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[Patch 6.16] Kled General Discussion - Page 5

Forum Index > LoL General
Post a Reply
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Frolossus
Profile Joined February 2010
United States4779 Posts
August 18 2016 20:50 GMT
#81
more bans is fine as long as you can ban multiple ones at the same time so you don't spend 25 minutes doing the ban phase
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
August 18 2016 21:50 GMT
#82
--- Nuked ---
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2016-08-18 22:29:38
August 18 2016 22:23 GMT
#83
ye nobody will ever be able to play zed or yasuo in ranked
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2016-08-18 23:00:40
August 18 2016 23:00 GMT
#84
On August 19 2016 07:23 kongoline wrote:
ye nobody will ever be able to play zed or yasuo in ranked

and thank God for that. No more being victim to The Zed-Yasuo Theorem,
"if Yasuo or Zed are on your team they solve world hunger if not they become obsese".
It's Elo not ELO - Every statiscian playing League
Sent.
Profile Joined June 2012
Poland9155 Posts
August 18 2016 23:05 GMT
#85
I'm worried about Lee Sin one trick ponies, what will they do with their lives?
You're now breathing manually
kongoline
Profile Joined February 2012
6318 Posts
August 18 2016 23:32 GMT
#86
guess all 1 tricks in higer elo will be fucked by this change
cLutZ
Profile Joined November 2010
United States19573 Posts
August 19 2016 05:27 GMT
#87
On August 19 2016 08:32 kongoline wrote:
guess all 1 tricks in higer elo will be fucked by this change


Which is good.
Freeeeeeedom
Fildun
Profile Joined December 2012
Netherlands4122 Posts
August 19 2016 06:53 GMT
#88
On August 19 2016 14:27 cLutZ wrote:
Show nested quote +
On August 19 2016 08:32 kongoline wrote:
guess all 1 tricks in higer elo will be fucked by this change


Which is good.

Why do you think that's good?
evilfatsh1t
Profile Joined October 2010
Australia8628 Posts
August 19 2016 10:10 GMT
#89
cause if youre a one trick pony in a higher elo you dont belong in that elo. you belong in the elo where you can play every other champion at.
otherwise youre just ruining the game for everyone else when you dont get your 'main'
Goumindong
Profile Joined February 2013
United States3529 Posts
August 19 2016 11:06 GMT
#90
4 more bans isnt going to end one trick ponies
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
August 19 2016 12:55 GMT
#91
No, but it will severely curtail anyone who OTP's vaguely meta champions. Yorick OTP's are safe, but I'm thinking Fizz, Yasuo, Rengar OTP's will be dodging just about every other game.
What fun is it being cool if you can’t wear a sombrero?
Gahlo
Profile Joined February 2010
United States35126 Posts
August 19 2016 13:23 GMT
#92
On August 19 2016 19:10 evilfatsh1t wrote:
cause if youre a one trick pony in a higher elo you dont belong in that elo. you belong in the elo where you can play every other champion at.
otherwise youre just ruining the game for everyone else when you dont get your 'main'

Nobody plays every champion at a consistent level.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
August 19 2016 14:29 GMT
#93
Well I understand the need for speed, adding pre draft bans is more bad than good.

Hopefully they implement a dota style draft for pros and go back to 6 in solo
Carrilord has arrived.
General_Winter
Profile Joined February 2011
United States719 Posts
August 19 2016 16:08 GMT
#94
Less relevant for competitive or high Elo. But 10 bans is more bans than are needed to take care of broken champs. With ten bans maybe 4 get spent on OP champs 3 on lane matchups and 3 bans are left over to just waste on champs that are not really powerful but that no one really wants to play against. I look forward to a teemo free future.
cLutZ
Profile Joined November 2010
United States19573 Posts
August 19 2016 16:43 GMT
#95
On August 19 2016 22:23 Gahlo wrote:
Show nested quote +
On August 19 2016 19:10 evilfatsh1t wrote:
cause if youre a one trick pony in a higher elo you dont belong in that elo. you belong in the elo where you can play every other champion at.
otherwise youre just ruining the game for everyone else when you dont get your 'main'

Nobody plays every champion at a consistent level.

Kind of irrelevant. The game works better if people have 3-4 champs at whatever role they play that are similar or replacement level. Not just bans, but so you don't get those yahoos that pick yasuo into everything.
Freeeeeeedom
Gahlo
Profile Joined February 2010
United States35126 Posts
August 19 2016 17:01 GMT
#96
On August 20 2016 01:43 cLutZ wrote:
Show nested quote +
On August 19 2016 22:23 Gahlo wrote:
On August 19 2016 19:10 evilfatsh1t wrote:
cause if youre a one trick pony in a higher elo you dont belong in that elo. you belong in the elo where you can play every other champion at.
otherwise youre just ruining the game for everyone else when you dont get your 'main'

Nobody plays every champion at a consistent level.

Kind of irrelevant. The game works better if people have 3-4 champs at whatever role they play that are similar or replacement level. Not just bans, but so you don't get those yahoos that pick yasuo into everything.

Gonna need more than 3-4 when there's 10 bans.
cLutZ
Profile Joined November 2010
United States19573 Posts
August 19 2016 18:41 GMT
#97
If 10 bans happen to hit your champion pool, then either your pool is entirely consisting of meta champs (which means you probably have other picks from a previous meta you are decent at), or its all at your role, in which case your opponent should be fucked as well.
Freeeeeeedom
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
August 19 2016 19:01 GMT
#98
Hope we can get a "ban all adcs" meta.
It's Elo not ELO - Every statiscian playing League
Kinie
Profile Joined December 2011
United States3106 Posts
August 19 2016 19:05 GMT
#99
Consider that Dota 2 has something like 111 heroes playable right now, with another one coming out soon, and they showed off development at the latest TI. Compared to League, which has 132 champions right now, with it likely for us to see another one or two come out by the time the increased ban numbers would come out.

The biggest difference though is that Dota 2 heroes have more power in them and can flex into multiple roles, compared to League that has pretty well defined roles in every lane. I mean, it is entirely possible right now that both sides ban out almost every single ADC in the game, leaving only the poor meta choices left. Riot's going to need to make the League champs stronger to promote more diversity in the meta. TI's meta was pretty wide open, as they had like 107 out of 111 heroes played during the course of the tournament. Compared to League right now, where you're looking at like 20-30 champions at most that are meta-viable.
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
August 19 2016 19:49 GMT
#100
Hopefully champ select is better when they focus on improving the ranked play experience. I'm not too concerned about the number of bans, because there is quite a lot of depth to the available champions now with a lot of strong/annoying champs but not that many "must-bans"

However, champ select for my games at ~gold takes up to 20 minutes sometimes between queue times and people dodging out, and even after this system has been out for a while people are still missing bans or failing to lock in. If they don't make other workflow changes, just increasing the number of bans now to 1 per player is going to make it take forever.
Administrator@TL_Zess
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