[Patch 6.16] Kled General Discussion - Page 5
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Frolossus
United States4779 Posts
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JimmiC
Canada22817 Posts
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kongoline
6318 Posts
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Jek
Denmark2771 Posts
On August 19 2016 07:23 kongoline wrote: ye nobody will ever be able to play zed or yasuo in ranked and thank God for that. No more being victim to The Zed-Yasuo Theorem, "if Yasuo or Zed are on your team they solve world hunger if not they become obsese". | ||
Sent.
Poland9155 Posts
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kongoline
6318 Posts
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cLutZ
United States19573 Posts
On August 19 2016 08:32 kongoline wrote: guess all 1 tricks in higer elo will be fucked by this change Which is good. | ||
Fildun
Netherlands4122 Posts
Why do you think that's good? | ||
evilfatsh1t
Australia8628 Posts
otherwise youre just ruining the game for everyone else when you dont get your 'main' | ||
Goumindong
United States3529 Posts
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GrandInquisitor
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New York City13113 Posts
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Gahlo
United States35126 Posts
On August 19 2016 19:10 evilfatsh1t wrote: cause if youre a one trick pony in a higher elo you dont belong in that elo. you belong in the elo where you can play every other champion at. otherwise youre just ruining the game for everyone else when you dont get your 'main' Nobody plays every champion at a consistent level. | ||
Slusher
United States19143 Posts
Hopefully they implement a dota style draft for pros and go back to 6 in solo | ||
General_Winter
United States719 Posts
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cLutZ
United States19573 Posts
On August 19 2016 22:23 Gahlo wrote: Nobody plays every champion at a consistent level. Kind of irrelevant. The game works better if people have 3-4 champs at whatever role they play that are similar or replacement level. Not just bans, but so you don't get those yahoos that pick yasuo into everything. | ||
Gahlo
United States35126 Posts
On August 20 2016 01:43 cLutZ wrote: Kind of irrelevant. The game works better if people have 3-4 champs at whatever role they play that are similar or replacement level. Not just bans, but so you don't get those yahoos that pick yasuo into everything. Gonna need more than 3-4 when there's 10 bans. | ||
cLutZ
United States19573 Posts
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Jek
Denmark2771 Posts
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Kinie
United States3106 Posts
The biggest difference though is that Dota 2 heroes have more power in them and can flex into multiple roles, compared to League that has pretty well defined roles in every lane. I mean, it is entirely possible right now that both sides ban out almost every single ADC in the game, leaving only the poor meta choices left. Riot's going to need to make the League champs stronger to promote more diversity in the meta. TI's meta was pretty wide open, as they had like 107 out of 111 heroes played during the course of the tournament. Compared to League right now, where you're looking at like 20-30 champions at most that are meta-viable. | ||
Zess
Adun Toridas!9144 Posts
However, champ select for my games at ~gold takes up to 20 minutes sometimes between queue times and people dodging out, and even after this system has been out for a while people are still missing bans or failing to lock in. If they don't make other workflow changes, just increasing the number of bans now to 1 per player is going to make it take forever. | ||
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