Last Edited: 2018-06-11 17:11:43
June 11 2018 17:11 GMT
#165


Soooo are they going to make him grow in size with each auto attack? Like a walking rageblade that gets stronger the longer it's in combat?
You're now breathing manually
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
June 11 2018 17:16 GMT
#166
On June 12 2018 02:11 Sent. wrote:
https://www.youtube.com/watch?v=s8p_brCVNOA

Soooo are they going to make him grow in size with each auto attack? Like a walking rageblade that gets stronger the longer it's in combat?

Think it's just the perspective that make him look that big, considering his model he is already a fairly big guy compared to the human champs. Riot mentioned they wanted his autos to feel big and brutal so he probably have something with a low fixed attack speed.
It's Elo not ELO - Every statiscian playing League
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 11 2018 17:27 GMT
#167
--- Nuked ---
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
June 11 2018 18:51 GMT
#168
Thanks Clash for picking me a random champion
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 12 2018 00:16 GMT
#169
On June 12 2018 02:27 JimmiC wrote:
It sucks that he is actually getting play in LPL and now they rework him. Hopefully it works out.


Xerath was full blown FOTM when he got reworked.
Carrilord has arrived.
Bladeorade
Profile Joined August 2010
United States1898 Posts
June 12 2018 00:35 GMT
#170
On June 11 2018 22:56 JimmiC wrote:
That is a fairly sensible request. But if you were in the group that felt "wronged" for that season the rage might be too much. I think part of what riot has done well is keep the game changing enough that people who get all butt hurt about a change know another change is coming down the pipe fairly soon.

IDK I main Zerg always feel wronged huehue

AdsMoFro
Profile Joined January 2015
Japan4761 Posts
Last Edited: 2018-06-12 15:26:26
June 12 2018 15:24 GMT
#171


POGGERS

Weeb aatrox VO is EPIC

Que Sera Sera
killerdog
Profile Joined February 2010
Denmark6522 Posts
June 12 2018 15:49 GMT
#172
All those indicators look like a wildstar boss lol
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
June 12 2018 16:30 GMT
#173
Real weird looking but I'm interested
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 12 2018 18:02 GMT
#174
Rework looks pretty good, I really wonder what his kit is like, like if those indicators are all individual spells.
Fixed a bug where LeBlanc could lose
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
June 12 2018 18:07 GMT
#175
Kit is out https://na.leagueoflegends.com/en/featured/champion-reveal-aatrox
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 12 2018 18:08 GMT
#176
--- Nuked ---
M2
Profile Joined December 2002
Bulgaria4115 Posts
June 12 2018 18:21 GMT
#177
Riven 2.0 aka new Aatrox looks fun, but no way my old hands can cope with these abilities, I cant even land present Q reliably enough. So, farewell good old 2nd or 3rd most played champ. I adapted to rengar's rework, I even adapted to swain's rework but I wont be able to handle this one:-))
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
General_Winter
Profile Joined February 2011
United States719 Posts
June 12 2018 18:22 GMT
#178
Aatrox is now Marth. Just the tip please.
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 12 2018 19:13 GMT
#179
Aatrox kit seems similar to Riven, but probably won't feel like it.

All these shield nerfs, is Janna finally going to not be meta anymore?
Fixed a bug where LeBlanc could lose
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
June 12 2018 19:52 GMT
#180
And EUW is yet again dead.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Sent.
Profile Joined June 2012
Poland9172 Posts
June 12 2018 19:56 GMT
#181
New Aatrox looks great. I liked his old voice more but everything else looks promising.

Weeb aatrox VO is EPIC


KISAMA
You're now breathing manually
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 12 2018 21:05 GMT
#182
Really disappointed Zoe is still unnerfed
Carrilord has arrived.
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
June 12 2018 21:44 GMT
#183
DARKNESSSSSSSssssssss


Que Sera Sera
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